Commit | Line | Data |
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75e28f62 E |
1 | /* |
2 | * Copyright (C) 2011 Gilead Kutnick "Exophase" <exophase@gmail.com> | |
3 | * | |
4 | * This program is free software; you can redistribute it and/or | |
5 | * modify it under the terms of the GNU General Public License as | |
6 | * published by the Free Software Foundation; either version 2 of | |
7 | * the License, or (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 | * General Public License for more details. | |
13 | */ | |
14 | ||
15 | #include <stdio.h> | |
16 | ||
17 | #include "common.h" | |
90ac6fed | 18 | #include "../../gpulib/gpu_timing.h" |
75e28f62 | 19 | |
652c6b8b | 20 | #ifndef command_lengths |
75e28f62 E |
21 | const u8 command_lengths[256] = |
22 | { | |
23 | 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00 | |
24 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 10 | |
25 | 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20 | |
26 | 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, // 30 | |
27 | 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40 | |
28 | 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, // 50 | |
652c6b8b | 29 | 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60 |
75e28f62 E |
30 | 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, // 70 |
31 | 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 | |
32 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90 | |
33 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0 | |
34 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // b0 | |
35 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0 | |
36 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // d0 | |
37 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0 | |
38 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // f0 | |
39 | }; | |
652c6b8b | 40 | #endif |
75e28f62 E |
41 | |
42 | void update_texture_ptr(psx_gpu_struct *psx_gpu) | |
43 | { | |
3867c6ef | 44 | u8 *texture_base; |
75e28f62 E |
45 | u8 *texture_ptr; |
46 | ||
47 | switch((psx_gpu->render_state_base >> 8) & 0x3) | |
48 | { | |
75e28f62 | 49 | case TEXTURE_MODE_4BPP: |
3867c6ef E |
50 | texture_base = psx_gpu->texture_4bpp_cache[psx_gpu->current_texture_page]; |
51 | ||
52 | texture_ptr = texture_base; | |
75e28f62 E |
53 | texture_ptr += psx_gpu->texture_window_x & 0xF; |
54 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; | |
55 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
56 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
57 | break; |
58 | ||
59 | case TEXTURE_MODE_8BPP: | |
75e28f62 E |
60 | if(psx_gpu->current_texture_page & 0x1) |
61 | { | |
3867c6ef | 62 | texture_base = |
75e28f62 E |
63 | psx_gpu->texture_8bpp_odd_cache[psx_gpu->current_texture_page >> 1]; |
64 | } | |
65 | else | |
66 | { | |
3867c6ef | 67 | texture_base = |
75e28f62 E |
68 | psx_gpu->texture_8bpp_even_cache[psx_gpu->current_texture_page >> 1]; |
69 | } | |
70 | ||
3867c6ef E |
71 | texture_ptr = texture_base; |
72 | texture_ptr += psx_gpu->texture_window_x & 0xF; | |
75e28f62 E |
73 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; |
74 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
75 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
76 | break; |
77 | ||
b7f5c059 | 78 | default: |
75e28f62 | 79 | case TEXTURE_MODE_16BPP: |
3867c6ef E |
80 | texture_base = (u8 *)(psx_gpu->vram_ptr); |
81 | texture_base += (psx_gpu->current_texture_page & 0xF) * 128; | |
82 | texture_base += ((psx_gpu->current_texture_page >> 4) * 256) * 2048; | |
83 | ||
84 | texture_ptr = texture_base; | |
75e28f62 E |
85 | texture_ptr += psx_gpu->texture_window_x * 2; |
86 | texture_ptr += (psx_gpu->texture_window_y) * 2048; | |
87 | break; | |
88 | } | |
89 | ||
3867c6ef | 90 | psx_gpu->texture_page_base = texture_base; |
75e28f62 E |
91 | psx_gpu->texture_page_ptr = texture_ptr; |
92 | } | |
93 | ||
94 | void set_texture(psx_gpu_struct *psx_gpu, u32 texture_settings) | |
95 | { | |
f3492649 | 96 | texture_settings &= 0x1FF; |
75e28f62 E |
97 | if(psx_gpu->texture_settings != texture_settings) |
98 | { | |
99 | u32 new_texture_page = texture_settings & 0x1F; | |
100 | u32 texture_mode = (texture_settings >> 7) & 0x3; | |
101 | u32 render_state_base = psx_gpu->render_state_base; | |
102 | ||
b7ed0632 | 103 | flush_render_block_buffer(psx_gpu); |
75e28f62 E |
104 | |
105 | render_state_base &= ~(0xF << 6); | |
106 | render_state_base |= ((texture_settings >> 5) & 0xF) << 6; | |
107 | ||
108 | psx_gpu->render_state_base = render_state_base; | |
109 | ||
110 | psx_gpu->current_texture_mask = 0x1 << new_texture_page; | |
111 | ||
112 | if(texture_mode == TEXTURE_MODE_8BPP) | |
113 | { | |
114 | // In 8bpp mode 256x256 takes up two pages. If it's on the right edge it | |
115 | // wraps back around to the left edge. | |
116 | u32 adjacent_texture_page = ((texture_settings + 1) & 0xF) | (texture_settings & 0x10); | |
117 | psx_gpu->current_texture_mask |= 0x1 << adjacent_texture_page; | |
118 | ||
119 | if((psx_gpu->last_8bpp_texture_page ^ new_texture_page) & 0x1) | |
120 | { | |
121 | u32 dirty_textures_8bpp_alternate_mask = | |
122 | psx_gpu->dirty_textures_8bpp_alternate_mask; | |
123 | psx_gpu->dirty_textures_8bpp_alternate_mask = | |
124 | psx_gpu->dirty_textures_8bpp_mask; | |
125 | psx_gpu->dirty_textures_8bpp_mask = dirty_textures_8bpp_alternate_mask; | |
126 | } | |
127 | ||
128 | psx_gpu->last_8bpp_texture_page = new_texture_page; | |
129 | } | |
130 | ||
131 | psx_gpu->current_texture_page = new_texture_page; | |
132 | psx_gpu->texture_settings = texture_settings; | |
133 | ||
134 | update_texture_ptr(psx_gpu); | |
135 | } | |
136 | } | |
137 | ||
138 | void set_clut(psx_gpu_struct *psx_gpu, u32 clut_settings) | |
139 | { | |
140 | if(psx_gpu->clut_settings != clut_settings) | |
141 | { | |
142 | flush_render_block_buffer(psx_gpu); | |
143 | psx_gpu->clut_settings = clut_settings; | |
144 | psx_gpu->clut_ptr = psx_gpu->vram_ptr + ((clut_settings & 0x7FFF) * 16); | |
145 | } | |
146 | } | |
147 | ||
148 | void set_triangle_color(psx_gpu_struct *psx_gpu, u32 triangle_color) | |
149 | { | |
150 | if(psx_gpu->triangle_color != triangle_color) | |
151 | { | |
152 | flush_render_block_buffer(psx_gpu); | |
153 | psx_gpu->triangle_color = triangle_color; | |
154 | } | |
155 | } | |
156 | ||
c1817bd9 | 157 | static void do_fill(psx_gpu_struct *psx_gpu, u32 x, u32 y, |
158 | u32 width, u32 height, u32 color) | |
159 | { | |
160 | x &= ~0xF; | |
161 | width = ((width + 0xF) & ~0xF); | |
162 | ||
163 | flush_render_block_buffer(psx_gpu); | |
164 | ||
165 | if(unlikely((x + width) > 1024)) | |
166 | { | |
167 | u32 width_a = 1024 - x; | |
168 | u32 width_b = width - width_a; | |
169 | ||
170 | if(unlikely((y + height) > 512)) | |
171 | { | |
172 | u32 height_a = 512 - y; | |
173 | u32 height_b = height - height_a; | |
174 | ||
175 | render_block_fill(psx_gpu, color, x, y, width_a, height_a); | |
176 | render_block_fill(psx_gpu, color, 0, y, width_b, height_a); | |
177 | render_block_fill(psx_gpu, color, x, 0, width_a, height_b); | |
178 | render_block_fill(psx_gpu, color, 0, 0, width_b, height_b); | |
179 | } | |
180 | else | |
181 | { | |
182 | render_block_fill(psx_gpu, color, x, y, width_a, height); | |
183 | render_block_fill(psx_gpu, color, 0, y, width_b, height); | |
184 | } | |
185 | } | |
186 | else | |
187 | { | |
188 | if(unlikely((y + height) > 512)) | |
189 | { | |
190 | u32 height_a = 512 - y; | |
191 | u32 height_b = height - height_a; | |
192 | ||
193 | render_block_fill(psx_gpu, color, x, y, width, height_a); | |
194 | render_block_fill(psx_gpu, color, x, 0, width, height_b); | |
195 | } | |
196 | else | |
197 | { | |
198 | render_block_fill(psx_gpu, color, x, y, width, height); | |
199 | } | |
200 | } | |
201 | } | |
202 | ||
75e28f62 E |
203 | #define sign_extend_12bit(value) \ |
204 | (((s32)((value) << 20)) >> 20) \ | |
205 | ||
4be044ba E |
206 | #define sign_extend_11bit(value) \ |
207 | (((s32)((value) << 21)) >> 21) \ | |
208 | ||
209 | #define sign_extend_10bit(value) \ | |
210 | (((s32)((value) << 22)) >> 22) \ | |
211 | ||
212 | ||
75e28f62 E |
213 | #define get_vertex_data_xy(vertex_number, offset16) \ |
214 | vertexes[vertex_number].x = \ | |
215 | sign_extend_12bit(list_s16[offset16]) + psx_gpu->offset_x; \ | |
216 | vertexes[vertex_number].y = \ | |
217 | sign_extend_12bit(list_s16[(offset16) + 1]) + psx_gpu->offset_y; \ | |
218 | ||
219 | #define get_vertex_data_uv(vertex_number, offset16) \ | |
220 | vertexes[vertex_number].u = list_s16[offset16] & 0xFF; \ | |
221 | vertexes[vertex_number].v = (list_s16[offset16] >> 8) & 0xFF \ | |
222 | ||
223 | #define get_vertex_data_rgb(vertex_number, offset32) \ | |
224 | vertexes[vertex_number].r = list[offset32] & 0xFF; \ | |
225 | vertexes[vertex_number].g = (list[offset32] >> 8) & 0xFF; \ | |
226 | vertexes[vertex_number].b = (list[offset32] >> 16) & 0xFF \ | |
227 | ||
228 | #define get_vertex_data_xy_uv(vertex_number, offset16) \ | |
229 | get_vertex_data_xy(vertex_number, offset16); \ | |
230 | get_vertex_data_uv(vertex_number, (offset16) + 2) \ | |
231 | ||
232 | #define get_vertex_data_xy_rgb(vertex_number, offset16) \ | |
233 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
234 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
235 | ||
236 | #define get_vertex_data_xy_uv_rgb(vertex_number, offset16) \ | |
237 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
238 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
239 | get_vertex_data_uv(vertex_number, (offset16) + 4); \ | |
240 | ||
241 | #define set_vertex_color_constant(vertex_number, color) \ | |
242 | vertexes[vertex_number].r = color & 0xFF; \ | |
243 | vertexes[vertex_number].g = (color >> 8) & 0xFF; \ | |
244 | vertexes[vertex_number].b = (color >> 16) & 0xFF \ | |
245 | ||
246 | #define get_vertex_data_xy_rgb_constant(vertex_number, offset16, color) \ | |
247 | get_vertex_data_xy(vertex_number, offset16); \ | |
248 | set_vertex_color_constant(vertex_number, color) \ | |
249 | ||
b243416b | 250 | #ifndef SET_Ex |
251 | #define SET_Ex(r, v) | |
252 | #endif | |
253 | ||
90ac6fed | 254 | u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, |
8412166f | 255 | s32 *cpu_cycles_sum_out, s32 *cpu_cycles_last, u32 *last_command) |
75e28f62 | 256 | { |
0b4038f8 | 257 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
8412166f | 258 | u32 current_command = 0, command_length; |
259 | u32 cpu_cycles_sum = 0, cpu_cycles = *cpu_cycles_last; | |
b243416b | 260 | |
261 | u32 *list_start = list; | |
75e28f62 E |
262 | u32 *list_end = list + (size / 4); |
263 | ||
264 | for(; list < list_end; list += 1 + command_length) | |
265 | { | |
90ac6fed | 266 | s16 *list_s16 = (void *)list; |
267 | current_command = *list >> 24; | |
268 | command_length = command_lengths[current_command]; | |
269 | if (list + 1 + command_length > list_end) { | |
270 | current_command = (u32)-1; | |
271 | break; | |
272 | } | |
273 | ||
274 | switch(current_command) | |
275 | { | |
276 | case 0x00: | |
277 | break; | |
278 | ||
279 | case 0x02: | |
87c45ad1 E |
280 | { |
281 | u32 x = list_s16[2] & 0x3FF; | |
282 | u32 y = list_s16[3] & 0x1FF; | |
283 | u32 width = list_s16[4] & 0x3FF; | |
284 | u32 height = list_s16[5] & 0x1FF; | |
285 | u32 color = list[0] & 0xFFFFFF; | |
286 | ||
c1817bd9 | 287 | do_fill(psx_gpu, x, y, width, height, color); |
8412166f | 288 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_fill(width, height)); |
90ac6fed | 289 | break; |
87c45ad1 | 290 | } |
90ac6fed | 291 | |
292 | case 0x20 ... 0x23: | |
75e28f62 E |
293 | { |
294 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
295 | ||
296 | get_vertex_data_xy(0, 2); | |
297 | get_vertex_data_xy(1, 4); | |
298 | get_vertex_data_xy(2, 6); | |
f9248bbf | 299 | |
75e28f62 | 300 | render_triangle(psx_gpu, vertexes, current_command); |
8412166f | 301 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base()); |
90ac6fed | 302 | break; |
75e28f62 E |
303 | } |
304 | ||
90ac6fed | 305 | case 0x24 ... 0x27: |
75e28f62 E |
306 | { |
307 | set_clut(psx_gpu, list_s16[5]); | |
308 | set_texture(psx_gpu, list_s16[9]); | |
309 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
310 | ||
311 | get_vertex_data_xy_uv(0, 2); | |
312 | get_vertex_data_xy_uv(1, 6); | |
313 | get_vertex_data_xy_uv(2, 10); | |
314 | ||
315 | render_triangle(psx_gpu, vertexes, current_command); | |
8412166f | 316 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_t()); |
90ac6fed | 317 | break; |
75e28f62 E |
318 | } |
319 | ||
90ac6fed | 320 | case 0x28 ... 0x2B: |
75e28f62 E |
321 | { |
322 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
323 | ||
324 | get_vertex_data_xy(0, 2); | |
325 | get_vertex_data_xy(1, 4); | |
326 | get_vertex_data_xy(2, 6); | |
327 | get_vertex_data_xy(3, 8); | |
328 | ||
329 | render_triangle(psx_gpu, vertexes, current_command); | |
330 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
8412166f | 331 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base()); |
90ac6fed | 332 | break; |
75e28f62 E |
333 | } |
334 | ||
90ac6fed | 335 | case 0x2C ... 0x2F: |
75e28f62 E |
336 | { |
337 | set_clut(psx_gpu, list_s16[5]); | |
338 | set_texture(psx_gpu, list_s16[9]); | |
339 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
340 | ||
341 | get_vertex_data_xy_uv(0, 2); | |
342 | get_vertex_data_xy_uv(1, 6); | |
343 | get_vertex_data_xy_uv(2, 10); | |
344 | get_vertex_data_xy_uv(3, 14); | |
345 | ||
346 | render_triangle(psx_gpu, vertexes, current_command); | |
347 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
8412166f | 348 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_t()); |
90ac6fed | 349 | break; |
75e28f62 E |
350 | } |
351 | ||
90ac6fed | 352 | case 0x30 ... 0x33: |
75e28f62 E |
353 | { |
354 | get_vertex_data_xy_rgb(0, 0); | |
355 | get_vertex_data_xy_rgb(1, 4); | |
356 | get_vertex_data_xy_rgb(2, 8); | |
357 | ||
358 | render_triangle(psx_gpu, vertexes, current_command); | |
8412166f | 359 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_g()); |
90ac6fed | 360 | break; |
75e28f62 E |
361 | } |
362 | ||
90ac6fed | 363 | case 0x34 ... 0x37: |
75e28f62 E |
364 | { |
365 | set_clut(psx_gpu, list_s16[5]); | |
366 | set_texture(psx_gpu, list_s16[11]); | |
367 | ||
368 | get_vertex_data_xy_uv_rgb(0, 0); | |
369 | get_vertex_data_xy_uv_rgb(1, 6); | |
370 | get_vertex_data_xy_uv_rgb(2, 12); | |
371 | ||
372 | render_triangle(psx_gpu, vertexes, current_command); | |
8412166f | 373 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_gt()); |
90ac6fed | 374 | break; |
75e28f62 E |
375 | } |
376 | ||
90ac6fed | 377 | case 0x38 ... 0x3B: |
75e28f62 E |
378 | { |
379 | get_vertex_data_xy_rgb(0, 0); | |
380 | get_vertex_data_xy_rgb(1, 4); | |
381 | get_vertex_data_xy_rgb(2, 8); | |
382 | get_vertex_data_xy_rgb(3, 12); | |
383 | ||
384 | render_triangle(psx_gpu, vertexes, current_command); | |
385 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
8412166f | 386 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_g()); |
90ac6fed | 387 | break; |
75e28f62 E |
388 | } |
389 | ||
90ac6fed | 390 | case 0x3C ... 0x3F: |
75e28f62 E |
391 | { |
392 | set_clut(psx_gpu, list_s16[5]); | |
393 | set_texture(psx_gpu, list_s16[11]); | |
394 | ||
395 | get_vertex_data_xy_uv_rgb(0, 0); | |
396 | get_vertex_data_xy_uv_rgb(1, 6); | |
397 | get_vertex_data_xy_uv_rgb(2, 12); | |
398 | get_vertex_data_xy_uv_rgb(3, 18); | |
399 | ||
400 | render_triangle(psx_gpu, vertexes, current_command); | |
401 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
8412166f | 402 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_gt()); |
90ac6fed | 403 | break; |
75e28f62 E |
404 | } |
405 | ||
90ac6fed | 406 | case 0x40 ... 0x47: |
75e28f62 E |
407 | { |
408 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
409 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
410 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
411 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
412 | ||
3b3dee71 | 413 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
8412166f | 414 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
90ac6fed | 415 | break; |
75e28f62 E |
416 | } |
417 | ||
90ac6fed | 418 | case 0x48 ... 0x4F: |
75e28f62 E |
419 | { |
420 | u32 num_vertexes = 1; | |
421 | u32 *list_position = &(list[2]); | |
422 | u32 xy = list[1]; | |
423 | ||
424 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
425 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
426 | ||
c8eaa363 | 427 | xy = *list_position; |
75e28f62 E |
428 | while(1) |
429 | { | |
75e28f62 E |
430 | vertexes[0] = vertexes[1]; |
431 | ||
432 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
433 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
434 | ||
3b3dee71 | 435 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
8412166f | 436 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c8eaa363 | 437 | |
75e28f62 E |
438 | list_position++; |
439 | num_vertexes++; | |
440 | ||
c8eaa363 | 441 | if(list_position >= list_end) |
804789d7 | 442 | { |
443 | current_command = (u32)-1; | |
444 | goto breakloop; | |
445 | } | |
f9248bbf | 446 | |
c8eaa363 | 447 | xy = *list_position; |
448 | if((xy & 0xF000F000) == 0x50005000) | |
449 | break; | |
75e28f62 E |
450 | } |
451 | ||
c8eaa363 | 452 | command_length += (num_vertexes - 2); |
453 | break; | |
75e28f62 E |
454 | } |
455 | ||
90ac6fed | 456 | case 0x50 ... 0x57: |
75e28f62 E |
457 | { |
458 | vertexes[0].r = list[0] & 0xFF; | |
459 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
460 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
461 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
462 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
463 | ||
464 | vertexes[1].r = list[2] & 0xFF; | |
465 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
466 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
467 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
468 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
469 | ||
3b3dee71 | 470 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
8412166f | 471 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
90ac6fed | 472 | break; |
75e28f62 E |
473 | } |
474 | ||
475 | case 0x58 ... 0x5F: | |
476 | { | |
477 | u32 num_vertexes = 1; | |
478 | u32 *list_position = &(list[2]); | |
479 | u32 color = list[0]; | |
480 | u32 xy = list[1]; | |
481 | ||
482 | vertexes[1].r = color & 0xFF; | |
483 | vertexes[1].g = (color >> 8) & 0xFF; | |
484 | vertexes[1].b = (color >> 16) & 0xFF; | |
485 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
486 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
487 | ||
c8eaa363 | 488 | color = list_position[0]; |
75e28f62 E |
489 | while(1) |
490 | { | |
75e28f62 E |
491 | xy = list_position[1]; |
492 | ||
493 | vertexes[0] = vertexes[1]; | |
494 | ||
495 | vertexes[1].r = color & 0xFF; | |
496 | vertexes[1].g = (color >> 8) & 0xFF; | |
497 | vertexes[1].b = (color >> 16) & 0xFF; | |
498 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
499 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
500 | ||
3b3dee71 | 501 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
8412166f | 502 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c8eaa363 | 503 | |
75e28f62 E |
504 | list_position += 2; |
505 | num_vertexes++; | |
506 | ||
c8eaa363 | 507 | if(list_position >= list_end) |
804789d7 | 508 | { |
509 | current_command = (u32)-1; | |
510 | goto breakloop; | |
511 | } | |
f9248bbf | 512 | |
c8eaa363 | 513 | color = list_position[0]; |
514 | if((color & 0xF000F000) == 0x50005000) | |
515 | break; | |
75e28f62 E |
516 | } |
517 | ||
c8eaa363 | 518 | command_length += ((num_vertexes - 2) * 2); |
519 | break; | |
75e28f62 E |
520 | } |
521 | ||
90ac6fed | 522 | case 0x60 ... 0x63: |
75e28f62 | 523 | { |
4be044ba E |
524 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
525 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 526 | s32 width = list_s16[4] & 0x3FF; |
527 | s32 height = list_s16[5] & 0x1FF; | |
75e28f62 | 528 | |
1cec4719 | 529 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
530 | current_command, list[0]); | |
8412166f | 531 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 532 | break; |
75e28f62 E |
533 | } |
534 | ||
90ac6fed | 535 | case 0x64 ... 0x67: |
75e28f62 | 536 | { |
4be044ba E |
537 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
538 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 539 | u32 uv = list_s16[4]; |
1cec4719 | 540 | s32 width = list_s16[6] & 0x3FF; |
541 | s32 height = list_s16[7] & 0x1FF; | |
75e28f62 | 542 | |
75e28f62 E |
543 | set_clut(psx_gpu, list_s16[5]); |
544 | ||
1cec4719 | 545 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, |
546 | &width, &height, current_command, list[0]); | |
8412166f | 547 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 548 | break; |
75e28f62 E |
549 | } |
550 | ||
90ac6fed | 551 | case 0x68 ... 0x6B: |
75e28f62 | 552 | { |
4be044ba E |
553 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
554 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 555 | s32 width = 1, height = 1; |
75e28f62 | 556 | |
1cec4719 | 557 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
558 | current_command, list[0]); | |
8412166f | 559 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(1, 1)); |
90ac6fed | 560 | break; |
75e28f62 E |
561 | } |
562 | ||
90ac6fed | 563 | case 0x70 ... 0x73: |
75e28f62 | 564 | { |
4be044ba E |
565 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
566 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 567 | s32 width = 8, height = 8; |
75e28f62 | 568 | |
1cec4719 | 569 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
570 | current_command, list[0]); | |
8412166f | 571 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 572 | break; |
75e28f62 E |
573 | } |
574 | ||
90ac6fed | 575 | case 0x74 ... 0x77: |
75e28f62 | 576 | { |
4be044ba E |
577 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
578 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 579 | u32 uv = list_s16[4]; |
1cec4719 | 580 | s32 width = 8, height = 8; |
75e28f62 | 581 | |
75e28f62 E |
582 | set_clut(psx_gpu, list_s16[5]); |
583 | ||
1cec4719 | 584 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, |
585 | &width, &height, current_command, list[0]); | |
8412166f | 586 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 587 | break; |
75e28f62 E |
588 | } |
589 | ||
90ac6fed | 590 | case 0x78 ... 0x7B: |
75e28f62 | 591 | { |
4be044ba E |
592 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
593 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 594 | s32 width = 16, height = 16; |
75e28f62 | 595 | |
1cec4719 | 596 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
597 | current_command, list[0]); | |
8412166f | 598 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 599 | break; |
75e28f62 E |
600 | } |
601 | ||
90ac6fed | 602 | case 0x7C ... 0x7F: |
75e28f62 | 603 | { |
4be044ba E |
604 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
605 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 606 | u32 uv = list_s16[4]; |
1cec4719 | 607 | s32 width = 16, height = 16; |
75e28f62 | 608 | |
75e28f62 E |
609 | set_clut(psx_gpu, list_s16[5]); |
610 | ||
1cec4719 | 611 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, |
612 | &width, &height, current_command, list[0]); | |
8412166f | 613 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 614 | break; |
75e28f62 E |
615 | } |
616 | ||
72583812 | 617 | #ifdef PCSX |
1cec4719 | 618 | case 0x1F: // irq? |
72583812 | 619 | case 0x80 ... 0x9F: // vid -> vid |
620 | case 0xA0 ... 0xBF: // sys -> vid | |
621 | case 0xC0 ... 0xDF: // vid -> sys | |
622 | goto breakloop; | |
623 | #else | |
624 | case 0x80 ... 0x9F: // vid -> vid | |
06bc35c8 | 625 | { |
626 | u32 sx = list_s16[2] & 0x3FF; | |
627 | u32 sy = list_s16[3] & 0x1FF; | |
628 | u32 dx = list_s16[4] & 0x3FF; | |
629 | u32 dy = list_s16[5] & 0x1FF; | |
630 | u32 w = ((list_s16[6] - 1) & 0x3FF) + 1; | |
631 | u32 h = ((list_s16[7] - 1) & 0x1FF) + 1; | |
632 | ||
633 | if (sx == dx && sy == dy && psx_gpu->mask_msb == 0) | |
634 | break; | |
635 | ||
636 | render_block_move(psx_gpu, sx, sy, dx, dy, w, h); | |
637 | break; | |
638 | } | |
639 | ||
72583812 | 640 | case 0xA0 ... 0xBF: // sys -> vid |
75e28f62 | 641 | { |
1f88961f E |
642 | u32 load_x = list_s16[2] & 0x3FF; |
643 | u32 load_y = list_s16[3] & 0x1FF; | |
644 | u32 load_width = list_s16[4] & 0x3FF; | |
645 | u32 load_height = list_s16[5] & 0x1FF; | |
75e28f62 E |
646 | u32 load_size = load_width * load_height; |
647 | ||
648 | command_length += load_size / 2; | |
cec398c0 E |
649 | |
650 | if(load_size & 1) | |
651 | command_length++; | |
652 | ||
75e28f62 E |
653 | render_block_copy(psx_gpu, (u16 *)&(list_s16[6]), load_x, load_y, |
654 | load_width, load_height, load_width); | |
90ac6fed | 655 | break; |
75e28f62 | 656 | } |
b243416b | 657 | |
72583812 | 658 | case 0xC0 ... 0xDF: // vid -> sys |
659 | break; | |
b243416b | 660 | #endif |
661 | ||
90ac6fed | 662 | case 0xE1: |
f3492649 | 663 | set_texture(psx_gpu, list[0]); |
87c45ad1 | 664 | |
75e28f62 E |
665 | if(list[0] & (1 << 9)) |
666 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
667 | else | |
668 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
669 | ||
670 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
90ac6fed | 671 | SET_Ex(1, list[0]); |
672 | break; | |
75e28f62 | 673 | |
90ac6fed | 674 | case 0xE2: |
75e28f62 E |
675 | { |
676 | // TODO: Clean | |
677 | u32 texture_window_settings = list[0]; | |
678 | u32 tmp, x, y, w, h; | |
679 | ||
680 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
681 | { | |
682 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
683 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
684 | ||
685 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
686 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
687 | ||
688 | tmp = 32 - (w >> 3); | |
689 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
690 | ||
691 | tmp = 32 - (h >> 3); | |
692 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
693 | ||
694 | flush_render_block_buffer(psx_gpu); | |
695 | ||
de35a464 | 696 | psx_gpu->texture_window_settings = texture_window_settings; |
75e28f62 E |
697 | psx_gpu->texture_window_x = x; |
698 | psx_gpu->texture_window_y = y; | |
699 | psx_gpu->texture_mask_width = w - 1; | |
700 | psx_gpu->texture_mask_height = h - 1; | |
701 | ||
702 | update_texture_ptr(psx_gpu); | |
703 | } | |
b243416b | 704 | SET_Ex(2, list[0]); |
75e28f62 | 705 | break; |
77e34391 | 706 | } |
707 | ||
708 | case 0xE3: | |
709 | { | |
710 | s16 viewport_start_x = list[0] & 0x3FF; | |
711 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
712 | ||
713 | if(viewport_start_x == psx_gpu->viewport_start_x && | |
714 | viewport_start_y == psx_gpu->viewport_start_y) | |
715 | { | |
716 | break; | |
717 | } | |
75e28f62 | 718 | |
77e34391 | 719 | psx_gpu->viewport_start_x = viewport_start_x; |
720 | psx_gpu->viewport_start_y = viewport_start_y; | |
75e28f62 E |
721 | |
722 | #ifdef TEXTURE_CACHE_4BPP | |
723 | psx_gpu->viewport_mask = | |
724 | texture_region_mask(psx_gpu->viewport_start_x, | |
725 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
726 | psx_gpu->viewport_end_y); | |
727 | #endif | |
77e34391 | 728 | SET_Ex(3, list[0]); |
729 | break; | |
730 | } | |
731 | ||
732 | case 0xE4: | |
733 | { | |
734 | s16 viewport_end_x = list[0] & 0x3FF; | |
735 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
736 | ||
737 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
738 | viewport_end_y == psx_gpu->viewport_end_y) | |
739 | { | |
740 | break; | |
741 | } | |
742 | ||
743 | psx_gpu->viewport_end_x = viewport_end_x; | |
744 | psx_gpu->viewport_end_y = viewport_end_y; | |
75e28f62 E |
745 | |
746 | #ifdef TEXTURE_CACHE_4BPP | |
747 | psx_gpu->viewport_mask = | |
748 | texture_region_mask(psx_gpu->viewport_start_x, | |
749 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
750 | psx_gpu->viewport_end_y); | |
751 | #endif | |
77e34391 | 752 | SET_Ex(4, list[0]); |
753 | break; | |
754 | } | |
75e28f62 | 755 | |
77e34391 | 756 | case 0xE5: |
75e28f62 E |
757 | { |
758 | s32 offset_x = list[0] << 21; | |
759 | s32 offset_y = list[0] << 10; | |
760 | psx_gpu->offset_x = offset_x >> 21; | |
761 | psx_gpu->offset_y = offset_y >> 21; | |
762 | ||
90ac6fed | 763 | SET_Ex(5, list[0]); |
764 | break; | |
765 | } | |
75e28f62 | 766 | |
90ac6fed | 767 | case 0xE6: |
75e28f62 E |
768 | { |
769 | u32 mask_settings = list[0]; | |
770 | u16 mask_msb = mask_settings << 15; | |
771 | ||
772 | if(list[0] & 0x2) | |
773 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
774 | else | |
775 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
776 | ||
777 | if(mask_msb != psx_gpu->mask_msb) | |
778 | { | |
779 | flush_render_block_buffer(psx_gpu); | |
780 | psx_gpu->mask_msb = mask_msb; | |
781 | } | |
782 | ||
90ac6fed | 783 | SET_Ex(6, list[0]); |
784 | break; | |
75e28f62 E |
785 | } |
786 | ||
90ac6fed | 787 | default: |
788 | break; | |
789 | } | |
75e28f62 | 790 | } |
b243416b | 791 | |
b243416b | 792 | breakloop: |
8412166f | 793 | *cpu_cycles_sum_out += cpu_cycles_sum; |
794 | *cpu_cycles_last = cpu_cycles; | |
90ac6fed | 795 | *last_command = current_command; |
b243416b | 796 | return list - list_start; |
75e28f62 E |
797 | } |
798 | ||
fc6cef7d | 799 | #ifdef PCSX |
800 | ||
2da2fc76 | 801 | // this thing has become such a PITA, should just handle the 2048 width really |
802 | static void update_enhancement_buf_scanouts(psx_gpu_struct *psx_gpu, | |
803 | int x, int y, int w, int h) | |
0b4038f8 | 804 | { |
2da2fc76 | 805 | int max_bufs = ARRAY_SIZE(psx_gpu->enhancement_scanouts); |
806 | struct psx_gpu_scanout *s; | |
807 | int i, sel, right, bottom; | |
808 | u32 tol_x = 48, tol_y = 16; | |
809 | u32 intersection; | |
810 | ||
811 | //w = (w + 15) & ~15; | |
812 | psx_gpu->saved_hres = w; | |
813 | assert(!(max_bufs & (max_bufs - 1))); | |
814 | for (i = 0; i < max_bufs; i++) { | |
815 | s = &psx_gpu->enhancement_scanouts[i]; | |
816 | if (s->x == x && s->y == y && w - s->w <= tol_x && h - s->h <= tol_y) | |
817 | return; | |
0b4038f8 | 818 | } |
7956599f | 819 | |
2da2fc76 | 820 | // evict any scanout that intersects |
821 | right = x + w; | |
822 | bottom = y + h; | |
823 | for (i = 0, sel = -1; i < max_bufs; i++) { | |
824 | s = &psx_gpu->enhancement_scanouts[i]; | |
825 | if (s->x >= right) continue; | |
826 | if (s->x + s->w <= x) continue; | |
827 | if (s->y >= bottom) continue; | |
828 | if (s->y + s->h <= y) continue; | |
829 | // ... but allow upto 16 pixels intersection that some games do | |
830 | if ((intersection = s->x + s->w - x) - 1u <= tol_x) { | |
831 | s->w -= intersection; | |
832 | continue; | |
7956599f | 833 | } |
2da2fc76 | 834 | if ((intersection = s->y + s->h - y) - 1u <= tol_y) { |
835 | s->h -= intersection; | |
836 | continue; | |
837 | } | |
838 | //printf("%4d%4d%4dx%d evicted\n", s->x, s->y, s->w, s->h); | |
839 | s->w = 0; | |
840 | sel = i; | |
841 | break; | |
7956599f | 842 | } |
2da2fc76 | 843 | if (sel >= 0) { |
844 | // 2nd intersection check | |
845 | for (i = 0; i < max_bufs; i++) { | |
846 | s = &psx_gpu->enhancement_scanouts[i]; | |
847 | if (!s->w) | |
848 | continue; | |
849 | if ((intersection = right - s->x) - 1u <= tol_x) { | |
850 | w -= intersection; | |
851 | break; | |
852 | } | |
853 | if ((intersection = bottom - s->y) - 1u <= tol_y) { | |
854 | h -= intersection; | |
855 | break; | |
0b4038f8 | 856 | } |
0b4038f8 | 857 | } |
858 | } | |
2da2fc76 | 859 | else |
860 | sel = psx_gpu->enhancement_scanout_eselect++; | |
861 | psx_gpu->enhancement_scanout_eselect &= max_bufs - 1; | |
862 | s = &psx_gpu->enhancement_scanouts[sel]; | |
863 | s->x = x; | |
864 | s->y = y; | |
865 | s->w = w; | |
866 | s->h = h; | |
867 | ||
868 | sync_enhancement_buffers(x, y, w, h); | |
869 | #if 0 | |
870 | printf("scanouts:\n"); | |
871 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanouts); i++) { | |
872 | s = &psx_gpu->enhancement_scanouts[i]; | |
873 | if (s->w) | |
874 | printf("%4d%4d%4dx%d\n", s->x, s->y, s->w, s->h); | |
875 | } | |
0b4038f8 | 876 | #endif |
e929dec5 | 877 | } |
878 | ||
2da2fc76 | 879 | static int select_enhancement_buf_index(psx_gpu_struct *psx_gpu, s32 x, s32 y) |
77e34391 | 880 | { |
2da2fc76 | 881 | int i; |
882 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanouts); i++) { | |
883 | const struct psx_gpu_scanout *s = &psx_gpu->enhancement_scanouts[i]; | |
884 | if (s->x <= x && x < s->x + s->w && | |
885 | s->y <= y && y < s->y + s->h) | |
886 | return i; | |
887 | } | |
888 | return -1; | |
889 | } | |
77e34391 | 890 | |
2da2fc76 | 891 | #define select_enhancement_buf_by_index(psx_gpu_, i_) \ |
892 | ((psx_gpu_)->enhancement_buf_ptr + ((i_) << 20)) | |
77e34391 | 893 | |
2da2fc76 | 894 | static void *select_enhancement_buf_ptr(psx_gpu_struct *psx_gpu, s32 x, s32 y) |
895 | { | |
896 | int i = select_enhancement_buf_index(psx_gpu, x, y); | |
897 | return i >= 0 ? select_enhancement_buf_by_index(psx_gpu, i) : NULL; | |
77e34391 | 898 | } |
899 | ||
2da2fc76 | 900 | static void select_enhancement_buf(psx_gpu_struct *psx_gpu) |
901 | { | |
1587b08e | 902 | s32 x = psx_gpu->saved_viewport_start_x + 16; |
903 | s32 y = psx_gpu->saved_viewport_start_y + 16; | |
2da2fc76 | 904 | psx_gpu->enhancement_current_buf_ptr = select_enhancement_buf_ptr(psx_gpu, x, y); |
905 | } | |
06bc35c8 | 906 | |
c1817bd9 | 907 | #define enhancement_disable() { \ |
908 | psx_gpu->vram_out_ptr = psx_gpu->vram_ptr; \ | |
909 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x; \ | |
910 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y; \ | |
911 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x; \ | |
912 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y; \ | |
c6063f89 | 913 | psx_gpu->uvrgb_phase = 0x8000; \ |
c1817bd9 | 914 | } |
915 | ||
2da2fc76 | 916 | static int enhancement_enable(psx_gpu_struct *psx_gpu) |
917 | { | |
918 | if (!psx_gpu->enhancement_current_buf_ptr) | |
919 | return 0; | |
920 | psx_gpu->vram_out_ptr = psx_gpu->enhancement_current_buf_ptr; | |
921 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x * 2; | |
922 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y * 2; | |
923 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x * 2 + 1; | |
924 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y * 2 + 1; | |
925 | if (psx_gpu->viewport_end_x - psx_gpu->viewport_start_x + 1 > 1024) | |
926 | psx_gpu->viewport_end_x = psx_gpu->viewport_start_x + 1023; | |
927 | psx_gpu->uvrgb_phase = 0x7fff; | |
928 | return 1; | |
c1817bd9 | 929 | } |
930 | ||
931 | #define shift_vertices3(v) { \ | |
0b4038f8 | 932 | v[0]->x <<= 1; \ |
933 | v[0]->y <<= 1; \ | |
934 | v[1]->x <<= 1; \ | |
935 | v[1]->y <<= 1; \ | |
936 | v[2]->x <<= 1; \ | |
937 | v[2]->y <<= 1; \ | |
c1817bd9 | 938 | } |
939 | ||
940 | #define unshift_vertices3(v) { \ | |
0b4038f8 | 941 | v[0]->x >>= 1; \ |
942 | v[0]->y >>= 1; \ | |
943 | v[1]->x >>= 1; \ | |
944 | v[1]->y >>= 1; \ | |
945 | v[2]->x >>= 1; \ | |
946 | v[2]->y >>= 1; \ | |
c1817bd9 | 947 | } |
948 | ||
949 | #define shift_triangle_area() \ | |
950 | psx_gpu->triangle_area *= 4 | |
951 | ||
06bc35c8 | 952 | #ifndef NEON_BUILD |
7a8d521f | 953 | void scale2x_tiles8(void *dst, const void *src, int w8, int h) |
954 | { | |
955 | uint16_t* d = (uint16_t*)dst; | |
956 | const uint16_t* s = (const uint16_t*)src; | |
957 | ||
958 | while ( h-- ) | |
959 | { | |
960 | uint16_t* d_save = d; | |
961 | const uint16_t* s_save = s; | |
962 | int w = w8; | |
963 | ||
964 | while ( w-- ) | |
965 | { | |
966 | d[ 0 ] = *s; | |
967 | d[ 1 ] = *s; | |
968 | d[ 1024 ] = *s; | |
969 | d[ 1025 ] = *s; | |
970 | d += 2; s++; | |
971 | ||
972 | d[ 0 ] = *s; | |
973 | d[ 1 ] = *s; | |
974 | d[ 1024 ] = *s; | |
975 | d[ 1025 ] = *s; | |
976 | d += 2; s++; | |
977 | ||
978 | d[ 0 ] = *s; | |
979 | d[ 1 ] = *s; | |
980 | d[ 1024 ] = *s; | |
981 | d[ 1025 ] = *s; | |
982 | d += 2; s++; | |
983 | ||
984 | d[ 0 ] = *s; | |
985 | d[ 1 ] = *s; | |
986 | d[ 1024 ] = *s; | |
987 | d[ 1025 ] = *s; | |
988 | d += 2; s++; | |
989 | ||
990 | d[ 0 ] = *s; | |
991 | d[ 1 ] = *s; | |
992 | d[ 1024 ] = *s; | |
993 | d[ 1025 ] = *s; | |
994 | d += 2; s++; | |
995 | ||
996 | d[ 0 ] = *s; | |
997 | d[ 1 ] = *s; | |
998 | d[ 1024 ] = *s; | |
999 | d[ 1025 ] = *s; | |
1000 | d += 2; s++; | |
1001 | ||
1002 | d[ 0 ] = *s; | |
1003 | d[ 1 ] = *s; | |
1004 | d[ 1024 ] = *s; | |
1005 | d[ 1025 ] = *s; | |
1006 | d += 2; s++; | |
1007 | ||
1008 | d[ 0 ] = *s; | |
1009 | d[ 1 ] = *s; | |
1010 | d[ 1024 ] = *s; | |
1011 | d[ 1025 ] = *s; | |
1012 | d += 2; s++; | |
1013 | } | |
1014 | ||
1015 | d = d_save + 2048; | |
1016 | s = s_save + 1024; /* or 512? */ | |
1017 | } | |
1018 | } | |
06bc35c8 | 1019 | #endif |
1020 | ||
2da2fc76 | 1021 | // simple check for a case where no clipping is used |
1022 | // - now handled by adjusting the viewport | |
1023 | static int check_enhanced_range(psx_gpu_struct *psx_gpu, int x, int y) | |
0b4038f8 | 1024 | { |
0b4038f8 | 1025 | return 1; |
1026 | } | |
1027 | ||
39db3a96 | 1028 | static int is_in_array(int val, int array[], int len) |
1029 | { | |
1030 | int i; | |
1031 | for (i = 0; i < len; i++) | |
1032 | if (array[i] == val) | |
1033 | return 1; | |
1034 | return 0; | |
1035 | } | |
1036 | ||
1037 | static int make_members_unique(int array[], int len) | |
1038 | { | |
1039 | int i, j; | |
1040 | for (i = j = 1; i < len; i++) | |
1041 | if (!is_in_array(array[i], array, j)) | |
1042 | array[j++] = array[i]; | |
1043 | ||
1044 | if (array[0] > array[1]) { | |
1045 | i = array[0]; array[0] = array[1]; array[1] = i; | |
1046 | } | |
1047 | return j; | |
1048 | } | |
1049 | ||
1050 | static void patch_u(vertex_struct *vertex_ptrs, int count, int old, int new) | |
1051 | { | |
1052 | int i; | |
1053 | for (i = 0; i < count; i++) | |
1054 | if (vertex_ptrs[i].u == old) | |
1055 | vertex_ptrs[i].u = new; | |
1056 | } | |
1057 | ||
1058 | static void patch_v(vertex_struct *vertex_ptrs, int count, int old, int new) | |
1059 | { | |
1060 | int i; | |
1061 | for (i = 0; i < count; i++) | |
1062 | if (vertex_ptrs[i].v == old) | |
1063 | vertex_ptrs[i].v = new; | |
1064 | } | |
1065 | ||
6ab6ab97 | 1066 | // this sometimes does more harm than good, like in PE2 |
39db3a96 | 1067 | static void uv_hack(vertex_struct *vertex_ptrs, int vertex_count) |
1068 | { | |
1069 | int i, u[4], v[4]; | |
1070 | ||
1071 | for (i = 0; i < vertex_count; i++) { | |
1072 | u[i] = vertex_ptrs[i].u; | |
1073 | v[i] = vertex_ptrs[i].v; | |
1074 | } | |
1075 | if (make_members_unique(u, vertex_count) == 2 && u[1] - u[0] >= 8) { | |
1076 | if ((u[0] & 7) == 7) { | |
1077 | patch_u(vertex_ptrs, vertex_count, u[0], u[0] + 1); | |
1078 | //printf("u hack: %3u-%3u -> %3u-%3u\n", u[0], u[1], u[0]+1, u[1]); | |
1079 | } | |
1080 | else if ((u[1] & 7) == 0 || u[1] - u[0] > 128) { | |
1081 | patch_u(vertex_ptrs, vertex_count, u[1], u[1] - 1); | |
1082 | //printf("u hack: %3u-%3u -> %3u-%3u\n", u[0], u[1], u[0], u[1]-1); | |
1083 | } | |
1084 | } | |
1085 | if (make_members_unique(v, vertex_count) == 2 && ((v[0] - v[1]) & 7) == 0) { | |
1086 | if ((v[0] & 7) == 7) { | |
1087 | patch_v(vertex_ptrs, vertex_count, v[0], v[0] + 1); | |
1088 | //printf("v hack: %3u-%3u -> %3u-%3u\n", v[0], v[1], v[0]+1, v[1]); | |
1089 | } | |
1090 | else if ((v[1] & 7) == 0) { | |
1091 | patch_v(vertex_ptrs, vertex_count, v[1], v[1] - 1); | |
1092 | //printf("v hack: %3u-%3u -> %3u-%3u\n", v[0], v[1], v[0], v[1]-1); | |
1093 | } | |
1094 | } | |
1095 | } | |
1096 | ||
c1817bd9 | 1097 | static void do_triangle_enhanced(psx_gpu_struct *psx_gpu, |
1098 | vertex_struct *vertexes, u32 current_command) | |
1099 | { | |
1100 | vertex_struct *vertex_ptrs[3]; | |
1101 | ||
1102 | if (!prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) | |
1103 | return; | |
1104 | ||
6ab6ab97 | 1105 | if (!psx_gpu->hack_disable_main) |
c1817bd9 | 1106 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); |
1107 | ||
0b4038f8 | 1108 | if (!check_enhanced_range(psx_gpu, vertex_ptrs[0]->x, vertex_ptrs[2]->x)) |
1109 | return; | |
1110 | ||
2da2fc76 | 1111 | if (!enhancement_enable(psx_gpu)) |
1112 | return; | |
1113 | ||
c1817bd9 | 1114 | shift_vertices3(vertex_ptrs); |
1115 | shift_triangle_area(); | |
1116 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
0b4038f8 | 1117 | unshift_vertices3(vertex_ptrs); |
c1817bd9 | 1118 | } |
1119 | ||
1120 | static void do_quad_enhanced(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, | |
1121 | u32 current_command) | |
1122 | { | |
0b4038f8 | 1123 | do_triangle_enhanced(psx_gpu, vertexes, current_command); |
c1817bd9 | 1124 | enhancement_disable(); |
0b4038f8 | 1125 | do_triangle_enhanced(psx_gpu, &vertexes[1], current_command); |
c1817bd9 | 1126 | } |
1127 | ||
fc6cef7d | 1128 | #if 0 |
1129 | ||
24c742fc | 1130 | #define fill_vertex(i, x_, y_, u_, v_, rgb_) \ |
1131 | vertexes[i].x = x_; \ | |
1132 | vertexes[i].y = y_; \ | |
1133 | vertexes[i].u = u_; \ | |
1134 | vertexes[i].v = v_; \ | |
1135 | vertexes[i].r = rgb_; \ | |
1136 | vertexes[i].g = (rgb_) >> 8; \ | |
1137 | vertexes[i].b = (rgb_) >> 16 | |
1138 | ||
fc6cef7d | 1139 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, |
24c742fc | 1140 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) |
1141 | { | |
1142 | vertex_struct *vertex_ptrs[3]; | |
1143 | u32 flags = (cmd_rgb >> 24); | |
1144 | u32 color = cmd_rgb & 0xffffff; | |
1145 | u32 render_state_base_saved = psx_gpu->render_state_base; | |
1146 | int x1, y1; | |
1147 | u8 u1, v1; | |
1148 | ||
1149 | flags &= | |
1150 | (RENDER_FLAGS_MODULATE_TEXELS | RENDER_FLAGS_BLEND | | |
1151 | RENDER_FLAGS_TEXTURE_MAP); | |
1152 | ||
1153 | set_triangle_color(psx_gpu, color); | |
1154 | if(color == 0x808080) | |
1155 | flags |= RENDER_FLAGS_MODULATE_TEXELS; | |
1156 | ||
1157 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1158 | enhancement_enable(); | |
1159 | ||
1160 | x1 = x + w; | |
1161 | y1 = y + h; | |
1162 | u1 = u + w; | |
1163 | v1 = v + h; | |
1164 | // FIXME.. | |
1165 | if (u1 < u) u1 = 0xff; | |
1166 | if (v1 < v) v1 = 0xff; | |
1167 | ||
1168 | // 0-2 | |
1169 | // |/ | |
1170 | // 1 | |
1171 | fill_vertex(0, x, y, u, v, color); | |
1172 | fill_vertex(1, x, y1, u, v1, color); | |
1173 | fill_vertex(2, x1, y, u1, v, color); | |
1174 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1175 | shift_vertices3(vertex_ptrs); | |
1176 | shift_triangle_area(); | |
1177 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1178 | } | |
1179 | ||
1180 | // 0 | |
1181 | // /| | |
1182 | // 1-2 | |
1183 | fill_vertex(0, x1, y, u1, v, color); | |
1184 | fill_vertex(1, x, y1, u, v1, color); | |
1185 | fill_vertex(2, x1, y1, u1, v1, color); | |
1186 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1187 | shift_vertices3(vertex_ptrs); | |
1188 | shift_triangle_area(); | |
1189 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1190 | } | |
1191 | ||
1192 | psx_gpu->render_state_base = render_state_base_saved; | |
1193 | } | |
fc6cef7d | 1194 | #else |
1195 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, | |
1196 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) | |
1197 | { | |
1198 | u32 flags = (cmd_rgb >> 24); | |
1199 | u32 color = cmd_rgb & 0xffffff; | |
1200 | ||
fc6cef7d | 1201 | render_sprite_4x(psx_gpu, x, y, u, v, w, h, flags, color); |
1202 | } | |
1203 | #endif | |
24c742fc | 1204 | |
7956599f | 1205 | u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, |
8412166f | 1206 | s32 *cpu_cycles_sum_out, s32 *cpu_cycles_last, u32 *last_command) |
c1817bd9 | 1207 | { |
0b4038f8 | 1208 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
8412166f | 1209 | u32 current_command = 0, command_length; |
1210 | u32 cpu_cycles_sum = 0, cpu_cycles = *cpu_cycles_last; | |
c1817bd9 | 1211 | |
1212 | u32 *list_start = list; | |
1213 | u32 *list_end = list + (size / 4); | |
1214 | ||
1215 | psx_gpu->saved_viewport_start_x = psx_gpu->viewport_start_x; | |
1216 | psx_gpu->saved_viewport_start_y = psx_gpu->viewport_start_y; | |
1217 | psx_gpu->saved_viewport_end_x = psx_gpu->viewport_end_x; | |
1218 | psx_gpu->saved_viewport_end_y = psx_gpu->viewport_end_y; | |
e929dec5 | 1219 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1220 | |
1221 | for(; list < list_end; list += 1 + command_length) | |
1222 | { | |
1223 | s16 *list_s16 = (void *)list; | |
1224 | current_command = *list >> 24; | |
1225 | command_length = command_lengths[current_command]; | |
1226 | if (list + 1 + command_length > list_end) { | |
1227 | current_command = (u32)-1; | |
1228 | break; | |
1229 | } | |
1230 | ||
1231 | enhancement_disable(); | |
1232 | ||
1233 | switch(current_command) | |
1234 | { | |
1235 | case 0x00: | |
1236 | break; | |
1237 | ||
1238 | case 0x02: | |
1239 | { | |
1240 | u32 x = list_s16[2] & 0x3FF; | |
1241 | u32 y = list_s16[3] & 0x1FF; | |
1242 | u32 width = list_s16[4] & 0x3FF; | |
1243 | u32 height = list_s16[5] & 0x1FF; | |
1244 | u32 color = list[0] & 0xFFFFFF; | |
2da2fc76 | 1245 | s32 i1, i2; |
c1817bd9 | 1246 | |
f1359c57 | 1247 | x &= ~0xF; |
1248 | width = ((width + 0xF) & ~0xF); | |
8412166f | 1249 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_fill(width, height)); |
0b4038f8 | 1250 | if (width == 0 || height == 0) |
1251 | break; | |
f1359c57 | 1252 | |
c1817bd9 | 1253 | do_fill(psx_gpu, x, y, width, height, color); |
1254 | ||
2da2fc76 | 1255 | i1 = select_enhancement_buf_index(psx_gpu, x, y); |
1256 | i2 = select_enhancement_buf_index(psx_gpu, x + width - 1, y + height - 1); | |
1257 | if (i1 < 0 || i1 != i2) { | |
0b4038f8 | 1258 | sync_enhancement_buffers(x, y, width, height); |
1259 | break; | |
1260 | } | |
0b4038f8 | 1261 | |
2da2fc76 | 1262 | psx_gpu->vram_out_ptr = select_enhancement_buf_by_index(psx_gpu, i1); |
c1817bd9 | 1263 | x *= 2; |
1264 | y *= 2; | |
1265 | width *= 2; | |
1266 | height *= 2; | |
f1359c57 | 1267 | render_block_fill_enh(psx_gpu, color, x, y, width, height); |
c1817bd9 | 1268 | break; |
1269 | } | |
1270 | ||
1271 | case 0x20 ... 0x23: | |
1272 | { | |
1273 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1274 | ||
1275 | get_vertex_data_xy(0, 2); | |
1276 | get_vertex_data_xy(1, 4); | |
1277 | get_vertex_data_xy(2, 6); | |
1278 | ||
1279 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1280 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base()); |
c1817bd9 | 1281 | break; |
1282 | } | |
1283 | ||
1284 | case 0x24 ... 0x27: | |
1285 | { | |
1286 | set_clut(psx_gpu, list_s16[5]); | |
1287 | set_texture(psx_gpu, list_s16[9]); | |
1288 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1289 | ||
1290 | get_vertex_data_xy_uv(0, 2); | |
1291 | get_vertex_data_xy_uv(1, 6); | |
1292 | get_vertex_data_xy_uv(2, 10); | |
1293 | ||
1294 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1295 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_t()); |
c1817bd9 | 1296 | break; |
1297 | } | |
1298 | ||
1299 | case 0x28 ... 0x2B: | |
1300 | { | |
1301 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1302 | ||
1303 | get_vertex_data_xy(0, 2); | |
1304 | get_vertex_data_xy(1, 4); | |
1305 | get_vertex_data_xy(2, 6); | |
1306 | get_vertex_data_xy(3, 8); | |
1307 | ||
1308 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1309 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base()); |
c1817bd9 | 1310 | break; |
1311 | } | |
1312 | ||
1313 | case 0x2C ... 0x2F: | |
1314 | { | |
1315 | set_clut(psx_gpu, list_s16[5]); | |
1316 | set_texture(psx_gpu, list_s16[9]); | |
1317 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1318 | ||
1319 | get_vertex_data_xy_uv(0, 2); | |
1320 | get_vertex_data_xy_uv(1, 6); | |
1321 | get_vertex_data_xy_uv(2, 10); | |
1322 | get_vertex_data_xy_uv(3, 14); | |
1323 | ||
6ab6ab97 | 1324 | if (psx_gpu->hack_texture_adj) |
1325 | uv_hack(vertexes, 4); | |
c1817bd9 | 1326 | do_quad_enhanced(psx_gpu, vertexes, current_command); |
8412166f | 1327 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_t()); |
c1817bd9 | 1328 | break; |
1329 | } | |
1330 | ||
1331 | case 0x30 ... 0x33: | |
1332 | { | |
1333 | get_vertex_data_xy_rgb(0, 0); | |
1334 | get_vertex_data_xy_rgb(1, 4); | |
1335 | get_vertex_data_xy_rgb(2, 8); | |
1336 | ||
1337 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1338 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_g()); |
c1817bd9 | 1339 | break; |
1340 | } | |
1341 | ||
90ac6fed | 1342 | case 0x34 ... 0x37: |
c1817bd9 | 1343 | { |
1344 | set_clut(psx_gpu, list_s16[5]); | |
1345 | set_texture(psx_gpu, list_s16[11]); | |
1346 | ||
1347 | get_vertex_data_xy_uv_rgb(0, 0); | |
1348 | get_vertex_data_xy_uv_rgb(1, 6); | |
1349 | get_vertex_data_xy_uv_rgb(2, 12); | |
1350 | ||
1351 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1352 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_gt()); |
c1817bd9 | 1353 | break; |
1354 | } | |
1355 | ||
90ac6fed | 1356 | case 0x38 ... 0x3B: |
c1817bd9 | 1357 | { |
1358 | get_vertex_data_xy_rgb(0, 0); | |
1359 | get_vertex_data_xy_rgb(1, 4); | |
1360 | get_vertex_data_xy_rgb(2, 8); | |
1361 | get_vertex_data_xy_rgb(3, 12); | |
1362 | ||
1363 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1364 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_g()); |
c1817bd9 | 1365 | break; |
1366 | } | |
1367 | ||
90ac6fed | 1368 | case 0x3C ... 0x3F: |
c1817bd9 | 1369 | { |
1370 | set_clut(psx_gpu, list_s16[5]); | |
1371 | set_texture(psx_gpu, list_s16[11]); | |
1372 | ||
1373 | get_vertex_data_xy_uv_rgb(0, 0); | |
1374 | get_vertex_data_xy_uv_rgb(1, 6); | |
1375 | get_vertex_data_xy_uv_rgb(2, 12); | |
1376 | get_vertex_data_xy_uv_rgb(3, 18); | |
1377 | ||
6ab6ab97 | 1378 | if (psx_gpu->hack_texture_adj) |
1379 | uv_hack(vertexes, 4); | |
c1817bd9 | 1380 | do_quad_enhanced(psx_gpu, vertexes, current_command); |
8412166f | 1381 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_gt()); |
c1817bd9 | 1382 | break; |
1383 | } | |
1384 | ||
1385 | case 0x40 ... 0x47: | |
1386 | { | |
1387 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1388 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1389 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
1390 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
1391 | ||
3b3dee71 | 1392 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
2da2fc76 | 1393 | if (enhancement_enable(psx_gpu)) |
1394 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
8412166f | 1395 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c1817bd9 | 1396 | break; |
1397 | } | |
1398 | ||
1399 | case 0x48 ... 0x4F: | |
1400 | { | |
1401 | u32 num_vertexes = 1; | |
1402 | u32 *list_position = &(list[2]); | |
1403 | u32 xy = list[1]; | |
1404 | ||
1405 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1406 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1407 | ||
1408 | xy = *list_position; | |
1409 | while(1) | |
1410 | { | |
1411 | vertexes[0] = vertexes[1]; | |
1412 | ||
1413 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1414 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1415 | ||
3b3dee71 | 1416 | enhancement_disable(); |
1417 | render_line(psx_gpu, vertexes, current_command, list[0], 0); | |
2da2fc76 | 1418 | if (enhancement_enable(psx_gpu)) |
1419 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
8412166f | 1420 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c1817bd9 | 1421 | |
1422 | list_position++; | |
1423 | num_vertexes++; | |
1424 | ||
1425 | if(list_position >= list_end) | |
804789d7 | 1426 | { |
1427 | current_command = (u32)-1; | |
1428 | goto breakloop; | |
1429 | } | |
c1817bd9 | 1430 | |
1431 | xy = *list_position; | |
1432 | if((xy & 0xF000F000) == 0x50005000) | |
1433 | break; | |
1434 | } | |
1435 | ||
1436 | command_length += (num_vertexes - 2); | |
1437 | break; | |
1438 | } | |
1439 | ||
1440 | case 0x50 ... 0x57: | |
1441 | { | |
1442 | vertexes[0].r = list[0] & 0xFF; | |
1443 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
1444 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
1445 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1446 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1447 | ||
1448 | vertexes[1].r = list[2] & 0xFF; | |
1449 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
1450 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
1451 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
1452 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
1453 | ||
3b3dee71 | 1454 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
2da2fc76 | 1455 | if (enhancement_enable(psx_gpu)) |
1456 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
8412166f | 1457 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c1817bd9 | 1458 | break; |
1459 | } | |
1460 | ||
1461 | case 0x58 ... 0x5F: | |
1462 | { | |
1463 | u32 num_vertexes = 1; | |
1464 | u32 *list_position = &(list[2]); | |
1465 | u32 color = list[0]; | |
1466 | u32 xy = list[1]; | |
1467 | ||
1468 | vertexes[1].r = color & 0xFF; | |
1469 | vertexes[1].g = (color >> 8) & 0xFF; | |
1470 | vertexes[1].b = (color >> 16) & 0xFF; | |
1471 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1472 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1473 | ||
1474 | color = list_position[0]; | |
1475 | while(1) | |
1476 | { | |
1477 | xy = list_position[1]; | |
1478 | ||
1479 | vertexes[0] = vertexes[1]; | |
1480 | ||
1481 | vertexes[1].r = color & 0xFF; | |
1482 | vertexes[1].g = (color >> 8) & 0xFF; | |
1483 | vertexes[1].b = (color >> 16) & 0xFF; | |
1484 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1485 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1486 | ||
3b3dee71 | 1487 | enhancement_disable(); |
1488 | render_line(psx_gpu, vertexes, current_command, 0, 0); | |
2da2fc76 | 1489 | if (enhancement_enable(psx_gpu)) |
1490 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
8412166f | 1491 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c1817bd9 | 1492 | |
1493 | list_position += 2; | |
1494 | num_vertexes++; | |
1495 | ||
1496 | if(list_position >= list_end) | |
804789d7 | 1497 | { |
1498 | current_command = (u32)-1; | |
1499 | goto breakloop; | |
1500 | } | |
c1817bd9 | 1501 | |
1502 | color = list_position[0]; | |
1503 | if((color & 0xF000F000) == 0x50005000) | |
1504 | break; | |
1505 | } | |
1506 | ||
1507 | command_length += ((num_vertexes - 2) * 2); | |
1508 | break; | |
1509 | } | |
1510 | ||
1511 | case 0x60 ... 0x63: | |
1512 | { | |
1513 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1514 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1515 | s32 width = list_s16[4] & 0x3FF; |
1516 | s32 height = list_s16[5] & 0x1FF; | |
c1817bd9 | 1517 | |
1cec4719 | 1518 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1519 | current_command, list[0]); | |
e99fe7a3 | 1520 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1521 | |
e99fe7a3 | 1522 | if (check_enhanced_range(psx_gpu, x, x + width)) { |
1523 | width = list_s16[4] & 0x3FF; | |
1524 | height = list_s16[5] & 0x1FF; | |
0b4038f8 | 1525 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, width, height, list[0]); |
e99fe7a3 | 1526 | } |
c1817bd9 | 1527 | break; |
1528 | } | |
1529 | ||
1530 | case 0x64 ... 0x67: | |
1531 | { | |
1532 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1533 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1534 | u8 u = list_s16[4]; |
1535 | u8 v = list_s16[4] >> 8; | |
1cec4719 | 1536 | s32 width = list_s16[6] & 0x3FF; |
1537 | s32 height = list_s16[7] & 0x1FF; | |
c1817bd9 | 1538 | |
1539 | set_clut(psx_gpu, list_s16[5]); | |
1540 | ||
1cec4719 | 1541 | render_sprite(psx_gpu, x, y, u, v, |
1542 | &width, &height, current_command, list[0]); | |
e99fe7a3 | 1543 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1544 | |
e99fe7a3 | 1545 | if (check_enhanced_range(psx_gpu, x, x + width)) { |
1546 | width = list_s16[6] & 0x3FF; | |
1547 | height = list_s16[7] & 0x1FF; | |
0b4038f8 | 1548 | do_sprite_enhanced(psx_gpu, x, y, u, v, width, height, list[0]); |
e99fe7a3 | 1549 | } |
c1817bd9 | 1550 | break; |
1551 | } | |
1552 | ||
90ac6fed | 1553 | case 0x68 ... 0x6B: |
c1817bd9 | 1554 | { |
1555 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1556 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1557 | s32 width = 1, height = 1; |
c1817bd9 | 1558 | |
1cec4719 | 1559 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1560 | current_command, list[0]); | |
e99fe7a3 | 1561 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(1, 1)); |
0b4038f8 | 1562 | |
1563 | if (check_enhanced_range(psx_gpu, x, x + 1)) | |
e99fe7a3 | 1564 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 1, 1, list[0]); |
c1817bd9 | 1565 | break; |
1566 | } | |
1567 | ||
90ac6fed | 1568 | case 0x70 ... 0x73: |
c1817bd9 | 1569 | { |
1570 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1571 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1572 | s32 width = 8, height = 8; |
c1817bd9 | 1573 | |
1cec4719 | 1574 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1575 | current_command, list[0]); | |
e99fe7a3 | 1576 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1577 | |
1578 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
e99fe7a3 | 1579 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 8, 8, list[0]); |
c1817bd9 | 1580 | break; |
1581 | } | |
1582 | ||
90ac6fed | 1583 | case 0x74 ... 0x77: |
c1817bd9 | 1584 | { |
1585 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1586 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1587 | u8 u = list_s16[4]; |
1588 | u8 v = list_s16[4] >> 8; | |
1cec4719 | 1589 | s32 width = 8, height = 8; |
c1817bd9 | 1590 | |
1591 | set_clut(psx_gpu, list_s16[5]); | |
1592 | ||
1cec4719 | 1593 | render_sprite(psx_gpu, x, y, u, v, |
1594 | &width, &height, current_command, list[0]); | |
e99fe7a3 | 1595 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1596 | |
1597 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
e99fe7a3 | 1598 | do_sprite_enhanced(psx_gpu, x, y, u, v, 8, 8, list[0]); |
c1817bd9 | 1599 | break; |
1600 | } | |
1601 | ||
90ac6fed | 1602 | case 0x78 ... 0x7B: |
c1817bd9 | 1603 | { |
1604 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1605 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1606 | s32 width = 16, height = 16; |
c1817bd9 | 1607 | |
1cec4719 | 1608 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1609 | current_command, list[0]); | |
e99fe7a3 | 1610 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1611 | |
1612 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
e99fe7a3 | 1613 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 16, 16, list[0]); |
c1817bd9 | 1614 | break; |
1615 | } | |
1616 | ||
90ac6fed | 1617 | case 0x7C ... 0x7F: |
c1817bd9 | 1618 | { |
1619 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1620 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1621 | u8 u = list_s16[4]; |
1622 | u8 v = list_s16[4] >> 8; | |
1cec4719 | 1623 | s32 width = 16, height = 16; |
c1817bd9 | 1624 | |
1625 | set_clut(psx_gpu, list_s16[5]); | |
1626 | ||
1cec4719 | 1627 | render_sprite(psx_gpu, x, y, u, v, |
1628 | &width, &height, current_command, list[0]); | |
e99fe7a3 | 1629 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1630 | |
1631 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
e99fe7a3 | 1632 | do_sprite_enhanced(psx_gpu, x, y, u, v, 16, 16, list[0]); |
c1817bd9 | 1633 | break; |
1634 | } | |
06bc35c8 | 1635 | |
72583812 | 1636 | case 0x80 ... 0x9F: // vid -> vid |
1637 | case 0xA0 ... 0xBF: // sys -> vid | |
1638 | case 0xC0 ... 0xDF: // vid -> sys | |
c1817bd9 | 1639 | goto breakloop; |
c1817bd9 | 1640 | |
1641 | case 0xE1: | |
f3492649 | 1642 | set_texture(psx_gpu, list[0]); |
c1817bd9 | 1643 | |
1644 | if(list[0] & (1 << 9)) | |
1645 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
1646 | else | |
1647 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1648 | ||
1649 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
1650 | SET_Ex(1, list[0]); | |
1651 | break; | |
1652 | ||
1653 | case 0xE2: | |
1654 | { | |
1655 | // TODO: Clean | |
1656 | u32 texture_window_settings = list[0]; | |
1657 | u32 tmp, x, y, w, h; | |
1658 | ||
1659 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
1660 | { | |
1661 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
1662 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
1663 | ||
1664 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
1665 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
1666 | ||
1667 | tmp = 32 - (w >> 3); | |
1668 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
1669 | ||
1670 | tmp = 32 - (h >> 3); | |
1671 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
1672 | ||
1673 | flush_render_block_buffer(psx_gpu); | |
1674 | ||
1675 | psx_gpu->texture_window_settings = texture_window_settings; | |
1676 | psx_gpu->texture_window_x = x; | |
1677 | psx_gpu->texture_window_y = y; | |
1678 | psx_gpu->texture_mask_width = w - 1; | |
1679 | psx_gpu->texture_mask_height = h - 1; | |
1680 | ||
1681 | update_texture_ptr(psx_gpu); | |
1682 | } | |
1683 | SET_Ex(2, list[0]); | |
1684 | break; | |
1685 | } | |
1686 | ||
1687 | case 0xE3: | |
7956599f | 1688 | { |
77e34391 | 1689 | s16 viewport_start_x = list[0] & 0x3FF; |
1690 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
7956599f | 1691 | |
77e34391 | 1692 | if(viewport_start_x == psx_gpu->viewport_start_x && |
1693 | viewport_start_y == psx_gpu->viewport_start_y) | |
1694 | { | |
1695 | break; | |
1696 | } | |
1697 | psx_gpu->viewport_start_x = viewport_start_x; | |
1698 | psx_gpu->viewport_start_y = viewport_start_y; | |
1699 | psx_gpu->saved_viewport_start_x = viewport_start_x; | |
1700 | psx_gpu->saved_viewport_start_y = viewport_start_y; | |
1701 | ||
e929dec5 | 1702 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1703 | |
1704 | #ifdef TEXTURE_CACHE_4BPP | |
1705 | psx_gpu->viewport_mask = | |
1706 | texture_region_mask(psx_gpu->viewport_start_x, | |
1707 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1708 | psx_gpu->viewport_end_y); | |
1709 | #endif | |
1710 | SET_Ex(3, list[0]); | |
1711 | break; | |
7956599f | 1712 | } |
1713 | ||
c1817bd9 | 1714 | case 0xE4: |
77e34391 | 1715 | { |
1716 | s16 viewport_end_x = list[0] & 0x3FF; | |
1717 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
77e34391 | 1718 | |
1719 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
1720 | viewport_end_y == psx_gpu->viewport_end_y) | |
1721 | { | |
1722 | break; | |
1723 | } | |
1724 | ||
1725 | psx_gpu->viewport_end_x = viewport_end_x; | |
1726 | psx_gpu->viewport_end_y = viewport_end_y; | |
1727 | psx_gpu->saved_viewport_end_x = viewport_end_x; | |
1728 | psx_gpu->saved_viewport_end_y = viewport_end_y; | |
1729 | ||
77e34391 | 1730 | select_enhancement_buf(psx_gpu); |
1587b08e | 1731 | #if 0 |
1732 | if (!psx_gpu->enhancement_current_buf_ptr) | |
1733 | log_anomaly("vp %3d,%3d %3d,%d - no buf\n", | |
1734 | psx_gpu->viewport_start_x, psx_gpu->viewport_start_y, | |
1735 | viewport_end_x, viewport_end_y); | |
1736 | #endif | |
c1817bd9 | 1737 | #ifdef TEXTURE_CACHE_4BPP |
1738 | psx_gpu->viewport_mask = | |
1739 | texture_region_mask(psx_gpu->viewport_start_x, | |
1740 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1741 | psx_gpu->viewport_end_y); | |
1742 | #endif | |
1743 | SET_Ex(4, list[0]); | |
1744 | break; | |
77e34391 | 1745 | } |
c1817bd9 | 1746 | |
1747 | case 0xE5: | |
1748 | { | |
1749 | s32 offset_x = list[0] << 21; | |
1750 | s32 offset_y = list[0] << 10; | |
1751 | psx_gpu->offset_x = offset_x >> 21; | |
1752 | psx_gpu->offset_y = offset_y >> 21; | |
1753 | ||
1754 | SET_Ex(5, list[0]); | |
1755 | break; | |
1756 | } | |
1757 | ||
1758 | case 0xE6: | |
1759 | { | |
1760 | u32 mask_settings = list[0]; | |
1761 | u16 mask_msb = mask_settings << 15; | |
1762 | ||
1763 | if(list[0] & 0x2) | |
1764 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
1765 | else | |
1766 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
1767 | ||
1768 | if(mask_msb != psx_gpu->mask_msb) | |
1769 | { | |
1770 | flush_render_block_buffer(psx_gpu); | |
1771 | psx_gpu->mask_msb = mask_msb; | |
1772 | } | |
1773 | ||
1774 | SET_Ex(6, list[0]); | |
1775 | break; | |
1776 | } | |
1777 | ||
1778 | default: | |
1779 | break; | |
1780 | } | |
1781 | } | |
1782 | ||
fc6cef7d | 1783 | enhancement_disable(); |
1784 | ||
c1817bd9 | 1785 | breakloop: |
8412166f | 1786 | *cpu_cycles_sum_out += cpu_cycles_sum; |
1787 | *cpu_cycles_last = cpu_cycles; | |
90ac6fed | 1788 | *last_command = current_command; |
c1817bd9 | 1789 | return list - list_start; |
1790 | } | |
1791 | ||
fc6cef7d | 1792 | #endif /* PCSX */ |
1793 | ||
b0d96051 | 1794 | // vim:ts=2:shiftwidth=2:expandtab |