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1 | /*************************************************************************** |
2 | * Copyright (C) 2010 PCSX4ALL Team * |
3 | * Copyright (C) 2010 Unai * |
4 | * * |
5 | * This program is free software; you can redistribute it and/or modify * |
6 | * it under the terms of the GNU General Public License as published by * |
7 | * the Free Software Foundation; either version 2 of the License, or * |
8 | * (at your option) any later version. * |
9 | * * |
10 | * This program is distributed in the hope that it will be useful, * |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
13 | * GNU General Public License for more details. * |
14 | * * |
15 | * You should have received a copy of the GNU General Public License * |
16 | * along with this program; if not, write to the * |
17 | * Free Software Foundation, Inc., * |
18 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
19 | ***************************************************************************/ |
20 | |
21 | /////////////////////////////////////////////////////////////////////////////// |
030d1121 |
22 | #ifndef USE_GPULIB |
23 | void gpuLoadImage(PtrUnion packet) |
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24 | { |
25 | u16 x0, y0, w0, h0; |
030d1121 |
26 | x0 = packet.U2[2] & 1023; |
27 | y0 = packet.U2[3] & 511; |
28 | w0 = packet.U2[4]; |
29 | h0 = packet.U2[5]; |
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30 | |
31 | if ((y0 + h0) > FRAME_HEIGHT) |
32 | { |
33 | h0 = FRAME_HEIGHT - y0; |
34 | } |
35 | |
030d1121 |
36 | gpu_unai.dma.FrameToWrite = ((w0)&&(h0)); |
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37 | |
030d1121 |
38 | gpu_unai.dma.px = 0; |
39 | gpu_unai.dma.py = 0; |
40 | gpu_unai.dma.x_end = w0; |
41 | gpu_unai.dma.y_end = h0; |
42 | gpu_unai.dma.pvram = &((u16*)gpu_unai.vram)[x0+(y0*1024)]; |
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43 | |
030d1121 |
44 | gpu_unai.GPU_GP1 |= 0x08000000; |
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45 | } |
030d1121 |
46 | #endif // !USE_GPULIB |
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47 | |
48 | /////////////////////////////////////////////////////////////////////////////// |
030d1121 |
49 | #ifndef USE_GPULIB |
50 | void gpuStoreImage(PtrUnion packet) |
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51 | { |
52 | u16 x0, y0, w0, h0; |
030d1121 |
53 | x0 = packet.U2[2] & 1023; |
54 | y0 = packet.U2[3] & 511; |
55 | w0 = packet.U2[4]; |
56 | h0 = packet.U2[5]; |
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57 | |
58 | if ((y0 + h0) > FRAME_HEIGHT) |
59 | { |
60 | h0 = FRAME_HEIGHT - y0; |
61 | } |
030d1121 |
62 | gpu_unai.dma.FrameToRead = ((w0)&&(h0)); |
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63 | |
030d1121 |
64 | gpu_unai.dma.px = 0; |
65 | gpu_unai.dma.py = 0; |
66 | gpu_unai.dma.x_end = w0; |
67 | gpu_unai.dma.y_end = h0; |
68 | gpu_unai.dma.pvram = &((u16*)gpu_unai.vram)[x0+(y0*1024)]; |
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69 | |
030d1121 |
70 | gpu_unai.GPU_GP1 |= 0x08000000; |
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71 | } |
030d1121 |
72 | #endif // !USE_GPULIB |
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73 | |
030d1121 |
74 | void gpuMoveImage(PtrUnion packet) |
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75 | { |
76 | u32 x0, y0, x1, y1; |
77 | s32 w0, h0; |
030d1121 |
78 | x0 = packet.U2[2] & 1023; |
79 | y0 = packet.U2[3] & 511; |
80 | x1 = packet.U2[4] & 1023; |
81 | y1 = packet.U2[5] & 511; |
82 | w0 = packet.U2[6]; |
83 | h0 = packet.U2[7]; |
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84 | |
85 | if( (x0==x1) && (y0==y1) ) return; |
86 | if ((w0<=0) || (h0<=0)) return; |
87 | |
030d1121 |
88 | #ifdef ENABLE_GPU_LOG_SUPPORT |
89 | fprintf(stdout,"gpuMoveImage(x0=%u,y0=%u,x1=%u,y1=%u,w0=%d,h0=%d)\n",x0,y0,x1,y1,w0,h0); |
90 | #endif |
91 | |
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92 | if (((y0+h0)>512)||((x0+w0)>1024)||((y1+h0)>512)||((x1+w0)>1024)) |
93 | { |
030d1121 |
94 | u16 *psxVuw=gpu_unai.vram; |
be013764 |
95 | s32 i,j; |
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96 | for(j=0;j<h0;j++) |
97 | for(i=0;i<w0;i++) |
98 | psxVuw [(1024*((y1+j)&511))+((x1+i)&0x3ff)]= |
99 | psxVuw[(1024*((y0+j)&511))+((x0+i)&0x3ff)]; |
100 | } |
101 | else if ((x0&1)||(x1&1)) |
102 | { |
103 | u16 *lpDst, *lpSrc; |
030d1121 |
104 | lpDst = lpSrc = (u16*)gpu_unai.vram; |
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105 | lpSrc += FRAME_OFFSET(x0, y0); |
106 | lpDst += FRAME_OFFSET(x1, y1); |
107 | x1 = FRAME_WIDTH - w0; |
108 | do { |
109 | x0=w0; |
110 | do { *lpDst++ = *lpSrc++; } while (--x0); |
111 | lpDst += x1; |
112 | lpSrc += x1; |
113 | } while (--h0); |
114 | } |
115 | else |
116 | { |
117 | u32 *lpDst, *lpSrc; |
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118 | lpDst = lpSrc = (u32*)(void*)gpu_unai.vram; |
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119 | lpSrc += ((FRAME_OFFSET(x0, y0))>>1); |
120 | lpDst += ((FRAME_OFFSET(x1, y1))>>1); |
121 | if (w0&1) |
122 | { |
123 | x1 = (FRAME_WIDTH - w0 +1)>>1; |
124 | w0>>=1; |
125 | if (!w0) { |
126 | do { |
127 | *((u16*)lpDst) = *((u16*)lpSrc); |
128 | lpDst += x1; |
129 | lpSrc += x1; |
130 | } while (--h0); |
131 | } else |
132 | do { |
133 | x0=w0; |
134 | do { *lpDst++ = *lpSrc++; } while (--x0); |
135 | *((u16*)lpDst) = *((u16*)lpSrc); |
136 | lpDst += x1; |
137 | lpSrc += x1; |
138 | } while (--h0); |
139 | } |
140 | else |
141 | { |
142 | x1 = (FRAME_WIDTH - w0)>>1; |
143 | w0>>=1; |
144 | do { |
145 | x0=w0; |
146 | do { *lpDst++ = *lpSrc++; } while (--x0); |
147 | lpDst += x1; |
148 | lpSrc += x1; |
149 | } while (--h0); |
150 | } |
151 | } |
152 | } |
153 | |
030d1121 |
154 | void gpuClearImage(PtrUnion packet) |
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155 | { |
156 | s32 x0, y0, w0, h0; |
030d1121 |
157 | x0 = packet.S2[2]; |
158 | y0 = packet.S2[3]; |
159 | w0 = packet.S2[4] & 0x3ff; |
160 | h0 = packet.S2[5] & 0x3ff; |
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161 | |
162 | w0 += x0; |
163 | if (x0 < 0) x0 = 0; |
164 | if (w0 > FRAME_WIDTH) w0 = FRAME_WIDTH; |
165 | w0 -= x0; |
166 | if (w0 <= 0) return; |
167 | h0 += y0; |
168 | if (y0 < 0) y0 = 0; |
169 | if (h0 > FRAME_HEIGHT) h0 = FRAME_HEIGHT; |
170 | h0 -= y0; |
171 | if (h0 <= 0) return; |
172 | |
030d1121 |
173 | #ifdef ENABLE_GPU_LOG_SUPPORT |
174 | fprintf(stdout,"gpuClearImage(x0=%d,y0=%d,w0=%d,h0=%d)\n",x0,y0,w0,h0); |
175 | #endif |
176 | |
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177 | if (x0&1) |
178 | { |
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179 | u16* pixel = (u16*)gpu_unai.vram + FRAME_OFFSET(x0, y0); |
180 | u16 rgb = GPU_RGB16(packet.U4[0]); |
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181 | y0 = FRAME_WIDTH - w0; |
182 | do { |
183 | x0=w0; |
184 | do { *pixel++ = rgb; } while (--x0); |
185 | pixel += y0; |
186 | } while (--h0); |
187 | } |
188 | else |
189 | { |
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190 | u32* pixel = (u32*)gpu_unai.vram + ((FRAME_OFFSET(x0, y0))>>1); |
191 | u32 rgb = GPU_RGB16(packet.U4[0]); |
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192 | rgb |= (rgb<<16); |
193 | if (w0&1) |
194 | { |
195 | y0 = (FRAME_WIDTH - w0 +1)>>1; |
196 | w0>>=1; |
197 | do { |
198 | x0=w0; |
199 | do { *pixel++ = rgb; } while (--x0); |
200 | *((u16*)pixel) = (u16)rgb; |
201 | pixel += y0; |
202 | } while (--h0); |
203 | } |
204 | else |
205 | { |
206 | y0 = (FRAME_WIDTH - w0)>>1; |
207 | w0>>=1; |
208 | do { |
209 | x0=w0; |
210 | do { *pixel++ = rgb; } while (--x0); |
211 | pixel += y0; |
212 | } while (--h0); |
213 | } |
214 | } |
215 | } |