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1 | /****************************************************************************** |
2 | * Arachnoid Graphics Plugin for Mupen64Plus |
3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
4 | * |
5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
6 | * |
7 | * This program is free software; you can redistribute it and/or |
8 | * modify it under the terms of the GNU General Public License |
9 | * as published by the Free Software Foundation; either version 2 |
10 | * of the License, or (at your option) any later version. |
11 | * |
12 | * This program is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * GNU General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU General Public License |
18 | * along with this program; if not, write to the Free Software |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
20 | *****************************************************************************/ |
21 | |
22 | #include "UCode2.h" |
23 | #include "UCode0.h" |
24 | #include "GBI.h" |
25 | #include "RSP.h" |
26 | #include "RDP.h" |
27 | #include "UCodeDefs.h" |
28 | #include "GBIDefs.h" |
29 | #include "Logger.h" |
30 | #include "Memory.h" |
31 | #include "DisplayListParser.h" |
32 | |
33 | //----------------------------------------------------------------------------- |
34 | // Static Variables |
35 | //----------------------------------------------------------------------------- |
36 | GBI* UCode2::m_gbi = 0; //!< Pointer to Graphics Binary Interface |
37 | RSP* UCode2::m_rsp = 0; //!< Pointer to Reality Signal Processor |
38 | RDP* UCode2::m_rdp = 0; //!< Pointer to Reality Drawing Processor |
39 | Memory* UCode2::m_memory = 0; |
40 | DisplayListParser* UCode2::m_displayListParser = 0; |
41 | |
42 | //----------------------------------------------------------------------------- |
43 | //! Constructor |
44 | //----------------------------------------------------------------------------- |
45 | UCode2::UCode2() |
46 | { |
47 | } |
48 | |
49 | //----------------------------------------------------------------------------- |
50 | //! Destructor |
51 | //----------------------------------------------------------------------------- |
52 | UCode2::~UCode2() |
53 | { |
54 | } |
55 | |
56 | //----------------------------------------------------------------------------- |
57 | // Initialize |
58 | //----------------------------------------------------------------------------- |
59 | void UCode2::initialize(GBI* gbi, RSP* rsp, RDP* rdp, Memory* mem, DisplayListParser* dlp) |
60 | { |
61 | m_rsp = rsp; |
62 | m_rdp = rdp; |
63 | m_gbi = gbi; |
64 | m_memory = mem; |
65 | m_displayListParser = dlp; |
66 | } |
67 | |
68 | //----------------------------------------------------------------------------- |
69 | //* Initialize GBI |
70 | //! Assigns functions to the GBI |
71 | //----------------------------------------------------------------------------- |
72 | void UCode2::initializeGBI() |
73 | { |
74 | UCode0::initializeGBI(m_gbi); |
75 | GBI_SetGBI(GBI::G_RDPHALF_1, F3D_RDPHALF_1, m_gbi->m_cmds, renderSky); |
76 | } |
77 | |
78 | //----------------------------------------------------------------------------- |
79 | //* RDP Half 1 With Sky Rendering |
80 | //! Render Sky |
81 | //! @todo Set Half 1 also? |
82 | //! @todo Use extracted color |
83 | //! @todo set x0 and x1 |
84 | //----------------------------------------------------------------------------- |
85 | void UCode2::renderSky(MicrocodeArgument* ucode) |
86 | { |
87 | //Check for error |
88 | if ( (ucode->w1)>>24 != 0xCE ) |
89 | { |
90 | return; |
91 | } |
92 | |
93 | unsigned int w2 = m_displayListParser->getNextWord(); |
94 | m_displayListParser->getNextWord(); |
95 | m_displayListParser->getNextWord(); |
96 | m_displayListParser->getNextWord(); |
97 | m_displayListParser->getNextWord(); |
98 | m_displayListParser->getNextWord(); |
99 | m_displayListParser->getNextWord(); |
100 | m_displayListParser->getNextWord(); |
101 | m_displayListParser->getNextWord(); |
102 | |
103 | //Extract Vertex Coordinats |
104 | unsigned int x0 = 0; //TODO Use VI pos or Viewport pos or Scissor pos ? |
105 | unsigned int y0 = (unsigned int)int(w2&0xFFFF)/4; |
106 | unsigned int x1 = 320; //TODO Use VI Height or Viewport Height or Scissor Height ? |
107 | unsigned int y1 = (unsigned int)int(w2>>16)/4; |
108 | |
109 | m_rdp->RDP_TexRect(x0, y0, x1, y1, 0, 0, 0, 1024, 1024); |
110 | } |