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1 | #include <stdio.h> |
2 | #include <stdarg.h> |
3 | #include <string.h> |
4 | |
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5 | #include <pspkernel.h> |
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6 | #include <pspiofilemgr.h> |
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7 | #include <pspdisplay.h> |
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8 | #include <psppower.h> |
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9 | #include <pspgu.h> |
10 | |
11 | #include "psp.h" |
12 | #include "../common/lprintf.h" |
13 | |
14 | PSP_MODULE_INFO("PicoDrive", 0, 1, 34); |
15 | |
16 | void *psp_screen = PSP_VRAM_BASE0; |
17 | static int current_screen = 0; /* front bufer */ |
18 | |
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19 | static SceUID logfd = -1; |
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20 | |
21 | /* Exit callback */ |
22 | static int exit_callback(int arg1, int arg2, void *common) |
23 | { |
24 | sceKernelExitGame(); |
25 | return 0; |
26 | } |
27 | |
28 | /* Callback thread */ |
29 | static int callback_thread(SceSize args, void *argp) |
30 | { |
31 | int cbid; |
32 | |
33 | lprintf("callback_thread started with id %i\n", sceKernelGetThreadId()); |
34 | |
35 | cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL); |
36 | sceKernelRegisterExitCallback(cbid); |
37 | |
38 | sceKernelSleepThreadCB(); |
39 | |
40 | return 0; |
41 | } |
42 | |
43 | void psp_init(void) |
44 | { |
45 | int thid; |
46 | |
47 | lprintf("entered psp_init, threadId %i\n", sceKernelGetThreadId()); |
48 | |
49 | thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0); |
50 | if (thid >= 0) |
51 | { |
52 | sceKernelStartThread(thid, 0, 0); |
53 | } |
54 | |
55 | /* video */ |
56 | sceDisplaySetMode(0, 480, 272); |
57 | sceDisplaySetFrameBuf(PSP_VRAM_BASE1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); |
58 | current_screen = 1; |
59 | psp_screen = PSP_VRAM_BASE0; |
60 | |
61 | /* gu */ |
62 | sceGuInit(); |
63 | |
64 | /* input */ |
65 | sceCtrlSetSamplingCycle(0); |
66 | sceCtrlSetSamplingMode(0); |
67 | } |
68 | |
69 | void psp_finish(void) |
70 | { |
71 | sceGuTerm(); |
72 | |
73 | //sceKernelSleepThread(); |
74 | sceKernelExitGame(); |
75 | } |
76 | |
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77 | void psp_video_flip(int wait_vsync) |
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78 | { |
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79 | if (wait_vsync) sceDisplayWaitVblankStart(); |
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80 | sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, |
81 | wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME); |
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82 | current_screen ^= 1; |
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83 | psp_screen = current_screen ? PSP_VRAM_BASE0 : PSP_VRAM_BASE1; |
84 | } |
85 | |
86 | void *psp_video_get_active_fb(void) |
87 | { |
88 | return current_screen ? PSP_VRAM_BASE1 : PSP_VRAM_BASE0; |
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89 | } |
90 | |
91 | void psp_video_switch_to_single(void) |
92 | { |
93 | psp_screen = PSP_VRAM_BASE0; |
94 | sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); |
95 | current_screen = 0; |
96 | } |
97 | |
98 | void psp_msleep(int ms) |
99 | { |
100 | sceKernelDelayThread(ms * 1000); |
101 | } |
102 | |
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103 | unsigned int psp_pad_read(int blocking) |
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104 | { |
105 | SceCtrlData pad; |
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106 | if (blocking) |
107 | sceCtrlReadBufferPositive(&pad, 1); |
108 | else sceCtrlPeekBufferPositive(&pad, 1); |
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109 | |
110 | return pad.Buttons; |
111 | } |
112 | |
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113 | int psp_get_cpu_clock(void) |
114 | { |
115 | return scePowerGetCpuClockFrequencyInt(); |
116 | } |
117 | |
118 | int psp_set_cpu_clock(int clock) |
119 | { |
120 | int ret = scePowerSetClockFrequency(clock, clock, clock/2); |
121 | if (ret != 0) lprintf("failed to set clock: %i\n", ret); |
122 | |
123 | return ret; |
124 | } |
125 | |
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126 | /* alt logging */ |
127 | #define LOG_FILE "log.log" |
128 | |
129 | void lprintf_f(const char *fmt, ...) |
130 | { |
131 | va_list vl; |
132 | char buff[256]; |
133 | |
134 | if (logfd < 0) |
135 | { |
136 | logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777); |
137 | if (logfd < 0) |
138 | return; |
139 | } |
140 | |
141 | va_start(vl, fmt); |
142 | vsnprintf(buff, sizeof(buff), fmt, vl); |
143 | va_end(vl); |
144 | |
145 | sceIoWrite(logfd, buff, strlen(buff)); |
146 | //sceKernelDelayThread(200 * 1000); |
147 | sceIoClose(logfd); |
148 | logfd = -1; |
149 | } |
150 | |
151 | |