defaut dualshock to digital again, unless overriden
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
9static const char * const MemorycardHack_db[] =
10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
22static const char * const gpu_slow_llist_db[] =
23{
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
34};
35
36static const char * const gpu_busy_hack_db[] =
37{
38 /* ToHeart (Japan) */
39 "SLPS01919", "SLPS01920",
40};
41
42static const char * const gpu_centering_hack_db[] =
43{
44 /* Gradius Gaiden */
45 "SLPM86042", "SLPM86103", "SLPM87323",
46 /* Sexy Parodius */
47 "SLPM86009",
48};
49
50static const char * const dualshock_init_analog_hack_db[] =
51{
52 /* Formula 1 Championship Edition */
53 "SLUS00546",
54};
55
56#define HACK_ENTRY(var, list) \
57 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
58
59static const struct
60{
61 const char *name;
62 boolean *var;
63 const char * const * id_list;
64 size_t id_list_len;
65}
66hack_db[] =
67{
68 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
69 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
70 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
71 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
72 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
73};
74
75static const struct
76{
77 int mult;
78 const char * const id[4];
79}
80cycle_multiplier_overrides[] =
81{
82 /* note: values are = (10000 / gui_option) */
83 /* Internal Section - fussy about timings */
84 { 202, { "SLPS01868" } },
85 /* Super Robot Taisen Alpha - on the edge with 175,
86 * changing memcard settings is enough to break/unbreak it */
87 { 190, { "SLPS02528", "SLPS02636" } },
88 /* Brave Fencer Musashi - cd sectors arrive too fast */
89 { 170, { "SLUS00726", "SLPS01490" } },
90#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
91 /* Parasite Eve II - internal timer checks */
92 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
93#endif
94 /* Discworld Noir - audio skips if CPU runs too fast */
95 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
96 /* Judge Dredd - could also be poor MDEC timing */
97 { 128, { "SLUS00630", "SLES00755" } },
98 /* Digimon World */
99 { 153, { "SLUS01032", "SLES02914" } },
100 /* Syphon Filter - reportedly hangs under unknown conditions */
101 { 169, { "SCUS94240" } },
102 /* Psychic Detective - some weird race condition in the game's cdrom code */
103 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
104 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
105};
106
107/* Function for automatic patching according to GameID. */
108void Apply_Hacks_Cdrom(void)
109{
110 size_t i, j;
111
112 memset(&Config.hacks, 0, sizeof(Config.hacks));
113
114 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
115 {
116 for (j = 0; j < hack_db[i].id_list_len; j++)
117 {
118 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
119 continue;
120 *hack_db[i].var = 1;
121 SysPrintf("using hack: %s\n", hack_db[i].name);
122 break;
123 }
124 }
125
126 if (Config.hacks.dualshock_init_analog) {
127 // assume the default is off, see LoadPAD1plugin()
128 for (i = 0; i < 8; i++)
129 padToggleAnalog(i);
130 }
131
132 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
133 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
134 {
135 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
136 {
137 /* Disable the second memory card slot for the game */
138 Config.Mcd2[0] = 0;
139 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
140 McdDisable[1] = 1;
141 break;
142 }
143 }
144
145 /* Dynarec game-specific hacks */
146 new_dynarec_hacks_pergame = 0;
147 Config.cycle_multiplier_override = 0;
148
149 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
150 {
151 const char * const * const ids = cycle_multiplier_overrides[i].id;
152 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
153 if (ids[j] && strcmp(ids[j], CdromId) == 0)
154 break;
155 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
156 {
157 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
158 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
159 SysPrintf("using cycle_multiplier_override: %d\n",
160 Config.cycle_multiplier_override);
161 break;
162 }
163 }
164}
165
166// from duckstation's gamedb.json
167static const u16 libcrypt_ids[] = {
168 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
169 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
170 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
171 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
172 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
173 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
174 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
175 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
176 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
177 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
178 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
179 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
180 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
181 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
182 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
183 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
184 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
185 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
186 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
187 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
188 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
189 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
190 32967, 32968, 32969
191};
192
193// as documented by nocash
194static const u16 libcrypt_sectors[16] = {
195 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
196 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
197};
198
199int check_unsatisfied_libcrypt(void)
200{
201 const char *p = CdromId + 4;
202 u16 id, key = 0;
203 size_t i;
204
205 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
206 return 0;
207 while (*p == '0')
208 p++;
209 id = (u16)atoi(p);
210 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
211 if (id == libcrypt_ids[i])
212 break;
213 if (i == ARRAY_SIZE(libcrypt_ids))
214 return 0;
215
216 // detected a protected game
217 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
218 SysPrintf("==================================================\n");
219 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
220 SysPrintf("==================================================\n");
221 return 1;
222 }
223
224 if (sbi_sectors) {
225 // calculate key just for fun (we don't really need it)
226 for (i = 0; i < 16; i++)
227 if (CheckSBI(libcrypt_sectors[i] - 2*75))
228 key |= 1u << (15 - i);
229 }
230 if (key)
231 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
232 else
233 SysPrintf("%s\n", "LibCrypt detected");
234 return 0;
235}