Commit | Line | Data |
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eedfe806 | 1 | #include "misc.h" |
eedfe806 | 2 | #include "sio.h" |
f3746eea | 3 | #include "ppf.h" |
a3203cf4 | 4 | #include "new_dynarec/new_dynarec.h" |
eedfe806 | 5 | |
6 | /* It's duplicated from emu_if.c */ | |
7 | #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) | |
8 | ||
688bdb95 | 9 | static const char * const MemorycardHack_db[] = |
eedfe806 | 10 | { |
11 | /* Lifeforce Tenka, also known as Codename Tenka */ | |
688bdb95 | 12 | "SLES00613", "SLED00690", "SLES00614", "SLES00615", |
13 | "SLES00616", "SLES00617", "SCUS94409" | |
14 | }; | |
15 | ||
16 | static const char * const cdr_read_hack_db[] = | |
17 | { | |
18 | /* T'ai Fu - Wrath of the Tiger */ | |
19 | "SLUS00787", | |
20 | }; | |
21 | ||
8c84ba5f | 22 | static const char * const gpu_slow_llist_db[] = |
23 | { | |
e189515f WVP |
24 | /* Bomberman Fantasy Race */ |
25 | "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823", | |
8c84ba5f | 26 | /* Crash Bash */ |
27 | "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654", | |
28 | /* Final Fantasy IV */ | |
29 | "SCES03840", "SLPM86028", "SLUS01360", | |
30 | /* Spot Goes to Hollywood */ | |
31 | "SLES00330", "SLPS00394", "SLUS00014", | |
32 | /* Vampire Hunter D */ | |
33 | "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138", | |
34 | }; | |
35 | ||
979b861b | 36 | static const char * const gpu_busy_hack_db[] = |
37 | { | |
38 | /* ToHeart (Japan) */ | |
39 | "SLPS01919", "SLPS01920", | |
40 | }; | |
41 | ||
9ed80467 | 42 | static const char * const gpu_centering_hack_db[] = |
43 | { | |
44 | /* Gradius Gaiden */ | |
45 | "SLPM86042", "SLPM86103", "SLPM87323", | |
46 | /* Sexy Parodius */ | |
47 | "SLPM86009", | |
48 | }; | |
49 | ||
688bdb95 | 50 | #define HACK_ENTRY(var, list) \ |
51 | { #var, &Config.hacks.var, list, ARRAY_SIZE(list) } | |
52 | ||
53 | static const struct | |
54 | { | |
55 | const char *name; | |
56 | boolean *var; | |
57 | const char * const * id_list; | |
58 | size_t id_list_len; | |
59 | } | |
60 | hack_db[] = | |
61 | { | |
62 | HACK_ENTRY(cdr_read_timing, cdr_read_hack_db), | |
8c84ba5f | 63 | HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db), |
9ed80467 | 64 | HACK_ENTRY(gpu_busy, gpu_busy_hack_db), |
65 | HACK_ENTRY(gpu_centering, gpu_centering_hack_db), | |
eedfe806 | 66 | }; |
67 | ||
4a02afab | 68 | static const struct |
69 | { | |
4a02afab | 70 | int mult; |
1d94bceb | 71 | const char * const id[4]; |
4a02afab | 72 | } |
d5aeda23 | 73 | cycle_multiplier_overrides[] = |
4a02afab | 74 | { |
bd9ad3d8 | 75 | /* note: values are = (10000 / gui_option) */ |
4a02afab | 76 | /* Internal Section - fussy about timings */ |
1d94bceb | 77 | { 202, { "SLPS01868" } }, |
4a02afab | 78 | /* Super Robot Taisen Alpha - on the edge with 175, |
79 | * changing memcard settings is enough to break/unbreak it */ | |
1d94bceb | 80 | { 190, { "SLPS02528", "SLPS02636" } }, |
54c4acac | 81 | /* Brave Fencer Musashi - cd sectors arrive too fast */ |
1d94bceb | 82 | { 170, { "SLUS00726", "SLPS01490" } }, |
7a8d521f | 83 | #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */ |
d5aeda23 | 84 | /* Parasite Eve II - internal timer checks */ |
1d94bceb | 85 | { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } }, |
d5aeda23 | 86 | #endif |
7b9a83e8 | 87 | /* Discworld Noir - audio skips if CPU runs too fast */ |
1d94bceb | 88 | { 222, { "SLES01549", "SLES02063", "SLES02064" } }, |
bd9ad3d8 | 89 | /* Judge Dredd - could also be poor MDEC timing */ |
1d94bceb | 90 | { 128, { "SLUS00630", "SLES00755" } }, |
bd9ad3d8 | 91 | /* Digimon World */ |
1d94bceb | 92 | { 153, { "SLUS01032", "SLES02914" } }, |
8392bff9 | 93 | /* Syphon Filter - reportedly hangs under unknown conditions */ |
1d94bceb | 94 | { 169, { "SCUS94240" } }, |
3de08a09 | 95 | /* Psychic Detective - some weird race condition in the game's cdrom code */ |
96 | { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } }, | |
97 | { 222, { "SLES00070", "SLES10070", "SLES20070" } }, | |
4a02afab | 98 | }; |
99 | ||
eedfe806 | 100 | /* Function for automatic patching according to GameID. */ |
f3746eea | 101 | void Apply_Hacks_Cdrom(void) |
eedfe806 | 102 | { |
688bdb95 | 103 | size_t i, j; |
104 | ||
105 | memset(&Config.hacks, 0, sizeof(Config.hacks)); | |
106 | ||
107 | for (i = 0; i < ARRAY_SIZE(hack_db); i++) | |
108 | { | |
109 | for (j = 0; j < hack_db[i].id_list_len; j++) | |
110 | { | |
111 | if (strncmp(CdromId, hack_db[i].id_list[j], 9)) | |
112 | continue; | |
113 | *hack_db[i].var = 1; | |
114 | SysPrintf("using hack: %s\n", hack_db[i].name); | |
115 | break; | |
116 | } | |
117 | } | |
118 | ||
eedfe806 | 119 | /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */ |
688bdb95 | 120 | for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++) |
eedfe806 | 121 | { |
122 | if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0) | |
123 | { | |
124 | /* Disable the second memory card slot for the game */ | |
125 | Config.Mcd2[0] = 0; | |
126 | /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */ | |
127 | McdDisable[1] = 1; | |
688bdb95 | 128 | break; |
eedfe806 | 129 | } |
130 | } | |
a3203cf4 | 131 | |
132 | /* Dynarec game-specific hacks */ | |
d62c125a | 133 | new_dynarec_hacks_pergame = 0; |
d5aeda23 | 134 | Config.cycle_multiplier_override = 0; |
a3203cf4 | 135 | |
d5aeda23 | 136 | for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++) |
a3203cf4 | 137 | { |
1d94bceb | 138 | const char * const * const ids = cycle_multiplier_overrides[i].id; |
139 | for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++) | |
140 | if (ids[j] && strcmp(ids[j], CdromId) == 0) | |
141 | break; | |
142 | if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id)) | |
4a02afab | 143 | { |
d5aeda23 | 144 | Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult; |
4a02afab | 145 | new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M; |
d5aeda23 | 146 | SysPrintf("using cycle_multiplier_override: %d\n", |
147 | Config.cycle_multiplier_override); | |
4a02afab | 148 | break; |
149 | } | |
a3203cf4 | 150 | } |
eedfe806 | 151 | } |
f3746eea | 152 | |
153 | // from duckstation's gamedb.json | |
154 | static const u16 libcrypt_ids[] = { | |
155 | 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444, | |
156 | 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564, | |
157 | 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882, | |
158 | 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024, | |
159 | 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080, | |
160 | 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118, | |
161 | 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222, | |
162 | 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365, | |
163 | 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432, | |
164 | 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532, | |
165 | 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562, | |
166 | 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705, | |
167 | 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756, | |
168 | 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835, | |
169 | 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967, | |
170 | 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189, | |
171 | 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519, | |
172 | 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607, | |
173 | 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330, | |
174 | 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969, | |
175 | 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966, | |
176 | 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966, | |
177 | 32967, 32968, 32969 | |
178 | }; | |
179 | ||
180 | // as documented by nocash | |
181 | static const u16 libcrypt_sectors[16] = { | |
182 | 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130, | |
183 | 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167 | |
184 | }; | |
185 | ||
186 | int check_unsatisfied_libcrypt(void) | |
187 | { | |
188 | const char *p = CdromId + 4; | |
189 | u16 id, key = 0; | |
190 | size_t i; | |
191 | ||
192 | if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3)) | |
193 | return 0; | |
194 | while (*p == '0') | |
195 | p++; | |
196 | id = (u16)atoi(p); | |
197 | for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++) | |
198 | if (id == libcrypt_ids[i]) | |
199 | break; | |
200 | if (i == ARRAY_SIZE(libcrypt_ids)) | |
201 | return 0; | |
202 | ||
203 | // detected a protected game | |
204 | if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) { | |
205 | SysPrintf("==================================================\n"); | |
206 | SysPrintf("LibCrypt game detected with missing SBI/subchannel\n"); | |
207 | SysPrintf("==================================================\n"); | |
208 | return 1; | |
209 | } | |
210 | ||
211 | if (sbi_sectors) { | |
212 | // calculate key just for fun (we don't really need it) | |
213 | for (i = 0; i < 16; i++) | |
214 | if (CheckSBI(libcrypt_sectors[i] - 2*75)) | |
215 | key |= 1u << (15 - i); | |
216 | } | |
217 | if (key) | |
218 | SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key); | |
219 | else | |
220 | SysPrintf("%s\n", "LibCrypt detected"); | |
221 | return 0; | |
222 | } |