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1 | /* FCE Ultra - NES/Famicom Emulator\r |
2 | *\r |
3 | * Copyright notice for this file:\r |
4 | * Copyright (C) 2009 CaH4e3\r |
5 | *\r |
6 | * This program is free software; you can redistribute it and/or modify\r |
7 | * it under the terms of the GNU General Public License as published by\r |
8 | * the Free Software Foundation; either version 2 of the License, or\r |
9 | * (at your option) any later version.\r |
10 | *\r |
11 | * This program is distributed in the hope that it will be useful,\r |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of\r |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r |
14 | * GNU General Public License for more details.\r |
15 | *\r |
16 | * You should have received a copy of the GNU General Public License\r |
17 | * along with this program; if not, write to the Free Software\r |
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r |
19 | *\r |
20 | * MEGA-SOFT WAR IN THE GULF\r |
21 | *\r |
22 | */\r |
23 | \r |
24 | #include "mapinc.h"\r |
25 | \r |
26 | static uint8 reg[8];\r |
27 | static uint8 mirror, cmd, bank;\r |
28 | \r |
29 | static SFORMAT StateRegs[]=\r |
30 | {\r |
31 | {&cmd, 1, "CMD"},\r |
32 | {&mirror, 1, "MIRR"},\r |
33 | {&bank, 1, "BANK"},\r |
34 | {reg, 8, "REGS"},\r |
35 | {0}\r |
36 | };\r |
37 | \r |
38 | static void Sync(void)\r |
39 | {\r |
40 | setmirror(mirror^1);\r |
41 | setprg8(0x8000,reg[3]);\r |
42 | setprg8(0xA000,0xD);\r |
43 | setprg8(0xC000,0xE);\r |
44 | setprg8(0xE000,0xF);\r |
45 | setchr4(0x0000,reg[0]>>2);\r |
46 | setchr2(0x1000,reg[1]>>1);\r |
47 | setchr2(0x1800,reg[2]>>1);\r |
48 | }\r |
49 | \r |
50 | static DECLFW(M193Write)\r |
51 | {\r |
52 | reg[A&3]=V;\r |
53 | Sync();\r |
54 | }\r |
55 | \r |
56 | static void M193Power(void)\r |
57 | {\r |
58 | bank=0;\r |
59 | Sync();\r |
60 | SetWriteHandler(0x6000,0x6003,M193Write);\r |
61 | SetReadHandler(0x8000,0xFFFF,CartBR);\r |
62 | SetWriteHandler(0x8000,0xFFFF,CartBW);\r |
63 | }\r |
64 | \r |
65 | static void M193Reset(void)\r |
66 | {\r |
67 | }\r |
68 | \r |
69 | static void StateRestore(int version)\r |
70 | {\r |
71 | Sync();\r |
72 | }\r |
73 | \r |
74 | void Mapper193_Init(CartInfo *info)\r |
75 | {\r |
76 | info->Reset=M193Reset;\r |
77 | info->Power=M193Power;\r |
78 | GameStateRestore=StateRestore;\r |
79 | AddExState(&StateRegs, ~0, 0, 0);\r |
80 | }\r |