#define MAXCHAN 24\r
\r
// note: must be even due to the way reverb works now\r
-#define NSSIZE ((44100 / 50 + 16) & ~1)\r
+#define NSSIZE ((44100 / 50 + 32) & ~1)\r
\r
///////////////////////////////////////////////////////////\r
// struct defines\r
int VolLeft;\r
int VolRight;\r
\r
- int FB_SRC_A; // (offset)\r
- int FB_SRC_B; // (offset)\r
- int IIR_ALPHA; // (coef.)\r
- int ACC_COEF_A; // (coef.)\r
- int ACC_COEF_B; // (coef.)\r
- int ACC_COEF_C; // (coef.)\r
- int ACC_COEF_D; // (coef.)\r
- int IIR_COEF; // (coef.)\r
- int FB_ALPHA; // (coef.)\r
- int FB_X; // (coef.)\r
- int IIR_DEST_A0; // (offset)\r
- int IIR_DEST_A1; // (offset)\r
- int ACC_SRC_A0; // (offset)\r
- int ACC_SRC_A1; // (offset)\r
- int ACC_SRC_B0; // (offset)\r
- int ACC_SRC_B1; // (offset)\r
- int IIR_SRC_A0; // (offset)\r
- int IIR_SRC_A1; // (offset)\r
- int IIR_DEST_B0; // (offset)\r
- int IIR_DEST_B1; // (offset)\r
- int ACC_SRC_C0; // (offset)\r
- int ACC_SRC_C1; // (offset)\r
- int ACC_SRC_D0; // (offset)\r
- int ACC_SRC_D1; // (offset)\r
- int IIR_SRC_B1; // (offset)\r
- int IIR_SRC_B0; // (offset)\r
- int MIX_DEST_A0; // (offset)\r
- int MIX_DEST_A1; // (offset)\r
- int MIX_DEST_B0; // (offset)\r
- int MIX_DEST_B1; // (offset)\r
- int IN_COEF_L; // (coef.)\r
- int IN_COEF_R; // (coef.)\r
-\r
- int dirty; // registers changed\r
-\r
- // MIX_DEST_xx - FB_SRC_x\r
- int FB_SRC_A0, FB_SRC_A1, FB_SRC_B0, FB_SRC_B1;\r
+ // directly from nocash docs\r
+ //int dAPF1; // 1DC0 disp Reverb APF Offset 1\r
+ //int dAPF2; // 1DC2 disp Reverb APF Offset 2\r
+ int vIIR; // 1DC4 volume Reverb Reflection Volume 1\r
+ int vCOMB1; // 1DC6 volume Reverb Comb Volume 1\r
+ int vCOMB2; // 1DC8 volume Reverb Comb Volume 2\r
+ int vCOMB3; // 1DCA volume Reverb Comb Volume 3\r
+ int vCOMB4; // 1DCC volume Reverb Comb Volume 4\r
+ int vWALL; // 1DCE volume Reverb Reflection Volume 2\r
+ int vAPF1; // 1DD0 volume Reverb APF Volume 1\r
+ int vAPF2; // 1DD2 volume Reverb APF Volume 2\r
+ int mLSAME; // 1DD4 src/dst Reverb Same Side Reflection Address 1 Left\r
+ int mRSAME; // 1DD6 src/dst Reverb Same Side Reflection Address 1 Right\r
+ int mLCOMB1; // 1DD8 src Reverb Comb Address 1 Left\r
+ int mRCOMB1; // 1DDA src Reverb Comb Address 1 Right\r
+ int mLCOMB2; // 1DDC src Reverb Comb Address 2 Left\r
+ int mRCOMB2; // 1DDE src Reverb Comb Address 2 Right\r
+ int dLSAME; // 1DE0 src Reverb Same Side Reflection Address 2 Left\r
+ int dRSAME; // 1DE2 src Reverb Same Side Reflection Address 2 Right\r
+ int mLDIFF; // 1DE4 src/dst Reverb Different Side Reflect Address 1 Left\r
+ int mRDIFF; // 1DE6 src/dst Reverb Different Side Reflect Address 1 Right\r
+ int mLCOMB3; // 1DE8 src Reverb Comb Address 3 Left\r
+ int mRCOMB3; // 1DEA src Reverb Comb Address 3 Right\r
+ int mLCOMB4; // 1DEC src Reverb Comb Address 4 Left\r
+ int mRCOMB4; // 1DEE src Reverb Comb Address 4 Right\r
+ int dLDIFF; // 1DF0 src Reverb Different Side Reflect Address 2 Left\r
+ int dRDIFF; // 1DF2 src Reverb Different Side Reflect Address 2 Right\r
+ int mLAPF1; // 1DF4 src/dst Reverb APF Address 1 Left\r
+ int mRAPF1; // 1DF6 src/dst Reverb APF Address 1 Right\r
+ int mLAPF2; // 1DF8 src/dst Reverb APF Address 2 Left\r
+ int mRAPF2; // 1DFA src/dst Reverb APF Address 2 Right\r
+ int vLIN; // 1DFC volume Reverb Input Volume Left\r
+ int vRIN; // 1DFE volume Reverb Input Volume Right\r
+\r
+ // subtracted offsets\r
+ int mLAPF1_dAPF1, mRAPF1_dAPF1, mLAPF2_dAPF2, mRAPF2_dAPF2;\r
+\r
+ int dirty; // registers changed\r
} REVERBInfo;\r
\r
///////////////////////////////////////////////////////////\r
typedef union\r
{\r
int SB[28 + 4 + 4];\r
+ int SB_rvb[2][4*2]; // for reverb filtering\r
struct {\r
int sample[28];\r
union {\r
int iLeftXAVol;\r
int iRightXAVol;\r
\r
+ int cdClearSamples; // extra samples to clear the capture buffers\r
struct { // channel volume in the cd controller\r
unsigned char ll, lr, rl, rr; // see cdr.Attenuator* in cdrom.c\r
} cdv; // applied on spu side for easier emulation\r
\r
unsigned short regArea[0x400];\r
\r
- sample_buf sb[MAXCHAN];\r
+ sample_buf sb[MAXCHAN+1]; // last entry is used for reverb filter\r
int interpolation;\r
\r
#if P_HAVE_PTHREAD || defined(WANT_THREAD_CODE)\r
sample_buf * sb_thread;\r
- sample_buf sb_thread_[MAXCHAN];\r
+ sample_buf sb_thread_[MAXCHAN+1];\r
#endif\r
} SPUInfo;\r
\r
-#define regAreaGet(offset) \\r
+#define regAreaRef(offset) \\r
spu.regArea[((offset) - 0xc00) >> 1]\r
+#define regAreaGet(offset) \\r
+ regAreaRef(offset)\r
#define regAreaGetCh(ch, offset) \\r
spu.regArea[(((ch) << 4) | (offset)) >> 1]\r
\r