22726e4d |
1 | /****************************************************************************** |
2 | * Arachnoid Graphics Plugin for Mupen64Plus |
3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
4 | * |
5 | * Copyright (C) 2009 Jon Ring |
6 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
7 | * |
8 | * This program is free software; you can redistribute it and/or |
9 | * modify it under the terms of the GNU General Public License |
10 | * as published by the Free Software Foundation; either version 2 |
11 | * of the License, or (at your option) any later version. |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
21 | *****************************************************************************/ |
22 | |
23 | #include "GraphicsPlugin.h" |
24 | #include "VI.h" //Video interface |
25 | #include "Memory.h" //Access to memory (RDRAM, Texture Memory) |
26 | #include "OpenGLRenderer.h" //Renderer |
27 | #include "FrameBuffer.h" //Framebuffer |
28 | #include "DisplayListParser.h" //Displaylist parser |
29 | #include "FogManager.h" //Fog |
30 | #include "RSP.h" //Reality Signal Processor |
31 | #include "RDP.h" //Reality Drawing Processor |
32 | #include "GBI.h" //Graphics Binary Interface |
33 | #include "ConfigMap.h" //Configuration |
34 | #include "Logger.h" //Debug logger |
35 | #include "RomDetector.h" |
36 | #include <ctime> |
37 | #ifdef HAVE_GLES |
38 | #include "eglport.h" |
39 | #include <SDL.h> |
40 | #include <SDL_opengles.h> |
41 | #endif |
42 | |
43 | //FrameBuffer framebuffer01; |
44 | //FrameBuffer framebuffer02; |
45 | |
46 | //----------------------------------------------------------------------------- |
47 | //! Constructor |
48 | //----------------------------------------------------------------------------- |
49 | GraphicsPlugin::GraphicsPlugin() |
50 | : m_openGLMgr( OpenGLManager::getSingleton() ) |
51 | { |
52 | m_vi = 0; |
53 | m_initialized = false; |
54 | m_updateConfig = false; |
55 | m_fogManager = 0; |
56 | } |
57 | |
58 | //----------------------------------------------------------------------------- |
59 | //! Destructor |
60 | //----------------------------------------------------------------------------- |
61 | GraphicsPlugin::~GraphicsPlugin() |
62 | { |
63 | dispose(); |
64 | } |
65 | |
66 | //----------------------------------------------------------------------------- |
67 | // Initialize |
68 | //----------------------------------------------------------------------------- |
69 | bool GraphicsPlugin::initialize(GFX_INFO* graphicsInfo) |
70 | { |
71 | //Initialize video output |
72 | if (CoreVideo_Init() != M64ERR_SUCCESS) |
73 | { |
74 | Logger::getSingleton().printMsg("Could not initialize video.", M64MSG_ERROR); |
75 | return false; |
76 | } |
77 | |
78 | //Save pointer to graphics info |
79 | m_graphicsInfo = graphicsInfo; |
80 | |
81 | m_numDListProcessed = 0; |
82 | |
83 | //Detect what rom it is |
84 | m_romDetector = &ROMDetector::getSingleton(); |
85 | m_romDetector->initialize( m_graphicsInfo->HEADER ); |
86 | #ifdef HAVE_GLES |
87 | SDL_SetVideoMode(m_config->fullscreenWidth, m_config->fullscreenHeight, m_config->fullscreenBitDepth, SDL_FULLSCREEN); |
88 | SDL_ShowCursor(SDL_DISABLE); |
89 | EGL_Open(m_config->fullscreenWidth, m_config->fullscreenHeight); |
90 | #else |
91 | if (m_config->multiSampling > 0) |
92 | { |
93 | CoreVideo_GL_SetAttribute(M64P_GL_MULTISAMPLEBUFFERS, 1); |
94 | if (m_config->multiSampling <= 2) |
95 | CoreVideo_GL_SetAttribute(M64P_GL_MULTISAMPLESAMPLES, 2); |
96 | else if (m_config->multiSampling <= 4) |
97 | CoreVideo_GL_SetAttribute(M64P_GL_MULTISAMPLESAMPLES, 4); |
98 | else if (m_config->multiSampling <= 8) |
99 | CoreVideo_GL_SetAttribute(M64P_GL_MULTISAMPLESAMPLES, 8); |
100 | else |
101 | CoreVideo_GL_SetAttribute(M64P_GL_MULTISAMPLESAMPLES, 16); |
102 | } |
103 | |
104 | if (CoreVideo_GL_SetAttribute(M64P_GL_DOUBLEBUFFER, 1) != M64ERR_SUCCESS || |
105 | CoreVideo_GL_SetAttribute(M64P_GL_BUFFER_SIZE, 32) != M64ERR_SUCCESS || |
106 | CoreVideo_GL_SetAttribute(M64P_GL_DEPTH_SIZE, 24) != M64ERR_SUCCESS) |
107 | { |
108 | Logger::getSingleton().printMsg("Could not set video attributes.", M64MSG_ERROR); |
109 | return false; |
110 | } |
111 | |
112 | if (CoreVideo_SetVideoMode(m_config->fullscreenWidth, m_config->fullscreenHeight, m_config->fullscreenBitDepth, |
113 | m_config->startFullscreen ? M64VIDEO_FULLSCREEN : M64VIDEO_WINDOWED, (m64p_video_flags) 0) != M64ERR_SUCCESS) |
114 | { |
115 | Logger::getSingleton().printMsg("Could not set video mode.", M64MSG_ERROR); |
116 | return false; |
117 | } |
118 | |
119 | CoreVideo_SetCaption("Arachnoid"); |
120 | #endif |
121 | //Initialize Video Interface |
122 | m_vi = new VI(); |
123 | m_vi->calcSize(m_graphicsInfo); |
124 | |
125 | //Initialize Memory |
126 | m_memory = new Memory(); |
127 | if ( !m_memory->initialize(m_graphicsInfo->RDRAM, m_graphicsInfo->DMEM) ) |
128 | { |
129 | return false; |
130 | } |
131 | |
132 | m_displayListParser = new DisplayListParser(); |
133 | m_displayListParser->initialize(&m_rsp, &m_rdp, &m_gbi, m_memory); |
134 | |
135 | //Init OpenGL |
136 | if ( !m_openGLMgr.initialize(m_config->startFullscreen, m_config->fullscreenWidth, m_config->fullscreenHeight, m_config->fullscreenBitDepth, m_config->fullscreenRefreshRate, true, false) ) |
137 | { |
138 | Logger::getSingleton().printMsg("Unable to initialize OpenGL", M64MSG_ERROR); |
139 | return false; |
140 | } |
141 | |
142 | |
143 | m_openGLMgr.calcViewScale(m_vi->getWidth(), m_vi->getHeight()); |
144 | |
145 | //Initialize Fog Manager |
146 | m_fogManager = new FogManager(); |
147 | m_fogManager->initialize(); |
148 | |
149 | |
150 | |
151 | //Initialize Texture Cache |
152 | //! @todo Not "hardcode" TextureBitDepth. |
153 | m_textureCache.initialize(&m_rsp, &m_rdp, m_memory, 16); |
154 | m_textureCache.setMipmap( m_config->mipmapping ); |
155 | |
156 | //Initialize OpenGL Renderer |
157 | if ( !OpenGLRenderer::getSingleton().initialize(&m_rsp, &m_rdp, &m_textureCache, m_vi, m_fogManager) ) |
158 | { |
159 | Logger::getSingleton().printMsg("Unable to initialize OpenGL Renderer", M64MSG_ERROR); |
160 | return false; |
161 | } |
162 | |
163 | //Initialize Processors |
164 | m_rdp.initialize(m_graphicsInfo, &m_rsp, m_memory, &m_gbi, &m_textureCache, m_vi, m_displayListParser, m_fogManager); |
165 | m_rsp.initialize(m_graphicsInfo, &m_rdp, m_memory, m_vi, m_displayListParser, m_fogManager); |
166 | m_gbi.initialize(&m_rsp, &m_rdp, m_memory, m_displayListParser); |
167 | |
168 | |
169 | //Set Background color |
170 | m_openGLMgr.setClearColor(0.0f, 0.0f, 0.0f); |
171 | m_openGLMgr.setLighting(false); |
172 | glDisable(GL_LIGHTING); |
173 | m_openGLMgr.setCullMode(false, true); |
174 | m_openGLMgr.setWireFrame(m_config->wireframe); |
175 | |
176 | //Initialize framebuffer |
177 | //framebuffer01.initialize(width, height); |
178 | // framebuffer02.initialize(width, height); |
179 | |
180 | m_initialized = true; |
181 | return true; |
182 | } |
183 | |
184 | //----------------------------------------------------------------------------- |
185 | // Dispose |
186 | //----------------------------------------------------------------------------- |
187 | void GraphicsPlugin::dispose() |
188 | { |
189 | //Dispose of Textures |
190 | m_textureCache.dispose(); |
191 | |
192 | //Dispose of member objects |
193 | if ( m_vi ) { delete m_vi; m_vi = 0; } |
194 | if ( m_memory ) { delete m_memory; m_memory = 0; } |
195 | if ( m_displayListParser ) { delete m_displayListParser; m_displayListParser = 0; } |
196 | if ( m_fogManager ) { delete m_fogManager; m_fogManager = 0; } |
197 | |
198 | m_gbi.dispose(); |
199 | m_rdp.dispose(); |
200 | m_rsp.dispose(); |
201 | |
202 | //Dispose of OpenGL |
203 | //framebuffer01.dispose(); |
204 | // framebuffer02.dispose(); |
205 | m_openGLMgr.dispose(); |
206 | |
207 | if (m_initialized) |
208 | #ifdef HAVE_GLES |
209 | { |
210 | EGL_Close(); |
211 | SDL_Quit(); // *SEB* *TODO* Close Subsystem only? |
212 | } |
213 | #else |
214 | CoreVideo_Quit(); |
215 | #endif |
216 | |
217 | m_initialized = false; |
218 | } |
219 | |
220 | void renderMotionBlur() |
221 | { |
222 | ///glPushMatrix(); |
223 | |
224 | glDisable(GL_DEPTH_TEST); |
225 | glBlendFunc(GL_SRC_ALPHA,GL_ONE); |
226 | glEnable(GL_BLEND); |
227 | glColor4f(1, 1, 1, 0.9f); //Alpha blending |
228 | |
229 | // framebuffer01.render2(); |
230 | |
231 | glColor4f(1, 1, 1, 1.0f); //Alpha blending |
232 | glEnable(GL_DEPTH_TEST); |
233 | glDisable(GL_BLEND); |
234 | |
235 | //glPopMatrix(); |
236 | } |
237 | |
238 | bool animate(int frameRate) |
239 | { |
240 | static clock_t lastTime; |
241 | clock_t currentTime = clock() * 1000 / CLOCKS_PER_SEC; |
242 | clock_t elapsedTime = currentTime - lastTime; |
243 | if (elapsedTime > ((clock_t)1000 / frameRate)) |
244 | { |
245 | lastTime = currentTime; |
246 | return true; |
247 | } |
248 | return false; |
249 | |
250 | #if 0 |
251 | //Todo: test against new version |
252 | static float lastTime = 0.0f; |
253 | float elapsedTime = 0.0; |
254 | float currentTime = GetTickCount() * 0.001f; |
255 | elapsedTime = currentTime - lastTime; |
256 | |
257 | if( elapsedTime > (1.0f / frameRate) ) |
258 | { |
259 | lastTime = currentTime; |
260 | return true; |
261 | } |
262 | |
263 | return false; |
264 | #endif |
265 | |
266 | } |
267 | |
268 | void renderQuad() |
269 | { |
270 | static float dt = 0; |
271 | dt += 0.2f; |
272 | |
273 | //glDisable(GL_CULL_FACE); |
274 | glMatrixMode(GL_MODELVIEW); |
275 | glPushMatrix(); |
276 | // glRotatef(dt, 0, 1, 0); |
277 | { |
278 | #ifdef HAVE_GLES |
279 | //*SEB* *TODO* |
280 | #else |
281 | glBegin(GL_QUADS); |
282 | { |
283 | glColor3f(1,0,0); glVertex3f(-1,-1,0); |
284 | glColor3f(1,1,0); glVertex3f( 1,-1,0); |
285 | glColor3f(0,1,1); glVertex3f( 1, 1,0); |
286 | glColor3f(0,0,1); glVertex3f(-1, 1,0); |
287 | } |
288 | glEnd(); |
289 | #endif |
290 | } |
291 | glPopMatrix(); |
292 | } |
293 | |
294 | void renderRedBox(float x, float y, float z, float width, float height, float length) |
295 | { |
296 | static float dt = 0; |
297 | dt += 10.6f; |
298 | glRotatef(dt, 1,1,1); |
299 | x = x - width / 2; |
300 | y = y - height / 2; |
301 | z = z - length / 2; |
302 | #ifdef HAVE_GLES |
303 | //*SEB* *TODO* |
304 | #else |
305 | glBegin(GL_QUADS); |
306 | glColor3f(1,0,0); |
307 | glVertex3f(x, y, z); |
308 | glVertex3f(x, y + height, z); |
309 | glVertex3f(x + width, y + height, z); |
310 | glVertex3f(x + width, y, z); |
311 | glVertex3f(x, y, z + length); |
312 | glVertex3f(x, y + height, z + length); |
313 | glVertex3f(x + width, y + height, z + length); |
314 | glVertex3f(x + width, y, z + length); |
315 | glVertex3f(x, y, z); |
316 | glVertex3f(x, y, z + length); |
317 | glVertex3f(x + width, y, z + length); |
318 | glVertex3f(x + width, y, z); |
319 | glVertex3f(x, y + height, z); |
320 | glVertex3f(x, y + height, z + length); |
321 | glVertex3f(x + width, y + height, z + length); |
322 | glVertex3f(x + width, y + height, z); |
323 | glVertex3f(x, y, z); |
324 | glVertex3f(x, y, z + length); |
325 | glVertex3f(x, y + height, z + length); |
326 | glVertex3f(x, y + height, z); |
327 | glVertex3f(x + width, y, z); |
328 | glVertex3f(x + width, y, z + length); |
329 | glVertex3f(x + width, y + height, z + length); |
330 | glVertex3f(x + width, y + height, z); |
331 | glColor3f(1,1,1); |
332 | glEnd(); |
333 | #endif |
334 | } |
335 | |
336 | //----------------------------------------------------------------------------- |
337 | // ProcessDisplayList |
338 | //----------------------------------------------------------------------------- |
339 | void GraphicsPlugin::processDisplayList() |
340 | { |
341 | if ( (m_numDListProcessed == 1 && m_romDetector->getClearType() == CT_AFTER_ONE_DISPLAY_LIST) || |
342 | (m_numDListProcessed == 2 && m_romDetector->getClearType() == CT_AFTER_TWO_DISPLAY_LIST) || |
343 | (m_numDListProcessed == 3 && m_romDetector->getClearType() == CT_AFTER_THREE_DISPLAY_LIST) ) |
344 | { |
345 | bool scissors = OpenGLManager::getSingleton().getScissorEnabled(); |
346 | OpenGLManager::getSingleton().setScissorEnabled(false); |
347 | glClear(GL_COLOR_BUFFER_BIT); |
348 | m_numDListProcessed = 0; |
349 | OpenGLManager::getSingleton().setScissorEnabled(scissors); |
350 | } |
351 | |
352 | //Update Config? |
353 | if ( m_updateConfig ) |
354 | { |
355 | m_vi->calcSize(m_graphicsInfo); |
356 | m_openGLMgr.calcViewScale(m_vi->getWidth(), m_vi->getHeight()); |
357 | OpenGLManager::getSingleton().setViewport(0, 0, m_config->windowWidth, m_config->windowHeight); |
358 | m_openGLMgr.setWireFrame( m_config->wireframe ); |
359 | _setTextureCacheSize( m_config->textureCacheSize ); |
360 | m_updateConfig = false; |
361 | |
362 | //if ( OpenGLManager::getSingleton().getFullscreen() ) |
363 | //{ |
364 | // //Initialize framebuffer |
365 | // FrameBuffer::getSingleton().dispose(); |
366 | // FrameBuffer::getSingleton().initialize(m_config->fullscreenWidth, m_config->fullscreenHeight); |
367 | //} |
368 | //else |
369 | //{ |
370 | // //Initialize framebuffer |
371 | // FrameBuffer::getSingleton().dispose(); |
372 | // FrameBuffer::getSingleton().initialize(m_config->windowWidth, m_config->windowHeight); |
373 | //} |
374 | |
375 | |
376 | } |
377 | |
378 | //Get Video Interface Size |
379 | m_vi->calcSize(m_graphicsInfo); |
380 | m_openGLMgr.calcViewScale(m_vi->getWidth(), m_vi->getHeight()); |
381 | OpenGLManager::getSingleton().setForceDisableCulling( ROMDetector::getSingleton().getDisableFaceCulling() ); |
382 | |
383 | //Render Scene |
384 | OpenGLManager::getSingleton().beginRendering(); |
385 | OpenGLManager::getSingleton().setTextureing2D(true); |
386 | glEnable(GL_DEPTH_TEST); |
387 | { |
388 | //glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
389 | m_rsp.reset(); |
390 | m_rdp.reset(); |
391 | m_openGLMgr.setCullMode(false, true); |
392 | m_displayListParser->processDisplayList(); |
393 | } |
394 | |
395 | //Clear Screen? |
396 | m_numDListProcessed++; |
397 | |
398 | //glFlush(); |
399 | // OpenGLManager::getSingleton().endRendering(); |
400 | OpenGLManager::getSingleton().setDrawFlag(); |
401 | //Take screenshot? |
402 | } |
403 | |
404 | //----------------------------------------------------------------------------- |
405 | // Update Screen |
406 | //----------------------------------------------------------------------------- |
407 | void GraphicsPlugin::drawScreen() |
408 | { |
409 | OpenGLManager::getSingleton().endRendering(); |
410 | } |
411 | |
412 | void GraphicsPlugin::setDrawScreenSignal() |
413 | { |
414 | m_rdp.signalUpdate(); |
415 | } |
416 | |
417 | //----------------------------------------------------------------------------- |
418 | // Video Interface Status Changed |
419 | //----------------------------------------------------------------------------- |
420 | void GraphicsPlugin::viStatusChanged() |
421 | { |
422 | //Get new VI Size |
423 | m_vi->calcSize( m_graphicsInfo ); |
424 | |
425 | //Re Calculate Scale |
426 | m_openGLMgr.calcViewScale(m_vi->getWidth(), m_vi->getHeight()); |
427 | } |
428 | |
429 | //----------------------------------------------------------------------------- |
430 | // Toggle Fullscreen |
431 | //----------------------------------------------------------------------------- |
432 | void GraphicsPlugin::toggleFullscreen() |
433 | { |
434 | if ( m_initialized ) |
435 | { |
436 | CoreVideo_ToggleFullScreen(); |
437 | } |
438 | } |
439 | |
440 | //----------------------------------------------------------------------------- |
441 | // Take Screenshot |
442 | //----------------------------------------------------------------------------- |
443 | void GraphicsPlugin::takeScreenshot(void *dest, int *width, int *height, int front) |
444 | { |
445 | *width = m_config->windowWidth; |
446 | *height = m_config->windowHeight; |
447 | if (dest) |
448 | { |
449 | #ifndef HAVE_GLES |
450 | if (front) |
451 | glReadBuffer(GL_FRONT); |
452 | else |
453 | glReadBuffer(GL_BACK); |
454 | #endif |
455 | glReadPixels(0, 0, *width, *height, GL_RGB, GL_UNSIGNED_BYTE, dest); |
456 | } |
457 | } |
458 | |
459 | //----------------------------------------------------------------------------- |
460 | // Update Configuration |
461 | //----------------------------------------------------------------------------- |
462 | void GraphicsPlugin::updateConfig() |
463 | { |
464 | m_updateConfig = true; |
465 | |
466 | //For project 64, Give config dialog time to close before continueing |
467 | #ifdef WIN32 |
468 | Sleep(300); |
469 | #endif |
470 | //Resize Window |
471 | _setWindowMode(m_config->windowWidth, m_config->windowHeight); |
472 | |
473 | //Reinitialize OpenGL |
474 | OpenGLManager::getSingleton().resize(m_config->windowWidth, m_config->windowHeight, m_config->fullscreenBitDepth, m_config->fullscreenRefreshRate); |
475 | } |
476 | |
477 | //----------------------------------------------------------------------------- |
478 | // Set Window Mode |
479 | //----------------------------------------------------------------------------- |
480 | void GraphicsPlugin::_setWindowMode(int width, int height) |
481 | { |
482 | if ( m_initialized ) |
483 | { |
484 | //TODO: is this function needed? |
485 | //m_windowMgr->resizeWindow(width, height); |
486 | } |
487 | } |
488 | |
489 | //----------------------------------------------------------------------------- |
490 | // Set Texture Cache Size |
491 | //----------------------------------------------------------------------------- |
492 | void GraphicsPlugin::_setTextureCacheSize(int sizeInBytes) |
493 | { |
494 | |
495 | } |