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1 | /* |
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2 | * (C) GraÅžvydas "notaz" Ignotas, 2011-2013 |
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3 | * |
4 | * This work is licensed under the terms of any of these licenses |
5 | * (at your option): |
6 | * - GNU GPL, version 2 or later. |
7 | * - GNU LGPL, version 2.1 or later. |
8 | * See the COPYING file in the top-level directory. |
9 | */ |
10 | |
11 | #include <stdio.h> |
12 | #include <SDL.h> |
cc56203b |
13 | |
14 | #include "libpicofe/input.h" |
15 | #include "libpicofe/in_sdl.h" |
16 | #include "libpicofe/menu.h" |
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17 | #include "libpicofe/fonts.h" |
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18 | #include "libpicofe/plat_sdl.h" |
19 | #include "libpicofe/gl.h" |
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20 | #include "cspace.h" |
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21 | #include "plugin_lib.h" |
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22 | #include "plugin.h" |
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23 | #include "main.h" |
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24 | #include "plat.h" |
25 | #include "revision.h" |
26 | |
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27 | static const struct in_default_bind in_sdl_defbinds[] = { |
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28 | { SDLK_UP, IN_BINDTYPE_PLAYER12, DKEY_UP }, |
29 | { SDLK_DOWN, IN_BINDTYPE_PLAYER12, DKEY_DOWN }, |
30 | { SDLK_LEFT, IN_BINDTYPE_PLAYER12, DKEY_LEFT }, |
31 | { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, DKEY_RIGHT }, |
32 | { SDLK_d, IN_BINDTYPE_PLAYER12, DKEY_TRIANGLE }, |
33 | { SDLK_z, IN_BINDTYPE_PLAYER12, DKEY_CROSS }, |
34 | { SDLK_x, IN_BINDTYPE_PLAYER12, DKEY_CIRCLE }, |
35 | { SDLK_s, IN_BINDTYPE_PLAYER12, DKEY_SQUARE }, |
36 | { SDLK_v, IN_BINDTYPE_PLAYER12, DKEY_START }, |
37 | { SDLK_c, IN_BINDTYPE_PLAYER12, DKEY_SELECT }, |
38 | { SDLK_w, IN_BINDTYPE_PLAYER12, DKEY_L1 }, |
39 | { SDLK_r, IN_BINDTYPE_PLAYER12, DKEY_R1 }, |
40 | { SDLK_e, IN_BINDTYPE_PLAYER12, DKEY_L2 }, |
41 | { SDLK_t, IN_BINDTYPE_PLAYER12, DKEY_R2 }, |
42 | { SDLK_ESCAPE, IN_BINDTYPE_EMU, SACTION_ENTER_MENU }, |
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43 | { SDLK_F1, IN_BINDTYPE_EMU, SACTION_SAVE_STATE }, |
44 | { SDLK_F2, IN_BINDTYPE_EMU, SACTION_LOAD_STATE }, |
45 | { SDLK_F3, IN_BINDTYPE_EMU, SACTION_PREV_SSLOT }, |
46 | { SDLK_F4, IN_BINDTYPE_EMU, SACTION_NEXT_SSLOT }, |
47 | { SDLK_F5, IN_BINDTYPE_EMU, SACTION_TOGGLE_FSKIP }, |
48 | { SDLK_F6, IN_BINDTYPE_EMU, SACTION_SCREENSHOT }, |
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49 | { SDLK_F7, IN_BINDTYPE_EMU, SACTION_TOGGLE_FPS }, |
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50 | { SDLK_F8, IN_BINDTYPE_EMU, SACTION_SWITCH_DISPMODE }, |
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51 | { SDLK_F11, IN_BINDTYPE_EMU, SACTION_TOGGLE_FULLSCREEN }, |
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52 | { SDLK_BACKSPACE, IN_BINDTYPE_EMU, SACTION_FAST_FORWARD }, |
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53 | { 0, 0, 0 } |
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54 | }; |
55 | |
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56 | static int psx_w, psx_h; |
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57 | static void *shadow_fb, *menubg_img; |
58 | static int in_menu; |
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59 | |
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60 | static int change_video_mode(int force) |
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61 | { |
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62 | int w, h; |
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63 | |
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64 | if (in_menu) { |
65 | w = g_menuscreen_w; |
66 | h = g_menuscreen_h; |
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67 | } |
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68 | else { |
69 | w = psx_w; |
70 | h = psx_h; |
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71 | } |
72 | |
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73 | return plat_sdl_change_video_mode(w, h, force); |
74 | } |
75 | |
76 | static void resize_cb(int w, int h) |
77 | { |
78 | // used by some plugins.. |
79 | pl_rearmed_cbs.screen_w = w; |
80 | pl_rearmed_cbs.screen_h = h; |
81 | pl_rearmed_cbs.gles_display = gl_es_display; |
82 | pl_rearmed_cbs.gles_surface = gl_es_surface; |
83 | plugin_call_rearmed_cbs(); |
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84 | } |
85 | |
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86 | static void quit_cb(void) |
87 | { |
88 | emu_core_ask_exit(); |
89 | } |
90 | |
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91 | static void get_layer_pos(int *x, int *y, int *w, int *h) |
92 | { |
93 | // always fill entire SDL window |
94 | *x = *y = 0; |
95 | *w = pl_rearmed_cbs.screen_w; |
96 | *h = pl_rearmed_cbs.screen_h; |
97 | } |
98 | |
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99 | void plat_init(void) |
100 | { |
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101 | int ret; |
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102 | |
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103 | plat_sdl_quit_cb = quit_cb; |
104 | plat_sdl_resize_cb = resize_cb; |
105 | |
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106 | ret = plat_sdl_init(); |
107 | if (ret != 0) |
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108 | exit(1); |
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109 | |
110 | in_menu = 1; |
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111 | SDL_WM_SetCaption("PCSX-ReARMed " REV, NULL); |
112 | |
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113 | shadow_fb = malloc(640 * 512 * 2); |
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114 | menubg_img = malloc(640 * 512 * 2); |
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115 | if (shadow_fb == NULL || menubg_img == NULL) { |
116 | fprintf(stderr, "OOM\n"); |
117 | exit(1); |
118 | } |
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119 | |
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120 | in_sdl_init(in_sdl_defbinds, plat_sdl_event_handler); |
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121 | in_probe(); |
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122 | pl_rearmed_cbs.only_16bpp = 1; |
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123 | pl_rearmed_cbs.pl_get_layer_pos = get_layer_pos; |
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124 | |
125 | bgr_to_uyvy_init(); |
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126 | } |
127 | |
128 | void plat_finish(void) |
129 | { |
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130 | free(shadow_fb); |
131 | shadow_fb = NULL; |
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132 | free(menubg_img); |
133 | menubg_img = NULL; |
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134 | plat_sdl_finish(); |
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135 | } |
136 | |
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137 | void plat_gvideo_open(int is_pal) |
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138 | { |
139 | } |
140 | |
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141 | static void uyvy_to_rgb565(void *d, const void *s, int pixels) |
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142 | { |
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143 | unsigned short *dst = d; |
144 | const unsigned int *src = s; |
145 | int v; |
146 | |
147 | // no colors, for now |
148 | for (; pixels > 0; src++, dst += 2, pixels -= 2) { |
149 | v = (*src >> 8) & 0xff; |
150 | v = (v - 16) * 255 / 219 / 8; |
151 | dst[0] = (v << 11) | (v << 6) | v; |
152 | |
153 | v = (*src >> 24) & 0xff; |
154 | v = (v - 16) * 255 / 219 / 8; |
155 | dst[1] = (v << 11) | (v << 6) | v; |
156 | } |
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157 | } |
158 | |
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159 | static void overlay_blit(int doffs, const void *src_, int w, int h, |
160 | int sstride, int bgr24) |
161 | { |
162 | const unsigned short *src = src_; |
163 | unsigned short *dst; |
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164 | int dstride = plat_sdl_overlay->w; |
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165 | |
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166 | SDL_LockYUVOverlay(plat_sdl_overlay); |
167 | dst = (void *)plat_sdl_overlay->pixels[0]; |
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168 | |
169 | dst += doffs; |
170 | if (bgr24) { |
171 | for (; h > 0; dst += dstride, src += sstride, h--) |
172 | bgr888_to_uyvy(dst, src, w); |
173 | } |
174 | else { |
175 | for (; h > 0; dst += dstride, src += sstride, h--) |
176 | bgr555_to_uyvy(dst, src, w); |
177 | } |
178 | |
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179 | SDL_UnlockYUVOverlay(plat_sdl_overlay); |
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180 | } |
181 | |
182 | static void overlay_hud_print(int x, int y, const char *str, int bpp) |
183 | { |
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184 | SDL_LockYUVOverlay(plat_sdl_overlay); |
185 | basic_text_out_uyvy_nf(plat_sdl_overlay->pixels[0], plat_sdl_overlay->w, x, y, str); |
186 | SDL_UnlockYUVOverlay(plat_sdl_overlay); |
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187 | } |
188 | |
189 | void *plat_gvideo_set_mode(int *w, int *h, int *bpp) |
190 | { |
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191 | psx_w = *w; |
192 | psx_h = *h; |
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193 | change_video_mode(0); |
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194 | if (plat_sdl_overlay != NULL) { |
195 | pl_plat_clear = plat_sdl_overlay_clear; |
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196 | pl_plat_blit = overlay_blit; |
197 | pl_plat_hud_print = overlay_hud_print; |
198 | return NULL; |
199 | } |
200 | else { |
201 | pl_plat_clear = NULL; |
202 | pl_plat_blit = NULL; |
203 | pl_plat_hud_print = NULL; |
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204 | if (plat_sdl_gl_active) |
205 | return shadow_fb; |
206 | else |
207 | return plat_sdl_screen->pixels; |
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208 | } |
209 | } |
210 | |
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211 | void *plat_gvideo_flip(void) |
212 | { |
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213 | if (plat_sdl_overlay != NULL) { |
214 | SDL_Rect dstrect = { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h }; |
215 | SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect); |
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216 | return NULL; |
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217 | } |
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218 | else if (plat_sdl_gl_active) { |
219 | gl_flip(shadow_fb, psx_w, psx_h); |
220 | return shadow_fb; |
221 | } |
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222 | else { |
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223 | // XXX: no locking, but should be fine with SDL_SWSURFACE? |
224 | SDL_Flip(plat_sdl_screen); |
225 | return plat_sdl_screen->pixels; |
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226 | } |
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227 | } |
228 | |
229 | void plat_gvideo_close(void) |
230 | { |
231 | } |
232 | |
233 | void plat_video_menu_enter(int is_rom_loaded) |
234 | { |
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235 | int force_mode_change = 0; |
236 | |
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237 | in_menu = 1; |
238 | |
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239 | /* surface will be lost, must adjust pl_vout_buf for menu bg */ |
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240 | if (plat_sdl_overlay != NULL) |
241 | uyvy_to_rgb565(menubg_img, plat_sdl_overlay->pixels[0], psx_w * psx_h); |
242 | else if (plat_sdl_gl_active) |
243 | memcpy(menubg_img, shadow_fb, psx_w * psx_h * 2); |
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244 | else |
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245 | memcpy(menubg_img, plat_sdl_screen->pixels, psx_w * psx_h * 2); |
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246 | pl_vout_buf = menubg_img; |
247 | |
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248 | /* gles plugin messes stuff up.. */ |
249 | if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY) |
250 | force_mode_change = 1; |
251 | |
252 | change_video_mode(force_mode_change); |
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253 | } |
254 | |
255 | void plat_video_menu_begin(void) |
256 | { |
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257 | if (plat_sdl_overlay != NULL || plat_sdl_gl_active) { |
258 | g_menuscreen_ptr = shadow_fb; |
259 | } |
260 | else { |
261 | SDL_LockSurface(plat_sdl_screen); |
262 | g_menuscreen_ptr = plat_sdl_screen->pixels; |
263 | } |
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264 | } |
265 | |
266 | void plat_video_menu_end(void) |
267 | { |
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268 | if (plat_sdl_overlay != NULL) { |
269 | SDL_Rect dstrect = { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h }; |
270 | |
271 | SDL_LockYUVOverlay(plat_sdl_overlay); |
272 | rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb, |
273 | g_menuscreen_w * g_menuscreen_h); |
274 | SDL_UnlockYUVOverlay(plat_sdl_overlay); |
275 | |
276 | SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect); |
277 | } |
278 | else if (plat_sdl_gl_active) { |
279 | gl_flip(g_menuscreen_ptr, g_menuscreen_w, g_menuscreen_h); |
280 | } |
281 | else { |
282 | SDL_UnlockSurface(plat_sdl_screen); |
283 | SDL_Flip(plat_sdl_screen); |
284 | } |
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285 | g_menuscreen_ptr = NULL; |
286 | } |
287 | |
288 | void plat_video_menu_leave(void) |
289 | { |
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290 | in_menu = 0; |
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291 | } |
292 | |
293 | /* unused stuff */ |
294 | void *plat_prepare_screenshot(int *w, int *h, int *bpp) |
295 | { |
296 | return 0; |
297 | } |
298 | |
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299 | void plat_trigger_vibrate(int is_strong) |
300 | { |
301 | } |
302 | |
303 | void plat_minimize(void) |
304 | { |
305 | } |
306 | |
307 | // vim:shiftwidth=2:expandtab |