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1 | #define psx_gpu_test_mask_offset 0x0 |
2 | #define psx_gpu_uvrg_offset 0x10 |
3 | #define psx_gpu_uvrg_dx_offset 0x20 |
4 | #define psx_gpu_uvrg_dy_offset 0x30 |
5 | #define psx_gpu_u_block_span_offset 0x40 |
6 | #define psx_gpu_v_block_span_offset 0x50 |
7 | #define psx_gpu_r_block_span_offset 0x60 |
8 | #define psx_gpu_g_block_span_offset 0x70 |
9 | #define psx_gpu_b_block_span_offset 0x80 |
10 | #define psx_gpu_b_offset 0x90 |
11 | #define psx_gpu_b_dy_offset 0x94 |
12 | #define psx_gpu_triangle_area_offset 0x98 |
13 | #define psx_gpu_texture_window_settings_offset 0x9c |
14 | #define psx_gpu_current_texture_mask_offset 0xa0 |
15 | #define psx_gpu_viewport_mask_offset 0xa4 |
16 | #define psx_gpu_dirty_textures_4bpp_mask_offset 0xa8 |
17 | #define psx_gpu_dirty_textures_8bpp_mask_offset 0xac |
18 | #define psx_gpu_dirty_textures_8bpp_alternate_mask_offset 0xb0 |
19 | #define psx_gpu_triangle_color_offset 0xb4 |
20 | #define psx_gpu_dither_table_offset 0xb8 |
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21 | #define psx_gpu_uvrgb_phase_offset 0xc8 |
22 | #define psx_gpu_render_block_handler_offset 0xcc |
23 | #define psx_gpu_texture_page_ptr_offset 0xd0 |
24 | #define psx_gpu_texture_page_base_offset 0xd4 |
25 | #define psx_gpu_clut_ptr_offset 0xd8 |
26 | #define psx_gpu_vram_ptr_offset 0xdc |
27 | #define psx_gpu_vram_out_ptr_offset 0xe0 |
28 | #define psx_gpu_render_state_base_offset 0xe4 |
29 | #define psx_gpu_render_state_offset 0xe6 |
30 | #define psx_gpu_num_spans_offset 0xe8 |
31 | #define psx_gpu_num_blocks_offset 0xea |
32 | #define psx_gpu_viewport_start_x_offset 0xec |
33 | #define psx_gpu_viewport_start_y_offset 0xee |
34 | #define psx_gpu_viewport_end_x_offset 0xf0 |
35 | #define psx_gpu_viewport_end_y_offset 0xf2 |
36 | #define psx_gpu_mask_msb_offset 0xf4 |
37 | #define psx_gpu_triangle_winding_offset 0xf6 |
38 | #define psx_gpu_display_area_draw_enable_offset 0xf7 |
39 | #define psx_gpu_current_texture_page_offset 0xf8 |
40 | #define psx_gpu_last_8bpp_texture_page_offset 0xf9 |
41 | #define psx_gpu_texture_mask_width_offset 0xfa |
42 | #define psx_gpu_texture_mask_height_offset 0xfb |
43 | #define psx_gpu_texture_window_x_offset 0xfc |
44 | #define psx_gpu_texture_window_y_offset 0xfd |
45 | #define psx_gpu_primitive_type_offset 0xfe |
46 | #define psx_gpu_render_mode_offset 0xff |
47 | #define psx_gpu_offset_x_offset 0x100 |
48 | #define psx_gpu_offset_y_offset 0x102 |
49 | #define psx_gpu_clut_settings_offset 0x104 |
50 | #define psx_gpu_texture_settings_offset 0x106 |
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51 | #define psx_gpu_blocks_offset 0x200 |
52 | #define psx_gpu_span_uvrg_offset_offset 0x2200 |
53 | #define psx_gpu_span_edge_data_offset 0x4200 |
54 | #define psx_gpu_span_b_offset_offset 0x5200 |
55 | #define psx_gpu_texture_4bpp_cache_offset 0x5a00 |
56 | #define psx_gpu_texture_8bpp_even_cache_offset 0x205a00 |
57 | #define psx_gpu_texture_8bpp_odd_cache_offset 0x305a00 |