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1 | /****************************************************************************** |
2 | * Arachnoid Graphics Plugin for Mupen64Plus |
3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
4 | * |
5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
6 | * |
7 | * This program is free software; you can redistribute it and/or |
8 | * modify it under the terms of the GNU General Public License |
9 | * as published by the Free Software Foundation; either version 2 |
10 | * of the License, or (at your option) any later version. |
11 | * |
12 | * This program is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * GNU General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU General Public License |
18 | * along with this program; if not, write to the Free Software |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
20 | *****************************************************************************/ |
21 | |
22 | #ifndef UCODE_2_H_ |
23 | #define UCODE_2_H_ |
24 | |
25 | #include "UCodeDefs.h" |
26 | |
27 | //Forward declaration |
28 | class GBI; |
29 | class RSP; |
30 | class RDP; |
31 | class Memory; |
32 | class DisplayListParser; |
33 | |
34 | //***************************************************************************** |
35 | //! UCode2 |
36 | //! Microcode used for Golden Eye |
37 | //! Note: This ucode is very similar to F3D, The diffrence is that this |
38 | //! UCode has a special way to render sky. That sky rendering is |
39 | //! also used in perfect dark. |
40 | //***************************************************************************** |
41 | class UCode2 |
42 | { |
43 | public: |
44 | |
45 | //Constructor / Destructor |
46 | UCode2(); |
47 | ~UCode2(); |
48 | |
49 | static void initialize(GBI* gbi, RSP* rsp, RDP* rdp, Memory* mem, DisplayListParser* dlp); |
50 | static void initializeGBI(); |
51 | |
52 | static void renderSky(MicrocodeArgument* ucode); |
53 | |
54 | private: |
55 | |
56 | static GBI* m_gbi; //!< Pointer to Graphics Binary Interface |
57 | static RSP* m_rsp; //!< Pointer to Reality Signal Processor |
58 | static RDP* m_rdp; //!< Pointer to Reality Drawing Processor |
59 | static Memory* m_memory; //!< Pointer to Memory Manager |
60 | static DisplayListParser* m_displayListParser; //!< Pointer to Display-List Parser |
61 | |
62 | }; |
63 | |
64 | #endif |