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1 | /*************************************************************************** |
2 | * Copyright (C) 2010 PCSX4ALL Team * |
3 | * Copyright (C) 2010 Unai * |
4 | * * |
5 | * This program is free software; you can redistribute it and/or modify * |
6 | * it under the terms of the GNU General Public License as published by * |
7 | * the Free Software Foundation; either version 2 of the License, or * |
8 | * (at your option) any later version. * |
9 | * * |
10 | * This program is distributed in the hope that it will be useful, * |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
13 | * GNU General Public License for more details. * |
14 | * * |
15 | * You should have received a copy of the GNU General Public License * |
16 | * along with this program; if not, write to the * |
17 | * Free Software Foundation, Inc., * |
18 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
19 | ***************************************************************************/ |
20 | |
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21 | #ifndef __GPU_UNAI_GPU_RASTER_IMAGE_H__ |
22 | #define __GPU_UNAI_GPU_RASTER_IMAGE_H__ |
23 | |
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24 | /////////////////////////////////////////////////////////////////////////////// |
030d1121 |
25 | #ifndef USE_GPULIB |
26 | void gpuLoadImage(PtrUnion packet) |
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27 | { |
28 | u16 x0, y0, w0, h0; |
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29 | x0 = packet.U2[2] & 1023; |
30 | y0 = packet.U2[3] & 511; |
31 | w0 = packet.U2[4]; |
32 | h0 = packet.U2[5]; |
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33 | |
34 | if ((y0 + h0) > FRAME_HEIGHT) |
35 | { |
36 | h0 = FRAME_HEIGHT - y0; |
37 | } |
38 | |
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39 | gpu_unai.dma.FrameToWrite = ((w0)&&(h0)); |
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40 | |
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41 | gpu_unai.dma.px = 0; |
42 | gpu_unai.dma.py = 0; |
43 | gpu_unai.dma.x_end = w0; |
44 | gpu_unai.dma.y_end = h0; |
45 | gpu_unai.dma.pvram = &((u16*)gpu_unai.vram)[x0+(y0*1024)]; |
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46 | |
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47 | gpu_unai.GPU_GP1 |= 0x08000000; |
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48 | } |
030d1121 |
49 | #endif // !USE_GPULIB |
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50 | |
51 | /////////////////////////////////////////////////////////////////////////////// |
030d1121 |
52 | #ifndef USE_GPULIB |
53 | void gpuStoreImage(PtrUnion packet) |
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54 | { |
55 | u16 x0, y0, w0, h0; |
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56 | x0 = packet.U2[2] & 1023; |
57 | y0 = packet.U2[3] & 511; |
58 | w0 = packet.U2[4]; |
59 | h0 = packet.U2[5]; |
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60 | |
61 | if ((y0 + h0) > FRAME_HEIGHT) |
62 | { |
63 | h0 = FRAME_HEIGHT - y0; |
64 | } |
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65 | gpu_unai.dma.FrameToRead = ((w0)&&(h0)); |
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66 | |
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67 | gpu_unai.dma.px = 0; |
68 | gpu_unai.dma.py = 0; |
69 | gpu_unai.dma.x_end = w0; |
70 | gpu_unai.dma.y_end = h0; |
71 | gpu_unai.dma.pvram = &((u16*)gpu_unai.vram)[x0+(y0*1024)]; |
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72 | |
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73 | gpu_unai.GPU_GP1 |= 0x08000000; |
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74 | } |
030d1121 |
75 | #endif // !USE_GPULIB |
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76 | |
030d1121 |
77 | void gpuMoveImage(PtrUnion packet) |
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78 | { |
79 | u32 x0, y0, x1, y1; |
80 | s32 w0, h0; |
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81 | x0 = packet.U2[2] & 1023; |
82 | y0 = packet.U2[3] & 511; |
83 | x1 = packet.U2[4] & 1023; |
84 | y1 = packet.U2[5] & 511; |
85 | w0 = packet.U2[6]; |
86 | h0 = packet.U2[7]; |
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87 | |
88 | if( (x0==x1) && (y0==y1) ) return; |
89 | if ((w0<=0) || (h0<=0)) return; |
90 | |
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91 | #ifdef ENABLE_GPU_LOG_SUPPORT |
92 | fprintf(stdout,"gpuMoveImage(x0=%u,y0=%u,x1=%u,y1=%u,w0=%d,h0=%d)\n",x0,y0,x1,y1,w0,h0); |
93 | #endif |
94 | |
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95 | if (((y0+h0)>512)||((x0+w0)>1024)||((y1+h0)>512)||((x1+w0)>1024)) |
96 | { |
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97 | u16 *psxVuw=gpu_unai.vram; |
be013764 |
98 | s32 i,j; |
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99 | for(j=0;j<h0;j++) |
100 | for(i=0;i<w0;i++) |
101 | psxVuw [(1024*((y1+j)&511))+((x1+i)&0x3ff)]= |
102 | psxVuw[(1024*((y0+j)&511))+((x0+i)&0x3ff)]; |
103 | } |
104 | else if ((x0&1)||(x1&1)) |
105 | { |
106 | u16 *lpDst, *lpSrc; |
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107 | lpDst = lpSrc = (u16*)gpu_unai.vram; |
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108 | lpSrc += FRAME_OFFSET(x0, y0); |
109 | lpDst += FRAME_OFFSET(x1, y1); |
110 | x1 = FRAME_WIDTH - w0; |
111 | do { |
112 | x0=w0; |
113 | do { *lpDst++ = *lpSrc++; } while (--x0); |
114 | lpDst += x1; |
115 | lpSrc += x1; |
116 | } while (--h0); |
117 | } |
118 | else |
119 | { |
120 | u32 *lpDst, *lpSrc; |
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121 | lpDst = lpSrc = (u32*)(void*)gpu_unai.vram; |
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122 | lpSrc += ((FRAME_OFFSET(x0, y0))>>1); |
123 | lpDst += ((FRAME_OFFSET(x1, y1))>>1); |
124 | if (w0&1) |
125 | { |
126 | x1 = (FRAME_WIDTH - w0 +1)>>1; |
127 | w0>>=1; |
128 | if (!w0) { |
129 | do { |
130 | *((u16*)lpDst) = *((u16*)lpSrc); |
131 | lpDst += x1; |
132 | lpSrc += x1; |
133 | } while (--h0); |
134 | } else |
135 | do { |
136 | x0=w0; |
137 | do { *lpDst++ = *lpSrc++; } while (--x0); |
138 | *((u16*)lpDst) = *((u16*)lpSrc); |
139 | lpDst += x1; |
140 | lpSrc += x1; |
141 | } while (--h0); |
142 | } |
143 | else |
144 | { |
145 | x1 = (FRAME_WIDTH - w0)>>1; |
146 | w0>>=1; |
147 | do { |
148 | x0=w0; |
149 | do { *lpDst++ = *lpSrc++; } while (--x0); |
150 | lpDst += x1; |
151 | lpSrc += x1; |
152 | } while (--h0); |
153 | } |
154 | } |
155 | } |
156 | |
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157 | void gpuClearImage(PtrUnion packet) |
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158 | { |
159 | s32 x0, y0, w0, h0; |
030d1121 |
160 | x0 = packet.S2[2]; |
161 | y0 = packet.S2[3]; |
162 | w0 = packet.S2[4] & 0x3ff; |
163 | h0 = packet.S2[5] & 0x3ff; |
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164 | |
165 | w0 += x0; |
166 | if (x0 < 0) x0 = 0; |
167 | if (w0 > FRAME_WIDTH) w0 = FRAME_WIDTH; |
168 | w0 -= x0; |
169 | if (w0 <= 0) return; |
170 | h0 += y0; |
171 | if (y0 < 0) y0 = 0; |
172 | if (h0 > FRAME_HEIGHT) h0 = FRAME_HEIGHT; |
173 | h0 -= y0; |
174 | if (h0 <= 0) return; |
175 | |
030d1121 |
176 | #ifdef ENABLE_GPU_LOG_SUPPORT |
177 | fprintf(stdout,"gpuClearImage(x0=%d,y0=%d,w0=%d,h0=%d)\n",x0,y0,w0,h0); |
178 | #endif |
179 | |
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180 | if (x0&1) |
181 | { |
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182 | u16* pixel = (u16*)gpu_unai.vram + FRAME_OFFSET(x0, y0); |
183 | u16 rgb = GPU_RGB16(packet.U4[0]); |
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184 | y0 = FRAME_WIDTH - w0; |
185 | do { |
186 | x0=w0; |
187 | do { *pixel++ = rgb; } while (--x0); |
188 | pixel += y0; |
189 | } while (--h0); |
190 | } |
191 | else |
192 | { |
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193 | u32* pixel = (u32*)gpu_unai.vram + ((FRAME_OFFSET(x0, y0))>>1); |
194 | u32 rgb = GPU_RGB16(packet.U4[0]); |
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195 | rgb |= (rgb<<16); |
196 | if (w0&1) |
197 | { |
198 | y0 = (FRAME_WIDTH - w0 +1)>>1; |
199 | w0>>=1; |
200 | do { |
201 | x0=w0; |
202 | do { *pixel++ = rgb; } while (--x0); |
203 | *((u16*)pixel) = (u16)rgb; |
204 | pixel += y0; |
205 | } while (--h0); |
206 | } |
207 | else |
208 | { |
209 | y0 = (FRAME_WIDTH - w0)>>1; |
210 | w0>>=1; |
211 | do { |
212 | x0=w0; |
213 | do { *pixel++ = rgb; } while (--x0); |
214 | pixel += y0; |
215 | } while (--h0); |
216 | } |
217 | } |
218 | } |
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219 | |
220 | #endif /* __GPU_UNAI_GPU_RASTER_IMAGE_H__ */ |