cff531af |
1 | /*\r |
2 | * line renderer\r |
3 | * (c) Copyright Dave, 2004\r |
4 | * (C) notaz, 2006-2010\r |
5 | *\r |
6 | * This work is licensed under the terms of MAME license.\r |
7 | * See COPYING file in the top-level directory.\r |
8 | */\r |
e5fa9817 |
9 | /*\r |
10 | * The renderer has 4 modes now:\r |
11 | * - normal\r |
12 | * - shadow/hilight (s/h)\r |
40644bfe |
13 | * - "sonic mode" for midline palette changes (8bit mode only)\r |
14 | * - accurate sprites (AS) [+ s/h]\r |
e5fa9817 |
15 | *\r |
16 | * AS and s/h both use upper bits for both priority and shadow/hilight flags.\r |
17 | * "sonic mode" is autodetected, shadow/hilight is enabled by emulated game.\r |
18 | * AS is enabled by user and takes priority over "sonic mode".\r |
40644bfe |
19 | *\r |
bfa12428 |
20 | * since renderer always draws line in 8bit mode, there are 2 spare bits:\r |
21 | * b \ mode: s/h as sonic\r |
a39d8ba5 |
22 | * 00 normal - pal index\r |
bfa12428 |
23 | * 01 shadow - pal index\r |
24 | * 10 hilight+op spr spr pal index\r |
25 | * 11 shadow +op spr - pal index\r |
26 | *\r |
40644bfe |
27 | * not handled properly:\r |
28 | * - hilight op on shadow tile\r |
29 | * - AS + s/h (s/h sprite flag interferes with and cleared by AS code)\r |
e5fa9817 |
30 | */\r |
cc68a136 |
31 | \r |
efcba75f |
32 | #include "pico_int.h"\r |
cc68a136 |
33 | \r |
602133e1 |
34 | int (*PicoScanBegin)(unsigned int num) = NULL;\r |
35 | int (*PicoScanEnd) (unsigned int num) = NULL;\r |
cc68a136 |
36 | \r |
ea8c405f |
37 | static unsigned char DefHighCol[8+320+8];\r |
5a681086 |
38 | static unsigned char *HighColBase = DefHighCol;\r |
39 | static int HighColIncrement;\r |
40 | \r |
87b0845f |
41 | static unsigned int DefOutBuff[320*2/2];\r |
5a681086 |
42 | void *DrawLineDestBase = DefOutBuff;\r |
43 | int DrawLineDestIncrement;\r |
ea8c405f |
44 | \r |
cc68a136 |
45 | static int HighCacheA[41+1]; // caches for high layers\r |
46 | static int HighCacheB[41+1];\r |
99bdfd31 |
47 | static int HighPreSpr[80*2+1]; // slightly preprocessed sprites\r |
381eea9b |
48 | \r |
e0bcb7a9 |
49 | #define LF_PLANE_1 (1 << 0)\r |
50 | #define LF_SH (1 << 1) // must be = 2\r |
51 | #define LF_FORCE (1 << 2)\r |
52 | \r |
fbc65db7 |
53 | #define SPRL_HAVE_HI 0x80 // have hi priority sprites\r |
54 | #define SPRL_HAVE_LO 0x40 // *lo*\r |
55 | #define SPRL_MAY_HAVE_OP 0x20 // may have operator sprites on the line\r |
56 | #define SPRL_LO_ABOVE_HI 0x10 // low priority sprites may be on top of hi\r |
57 | unsigned char HighLnSpr[240][3 + MAX_LINE_SPRITES]; // sprite_count, ^flags, tile_count, [spritep]...\r |
d9fc2fe1 |
58 | \r |
ea38612f |
59 | int rendstatus_old;\r |
ae87bffa |
60 | int rendlines;\r |
cc68a136 |
61 | \r |
602133e1 |
62 | static int skip_next_line=0;\r |
63 | \r |
cc68a136 |
64 | struct TileStrip\r |
65 | {\r |
66 | int nametab; // Position in VRAM of name table (for this tile line)\r |
6d7acf9e |
67 | int line; // Line number in pixels 0x000-0x3ff within the virtual tilemap\r |
cc68a136 |
68 | int hscroll; // Horizontal scroll value in pixels for the line\r |
69 | int xmask; // X-Mask (0x1f - 0x7f) for horizontal wraparound in the tilemap\r |
70 | int *hc; // cache for high tile codes and their positions\r |
71 | int cells; // cells (tiles) to draw (32 col mode doesn't need to update whole 320)\r |
72 | };\r |
73 | \r |
74 | // stuff available in asm:\r |
75 | #ifdef _ASM_DRAW_C\r |
ea38612f |
76 | void DrawWindow(int tstart, int tend, int prio, int sh,\r |
77 | struct PicoEState *est);\r |
78 | void DrawAllSprites(unsigned char *sprited, int prio, int sh,\r |
79 | struct PicoEState *est);\r |
80 | void DrawTilesFromCache(int *hc, int sh, int rlim,\r |
81 | struct PicoEState *est);\r |
82 | void DrawSpritesSHi(unsigned char *sprited, struct PicoEState *est);\r |
83 | void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells,\r |
84 | struct PicoEState *est);\r |
7b802576 |
85 | void *blockcpy(void *dst, const void *src, size_t n);\r |
cc68a136 |
86 | void blockcpy_or(void *dst, void *src, size_t n, int pat);\r |
87 | #else\r |
88 | // utility\r |
89 | void blockcpy_or(void *dst, void *src, size_t n, int pat)\r |
90 | {\r |
91 | unsigned char *pd = dst, *ps = src;\r |
92 | for (; n; n--)\r |
93 | *pd++ = (unsigned char) (*ps++ | pat);\r |
94 | }\r |
7b802576 |
95 | #define blockcpy memcpy\r |
cc68a136 |
96 | #endif\r |
97 | \r |
98 | \r |
07abbab1 |
99 | #define TileNormMaker(funcname,pix_func) \\r |
1a08dec0 |
100 | static void funcname(int sx, unsigned int pack, int pal) \\r |
07abbab1 |
101 | { \\r |
1a08dec0 |
102 | unsigned char *pd = Pico.est.HighCol + sx; \\r |
103 | unsigned int t; \\r |
07abbab1 |
104 | \\r |
1a08dec0 |
105 | t = (pack&0x0000f000)>>12; pix_func(0); \\r |
106 | t = (pack&0x00000f00)>> 8; pix_func(1); \\r |
107 | t = (pack&0x000000f0)>> 4; pix_func(2); \\r |
108 | t = (pack&0x0000000f) ; pix_func(3); \\r |
109 | t = (pack&0xf0000000)>>28; pix_func(4); \\r |
110 | t = (pack&0x0f000000)>>24; pix_func(5); \\r |
111 | t = (pack&0x00f00000)>>20; pix_func(6); \\r |
112 | t = (pack&0x000f0000)>>16; pix_func(7); \\r |
cc68a136 |
113 | }\r |
114 | \r |
07abbab1 |
115 | #define TileFlipMaker(funcname,pix_func) \\r |
1a08dec0 |
116 | static void funcname(int sx, unsigned int pack, int pal) \\r |
07abbab1 |
117 | { \\r |
1a08dec0 |
118 | unsigned char *pd = Pico.est.HighCol + sx; \\r |
119 | unsigned int t; \\r |
07abbab1 |
120 | \\r |
1a08dec0 |
121 | t = (pack&0x000f0000)>>16; pix_func(0); \\r |
122 | t = (pack&0x00f00000)>>20; pix_func(1); \\r |
123 | t = (pack&0x0f000000)>>24; pix_func(2); \\r |
124 | t = (pack&0xf0000000)>>28; pix_func(3); \\r |
125 | t = (pack&0x0000000f) ; pix_func(4); \\r |
126 | t = (pack&0x000000f0)>> 4; pix_func(5); \\r |
127 | t = (pack&0x00000f00)>> 8; pix_func(6); \\r |
128 | t = (pack&0x0000f000)>>12; pix_func(7); \\r |
cc68a136 |
129 | }\r |
cc68a136 |
130 | \r |
cc68a136 |
131 | \r |
07abbab1 |
132 | #ifdef _ASM_DRAW_C_AMIPS\r |
1a08dec0 |
133 | int TileNorm(int sx, unsigned int pack, int pal);\r |
134 | int TileFlip(int sx, unsigned int pack, int pal);\r |
07abbab1 |
135 | #else\r |
cc68a136 |
136 | \r |
07abbab1 |
137 | #define pix_just_write(x) \\r |
138 | if (t) pd[x]=pal|t\r |
cc68a136 |
139 | \r |
07abbab1 |
140 | TileNormMaker(TileNorm,pix_just_write)\r |
141 | TileFlipMaker(TileFlip,pix_just_write)\r |
cc68a136 |
142 | \r |
cc68a136 |
143 | #endif\r |
144 | \r |
e352c3af |
145 | #ifndef _ASM_DRAW_C\r |
146 | \r |
07abbab1 |
147 | // draw a sprite pixel, process operator colors\r |
148 | #define pix_sh(x) \\r |
149 | if (!t); \\r |
40644bfe |
150 | else if (t>=0xe) pd[x]=(pd[x]&0x3f)|(t<<6); /* c0 shadow, 80 hilight */ \\r |
07abbab1 |
151 | else pd[x]=pal|t\r |
e5fa9817 |
152 | \r |
07abbab1 |
153 | TileNormMaker(TileNormSH, pix_sh)\r |
154 | TileFlipMaker(TileFlipSH, pix_sh)\r |
cc68a136 |
155 | \r |
40644bfe |
156 | // draw a sprite pixel, mark operator colors\r |
157 | #define pix_sh_markop(x) \\r |
158 | if (!t); \\r |
159 | else if (t>=0xe) pd[x]|=0x80; \\r |
160 | else pd[x]=pal|t\r |
cc68a136 |
161 | \r |
40644bfe |
162 | TileNormMaker(TileNormSH_markop, pix_sh_markop)\r |
163 | TileFlipMaker(TileFlipSH_markop, pix_sh_markop)\r |
6c254710 |
164 | \r |
40644bfe |
165 | // process operator pixels only, apply only on low pri tiles and other op pixels\r |
07abbab1 |
166 | #define pix_sh_onlyop(x) \\r |
40644bfe |
167 | if (t>=0xe && (pd[x]&0xc0)) \\r |
168 | pd[x]=(pd[x]&0x3f)|(t<<6); /* c0 shadow, 80 hilight */ \\r |
cc68a136 |
169 | \r |
07abbab1 |
170 | TileNormMaker(TileNormSH_onlyop_lp, pix_sh_onlyop)\r |
171 | TileFlipMaker(TileFlipSH_onlyop_lp, pix_sh_onlyop)\r |
cc68a136 |
172 | \r |
e352c3af |
173 | #endif\r |
174 | \r |
07abbab1 |
175 | // draw a sprite pixel (AS)\r |
176 | #define pix_as(x) \\r |
177 | if (t && !(pd[x]&0x80)) pd[x]=pal|t\r |
cc68a136 |
178 | \r |
07abbab1 |
179 | TileNormMaker(TileNormAS, pix_as)\r |
180 | TileFlipMaker(TileFlipAS, pix_as)\r |
cc68a136 |
181 | \r |
07abbab1 |
182 | // draw a sprite pixel, skip operator colors (AS)\r |
183 | #define pix_sh_as_noop(x) \\r |
184 | if (t && t < 0xe && !(pd[x]&0x80)) pd[x]=pal|t\r |
cc68a136 |
185 | \r |
07abbab1 |
186 | TileNormMaker(TileNormAS_noop, pix_sh_as_noop)\r |
187 | TileFlipMaker(TileFlipAS_noop, pix_sh_as_noop)\r |
cc68a136 |
188 | \r |
07abbab1 |
189 | // mark pixel as sprite pixel (AS)\r |
190 | #define pix_sh_as_onlymark(x) \\r |
191 | if (t) pd[x]|=0x80\r |
cc68a136 |
192 | \r |
07abbab1 |
193 | TileNormMaker(TileNormAS_onlymark, pix_sh_as_onlymark)\r |
194 | TileFlipMaker(TileFlipAS_onlymark, pix_sh_as_onlymark)\r |
cc68a136 |
195 | \r |
e0bcb7a9 |
196 | // mark pixel as sprite pixel (AS)\r |
197 | #define pix_and(x) \\r |
198 | pd[x] = (pd[x] & 0xc0) | (pd[x] & (pal | t))\r |
199 | \r |
200 | TileNormMaker(TileNorm_and, pix_and)\r |
201 | TileFlipMaker(TileFlip_and, pix_and)\r |
e5fa9817 |
202 | \r |
cc68a136 |
203 | // --------------------------------------------\r |
204 | \r |
205 | #ifndef _ASM_DRAW_C\r |
e0bcb7a9 |
206 | static void DrawStrip(struct TileStrip *ts, int lflags, int cellskip)\r |
cc68a136 |
207 | {\r |
83c093a4 |
208 | int tilex,dx,ty,code=0,addr=0,cells;\r |
cc68a136 |
209 | int oldcode=-1,blank=-1; // The tile we know is blank\r |
83c093a4 |
210 | int pal=0,sh;\r |
cc68a136 |
211 | \r |
212 | // Draw tiles across screen:\r |
e0bcb7a9 |
213 | sh = (lflags & LF_SH) << 5; // 0x40\r |
83c093a4 |
214 | tilex=((-ts->hscroll)>>3)+cellskip;\r |
cc68a136 |
215 | ty=(ts->line&7)<<1; // Y-Offset into tile\r |
216 | dx=((ts->hscroll-1)&7)+1;\r |
83c093a4 |
217 | cells = ts->cells - cellskip;\r |
cc68a136 |
218 | if(dx != 8) cells++; // have hscroll, need to draw 1 cell more\r |
83c093a4 |
219 | dx+=cellskip<<3;\r |
cc68a136 |
220 | \r |
e0bcb7a9 |
221 | for (; cells > 0; dx+=8, tilex++, cells--)\r |
cc68a136 |
222 | {\r |
1a08dec0 |
223 | unsigned int pack;\r |
cc68a136 |
224 | \r |
e0bcb7a9 |
225 | code = Pico.vram[ts->nametab + (tilex & ts->xmask)];\r |
226 | if (code == blank)\r |
227 | continue;\r |
228 | if ((code >> 15) | (lflags & LF_FORCE)) { // high priority tile\r |
cc68a136 |
229 | int cval = code | (dx<<16) | (ty<<25);\r |
230 | if(code&0x1000) cval^=7<<26;\r |
231 | *ts->hc++ = cval; // cache it\r |
232 | continue;\r |
233 | }\r |
234 | \r |
235 | if (code!=oldcode) {\r |
236 | oldcode = code;\r |
237 | // Get tile address/2:\r |
238 | addr=(code&0x7ff)<<4;\r |
239 | addr+=ty;\r |
240 | if (code&0x1000) addr^=0xe; // Y-flip\r |
241 | \r |
83c093a4 |
242 | pal=((code>>9)&0x30)|sh;\r |
cc68a136 |
243 | }\r |
244 | \r |
1a08dec0 |
245 | pack = *(unsigned int *)(Pico.vram + addr);\r |
246 | if (!pack) {\r |
247 | blank = code;\r |
248 | continue;\r |
249 | }\r |
cc68a136 |
250 | \r |
1a08dec0 |
251 | if (code & 0x0800) TileFlip(dx, pack, pal);\r |
252 | else TileNorm(dx, pack, pal);\r |
cc68a136 |
253 | }\r |
254 | \r |
255 | // terminate the cache list\r |
256 | *ts->hc = 0;\r |
740da8c6 |
257 | // if oldcode wasn't changed, it means all layer is hi priority\r |
ea38612f |
258 | if (oldcode == -1) Pico.est.rendstatus |= PDRAW_PLANE_HI_PRIO;\r |
cc68a136 |
259 | }\r |
cc68a136 |
260 | \r |
261 | // this is messy\r |
1a08dec0 |
262 | static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)\r |
cc68a136 |
263 | {\r |
83c093a4 |
264 | int tilex,dx,code=0,addr=0,cell=0;\r |
cc68a136 |
265 | int oldcode=-1,blank=-1; // The tile we know is blank\r |
ea38612f |
266 | int pal=0,scan=Pico.est.DrawScanline;\r |
cc68a136 |
267 | \r |
268 | // Draw tiles across screen:\r |
269 | tilex=(-ts->hscroll)>>3;\r |
270 | dx=((ts->hscroll-1)&7)+1;\r |
83c093a4 |
271 | if(dx != 8) cell--; // have hscroll, start with negative cell\r |
272 | cell+=cellskip;\r |
273 | tilex+=cellskip;\r |
274 | dx+=cellskip<<3;\r |
cc68a136 |
275 | \r |
276 | for (; cell < ts->cells; dx+=8,tilex++,cell++)\r |
277 | {\r |
1a08dec0 |
278 | int nametabadd, ty;\r |
279 | unsigned int pack;\r |
cc68a136 |
280 | \r |
83c093a4 |
281 | //if((cell&1)==0)\r |
282 | {\r |
cc68a136 |
283 | int line,vscroll;\r |
83c093a4 |
284 | vscroll=Pico.vsram[(plane_sh&1)+(cell&~1)];\r |
cc68a136 |
285 | \r |
286 | // Find the line in the name table\r |
287 | line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..\r |
288 | nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]\r |
289 | ty=(line&7)<<1; // Y-Offset into tile\r |
290 | }\r |
291 | \r |
292 | code=Pico.vram[ts->nametab+nametabadd+(tilex&ts->xmask)];\r |
293 | if (code==blank) continue;\r |
294 | if (code>>15) { // high priority tile\r |
295 | int cval = code | (dx<<16) | (ty<<25);\r |
296 | if(code&0x1000) cval^=7<<26;\r |
297 | *ts->hc++ = cval; // cache it\r |
298 | continue;\r |
299 | }\r |
300 | \r |
301 | if (code!=oldcode) {\r |
302 | oldcode = code;\r |
303 | // Get tile address/2:\r |
304 | addr=(code&0x7ff)<<4;\r |
305 | if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip\r |
306 | \r |
83c093a4 |
307 | pal=((code>>9)&0x30)|((plane_sh<<5)&0x40);\r |
cc68a136 |
308 | }\r |
309 | \r |
1a08dec0 |
310 | pack = *(unsigned int *)(Pico.vram + addr);\r |
311 | if (!pack) {\r |
312 | blank = code;\r |
313 | continue;\r |
314 | }\r |
cc68a136 |
315 | \r |
1a08dec0 |
316 | if (code & 0x0800) TileFlip(dx, pack, pal);\r |
317 | else TileNorm(dx, pack, pal);\r |
cc68a136 |
318 | }\r |
319 | \r |
320 | // terminate the cache list\r |
321 | *ts->hc = 0;\r |
ea38612f |
322 | if (oldcode == -1) Pico.est.rendstatus |= PDRAW_PLANE_HI_PRIO;\r |
cc68a136 |
323 | }\r |
6d7acf9e |
324 | #endif\r |
cc68a136 |
325 | \r |
326 | #ifndef _ASM_DRAW_C\r |
327 | static\r |
328 | #endif\r |
329 | void DrawStripInterlace(struct TileStrip *ts)\r |
330 | {\r |
331 | int tilex=0,dx=0,ty=0,code=0,addr=0,cells;\r |
332 | int oldcode=-1,blank=-1; // The tile we know is blank\r |
333 | int pal=0;\r |
334 | \r |
335 | // Draw tiles across screen:\r |
336 | tilex=(-ts->hscroll)>>3;\r |
337 | ty=(ts->line&15)<<1; // Y-Offset into tile\r |
338 | dx=((ts->hscroll-1)&7)+1;\r |
339 | cells = ts->cells;\r |
340 | if(dx != 8) cells++; // have hscroll, need to draw 1 cell more\r |
341 | \r |
342 | for (; cells; dx+=8,tilex++,cells--)\r |
343 | {\r |
1a08dec0 |
344 | unsigned int pack;\r |
cc68a136 |
345 | \r |
346 | code=Pico.vram[ts->nametab+(tilex&ts->xmask)];\r |
347 | if (code==blank) continue;\r |
348 | if (code>>15) { // high priority tile\r |
349 | int cval = (code&0xfc00) | (dx<<16) | (ty<<25);\r |
350 | cval|=(code&0x3ff)<<1;\r |
351 | if(code&0x1000) cval^=0xf<<26;\r |
352 | *ts->hc++ = cval; // cache it\r |
353 | continue;\r |
354 | }\r |
355 | \r |
356 | if (code!=oldcode) {\r |
357 | oldcode = code;\r |
358 | // Get tile address/2:\r |
359 | addr=(code&0x7ff)<<5;\r |
360 | if (code&0x1000) addr+=30-ty; else addr+=ty; // Y-flip\r |
361 | \r |
362 | // pal=Pico.cram+((code>>9)&0x30);\r |
363 | pal=((code>>9)&0x30);\r |
364 | }\r |
365 | \r |
1a08dec0 |
366 | pack = *(unsigned int *)(Pico.vram + addr);\r |
367 | if (!pack) {\r |
368 | blank = code;\r |
369 | continue;\r |
370 | }\r |
cc68a136 |
371 | \r |
1a08dec0 |
372 | if (code & 0x0800) TileFlip(dx, pack, pal);\r |
373 | else TileNorm(dx, pack, pal);\r |
cc68a136 |
374 | }\r |
375 | \r |
376 | // terminate the cache list\r |
377 | *ts->hc = 0;\r |
378 | }\r |
379 | \r |
380 | // --------------------------------------------\r |
381 | \r |
382 | #ifndef _ASM_DRAW_C\r |
ea38612f |
383 | static void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells,\r |
384 | struct PicoEState *est)\r |
cc68a136 |
385 | {\r |
386 | struct PicoVideo *pvid=&Pico.video;\r |
387 | const char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps (2 is invalid)\r |
388 | struct TileStrip ts;\r |
389 | int width, height, ymask;\r |
390 | int vscroll, htab;\r |
391 | \r |
392 | ts.hc=hcache;\r |
393 | ts.cells=maxcells;\r |
394 | \r |
395 | // Work out the TileStrip to draw\r |
396 | \r |
397 | // Work out the name table size: 32 64 or 128 tiles (0-3)\r |
398 | width=pvid->reg[16];\r |
399 | height=(width>>4)&3; width&=3;\r |
400 | \r |
401 | ts.xmask=(1<<shift[width])-1; // X Mask in tiles (0x1f-0x7f)\r |
402 | ymask=(height<<8)|0xff; // Y Mask in pixels\r |
eced0190 |
403 | switch (width) {\r |
404 | case 1: ymask &= 0x1ff; break;\r |
405 | case 2: ymask = 0x007; break;\r |
406 | case 3: ymask = 0x0ff; break;\r |
407 | }\r |
cc68a136 |
408 | \r |
409 | // Find name table:\r |
83c093a4 |
410 | if (plane_sh&1) ts.nametab=(pvid->reg[4]&0x07)<<12; // B\r |
411 | else ts.nametab=(pvid->reg[2]&0x38)<< 9; // A\r |
cc68a136 |
412 | \r |
413 | htab=pvid->reg[13]<<9; // Horizontal scroll table address\r |
ea38612f |
414 | if ( pvid->reg[11]&2) htab+=est->DrawScanline<<1; // Offset by line\r |
cc68a136 |
415 | if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile\r |
83c093a4 |
416 | htab+=plane_sh&1; // A or B\r |
cc68a136 |
417 | \r |
418 | // Get horizontal scroll value, will be masked later\r |
419 | ts.hscroll=Pico.vram[htab&0x7fff];\r |
420 | \r |
421 | if((pvid->reg[12]&6) == 6) {\r |
422 | // interlace mode 2\r |
83c093a4 |
423 | vscroll=Pico.vsram[plane_sh&1]; // Get vertical scroll value\r |
cc68a136 |
424 | \r |
425 | // Find the line in the name table\r |
ea38612f |
426 | ts.line=(vscroll+(est->DrawScanline<<1))&((ymask<<1)|1);\r |
cc68a136 |
427 | ts.nametab+=(ts.line>>4)<<shift[width];\r |
428 | \r |
429 | DrawStripInterlace(&ts);\r |
430 | } else if( pvid->reg[11]&4) {\r |
431 | // shit, we have 2-cell column based vscroll\r |
432 | // luckily this doesn't happen too often\r |
433 | ts.line=ymask|(shift[width]<<24); // save some stuff instead of line\r |
83c093a4 |
434 | DrawStripVSRam(&ts, plane_sh, cellskip);\r |
cc68a136 |
435 | } else {\r |
83c093a4 |
436 | vscroll=Pico.vsram[plane_sh&1]; // Get vertical scroll value\r |
cc68a136 |
437 | \r |
438 | // Find the line in the name table\r |
ea38612f |
439 | ts.line=(vscroll+est->DrawScanline)&ymask;\r |
cc68a136 |
440 | ts.nametab+=(ts.line>>3)<<shift[width];\r |
441 | \r |
83c093a4 |
442 | DrawStrip(&ts, plane_sh, cellskip);\r |
cc68a136 |
443 | }\r |
444 | }\r |
445 | \r |
446 | \r |
447 | // --------------------------------------------\r |
448 | \r |
449 | // tstart & tend are tile pair numbers\r |
ea38612f |
450 | static void DrawWindow(int tstart, int tend, int prio, int sh,\r |
451 | struct PicoEState *est)\r |
cc68a136 |
452 | {\r |
453 | struct PicoVideo *pvid=&Pico.video;\r |
07abbab1 |
454 | int tilex,ty,nametab,code=0;\r |
cc68a136 |
455 | int blank=-1; // The tile we know is blank\r |
456 | \r |
457 | // Find name table line:\r |
458 | if (pvid->reg[12]&1)\r |
459 | {\r |
460 | nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode\r |
ea38612f |
461 | nametab+=(est->DrawScanline>>3)<<6;\r |
cc68a136 |
462 | }\r |
463 | else\r |
464 | {\r |
465 | nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode\r |
ea38612f |
466 | nametab+=(est->DrawScanline>>3)<<5;\r |
cc68a136 |
467 | }\r |
468 | \r |
469 | tilex=tstart<<1;\r |
cc68a136 |
470 | \r |
ea38612f |
471 | if (!(est->rendstatus & PDRAW_WND_DIFF_PRIO)) {\r |
cc68a136 |
472 | // check the first tile code\r |
473 | code=Pico.vram[nametab+tilex];\r |
474 | // if the whole window uses same priority (what is often the case), we may be able to skip this field\r |
602133e1 |
475 | if ((code>>15) != prio) return;\r |
cc68a136 |
476 | }\r |
477 | \r |
07abbab1 |
478 | tend<<=1;\r |
ea38612f |
479 | ty=(est->DrawScanline&7)<<1; // Y-Offset into tile\r |
07abbab1 |
480 | \r |
cc68a136 |
481 | // Draw tiles across screen:\r |
81fda4e8 |
482 | if (!sh)\r |
cc68a136 |
483 | {\r |
81fda4e8 |
484 | for (; tilex < tend; tilex++)\r |
485 | {\r |
1a08dec0 |
486 | unsigned int pack;\r |
487 | int dx, addr;\r |
81fda4e8 |
488 | int pal;\r |
489 | \r |
490 | code=Pico.vram[nametab+tilex];\r |
602133e1 |
491 | if (code==blank) continue;\r |
492 | if ((code>>15) != prio) {\r |
ea38612f |
493 | est->rendstatus |= PDRAW_WND_DIFF_PRIO;\r |
81fda4e8 |
494 | continue;\r |
495 | }\r |
cc68a136 |
496 | \r |
81fda4e8 |
497 | // Get tile address/2:\r |
498 | addr=(code&0x7ff)<<4;\r |
499 | if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip\r |
500 | \r |
1a08dec0 |
501 | pack = *(unsigned int *)(Pico.vram + addr);\r |
502 | if (!pack) {\r |
503 | blank = code;\r |
504 | continue;\r |
505 | }\r |
506 | \r |
507 | pal = ((code >> 9) & 0x30);\r |
508 | dx = 8 + (tilex << 3);\r |
81fda4e8 |
509 | \r |
1a08dec0 |
510 | if (code & 0x0800) TileFlip(dx, pack, pal);\r |
511 | else TileNorm(dx, pack, pal);\r |
cc68a136 |
512 | }\r |
81fda4e8 |
513 | }\r |
514 | else\r |
515 | {\r |
516 | for (; tilex < tend; tilex++)\r |
517 | {\r |
1a08dec0 |
518 | unsigned int pack;\r |
519 | int dx, addr;\r |
07abbab1 |
520 | int pal;\r |
81fda4e8 |
521 | \r |
522 | code=Pico.vram[nametab+tilex];\r |
523 | if(code==blank) continue;\r |
524 | if((code>>15) != prio) {\r |
ea38612f |
525 | est->rendstatus |= PDRAW_WND_DIFF_PRIO;\r |
81fda4e8 |
526 | continue;\r |
527 | }\r |
cc68a136 |
528 | \r |
81fda4e8 |
529 | pal=((code>>9)&0x30);\r |
cc68a136 |
530 | \r |
07abbab1 |
531 | if (prio) {\r |
99bdfd31 |
532 | int *zb = (int *)(est->HighCol+8+(tilex<<3));\r |
bfa12428 |
533 | *zb++ &= 0xbfbfbfbf;\r |
534 | *zb &= 0xbfbfbfbf;\r |
cc68a136 |
535 | } else {\r |
536 | pal |= 0x40;\r |
537 | }\r |
cc68a136 |
538 | \r |
81fda4e8 |
539 | // Get tile address/2:\r |
540 | addr=(code&0x7ff)<<4;\r |
541 | if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip\r |
cc68a136 |
542 | \r |
1a08dec0 |
543 | pack = *(unsigned int *)(Pico.vram + addr);\r |
544 | if (!pack) {\r |
545 | blank = code;\r |
546 | continue;\r |
547 | }\r |
548 | \r |
549 | dx = 8 + (tilex << 3);\r |
cc68a136 |
550 | \r |
1a08dec0 |
551 | if (code & 0x0800) TileFlip(dx, pack, pal);\r |
552 | else TileNorm(dx, pack, pal);\r |
81fda4e8 |
553 | }\r |
cc68a136 |
554 | }\r |
cc68a136 |
555 | }\r |
556 | \r |
557 | // --------------------------------------------\r |
558 | \r |
81fda4e8 |
559 | static void DrawTilesFromCacheShPrep(void)\r |
560 | {\r |
602133e1 |
561 | // as some layer has covered whole line with hi priority tiles,\r |
40644bfe |
562 | // we can process whole line and then act as if sh/hi mode was off,\r |
563 | // but leave lo pri op sprite markers alone\r |
99bdfd31 |
564 | int c = 320/4, *zb = (int *)(Pico.est.HighCol+8);\r |
ea38612f |
565 | Pico.est.rendstatus |= PDRAW_SHHI_DONE;\r |
602133e1 |
566 | while (c--)\r |
81fda4e8 |
567 | {\r |
40644bfe |
568 | *zb++ &= 0xbfbfbfbf;\r |
81fda4e8 |
569 | }\r |
570 | }\r |
571 | \r |
ea38612f |
572 | static void DrawTilesFromCache(int *hc, int sh, int rlim, struct PicoEState *est)\r |
cc68a136 |
573 | {\r |
740da8c6 |
574 | int code, addr, dx;\r |
1a08dec0 |
575 | unsigned int pack;\r |
cc68a136 |
576 | int pal;\r |
cc68a136 |
577 | \r |
578 | // *ts->hc++ = code | (dx<<16) | (ty<<25); // cache it\r |
579 | \r |
ea38612f |
580 | if (sh && (est->rendstatus & (PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO)))\r |
740da8c6 |
581 | {\r |
ea38612f |
582 | if (!(est->rendstatus & PDRAW_SHHI_DONE))\r |
602133e1 |
583 | DrawTilesFromCacheShPrep();\r |
740da8c6 |
584 | sh = 0;\r |
585 | }\r |
cc68a136 |
586 | \r |
81fda4e8 |
587 | if (!sh)\r |
740da8c6 |
588 | {\r |
81fda4e8 |
589 | short blank=-1; // The tile we know is blank\r |
7a7c6476 |
590 | while ((code=*hc++)) {\r |
e0bcb7a9 |
591 | if (!(code & 0x8000) || (short)code == blank)\r |
592 | continue;\r |
740da8c6 |
593 | // Get tile address/2:\r |
e0bcb7a9 |
594 | addr = (code & 0x7ff) << 4;\r |
595 | addr += code >> 25; // y offset into tile\r |
740da8c6 |
596 | \r |
1a08dec0 |
597 | pack = *(unsigned int *)(Pico.vram + addr);\r |
598 | if (!pack) {\r |
599 | blank = (short)code;\r |
600 | continue;\r |
601 | }\r |
740da8c6 |
602 | \r |
1a08dec0 |
603 | dx = (code >> 16) & 0x1ff;\r |
604 | pal = ((code >> 9) & 0x30);\r |
605 | if (rlim-dx < 0)\r |
606 | goto last_cut_tile;\r |
81fda4e8 |
607 | \r |
1a08dec0 |
608 | if (code & 0x0800) TileFlip(dx, pack, pal);\r |
609 | else TileNorm(dx, pack, pal);\r |
cc68a136 |
610 | }\r |
740da8c6 |
611 | }\r |
612 | else\r |
613 | {\r |
7a7c6476 |
614 | while ((code=*hc++)) {\r |
81fda4e8 |
615 | unsigned char *zb;\r |
1a08dec0 |
616 | \r |
740da8c6 |
617 | // Get tile address/2:\r |
618 | addr=(code&0x7ff)<<4;\r |
619 | addr+=(unsigned int)code>>25; // y offset into tile\r |
620 | dx=(code>>16)&0x1ff;\r |
99bdfd31 |
621 | zb = est->HighCol+dx;\r |
40644bfe |
622 | *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf;\r |
623 | *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf;\r |
cc68a136 |
624 | \r |
1a08dec0 |
625 | pack = *(unsigned int *)(Pico.vram + addr);\r |
626 | if (!pack)\r |
627 | continue;\r |
628 | \r |
629 | pal = ((code >> 9) & 0x30);\r |
630 | if (rlim - dx < 0)\r |
631 | goto last_cut_tile;\r |
cc68a136 |
632 | \r |
1a08dec0 |
633 | if (code & 0x0800) TileFlip(dx, pack, pal);\r |
634 | else TileNorm(dx, pack, pal);\r |
7a7c6476 |
635 | }\r |
636 | }\r |
637 | return;\r |
638 | \r |
639 | last_cut_tile:\r |
1a08dec0 |
640 | // for vertical window cutoff\r |
7a7c6476 |
641 | {\r |
1a08dec0 |
642 | unsigned char *pd = est->HighCol + dx;\r |
643 | unsigned int t;\r |
644 | \r |
7a7c6476 |
645 | if (code&0x0800)\r |
646 | {\r |
647 | switch (rlim-dx+8)\r |
648 | {\r |
649 | case 7: t=pack&0x00000f00; if (t) pd[6]=(unsigned char)(pal|(t>> 8)); // "break" is left out intentionally\r |
650 | case 6: t=pack&0x000000f0; if (t) pd[5]=(unsigned char)(pal|(t>> 4));\r |
651 | case 5: t=pack&0x0000000f; if (t) pd[4]=(unsigned char)(pal|(t ));\r |
652 | case 4: t=pack&0xf0000000; if (t) pd[3]=(unsigned char)(pal|(t>>28));\r |
653 | case 3: t=pack&0x0f000000; if (t) pd[2]=(unsigned char)(pal|(t>>24));\r |
654 | case 2: t=pack&0x00f00000; if (t) pd[1]=(unsigned char)(pal|(t>>20));\r |
655 | case 1: t=pack&0x000f0000; if (t) pd[0]=(unsigned char)(pal|(t>>16));\r |
656 | default: break;\r |
657 | }\r |
658 | }\r |
659 | else\r |
660 | {\r |
661 | switch (rlim-dx+8)\r |
662 | {\r |
663 | case 7: t=pack&0x00f00000; if (t) pd[6]=(unsigned char)(pal|(t>>20));\r |
947fb5f9 |
664 | case 6: t=pack&0x0f000000; if (t) pd[5]=(unsigned char)(pal|(t>>24));\r |
665 | case 5: t=pack&0xf0000000; if (t) pd[4]=(unsigned char)(pal|(t>>28));\r |
666 | case 4: t=pack&0x0000000f; if (t) pd[3]=(unsigned char)(pal|(t ));\r |
667 | case 3: t=pack&0x000000f0; if (t) pd[2]=(unsigned char)(pal|(t>> 4));\r |
668 | case 2: t=pack&0x00000f00; if (t) pd[1]=(unsigned char)(pal|(t>> 8));\r |
669 | case 1: t=pack&0x0000f000; if (t) pd[0]=(unsigned char)(pal|(t>>12));\r |
670 | default: break;\r |
7a7c6476 |
671 | }\r |
740da8c6 |
672 | }\r |
cc68a136 |
673 | }\r |
674 | }\r |
675 | \r |
676 | // --------------------------------------------\r |
677 | \r |
678 | // Index + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size\r |
679 | // Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8\r |
680 | \r |
97a7f774 |
681 | static void DrawSprite(int *sprite, int sh)\r |
cc68a136 |
682 | {\r |
683 | int width=0,height=0;\r |
684 | int row=0,code=0;\r |
685 | int pal;\r |
686 | int tile=0,delta=0;\r |
687 | int sx, sy;\r |
1a08dec0 |
688 | void (*fTileFunc)(int sx, unsigned int pack, int pal);\r |
cc68a136 |
689 | \r |
690 | // parse the sprite data\r |
691 | sy=sprite[0];\r |
692 | code=sprite[1];\r |
693 | sx=code>>16; // X\r |
694 | width=sy>>28;\r |
695 | height=(sy>>24)&7; // Width and height in tiles\r |
696 | sy=(sy<<16)>>16; // Y\r |
697 | \r |
ea38612f |
698 | row=Pico.est.DrawScanline-sy; // Row of the sprite we are on\r |
cc68a136 |
699 | \r |
700 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
701 | \r |
07abbab1 |
702 | tile=code + (row>>3); // Tile number increases going down\r |
cc68a136 |
703 | delta=height; // Delta to increase tile by going right\r |
704 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
705 | \r |
07abbab1 |
706 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
ee4f03ae |
707 | delta<<=4; // Delta of address\r |
07abbab1 |
708 | \r |
709 | pal=(code>>9)&0x30;\r |
97a7f774 |
710 | pal|=sh<<6;\r |
e5fa9817 |
711 | \r |
712 | if (sh && (code&0x6000) == 0x6000) {\r |
40644bfe |
713 | if(code&0x0800) fTileFunc=TileFlipSH_markop;\r |
714 | else fTileFunc=TileNormSH_markop;\r |
e5fa9817 |
715 | } else {\r |
716 | if(code&0x0800) fTileFunc=TileFlip;\r |
717 | else fTileFunc=TileNorm;\r |
cc68a136 |
718 | }\r |
719 | \r |
720 | for (; width; width--,sx+=8,tile+=delta)\r |
721 | {\r |
1a08dec0 |
722 | unsigned int pack;\r |
723 | \r |
cc68a136 |
724 | if(sx<=0) continue;\r |
725 | if(sx>=328) break; // Offscreen\r |
726 | \r |
1a08dec0 |
727 | pack = *(unsigned int *)(Pico.vram + (tile & 0x7fff));\r |
728 | fTileFunc(sx, pack, pal);\r |
cc68a136 |
729 | }\r |
730 | }\r |
e5fa9817 |
731 | #endif\r |
cc68a136 |
732 | \r |
e0bcb7a9 |
733 | static NOINLINE void DrawTilesFromCacheForced(const int *hc)\r |
734 | {\r |
735 | int code, addr, dx;\r |
736 | unsigned int pack;\r |
737 | int pal;\r |
738 | \r |
739 | // *ts->hc++ = code | (dx<<16) | (ty<<25);\r |
740 | while ((code = *hc++)) {\r |
741 | // Get tile address/2:\r |
742 | addr = (code & 0x7ff) << 4;\r |
743 | addr += (code >> 25) & 0x0e; // y offset into tile\r |
744 | \r |
745 | dx = (code >> 16) & 0x1ff;\r |
746 | pal = ((code >> 9) & 0x30);\r |
747 | pack = *(unsigned int *)(Pico.vram + addr);\r |
748 | \r |
749 | if (code & 0x0800) TileFlip_and(dx, pack, pal);\r |
750 | else TileNorm_and(dx, pack, pal);\r |
751 | }\r |
752 | }\r |
753 | \r |
cc68a136 |
754 | static void DrawSpriteInterlace(unsigned int *sprite)\r |
755 | {\r |
756 | int width=0,height=0;\r |
757 | int row=0,code=0;\r |
758 | int pal;\r |
759 | int tile=0,delta=0;\r |
760 | int sx, sy;\r |
761 | \r |
762 | // parse the sprite data\r |
763 | sy=sprite[0];\r |
764 | height=sy>>24;\r |
765 | sy=(sy&0x3ff)-0x100; // Y\r |
766 | width=(height>>2)&3; height&=3;\r |
767 | width++; height++; // Width and height in tiles\r |
768 | \r |
ea38612f |
769 | row=(Pico.est.DrawScanline<<1)-sy; // Row of the sprite we are on\r |
cc68a136 |
770 | \r |
771 | code=sprite[1];\r |
772 | sx=((code>>16)&0x1ff)-0x78; // X\r |
773 | \r |
774 | if (code&0x1000) row^=(16<<height)-1; // Flip Y\r |
775 | \r |
776 | tile=code&0x3ff; // Tile number\r |
777 | tile+=row>>4; // Tile number increases going down\r |
778 | delta=height; // Delta to increase tile by going right\r |
779 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
780 | \r |
781 | tile<<=5; tile+=(row&15)<<1; // Tile address\r |
782 | \r |
783 | delta<<=5; // Delta of address\r |
784 | pal=((code>>9)&0x30); // Get palette pointer\r |
785 | \r |
786 | for (; width; width--,sx+=8,tile+=delta)\r |
787 | {\r |
1a08dec0 |
788 | unsigned int pack;\r |
789 | \r |
cc68a136 |
790 | if(sx<=0) continue;\r |
791 | if(sx>=328) break; // Offscreen\r |
792 | \r |
1a08dec0 |
793 | pack = *(unsigned int *)(Pico.vram + (tile & 0x7fff));\r |
794 | if (code & 0x0800) TileFlip(sx, pack, pal);\r |
795 | else TileNorm(sx, pack, pal);\r |
cc68a136 |
796 | }\r |
797 | }\r |
798 | \r |
799 | \r |
e0bcb7a9 |
800 | static NOINLINE void DrawAllSpritesInterlace(int pri, int sh)\r |
cc68a136 |
801 | {\r |
802 | struct PicoVideo *pvid=&Pico.video;\r |
ea38612f |
803 | int i,u,table,link=0,sline=Pico.est.DrawScanline<<1;\r |
cc68a136 |
804 | unsigned int *sprites[80]; // Sprite index\r |
805 | \r |
806 | table=pvid->reg[5]&0x7f;\r |
807 | if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode\r |
808 | table<<=8; // Get sprite table address/2\r |
809 | \r |
810 | for (i=u=0; u < 80 && i < 21; u++)\r |
811 | {\r |
812 | unsigned int *sprite;\r |
813 | int code, sx, sy, height;\r |
814 | \r |
815 | sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r |
816 | \r |
817 | // get sprite info\r |
818 | code = sprite[0];\r |
819 | sx = sprite[1];\r |
820 | if(((sx>>15)&1) != pri) goto nextsprite; // wrong priority sprite\r |
821 | \r |
822 | // check if it is on this line\r |
823 | sy = (code&0x3ff)-0x100;\r |
824 | height = (((code>>24)&3)+1)<<4;\r |
825 | if(sline < sy || sline >= sy+height) goto nextsprite; // no\r |
826 | \r |
827 | // check if sprite is not hidden offscreen\r |
828 | sx = (sx>>16)&0x1ff;\r |
829 | sx -= 0x78; // Get X coordinate + 8\r |
947fb5f9 |
830 | if(sx <= -8*3 || sx >= 328) goto nextsprite;\r |
cc68a136 |
831 | \r |
832 | // sprite is good, save it's pointer\r |
833 | sprites[i++]=sprite;\r |
834 | \r |
835 | nextsprite:\r |
836 | // Find next sprite\r |
837 | link=(code>>16)&0x7f;\r |
838 | if(!link) break; // End of sprites\r |
839 | }\r |
840 | \r |
841 | // Go through sprites backwards:\r |
842 | for (i-- ;i>=0; i--)\r |
843 | DrawSpriteInterlace(sprites[i]);\r |
844 | }\r |
845 | \r |
846 | \r |
847 | #ifndef _ASM_DRAW_C\r |
40644bfe |
848 | /*\r |
849 | * s/h drawing: lo_layers|40, lo_sprites|40 && mark_op,\r |
850 | * hi_layers&=~40, hi_sprites\r |
851 | *\r |
852 | * Index + 0 : hhhhvvvv ----hhvv yyyyyyyy yyyyyyyy // v, h: vert./horiz. size\r |
853 | * Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8\r |
854 | */\r |
ea38612f |
855 | static void DrawSpritesSHi(unsigned char *sprited, const struct PicoEState *est)\r |
cc68a136 |
856 | {\r |
1a08dec0 |
857 | void (*fTileFunc)(int sx, unsigned int pack, int pal);\r |
ee4f03ae |
858 | unsigned char *p;\r |
859 | int cnt;\r |
860 | \r |
fbc65db7 |
861 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
862 | if (cnt == 0) return;\r |
cc68a136 |
863 | \r |
fbc65db7 |
864 | p = &sprited[3];\r |
cc68a136 |
865 | \r |
ee4f03ae |
866 | // Go through sprites backwards:\r |
867 | for (cnt--; cnt >= 0; cnt--)\r |
07abbab1 |
868 | {\r |
ee4f03ae |
869 | int *sprite, code, pal, tile, sx, sy;\r |
870 | int offs, delta, width, height, row;\r |
871 | \r |
872 | offs = (p[cnt] & 0x7f) * 2;\r |
99bdfd31 |
873 | sprite = est->HighPreSpr + offs;\r |
ee4f03ae |
874 | code = sprite[1];\r |
875 | pal = (code>>9)&0x30;\r |
cc68a136 |
876 | \r |
fbc65db7 |
877 | if (pal == 0x30)\r |
07abbab1 |
878 | {\r |
ee4f03ae |
879 | if (code & 0x8000) // hi priority\r |
07abbab1 |
880 | {\r |
ee4f03ae |
881 | if (code&0x800) fTileFunc=TileFlipSH;\r |
882 | else fTileFunc=TileNormSH;\r |
07abbab1 |
883 | } else {\r |
ee4f03ae |
884 | if (code&0x800) fTileFunc=TileFlipSH_onlyop_lp;\r |
885 | else fTileFunc=TileNormSH_onlyop_lp;\r |
07abbab1 |
886 | }\r |
cc68a136 |
887 | } else {\r |
ee4f03ae |
888 | if (!(code & 0x8000)) continue; // non-operator low sprite, already drawn\r |
889 | if (code&0x800) fTileFunc=TileFlip;\r |
890 | else fTileFunc=TileNorm;\r |
cc68a136 |
891 | }\r |
892 | \r |
ee4f03ae |
893 | // parse remaining sprite data\r |
894 | sy=sprite[0];\r |
895 | sx=code>>16; // X\r |
896 | width=sy>>28;\r |
897 | height=(sy>>24)&7; // Width and height in tiles\r |
898 | sy=(sy<<16)>>16; // Y\r |
899 | \r |
ea38612f |
900 | row=est->DrawScanline-sy; // Row of the sprite we are on\r |
ee4f03ae |
901 | \r |
902 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
903 | \r |
904 | tile=code + (row>>3); // Tile number increases going down\r |
905 | delta=height; // Delta to increase tile by going right\r |
906 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
907 | \r |
908 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
909 | delta<<=4; // Delta of address\r |
910 | \r |
cc68a136 |
911 | for (; width; width--,sx+=8,tile+=delta)\r |
912 | {\r |
1a08dec0 |
913 | unsigned int pack;\r |
914 | \r |
cc68a136 |
915 | if(sx<=0) continue;\r |
916 | if(sx>=328) break; // Offscreen\r |
917 | \r |
1a08dec0 |
918 | pack = *(unsigned int *)(Pico.vram + (tile & 0x7fff));\r |
919 | fTileFunc(sx, pack, pal);\r |
cc68a136 |
920 | }\r |
921 | }\r |
922 | }\r |
f8af9634 |
923 | #endif // !_ASM_DRAW_C\r |
cc68a136 |
924 | \r |
fbc65db7 |
925 | static void DrawSpritesHiAS(unsigned char *sprited, int sh)\r |
e5fa9817 |
926 | {\r |
1a08dec0 |
927 | void (*fTileFunc)(int sx, unsigned int pack, int pal);\r |
ee4f03ae |
928 | unsigned char *p;\r |
929 | int entry, cnt, sh_cnt = 0;\r |
930 | \r |
fbc65db7 |
931 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
932 | if (cnt == 0) return;\r |
e5fa9817 |
933 | \r |
ea38612f |
934 | Pico.est.rendstatus |= PDRAW_SPR_LO_ON_HI;\r |
f8af9634 |
935 | \r |
fbc65db7 |
936 | p = &sprited[3];\r |
e5fa9817 |
937 | \r |
ee4f03ae |
938 | // Go through sprites:\r |
939 | for (entry = 0; entry < cnt; entry++)\r |
07abbab1 |
940 | {\r |
ee4f03ae |
941 | int *sprite, code, pal, tile, sx, sy;\r |
942 | int offs, delta, width, height, row;\r |
943 | \r |
944 | offs = (p[entry] & 0x7f) * 2;\r |
945 | sprite = HighPreSpr + offs;\r |
946 | code = sprite[1];\r |
947 | pal = (code>>9)&0x30;\r |
948 | \r |
949 | if (code & 0x8000) // hi priority\r |
07abbab1 |
950 | {\r |
951 | if (sh && pal == 0x30)\r |
952 | {\r |
ee4f03ae |
953 | if (code&0x800) fTileFunc=TileFlipAS_noop;\r |
954 | else fTileFunc=TileNormAS_noop;\r |
07abbab1 |
955 | } else {\r |
ee4f03ae |
956 | if (code&0x800) fTileFunc=TileFlipAS;\r |
957 | else fTileFunc=TileNormAS;\r |
07abbab1 |
958 | }\r |
e5fa9817 |
959 | } else {\r |
ee4f03ae |
960 | if (code&0x800) fTileFunc=TileFlipAS_onlymark;\r |
961 | else fTileFunc=TileNormAS_onlymark;\r |
e5fa9817 |
962 | }\r |
411cba90 |
963 | if (sh && pal == 0x30)\r |
ee4f03ae |
964 | p[sh_cnt++] = offs / 2; // re-save for sh/hi pass\r |
965 | \r |
966 | // parse remaining sprite data\r |
967 | sy=sprite[0];\r |
968 | sx=code>>16; // X\r |
969 | width=sy>>28;\r |
970 | height=(sy>>24)&7; // Width and height in tiles\r |
971 | sy=(sy<<16)>>16; // Y\r |
972 | \r |
ea38612f |
973 | row=Pico.est.DrawScanline-sy; // Row of the sprite we are on\r |
ee4f03ae |
974 | \r |
975 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
976 | \r |
977 | tile=code + (row>>3); // Tile number increases going down\r |
978 | delta=height; // Delta to increase tile by going right\r |
979 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
980 | \r |
981 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
982 | delta<<=4; // Delta of address\r |
e5fa9817 |
983 | \r |
07abbab1 |
984 | pal |= 0x80;\r |
985 | for (; width; width--,sx+=8,tile+=delta)\r |
986 | {\r |
1a08dec0 |
987 | unsigned int pack;\r |
988 | \r |
07abbab1 |
989 | if(sx<=0) continue;\r |
990 | if(sx>=328) break; // Offscreen\r |
991 | \r |
1a08dec0 |
992 | pack = *(unsigned int *)(Pico.vram + (tile & 0x7fff));\r |
993 | fTileFunc(sx, pack, pal);\r |
07abbab1 |
994 | }\r |
995 | }\r |
996 | \r |
fbc65db7 |
997 | if (!sh || !(sprited[1]&SPRL_MAY_HAVE_OP)) return;\r |
07abbab1 |
998 | \r |
999 | /* nasty 1: remove 'sprite' flags */\r |
1000 | {\r |
99bdfd31 |
1001 | int c = 320/4/4, *zb = (int *)(Pico.est.HighCol+8);\r |
07abbab1 |
1002 | while (c--)\r |
1003 | {\r |
bfa12428 |
1004 | *zb++ &= 0x7f7f7f7f; *zb++ &= 0x7f7f7f7f;\r |
1005 | *zb++ &= 0x7f7f7f7f; *zb++ &= 0x7f7f7f7f;\r |
07abbab1 |
1006 | }\r |
1007 | }\r |
1008 | \r |
ee4f03ae |
1009 | /* nasty 2: sh operator pass */\r |
fbc65db7 |
1010 | sprited[0] = sh_cnt;\r |
ea38612f |
1011 | DrawSpritesSHi(sprited, &Pico.est);\r |
e5fa9817 |
1012 | }\r |
1013 | \r |
cc68a136 |
1014 | \r |
1015 | // Index + 0 : ----hhvv -lllllll -------y yyyyyyyy\r |
1016 | // Index + 4 : -------x xxxxxxxx pccvhnnn nnnnnnnn\r |
1017 | // v\r |
d9fc2fe1 |
1018 | // Index + 0 : hhhhvvvv ----hhvv yyyyyyyy yyyyyyyy // v, h: vert./horiz. size\r |
cc68a136 |
1019 | // Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8\r |
1020 | \r |
6d8782a1 |
1021 | static NOINLINE void PrepareSprites(int full)\r |
cc68a136 |
1022 | {\r |
ea38612f |
1023 | const struct PicoVideo *pvid=&Pico.video;\r |
1024 | const struct PicoEState *est=&Pico.est;\r |
fbc65db7 |
1025 | int u,link=0,sh;\r |
cc68a136 |
1026 | int table=0;\r |
1027 | int *pd = HighPreSpr;\r |
947fb5f9 |
1028 | int max_lines = 224, max_sprites = 80, max_width = 328;\r |
d9fc2fe1 |
1029 | int max_line_sprites = 20; // 20 sprites, 40 tiles\r |
1030 | \r |
1031 | if (!(Pico.video.reg[12]&1))\r |
947fb5f9 |
1032 | max_sprites = 64, max_line_sprites = 16, max_width = 264;\r |
d9fc2fe1 |
1033 | if (PicoOpt & POPT_DIS_SPRITE_LIM)\r |
1034 | max_line_sprites = MAX_LINE_SPRITES;\r |
1035 | \r |
1036 | if (pvid->reg[1]&8) max_lines = 240;\r |
fbc65db7 |
1037 | sh = Pico.video.reg[0xC]&8; // shadow/hilight?\r |
cc68a136 |
1038 | \r |
1039 | table=pvid->reg[5]&0x7f;\r |
1040 | if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode\r |
1041 | table<<=8; // Get sprite table address/2\r |
1042 | \r |
1043 | if (!full)\r |
1044 | {\r |
1045 | int pack;\r |
1046 | // updates: tilecode, sx\r |
4c436138 |
1047 | for (u=0; u < max_sprites && (pack = *pd); u++, pd+=2)\r |
cc68a136 |
1048 | {\r |
1049 | unsigned int *sprite;\r |
d9fc2fe1 |
1050 | int code2, sx, sy, height;\r |
cc68a136 |
1051 | \r |
1052 | sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r |
1053 | \r |
1054 | // parse sprite info\r |
cc68a136 |
1055 | code2 = sprite[1];\r |
d9fc2fe1 |
1056 | sx = (code2>>16)&0x1ff;\r |
1057 | sx -= 0x78; // Get X coordinate + 8\r |
1058 | sy = (pack << 16) >> 16;\r |
947fb5f9 |
1059 | height = (pack >> 24) & 0xf;\r |
cc68a136 |
1060 | \r |
ea38612f |
1061 | if (sy < max_lines &&\r |
1062 | sy + (height<<3) > est->DrawScanline && // sprite onscreen (y)?\r |
947fb5f9 |
1063 | (sx > -24 || sx < max_width)) // onscreen x\r |
d9fc2fe1 |
1064 | {\r |
ea38612f |
1065 | int y = (sy >= est->DrawScanline) ? sy : est->DrawScanline;\r |
ee4f03ae |
1066 | int entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);\r |
d9fc2fe1 |
1067 | for (; y < sy + (height<<3) && y < max_lines; y++)\r |
1068 | {\r |
947fb5f9 |
1069 | int i, cnt;\r |
d9fc2fe1 |
1070 | cnt = HighLnSpr[y][0] & 0x7f;\r |
1071 | if (cnt >= max_line_sprites) continue; // sprite limit?\r |
d9fc2fe1 |
1072 | \r |
1073 | for (i = 0; i < cnt; i++)\r |
fbc65db7 |
1074 | if (((HighLnSpr[y][3+i] ^ entry) & 0x7f) == 0) goto found;\r |
d9fc2fe1 |
1075 | \r |
1076 | // this sprite was previously missing\r |
fbc65db7 |
1077 | HighLnSpr[y][3+cnt] = entry;\r |
d9fc2fe1 |
1078 | HighLnSpr[y][0] = cnt + 1;\r |
1079 | found:;\r |
e352c3af |
1080 | if (entry & 0x80)\r |
fbc65db7 |
1081 | HighLnSpr[y][1] |= SPRL_HAVE_HI;\r |
1082 | else HighLnSpr[y][1] |= SPRL_HAVE_LO;\r |
d9fc2fe1 |
1083 | }\r |
cc68a136 |
1084 | }\r |
1085 | \r |
d9fc2fe1 |
1086 | code2 &= ~0xfe000000;\r |
1087 | code2 -= 0x00780000; // Get X coordinate + 8 in upper 16 bits\r |
1088 | pd[1] = code2;\r |
cc68a136 |
1089 | \r |
1090 | // Find next sprite\r |
d9fc2fe1 |
1091 | link=(sprite[0]>>16)&0x7f;\r |
1092 | if (!link) break; // End of sprites\r |
cc68a136 |
1093 | }\r |
cc68a136 |
1094 | }\r |
1095 | else\r |
1096 | {\r |
d9fc2fe1 |
1097 | for (u = 0; u < max_lines; u++)\r |
1098 | *((int *)&HighLnSpr[u][0]) = 0;\r |
1099 | \r |
4c436138 |
1100 | for (u = 0; u < max_sprites; u++)\r |
cc68a136 |
1101 | {\r |
1102 | unsigned int *sprite;\r |
d9fc2fe1 |
1103 | int code, code2, sx, sy, hv, height, width;\r |
cc68a136 |
1104 | \r |
1105 | sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r |
1106 | \r |
1107 | // parse sprite info\r |
1108 | code = sprite[0];\r |
1109 | sy = (code&0x1ff)-0x80;\r |
1110 | hv = (code>>24)&0xf;\r |
1111 | height = (hv&3)+1;\r |
1112 | \r |
cc68a136 |
1113 | width = (hv>>2)+1;\r |
1114 | code2 = sprite[1];\r |
1115 | sx = (code2>>16)&0x1ff;\r |
1116 | sx -= 0x78; // Get X coordinate + 8\r |
6d7acf9e |
1117 | \r |
ea38612f |
1118 | if (sy < max_lines && sy + (height<<3) > est->DrawScanline) // sprite onscreen (y)?\r |
d9fc2fe1 |
1119 | {\r |
fbc65db7 |
1120 | int entry, y, sx_min, onscr_x, maybe_op = 0;\r |
1121 | \r |
1122 | sx_min = 8-(width<<3);\r |
1123 | onscr_x = sx_min < sx && sx < max_width;\r |
1124 | if (sh && (code2 & 0x6000) == 0x6000)\r |
1125 | maybe_op = SPRL_MAY_HAVE_OP;\r |
1126 | \r |
fbc65db7 |
1127 | entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);\r |
ea38612f |
1128 | y = (sy >= est->DrawScanline) ? sy : est->DrawScanline;\r |
d9fc2fe1 |
1129 | for (; y < sy + (height<<3) && y < max_lines; y++)\r |
1130 | {\r |
0fc0e241 |
1131 | unsigned char *p = &HighLnSpr[y][0];\r |
1132 | int cnt = p[0];\r |
d9fc2fe1 |
1133 | if (cnt >= max_line_sprites) continue; // sprite limit?\r |
1134 | \r |
0fc0e241 |
1135 | if (p[2] >= max_line_sprites*2) { // tile limit?\r |
1136 | p[0] |= 0x80;\r |
947fb5f9 |
1137 | continue;\r |
d9fc2fe1 |
1138 | }\r |
0fc0e241 |
1139 | p[2] += width;\r |
d9fc2fe1 |
1140 | \r |
1141 | if (sx == -0x78) {\r |
1142 | if (cnt > 0)\r |
0fc0e241 |
1143 | p[0] |= 0x80; // masked, no more sprites for this line\r |
947fb5f9 |
1144 | continue;\r |
d9fc2fe1 |
1145 | }\r |
1146 | // must keep the first sprite even if it's offscreen, for masking\r |
fbc65db7 |
1147 | if (cnt > 0 && !onscr_x) continue; // offscreen x\r |
d9fc2fe1 |
1148 | \r |
0fc0e241 |
1149 | p[3+cnt] = entry;\r |
1150 | p[0] = cnt + 1;\r |
1151 | p[1] |= (entry & 0x80) ? SPRL_HAVE_HI : SPRL_HAVE_LO;\r |
1152 | p[1] |= maybe_op; // there might be op sprites on this line\r |
1153 | if (cnt > 0 && (code2 & 0x8000) && !(p[3+cnt-1]&0x80))\r |
1154 | p[1] |= SPRL_LO_ABOVE_HI;\r |
d9fc2fe1 |
1155 | }\r |
cc68a136 |
1156 | }\r |
6d7acf9e |
1157 | \r |
d9fc2fe1 |
1158 | *pd++ = (width<<28)|(height<<24)|(hv<<16)|((unsigned short)sy);\r |
cc68a136 |
1159 | *pd++ = (sx<<16)|((unsigned short)code2);\r |
6d7acf9e |
1160 | \r |
cc68a136 |
1161 | // Find next sprite\r |
1162 | link=(code>>16)&0x7f;\r |
d9fc2fe1 |
1163 | if (!link) break; // End of sprites\r |
cc68a136 |
1164 | }\r |
d9fc2fe1 |
1165 | *pd = 0;\r |
1166 | \r |
1167 | #if 0\r |
1168 | for (u = 0; u < max_lines; u++)\r |
1169 | {\r |
1170 | int y;\r |
fbc65db7 |
1171 | printf("c%03i: %2i, %2i: ", u, HighLnSpr[u][0] & 0x7f, HighLnSpr[u][2]);\r |
d9fc2fe1 |
1172 | for (y = 0; y < HighLnSpr[u][0] & 0x7f; y++)\r |
fbc65db7 |
1173 | printf(" %i", HighLnSpr[u][y+3]);\r |
d9fc2fe1 |
1174 | printf("\n");\r |
1175 | }\r |
1176 | #endif\r |
cc68a136 |
1177 | }\r |
1178 | }\r |
1179 | \r |
283fec1b |
1180 | #ifndef _ASM_DRAW_C\r |
ea38612f |
1181 | static void DrawAllSprites(unsigned char *sprited, int prio, int sh,\r |
1182 | struct PicoEState *est)\r |
cc68a136 |
1183 | {\r |
d9fc2fe1 |
1184 | unsigned char *p;\r |
97a7f774 |
1185 | int cnt;\r |
cc68a136 |
1186 | \r |
fbc65db7 |
1187 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
1188 | if (cnt == 0) return;\r |
cc68a136 |
1189 | \r |
fbc65db7 |
1190 | p = &sprited[3];\r |
cc68a136 |
1191 | \r |
ee4f03ae |
1192 | // Go through sprites backwards:\r |
1193 | for (cnt--; cnt >= 0; cnt--)\r |
1194 | {\r |
1195 | int offs;\r |
97a7f774 |
1196 | if ((p[cnt] >> 7) != prio) continue;\r |
ee4f03ae |
1197 | offs = (p[cnt]&0x7f) * 2;\r |
97a7f774 |
1198 | DrawSprite(HighPreSpr + offs, sh);\r |
cc68a136 |
1199 | }\r |
cc68a136 |
1200 | }\r |
1201 | \r |
1202 | \r |
1203 | // --------------------------------------------\r |
1204 | \r |
99bdfd31 |
1205 | void BackFill(int reg7, int sh, struct PicoEState *est)\r |
cc68a136 |
1206 | {\r |
b542be46 |
1207 | unsigned int back;\r |
cc68a136 |
1208 | \r |
1209 | // Start with a blank scanline (background colour):\r |
1210 | back=reg7&0x3f;\r |
1211 | back|=sh<<6;\r |
1212 | back|=back<<8;\r |
1213 | back|=back<<16;\r |
1214 | \r |
99bdfd31 |
1215 | memset32((int *)(est->HighCol+8), back, 320/4);\r |
cc68a136 |
1216 | }\r |
1217 | #endif\r |
1218 | \r |
1219 | // --------------------------------------------\r |
1220 | \r |
b2305d08 |
1221 | #ifndef _ASM_DRAW_C\r |
ea38612f |
1222 | void PicoDoHighPal555(int sh, int line, struct PicoEState *est)\r |
e55f0cbb |
1223 | {\r |
19954be1 |
1224 | unsigned int *spal, *dpal;\r |
a39d8ba5 |
1225 | unsigned int t, i;\r |
e55f0cbb |
1226 | \r |
1227 | Pico.m.dirtyPal = 0;\r |
1228 | \r |
19954be1 |
1229 | spal = (void *)Pico.cram;\r |
98a27142 |
1230 | dpal = (void *)est->HighPal;\r |
19954be1 |
1231 | \r |
a39d8ba5 |
1232 | for (i = 0; i < 0x40 / 2; i++) {\r |
1233 | t = spal[i];\r |
e55f0cbb |
1234 | #ifdef USE_BGR555\r |
19954be1 |
1235 | t = ((t & 0x000e000e)<< 1) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)<<4);\r |
e55f0cbb |
1236 | #else\r |
19954be1 |
1237 | t = ((t & 0x000e000e)<<12) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)>>7);\r |
e55f0cbb |
1238 | #endif\r |
a39d8ba5 |
1239 | // treat it like it was 4-bit per channel, since in s/h mode it somewhat is that.\r |
1240 | // otherwise intensity difference between this and s/h will be wrong\r |
1241 | t |= (t >> 4) & 0x08610861; // 0x18e318e3\r |
19954be1 |
1242 | dpal[i] = t;\r |
e55f0cbb |
1243 | }\r |
1244 | \r |
a39d8ba5 |
1245 | // norm: xxx0, sh: 0xxx, hi: 0xxx + 7\r |
e55f0cbb |
1246 | if (sh)\r |
1247 | {\r |
1248 | // shadowed pixels\r |
a39d8ba5 |
1249 | for (i = 0; i < 0x40 / 2; i++)\r |
1250 | dpal[0x40/2 | i] = dpal[0xc0/2 | i] = (dpal[i] >> 1) & 0x738e738e;\r |
e55f0cbb |
1251 | // hilighted pixels\r |
a39d8ba5 |
1252 | for (i = 0; i < 0x40 / 2; i++) {\r |
1253 | t = ((dpal[i] >> 1) & 0x738e738e) + 0x738e738e; // 0x7bef7bef;\r |
1254 | t |= (t >> 4) & 0x08610861;\r |
1255 | dpal[0x80/2 | i] = t;\r |
e55f0cbb |
1256 | }\r |
1257 | }\r |
1258 | }\r |
1259 | \r |
99bdfd31 |
1260 | void FinalizeLine555(int sh, int line, struct PicoEState *est)\r |
cc68a136 |
1261 | {\r |
99bdfd31 |
1262 | unsigned short *pd=est->DrawLineDest;\r |
1263 | unsigned char *ps=est->HighCol+8;\r |
98a27142 |
1264 | unsigned short *pal=est->HighPal;\r |
e55f0cbb |
1265 | int len;\r |
cc68a136 |
1266 | \r |
e55f0cbb |
1267 | if (Pico.m.dirtyPal)\r |
ea38612f |
1268 | PicoDoHighPal555(sh, line, est);\r |
cc68a136 |
1269 | \r |
70357ce5 |
1270 | if (Pico.video.reg[12]&1) {\r |
1271 | len = 320;\r |
1272 | } else {\r |
602133e1 |
1273 | if (!(PicoOpt&POPT_DIS_32C_BORDER)) pd+=32;\r |
70357ce5 |
1274 | len = 256;\r |
1275 | }\r |
1276 | \r |
e5fa9817 |
1277 | {\r |
70357ce5 |
1278 | #ifndef PSP\r |
e55f0cbb |
1279 | int i, mask=0xff;\r |
ea38612f |
1280 | if (!sh && (est->rendstatus & PDRAW_SPR_LO_ON_HI))\r |
e5fa9817 |
1281 | mask=0x3f; // accurate sprites, upper bits are priority stuff\r |
1282 | \r |
1283 | for (i = 0; i < len; i++)\r |
1284 | pd[i] = pal[ps[i] & mask];\r |
70357ce5 |
1285 | #else\r |
70357ce5 |
1286 | extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);\r |
e5fa9817 |
1287 | extern void amips_clut_6bit(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);\r |
ea38612f |
1288 | if (!sh && (est->rendstatus & PDRAW_SPR_LO_ON_HI))\r |
e5fa9817 |
1289 | amips_clut_6bit(pd, ps, pal, len);\r |
1290 | else amips_clut(pd, ps, pal, len);\r |
70357ce5 |
1291 | #endif\r |
e5fa9817 |
1292 | }\r |
cc68a136 |
1293 | }\r |
1294 | #endif\r |
1295 | \r |
ea38612f |
1296 | static void FinalizeLine8bit(int sh, int line, struct PicoEState *est)\r |
cc68a136 |
1297 | {\r |
99bdfd31 |
1298 | unsigned char *pd = est->DrawLineDest;\r |
ea38612f |
1299 | int len, rs = est->rendstatus;\r |
cc68a136 |
1300 | static int dirty_count;\r |
1301 | \r |
87b0845f |
1302 | if (!sh && Pico.m.dirtyPal == 1)\r |
602133e1 |
1303 | {\r |
cc68a136 |
1304 | // a hack for mid-frame palette changes\r |
602133e1 |
1305 | if (!(rs & PDRAW_SONIC_MODE))\r |
cc68a136 |
1306 | dirty_count = 1;\r |
1307 | else dirty_count++;\r |
602133e1 |
1308 | rs |= PDRAW_SONIC_MODE;\r |
ea38612f |
1309 | est->rendstatus = rs;\r |
cc68a136 |
1310 | if (dirty_count == 3) {\r |
98a27142 |
1311 | blockcpy(est->HighPal, Pico.cram, 0x40*2);\r |
cc68a136 |
1312 | } else if (dirty_count == 11) {\r |
98a27142 |
1313 | blockcpy(est->HighPal+0x40, Pico.cram, 0x40*2);\r |
cc68a136 |
1314 | }\r |
1315 | }\r |
1316 | \r |
1317 | if (Pico.video.reg[12]&1) {\r |
1318 | len = 320;\r |
1319 | } else {\r |
19954be1 |
1320 | if (!(PicoOpt & POPT_DIS_32C_BORDER))\r |
1321 | pd += 32;\r |
cc68a136 |
1322 | len = 256;\r |
1323 | }\r |
1324 | \r |
602133e1 |
1325 | if (!sh && (rs & PDRAW_SONIC_MODE)) {\r |
cc68a136 |
1326 | if (dirty_count >= 11) {\r |
99bdfd31 |
1327 | blockcpy_or(pd, est->HighCol+8, len, 0x80);\r |
cc68a136 |
1328 | } else {\r |
99bdfd31 |
1329 | blockcpy_or(pd, est->HighCol+8, len, 0x40);\r |
cc68a136 |
1330 | }\r |
1331 | } else {\r |
99bdfd31 |
1332 | blockcpy(pd, est->HighCol+8, len);\r |
cc68a136 |
1333 | }\r |
1334 | }\r |
1335 | \r |
ea38612f |
1336 | static void (*FinalizeLine)(int sh, int line, struct PicoEState *est);\r |
cc68a136 |
1337 | \r |
b6d7ac70 |
1338 | // --------------------------------------------\r |
1339 | \r |
0fc0e241 |
1340 | static int DrawDisplay(int sh)\r |
cc68a136 |
1341 | {\r |
ea38612f |
1342 | struct PicoEState *est=&Pico.est;\r |
1343 | unsigned char *sprited = &HighLnSpr[est->DrawScanline][0];\r |
cc68a136 |
1344 | struct PicoVideo *pvid=&Pico.video;\r |
e0bcb7a9 |
1345 | int win=0, edge=0, hvwind=0, lflags;\r |
1346 | int maxw, maxcells;\r |
cc68a136 |
1347 | \r |
6d8782a1 |
1348 | if (est->rendstatus & (PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES)) {\r |
1349 | // elprintf(EL_STATUS, "PrepareSprites(%i)", (est->rendstatus>>4)&1);\r |
1350 | PrepareSprites(est->rendstatus & PDRAW_DIRTY_SPRITES);\r |
1351 | est->rendstatus &= ~(PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES);\r |
1352 | }\r |
1353 | \r |
ea38612f |
1354 | est->rendstatus &= ~(PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO);\r |
740da8c6 |
1355 | \r |
fbc65db7 |
1356 | if (pvid->reg[12]&1) {\r |
cc68a136 |
1357 | maxw = 328; maxcells = 40;\r |
1358 | } else {\r |
1359 | maxw = 264; maxcells = 32;\r |
1360 | }\r |
1361 | \r |
1362 | // Find out if the window is on this line:\r |
1363 | win=pvid->reg[0x12];\r |
1364 | edge=(win&0x1f)<<3;\r |
1365 | \r |
ea38612f |
1366 | if (win&0x80) { if (est->DrawScanline>=edge) hvwind=1; }\r |
1367 | else { if (est->DrawScanline< edge) hvwind=1; }\r |
cc68a136 |
1368 | \r |
fbc65db7 |
1369 | if (!hvwind) // we might have a vertical window here\r |
1370 | {\r |
cc68a136 |
1371 | win=pvid->reg[0x11];\r |
1372 | edge=win&0x1f;\r |
7a7c6476 |
1373 | if (win&0x80) {\r |
1374 | if (!edge) hvwind=1;\r |
cc68a136 |
1375 | else if(edge < (maxcells>>1)) hvwind=2;\r |
1376 | } else {\r |
7a7c6476 |
1377 | if (!edge);\r |
cc68a136 |
1378 | else if(edge < (maxcells>>1)) hvwind=2;\r |
1379 | else hvwind=1;\r |
1380 | }\r |
1381 | }\r |
1382 | \r |
fbc65db7 |
1383 | /* - layer B low - */\r |
e0bcb7a9 |
1384 | if (!(pvid->debug_p & PVD_KILL_B)) {\r |
1385 | lflags = LF_PLANE_1 | (sh << 1);\r |
1386 | if (pvid->debug_p & PVD_FORCE_B)\r |
1387 | lflags |= LF_FORCE;\r |
1388 | DrawLayer(lflags, HighCacheB, 0, maxcells, est);\r |
1389 | }\r |
fbc65db7 |
1390 | /* - layer A low - */\r |
e0bcb7a9 |
1391 | lflags = 0 | (sh << 1);\r |
1392 | if (pvid->debug_p & PVD_FORCE_A)\r |
1393 | lflags |= LF_FORCE;\r |
1394 | if (pvid->debug_p & PVD_KILL_A)\r |
1395 | ;\r |
fbc65db7 |
1396 | else if (hvwind == 1)\r |
ea38612f |
1397 | DrawWindow(0, maxcells>>1, 0, sh, est);\r |
7a7c6476 |
1398 | else if (hvwind == 2) {\r |
e0bcb7a9 |
1399 | DrawLayer(lflags, HighCacheA, (win&0x80) ? 0 : edge<<1, (win&0x80) ? edge<<1 : maxcells, est);\r |
1400 | DrawWindow( (win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh, est);\r |
1401 | }\r |
1402 | else\r |
1403 | DrawLayer(lflags, HighCacheA, 0, maxcells, est);\r |
fbc65db7 |
1404 | /* - sprites low - */\r |
e0bcb7a9 |
1405 | if (pvid->debug_p & PVD_KILL_S_LO)\r |
1406 | ;\r |
6d8782a1 |
1407 | else if (est->rendstatus & PDRAW_INTERLACE)\r |
fbc65db7 |
1408 | DrawAllSpritesInterlace(0, sh);\r |
1409 | else if (sprited[1] & SPRL_HAVE_LO)\r |
ea38612f |
1410 | DrawAllSprites(sprited, 0, sh, est);\r |
fbc65db7 |
1411 | \r |
1412 | /* - layer B hi - */\r |
e0bcb7a9 |
1413 | if (!(pvid->debug_p & PVD_KILL_B) && HighCacheB[0])\r |
ea38612f |
1414 | DrawTilesFromCache(HighCacheB, sh, maxw, est);\r |
fbc65db7 |
1415 | /* - layer A hi - */\r |
e0bcb7a9 |
1416 | if (pvid->debug_p & PVD_KILL_A)\r |
1417 | ;\r |
fbc65db7 |
1418 | else if (hvwind == 1)\r |
ea38612f |
1419 | DrawWindow(0, maxcells>>1, 1, sh, est);\r |
7a7c6476 |
1420 | else if (hvwind == 2) {\r |
ea38612f |
1421 | if (HighCacheA[0])\r |
1422 | DrawTilesFromCache(HighCacheA, sh, (win&0x80) ? edge<<4 : maxw, est);\r |
1423 | DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh, est);\r |
cc68a136 |
1424 | } else\r |
ea38612f |
1425 | if (HighCacheA[0])\r |
1426 | DrawTilesFromCache(HighCacheA, sh, maxw, est);\r |
fbc65db7 |
1427 | /* - sprites hi - */\r |
e0bcb7a9 |
1428 | if (pvid->debug_p & PVD_KILL_S_HI)\r |
1429 | ;\r |
6d8782a1 |
1430 | else if (est->rendstatus & PDRAW_INTERLACE)\r |
fbc65db7 |
1431 | DrawAllSpritesInterlace(1, sh);\r |
f8af9634 |
1432 | // have sprites without layer pri bit ontop of sprites with that bit\r |
1433 | else if ((sprited[1] & 0xd0) == 0xd0 && (PicoOpt & POPT_ACC_SPRITES))\r |
fbc65db7 |
1434 | DrawSpritesHiAS(sprited, sh);\r |
1435 | else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP))\r |
ea38612f |
1436 | DrawSpritesSHi(sprited, est);\r |
fbc65db7 |
1437 | else if (sprited[1] & SPRL_HAVE_HI)\r |
ea38612f |
1438 | DrawAllSprites(sprited, 1, 0, est);\r |
cc68a136 |
1439 | \r |
e0bcb7a9 |
1440 | if (pvid->debug_p & PVD_FORCE_B)\r |
1441 | DrawTilesFromCacheForced(HighCacheB);\r |
1442 | else if (pvid->debug_p & PVD_FORCE_A)\r |
1443 | DrawTilesFromCacheForced(HighCacheA);\r |
1444 | \r |
740da8c6 |
1445 | #if 0\r |
1446 | {\r |
1447 | int *c, a, b;\r |
1448 | for (a = 0, c = HighCacheA; *c; c++, a++);\r |
1449 | for (b = 0, c = HighCacheB; *c; c++, b++);\r |
ea38612f |
1450 | printf("%i:%03i: a=%i, b=%i\n", Pico.m.frame_count,\r |
1451 | Pico.est.DrawScanline, a, b);\r |
740da8c6 |
1452 | }\r |
1453 | #endif\r |
1454 | \r |
cc68a136 |
1455 | return 0;\r |
1456 | }\r |
1457 | \r |
f8af9634 |
1458 | // MUST be called every frame\r |
eff55556 |
1459 | PICO_INTERNAL void PicoFrameStart(void)\r |
cc68a136 |
1460 | {\r |
5a681086 |
1461 | int offs = 8, lines = 224;\r |
ae87bffa |
1462 | \r |
cc68a136 |
1463 | // prepare to do this frame\r |
ea38612f |
1464 | Pico.est.rendstatus = 0;\r |
ae87bffa |
1465 | if ((Pico.video.reg[12] & 6) == 6)\r |
ea38612f |
1466 | Pico.est.rendstatus |= PDRAW_INTERLACE; // interlace mode\r |
ae87bffa |
1467 | if (!(Pico.video.reg[12] & 1))\r |
ea38612f |
1468 | Pico.est.rendstatus |= PDRAW_32_COLS;\r |
5a681086 |
1469 | if (Pico.video.reg[1] & 8) {\r |
1470 | offs = 0;\r |
ae87bffa |
1471 | lines = 240;\r |
5a681086 |
1472 | }\r |
e5fa9817 |
1473 | \r |
ea38612f |
1474 | if (Pico.est.rendstatus != rendstatus_old || lines != rendlines) {\r |
ae87bffa |
1475 | rendlines = lines;\r |
b60b8745 |
1476 | // mode_change() might reset rendstatus_old by calling SetColorFormat\r |
ae87bffa |
1477 | emu_video_mode_change((lines == 240) ? 0 : 8,\r |
1478 | lines, (Pico.video.reg[12] & 1) ? 0 : 1);\r |
ea38612f |
1479 | rendstatus_old = Pico.est.rendstatus;\r |
19954be1 |
1480 | }\r |
1481 | \r |
99bdfd31 |
1482 | Pico.est.HighCol = HighColBase + offs * HighColIncrement;\r |
1483 | Pico.est.DrawLineDest = (char *)DrawLineDestBase + offs * DrawLineDestIncrement;\r |
ea38612f |
1484 | Pico.est.DrawScanline = 0;\r |
b7d64dbd |
1485 | skip_next_line = 0;\r |
1486 | \r |
19954be1 |
1487 | if (PicoOpt & POPT_ALT_RENDERER)\r |
1488 | return;\r |
1489 | \r |
87b0845f |
1490 | if (Pico.m.dirtyPal)\r |
1491 | Pico.m.dirtyPal = 2; // reset dirty if needed\r |
cc68a136 |
1492 | PrepareSprites(1);\r |
cc68a136 |
1493 | }\r |
1494 | \r |
974fdb5b |
1495 | static void DrawBlankedLine(int line, int offs, int sh, int bgc)\r |
87b0845f |
1496 | {\r |
87b0845f |
1497 | if (PicoScanBegin != NULL)\r |
1498 | PicoScanBegin(line + offs);\r |
1499 | \r |
99bdfd31 |
1500 | BackFill(bgc, sh, &Pico.est);\r |
87b0845f |
1501 | \r |
1502 | if (FinalizeLine != NULL)\r |
ea38612f |
1503 | FinalizeLine(sh, line, &Pico.est);\r |
87b0845f |
1504 | \r |
1505 | if (PicoScanEnd != NULL)\r |
1506 | PicoScanEnd(line + offs);\r |
b2670137 |
1507 | \r |
99bdfd31 |
1508 | Pico.est.HighCol += HighColIncrement;\r |
1509 | Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;\r |
87b0845f |
1510 | }\r |
1511 | \r |
974fdb5b |
1512 | static void PicoLine(int line, int offs, int sh, int bgc)\r |
cc68a136 |
1513 | {\r |
ae87bffa |
1514 | int skip = 0;\r |
1515 | \r |
87b0845f |
1516 | if (skip_next_line > 0) {\r |
1517 | skip_next_line--;\r |
1518 | return;\r |
1519 | }\r |
cc68a136 |
1520 | \r |
ea38612f |
1521 | Pico.est.DrawScanline = line;\r |
602133e1 |
1522 | if (PicoScanBegin != NULL)\r |
ae87bffa |
1523 | skip = PicoScanBegin(line + offs);\r |
1524 | \r |
1525 | if (skip) {\r |
1526 | skip_next_line = skip - 1;\r |
1527 | return;\r |
1528 | }\r |
602133e1 |
1529 | \r |
e0bcb7a9 |
1530 | if (Pico.video.debug_p & (PVD_FORCE_A | PVD_FORCE_B))\r |
1531 | bgc = 0x3f;\r |
1532 | \r |
cc68a136 |
1533 | // Draw screen:\r |
99bdfd31 |
1534 | BackFill(bgc, sh, &Pico.est);\r |
cc68a136 |
1535 | if (Pico.video.reg[1]&0x40)\r |
0fc0e241 |
1536 | DrawDisplay(sh);\r |
cc68a136 |
1537 | \r |
ea8c405f |
1538 | if (FinalizeLine != NULL)\r |
ea38612f |
1539 | FinalizeLine(sh, line, &Pico.est);\r |
cc68a136 |
1540 | \r |
602133e1 |
1541 | if (PicoScanEnd != NULL)\r |
87b0845f |
1542 | skip_next_line = PicoScanEnd(line + offs);\r |
5a681086 |
1543 | \r |
99bdfd31 |
1544 | Pico.est.HighCol += HighColIncrement;\r |
1545 | Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;\r |
cc68a136 |
1546 | }\r |
1547 | \r |
b6d7ac70 |
1548 | void PicoDrawSync(int to, int blank_last_line)\r |
1549 | {\r |
87b0845f |
1550 | int line, offs = 0;\r |
974fdb5b |
1551 | int sh = (Pico.video.reg[0xC] & 8) >> 3; // shadow/hilight?\r |
1552 | int bgc = Pico.video.reg[7];\r |
87b0845f |
1553 | \r |
f6c49d38 |
1554 | pprof_start(draw);\r |
1555 | \r |
e42a47e2 |
1556 | if (rendlines != 240) {\r |
87b0845f |
1557 | offs = 8;\r |
e42a47e2 |
1558 | if (to > 223)\r |
1559 | to = 223;\r |
1560 | }\r |
87b0845f |
1561 | \r |
ea38612f |
1562 | for (line = Pico.est.DrawScanline; line < to; line++)\r |
974fdb5b |
1563 | PicoLine(line, offs, sh, bgc);\r |
b6d7ac70 |
1564 | \r |
b6d7ac70 |
1565 | // last line\r |
87b0845f |
1566 | if (line <= to)\r |
b6d7ac70 |
1567 | {\r |
1568 | if (blank_last_line)\r |
974fdb5b |
1569 | DrawBlankedLine(line, offs, sh, bgc);\r |
1570 | else PicoLine(line, offs, sh, bgc);\r |
87b0845f |
1571 | line++;\r |
b6d7ac70 |
1572 | }\r |
ea38612f |
1573 | Pico.est.DrawScanline = line;\r |
f6c49d38 |
1574 | \r |
1575 | pprof_end(draw);\r |
b6d7ac70 |
1576 | }\r |
cc68a136 |
1577 | \r |
5a681086 |
1578 | // also works for fast renderer\r |
1579 | void PicoDrawUpdateHighPal(void)\r |
1580 | {\r |
98a27142 |
1581 | struct PicoEState *est = &Pico.est;\r |
5a681086 |
1582 | int sh = (Pico.video.reg[0xC] & 8) >> 3; // shadow/hilight?\r |
1583 | if (PicoOpt & POPT_ALT_RENDERER)\r |
1584 | sh = 0; // no s/h support\r |
1585 | \r |
ea38612f |
1586 | PicoDoHighPal555(sh, 0, &Pico.est);\r |
98a27142 |
1587 | if (est->rendstatus & PDRAW_SONIC_MODE) {\r |
5a681086 |
1588 | // FIXME?\r |
98a27142 |
1589 | memcpy(est->HighPal + 0x40, est->HighPal, 0x40*2);\r |
1590 | memcpy(est->HighPal + 0x80, est->HighPal, 0x40*2);\r |
5a681086 |
1591 | }\r |
1592 | }\r |
1593 | \r |
41946d70 |
1594 | void PicoDrawSetOutFormat(pdso_t which, int use_32x_line_mode)\r |
cc68a136 |
1595 | {\r |
ea8c405f |
1596 | switch (which)\r |
1597 | {\r |
5a681086 |
1598 | case PDF_8BIT:\r |
1599 | FinalizeLine = FinalizeLine8bit;\r |
1600 | break;\r |
1601 | \r |
1602 | case PDF_RGB555:\r |
41946d70 |
1603 | if ((PicoAHW & PAHW_32X) && use_32x_line_mode)\r |
5a681086 |
1604 | FinalizeLine = FinalizeLine32xRGB555;\r |
1605 | else\r |
1606 | FinalizeLine = FinalizeLine555;\r |
1607 | break;\r |
1608 | \r |
1609 | default:\r |
1610 | FinalizeLine = NULL;\r |
1611 | break;\r |
ea8c405f |
1612 | }\r |
41946d70 |
1613 | PicoDrawSetOutFormat32x(which, use_32x_line_mode);\r |
5a681086 |
1614 | PicoDrawSetOutputMode4(which);\r |
205bc456 |
1615 | rendstatus_old = -1;\r |
5a681086 |
1616 | }\r |
1617 | \r |
e51e5983 |
1618 | // note: may be called on the middle of frame\r |
5a681086 |
1619 | void PicoDrawSetOutBuf(void *dest, int increment)\r |
1620 | {\r |
1621 | DrawLineDestBase = dest;\r |
1622 | DrawLineDestIncrement = increment;\r |
99bdfd31 |
1623 | Pico.est.DrawLineDest = DrawLineDestBase + Pico.est.DrawScanline * increment;\r |
5a681086 |
1624 | }\r |
1625 | \r |
1626 | void PicoDrawSetInternalBuf(void *dest, int increment)\r |
1627 | {\r |
1628 | if (dest != NULL) {\r |
1629 | HighColBase = dest;\r |
1630 | HighColIncrement = increment;\r |
99bdfd31 |
1631 | Pico.est.HighCol = HighColBase + Pico.est.DrawScanline * increment;\r |
5a681086 |
1632 | }\r |
1633 | else {\r |
1634 | HighColBase = DefHighCol;\r |
1635 | HighColIncrement = 0;\r |
1636 | }\r |
cc68a136 |
1637 | }\r |
ea8c405f |
1638 | \r |
f4750ee0 |
1639 | void PicoDrawSetCallbacks(int (*begin)(unsigned int num), int (*end)(unsigned int num))\r |
1640 | {\r |
1641 | PicoScanBegin = NULL;\r |
1642 | PicoScanEnd = NULL;\r |
1643 | PicoScan32xBegin = NULL;\r |
1644 | PicoScan32xEnd = NULL;\r |
1645 | \r |
1646 | if ((PicoAHW & PAHW_32X) && FinalizeLine != FinalizeLine32xRGB555) {\r |
1647 | PicoScan32xBegin = begin;\r |
1648 | PicoScan32xEnd = end;\r |
1649 | }\r |
1650 | else {\r |
1651 | PicoScanBegin = begin;\r |
1652 | PicoScanEnd = end;\r |
1653 | }\r |
1654 | }\r |
ea38612f |
1655 | \r |
99bdfd31 |
1656 | void PicoDrawInit(void)\r |
1657 | {\r |
1658 | Pico.est.DrawLineDest = DefOutBuff;\r |
1659 | Pico.est.HighCol = HighColBase;\r |
1660 | Pico.est.HighPreSpr = HighPreSpr;\r |
1661 | rendstatus_old = -1;\r |
1662 | }\r |
1663 | \r |
1664 | // vim:ts=2:sw=2:expandtab\r |