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1 | /*************************************************************************** |
2 | * Copyright (C) 2010 PCSX4ALL Team * |
3 | * Copyright (C) 2010 Unai * |
4 | * Copyright (C) 2011 notaz * |
5 | * * |
6 | * This program is free software; you can redistribute it and/or modify * |
7 | * it under the terms of the GNU General Public License as published by * |
8 | * the Free Software Foundation; either version 2 of the License, or * |
9 | * (at your option) any later version. * |
10 | * * |
11 | * This program is distributed in the hope that it will be useful, * |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
14 | * GNU General Public License for more details. * |
15 | * * |
16 | * You should have received a copy of the GNU General Public License * |
17 | * along with this program; if not, write to the * |
18 | * Free Software Foundation, Inc., * |
19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
20 | ***************************************************************************/ |
21 | |
22 | #include <stdio.h> |
23 | #include <stdlib.h> |
24 | #include <string.h> |
62d7fa95 |
25 | #include "../gpulib/gpu.h" |
6f2ee2be |
26 | |
27 | #define u8 uint8_t |
28 | #define s8 int8_t |
29 | #define u16 uint16_t |
30 | #define s16 int16_t |
31 | #define u32 uint32_t |
32 | #define s32 int32_t |
33 | #define s64 int64_t |
34 | |
8aea5f5a |
35 | #define INLINE static |
6f2ee2be |
36 | |
37 | #define FRAME_BUFFER_SIZE (1024*512*2) |
38 | #define FRAME_WIDTH 1024 |
39 | #define FRAME_HEIGHT 512 |
40 | #define FRAME_OFFSET(x,y) (((y)<<10)+(x)) |
41 | |
89c0de42 |
42 | #define isSkip 0 /* skip frame (info coming from GPU) */ |
6f2ee2be |
43 | #define alt_fps 0 |
89c0de42 |
44 | static int linesInterlace; /* internal lines interlace */ |
45 | static int force_interlace; |
6f2ee2be |
46 | |
47 | static bool light = true; /* lighting */ |
48 | static bool blend = true; /* blending */ |
49 | static bool FrameToRead = false; /* load image in progress */ |
50 | static bool FrameToWrite = false; /* store image in progress */ |
51 | |
52 | static bool enableAbbeyHack = false; /* Abe's Odyssey hack */ |
53 | |
54 | static u8 BLEND_MODE; |
55 | static u8 TEXT_MODE; |
56 | static u8 Masking; |
57 | |
58 | static u16 PixelMSB; |
59 | static u16 PixelData; |
60 | |
61 | /////////////////////////////////////////////////////////////////////////////// |
62 | // GPU Global data |
63 | /////////////////////////////////////////////////////////////////////////////// |
64 | |
65 | // Dma Transfers info |
66 | static s32 px,py; |
67 | static s32 x_end,y_end; |
68 | static u16* pvram; |
69 | |
70 | static s32 PacketCount; |
71 | static s32 PacketIndex; |
72 | |
73 | // Rasterizer status |
74 | static u32 TextureWindow [4]; |
75 | static u32 DrawingArea [4]; |
76 | static u32 DrawingOffset [2]; |
77 | |
78 | static u16* TBA; |
79 | static u16* CBA; |
80 | |
81 | // Inner Loops |
82 | static s32 u4, du4; |
83 | static s32 v4, dv4; |
84 | static s32 r4, dr4; |
85 | static s32 g4, dg4; |
86 | static s32 b4, db4; |
87 | static u32 lInc; |
88 | static u32 tInc, tMsk; |
89 | |
90 | union GPUPacket |
91 | { |
8aea5f5a |
92 | u32 U4[16]; |
93 | s32 S4[16]; |
94 | u16 U2[32]; |
95 | s16 S2[32]; |
96 | u8 U1[64]; |
97 | s8 S1[64]; |
6f2ee2be |
98 | }; |
99 | |
100 | static GPUPacket PacketBuffer; |
101 | static u16 *GPU_FrameBuffer; |
102 | static u32 GPU_GP1; |
103 | |
104 | /////////////////////////////////////////////////////////////////////////////// |
105 | |
106 | #include "../gpu_unai/gpu_fixedpoint.h" |
107 | |
108 | // Inner loop driver instanciation file |
109 | #include "../gpu_unai/gpu_inner.h" |
110 | |
111 | // GPU Raster Macros |
112 | #define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) |
113 | |
9ed4ca47 |
114 | #define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21) |
6f2ee2be |
115 | |
9ed4ca47 |
116 | #define CHKMAX_X 1024 |
117 | #define CHKMAX_Y 512 |
6f2ee2be |
118 | |
119 | #define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} |
120 | |
121 | // GPU internal image drawing functions |
122 | #include "../gpu_unai/gpu_raster_image.h" |
123 | |
124 | // GPU internal line drawing functions |
125 | #include "../gpu_unai/gpu_raster_line.h" |
126 | |
127 | // GPU internal polygon drawing functions |
128 | #include "../gpu_unai/gpu_raster_polygon.h" |
129 | |
130 | // GPU internal sprite drawing functions |
131 | #include "../gpu_unai/gpu_raster_sprite.h" |
132 | |
133 | // GPU command buffer execution/store |
134 | #include "../gpu_unai/gpu_command.h" |
135 | |
6f2ee2be |
136 | ///////////////////////////////////////////////////////////////////////////// |
137 | |
138 | int renderer_init(void) |
139 | { |
140 | GPU_FrameBuffer = (u16 *)gpu.vram; |
141 | |
142 | // s_invTable |
143 | for(int i=1;i<=(1<<TABLE_BITS);++i) |
144 | { |
145 | double v = 1.0 / double(i); |
146 | #ifdef GPU_TABLE_10_BITS |
147 | v *= double(0xffffffff>>1); |
148 | #else |
149 | v *= double(0x80000000); |
150 | #endif |
151 | s_invTable[i-1]=s32(v); |
152 | } |
153 | |
154 | return 0; |
155 | } |
156 | |
e929dec5 |
157 | void renderer_finish(void) |
158 | { |
159 | } |
160 | |
161 | void renderer_notify_res_change(void) |
162 | { |
163 | } |
164 | |
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165 | extern const unsigned char cmd_lengths[256]; |
166 | |
b243416b |
167 | int do_cmd_list(unsigned int *list, int list_len, int *last_cmd) |
6f2ee2be |
168 | { |
42a261f1 |
169 | unsigned int cmd = 0, len, i; |
b243416b |
170 | unsigned int *list_start = list; |
6f2ee2be |
171 | unsigned int *list_end = list + list_len; |
172 | |
89c0de42 |
173 | linesInterlace = force_interlace; |
174 | #ifndef __ARM_ARCH_7A__ /* XXX */ |
175 | linesInterlace |= gpu.status.interlace; |
176 | #endif |
177 | |
6f2ee2be |
178 | for (; list < list_end; list += 1 + len) |
179 | { |
6f2ee2be |
180 | cmd = *list >> 24; |
181 | len = cmd_lengths[cmd]; |
b243416b |
182 | if (list + 1 + len > list_end) { |
183 | cmd = -1; |
184 | break; |
185 | } |
186 | |
42a261f1 |
187 | #define PRIM cmd |
188 | PacketBuffer.U4[0] = list[0]; |
189 | for (i = 1; i <= len; i++) |
190 | PacketBuffer.U4[i] = list[i]; |
6f2ee2be |
191 | |
42a261f1 |
192 | switch (cmd) |
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193 | { |
42a261f1 |
194 | case 0x02: |
195 | gpuClearImage(); |
196 | break; |
197 | |
198 | case 0x20: |
199 | case 0x21: |
200 | case 0x22: |
201 | case 0x23: |
202 | gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]); |
203 | break; |
204 | |
205 | case 0x24: |
206 | case 0x25: |
207 | case 0x26: |
208 | case 0x27: |
209 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
210 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
211 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
212 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]); |
213 | else |
214 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]); |
215 | break; |
216 | |
217 | case 0x28: |
218 | case 0x29: |
219 | case 0x2A: |
220 | case 0x2B: { |
221 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]; |
222 | gpuDrawF3(gpuPolySpanDriver); |
223 | PacketBuffer.U4[1] = PacketBuffer.U4[4]; |
224 | gpuDrawF3(gpuPolySpanDriver); |
225 | break; |
226 | } |
227 | |
228 | case 0x2C: |
229 | case 0x2D: |
230 | case 0x2E: |
231 | case 0x2F: { |
232 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
233 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
234 | PP gpuPolySpanDriver; |
235 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
236 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]; |
237 | else |
238 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]; |
239 | gpuDrawFT3(gpuPolySpanDriver); |
240 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
241 | PacketBuffer.U4[2] = PacketBuffer.U4[8]; |
242 | gpuDrawFT3(gpuPolySpanDriver); |
243 | break; |
244 | } |
245 | |
246 | case 0x30: |
247 | case 0x31: |
248 | case 0x32: |
249 | case 0x33: |
250 | gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]); |
251 | break; |
252 | |
253 | case 0x34: |
254 | case 0x35: |
255 | case 0x36: |
256 | case 0x37: |
257 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
258 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
259 | gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]); |
260 | break; |
261 | |
262 | case 0x38: |
263 | case 0x39: |
264 | case 0x3A: |
265 | case 0x3B: { |
266 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]; |
267 | gpuDrawG3(gpuPolySpanDriver); |
268 | PacketBuffer.U4[0] = PacketBuffer.U4[6]; |
269 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
270 | gpuDrawG3(gpuPolySpanDriver); |
271 | break; |
272 | } |
273 | |
274 | case 0x3C: |
275 | case 0x3D: |
276 | case 0x3E: |
277 | case 0x3F: { |
278 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
279 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
280 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]; |
281 | gpuDrawGT3(gpuPolySpanDriver); |
282 | PacketBuffer.U4[0] = PacketBuffer.U4[9]; |
283 | PacketBuffer.U4[1] = PacketBuffer.U4[10]; |
284 | PacketBuffer.U4[2] = PacketBuffer.U4[11]; |
285 | gpuDrawGT3(gpuPolySpanDriver); |
286 | break; |
287 | } |
288 | |
289 | case 0x40: |
290 | case 0x41: |
291 | case 0x42: |
292 | case 0x43: |
293 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
294 | break; |
295 | |
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296 | case 0x48 ... 0x4F: |
297 | { |
298 | u32 num_vertexes = 1; |
299 | u32 *list_position = &(list[2]); |
8aea5f5a |
300 | |
8aea5f5a |
301 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
6f2ee2be |
302 | |
303 | while(1) |
304 | { |
8aea5f5a |
305 | PacketBuffer.U4[1] = PacketBuffer.U4[2]; |
306 | PacketBuffer.U4[2] = *list_position++; |
307 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
308 | |
6f2ee2be |
309 | num_vertexes++; |
804789d7 |
310 | if(list_position >= list_end) { |
311 | cmd = -1; |
312 | goto breakloop; |
313 | } |
314 | if((*list_position & 0xf000f000) == 0x50005000) |
b243416b |
315 | break; |
6f2ee2be |
316 | } |
317 | |
b243416b |
318 | len += (num_vertexes - 2); |
6f2ee2be |
319 | break; |
320 | } |
321 | |
42a261f1 |
322 | case 0x50: |
323 | case 0x51: |
324 | case 0x52: |
325 | case 0x53: |
326 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
327 | break; |
328 | |
6f2ee2be |
329 | case 0x58 ... 0x5F: |
330 | { |
331 | u32 num_vertexes = 1; |
332 | u32 *list_position = &(list[2]); |
8aea5f5a |
333 | |
8aea5f5a |
334 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
6f2ee2be |
335 | |
336 | while(1) |
337 | { |
8aea5f5a |
338 | PacketBuffer.U4[0] = PacketBuffer.U4[2]; |
339 | PacketBuffer.U4[1] = PacketBuffer.U4[3]; |
340 | PacketBuffer.U4[2] = *list_position++; |
341 | PacketBuffer.U4[3] = *list_position++; |
342 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
343 | |
6f2ee2be |
344 | num_vertexes++; |
804789d7 |
345 | if(list_position >= list_end) { |
346 | cmd = -1; |
347 | goto breakloop; |
348 | } |
349 | if((*list_position & 0xf000f000) == 0x50005000) |
b243416b |
350 | break; |
6f2ee2be |
351 | } |
352 | |
b243416b |
353 | len += (num_vertexes - 2) * 2; |
6f2ee2be |
354 | break; |
355 | } |
356 | |
42a261f1 |
357 | case 0x60: |
358 | case 0x61: |
359 | case 0x62: |
360 | case 0x63: |
361 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
362 | break; |
363 | |
364 | case 0x64: |
365 | case 0x65: |
366 | case 0x66: |
367 | case 0x67: |
368 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
369 | gpuSetTexture (GPU_GP1); |
370 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
371 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
372 | else |
373 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
374 | break; |
375 | |
376 | case 0x68: |
377 | case 0x69: |
378 | case 0x6A: |
379 | case 0x6B: |
380 | PacketBuffer.U4[2] = 0x00010001; |
381 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
382 | break; |
383 | |
384 | case 0x70: |
385 | case 0x71: |
386 | case 0x72: |
387 | case 0x73: |
388 | PacketBuffer.U4[2] = 0x00080008; |
389 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
390 | break; |
391 | |
392 | case 0x74: |
393 | case 0x75: |
394 | case 0x76: |
395 | case 0x77: |
396 | PacketBuffer.U4[3] = 0x00080008; |
397 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
398 | gpuSetTexture (GPU_GP1); |
399 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
400 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
401 | else |
402 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
403 | break; |
404 | |
405 | case 0x78: |
406 | case 0x79: |
407 | case 0x7A: |
408 | case 0x7B: |
409 | PacketBuffer.U4[2] = 0x00100010; |
410 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
411 | break; |
412 | |
413 | case 0x7C: |
414 | case 0x7D: |
415 | #ifdef __arm__ |
416 | if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0) |
417 | { |
418 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
419 | gpuSetTexture (GPU_GP1); |
420 | gpuDrawS16(); |
421 | break; |
422 | } |
423 | // fallthrough |
424 | #endif |
425 | case 0x7E: |
426 | case 0x7F: |
427 | PacketBuffer.U4[3] = 0x00100010; |
428 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
429 | gpuSetTexture (GPU_GP1); |
430 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
431 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
432 | else |
433 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
434 | break; |
435 | |
436 | case 0x80: // vid -> vid |
437 | gpuMoveImage(); // prim handles updateLace && skip |
438 | break; |
9a6e7816 |
439 | #ifdef TEST |
440 | case 0xA0: // sys -> vid |
441 | { |
442 | u32 load_width = list[2] & 0xffff; |
443 | u32 load_height = list[2] >> 16; |
444 | u32 load_size = load_width * load_height; |
445 | |
446 | len += load_size / 2; |
447 | break; |
448 | } |
42a261f1 |
449 | case 0xC0: |
450 | break; |
451 | #else |
452 | case 0xA0: // sys ->vid |
453 | case 0xC0: // vid -> sys |
454 | goto breakloop; |
9a6e7816 |
455 | #endif |
42a261f1 |
456 | case 0xE1: { |
457 | const u32 temp = PacketBuffer.U4[0]; |
458 | GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF); |
459 | gpuSetTexture(temp); |
460 | gpu.ex_regs[1] = temp; |
461 | break; |
462 | } |
463 | case 0xE2: { |
464 | static const u8 TextureMask[32] = { |
465 | 255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7, |
466 | 127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7 |
467 | }; |
468 | const u32 temp = PacketBuffer.U4[0]; |
469 | TextureWindow[0] = ((temp >> 10) & 0x1F) << 3; |
470 | TextureWindow[1] = ((temp >> 15) & 0x1F) << 3; |
471 | TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F]; |
472 | TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F]; |
473 | gpuSetTexture(GPU_GP1); |
474 | gpu.ex_regs[2] = temp; |
475 | break; |
476 | } |
477 | case 0xE3: { |
478 | const u32 temp = PacketBuffer.U4[0]; |
479 | DrawingArea[0] = temp & 0x3FF; |
480 | DrawingArea[1] = (temp >> 10) & 0x3FF; |
481 | gpu.ex_regs[3] = temp; |
6f2ee2be |
482 | break; |
42a261f1 |
483 | } |
484 | case 0xE4: { |
485 | const u32 temp = PacketBuffer.U4[0]; |
486 | DrawingArea[2] = (temp & 0x3FF) + 1; |
487 | DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1; |
488 | gpu.ex_regs[4] = temp; |
489 | break; |
490 | } |
491 | case 0xE5: { |
492 | const u32 temp = PacketBuffer.U4[0]; |
4144e9ab |
493 | DrawingOffset[0] = ((s32)temp<<(32-11))>>(32-11); |
494 | DrawingOffset[1] = ((s32)temp<<(32-22))>>(32-11); |
42a261f1 |
495 | gpu.ex_regs[5] = temp; |
496 | break; |
497 | } |
498 | case 0xE6: { |
499 | const u32 temp = PacketBuffer.U4[0]; |
500 | Masking = (temp & 0x2) << 1; |
501 | PixelMSB =(temp & 0x1) << 8; |
502 | gpu.ex_regs[6] = temp; |
503 | break; |
504 | } |
6f2ee2be |
505 | } |
506 | } |
b243416b |
507 | |
42a261f1 |
508 | breakloop: |
b243416b |
509 | gpu.ex_regs[1] &= ~0x1ff; |
510 | gpu.ex_regs[1] |= GPU_GP1 & 0x1ff; |
511 | |
512 | *last_cmd = cmd; |
513 | return list - list_start; |
6f2ee2be |
514 | } |
515 | |
516 | void renderer_sync_ecmds(uint32_t *ecmds) |
517 | { |
42a261f1 |
518 | int dummy; |
519 | do_cmd_list(&ecmds[1], 6, &dummy); |
6f2ee2be |
520 | } |
521 | |
05740673 |
522 | void renderer_update_caches(int x, int y, int w, int h) |
6f2ee2be |
523 | { |
524 | } |
525 | |
526 | void renderer_flush_queues(void) |
527 | { |
528 | } |
914455e6 |
529 | |
5440b88e |
530 | void renderer_set_interlace(int enable, int is_odd) |
531 | { |
532 | } |
533 | |
9a6e7816 |
534 | #ifndef TEST |
535 | |
914455e6 |
536 | #include "../../frontend/plugin_lib.h" |
537 | |
538 | void renderer_set_config(const struct rearmed_cbs *cbs) |
539 | { |
89c0de42 |
540 | force_interlace = cbs->gpu_unai.lineskip; |
914455e6 |
541 | enableAbbeyHack = cbs->gpu_unai.abe_hack; |
542 | light = !cbs->gpu_unai.no_light; |
543 | blend = !cbs->gpu_unai.no_blend; |
9ee0fd5b |
544 | |
545 | GPU_FrameBuffer = (u16 *)gpu.vram; |
914455e6 |
546 | } |
9a6e7816 |
547 | |
548 | #endif |
42a261f1 |
549 | |
550 | // vim:shiftwidth=2:expandtab |