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1 | #include "misc.h" |
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2 | #include "sio.h" |
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3 | #include "new_dynarec/new_dynarec.h" |
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4 | |
5 | /* It's duplicated from emu_if.c */ |
6 | #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) |
7 | |
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8 | static const char * const MemorycardHack_db[] = |
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9 | { |
10 | /* Lifeforce Tenka, also known as Codename Tenka */ |
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11 | "SLES00613", "SLED00690", "SLES00614", "SLES00615", |
12 | "SLES00616", "SLES00617", "SCUS94409" |
13 | }; |
14 | |
15 | static const char * const cdr_read_hack_db[] = |
16 | { |
17 | /* T'ai Fu - Wrath of the Tiger */ |
18 | "SLUS00787", |
19 | }; |
20 | |
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21 | static const char * const gpu_slow_llist_db[] = |
22 | { |
23 | /* Crash Bash */ |
24 | "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654", |
25 | /* Final Fantasy IV */ |
26 | "SCES03840", "SLPM86028", "SLUS01360", |
27 | /* Spot Goes to Hollywood */ |
28 | "SLES00330", "SLPS00394", "SLUS00014", |
29 | /* Vampire Hunter D */ |
30 | "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138", |
31 | }; |
32 | |
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33 | #define HACK_ENTRY(var, list) \ |
34 | { #var, &Config.hacks.var, list, ARRAY_SIZE(list) } |
35 | |
36 | static const struct |
37 | { |
38 | const char *name; |
39 | boolean *var; |
40 | const char * const * id_list; |
41 | size_t id_list_len; |
42 | } |
43 | hack_db[] = |
44 | { |
45 | HACK_ENTRY(cdr_read_timing, cdr_read_hack_db), |
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46 | HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db), |
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47 | }; |
48 | |
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49 | static const struct |
50 | { |
51 | const char * const id; |
52 | int mult; |
53 | } |
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54 | cycle_multiplier_overrides[] = |
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55 | { |
56 | /* Internal Section - fussy about timings */ |
57 | { "SLPS01868", 202 }, |
58 | /* Super Robot Taisen Alpha - on the edge with 175, |
59 | * changing memcard settings is enough to break/unbreak it */ |
60 | { "SLPS02528", 190 }, |
61 | { "SLPS02636", 190 }, |
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62 | /* Brave Fencer Musashi - cd sectors arrive too fast */ |
63 | { "SLUS00726", 170 }, |
64 | { "SLPS01490", 170 }, |
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65 | #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */ |
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66 | /* Parasite Eve II - internal timer checks */ |
67 | { "SLUS01042", 125 }, |
68 | { "SLUS01055", 125 }, |
69 | { "SLES02558", 125 }, |
70 | { "SLES12558", 125 }, |
71 | #endif |
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72 | /* Discworld Noir - audio skips if CPU runs too fast */ |
73 | { "SLES01549", 222 }, |
74 | { "SLES02063", 222 }, |
75 | { "SLES02064", 222 }, |
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76 | }; |
77 | |
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78 | /* Function for automatic patching according to GameID. */ |
79 | void Apply_Hacks_Cdrom() |
80 | { |
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81 | size_t i, j; |
82 | |
83 | memset(&Config.hacks, 0, sizeof(Config.hacks)); |
84 | |
85 | for (i = 0; i < ARRAY_SIZE(hack_db); i++) |
86 | { |
87 | for (j = 0; j < hack_db[i].id_list_len; j++) |
88 | { |
89 | if (strncmp(CdromId, hack_db[i].id_list[j], 9)) |
90 | continue; |
91 | *hack_db[i].var = 1; |
92 | SysPrintf("using hack: %s\n", hack_db[i].name); |
93 | break; |
94 | } |
95 | } |
96 | |
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97 | /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */ |
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98 | for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++) |
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99 | { |
100 | if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0) |
101 | { |
102 | /* Disable the second memory card slot for the game */ |
103 | Config.Mcd2[0] = 0; |
104 | /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */ |
105 | McdDisable[1] = 1; |
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106 | break; |
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107 | } |
108 | } |
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109 | |
110 | /* Dynarec game-specific hacks */ |
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111 | new_dynarec_hacks_pergame = 0; |
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112 | Config.cycle_multiplier_override = 0; |
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113 | |
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114 | for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++) |
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115 | { |
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116 | if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0) |
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117 | { |
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118 | Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult; |
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119 | new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M; |
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120 | SysPrintf("using cycle_multiplier_override: %d\n", |
121 | Config.cycle_multiplier_override); |
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122 | break; |
123 | } |
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124 | } |
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125 | } |