MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
+ MA_OPT_SPU_THREAD,
MA_OPT_DISP_OPTS,
MA_OPT_VARSCALER,
MA_OPT_VARSCALER_C,
CE_INTVAL(spu_config.iXAPitch),
CE_INTVAL(spu_config.iUseInterpolation),
CE_INTVAL(spu_config.iTempo),
+ CE_INTVAL(spu_config.iUseThread),
CE_INTVAL(config_save_counter),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
+#ifdef C64X_DSP
+ mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
+#else
+ mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
+#endif
mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
static int menu_loop_options(int id, int keys)
{
static int sel = 0;
- int i;
- i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
- e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
+ me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
+ me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
me_loop(e_menu_options, &sel);