e14743d1 |
1 | /* |
2 | SDL - Simple DirectMedia Layer |
3 | Copyright (C) 1997-2009 Sam Lantinga |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Lesser General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2.1 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Lesser General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Lesser General Public |
16 | License along with this library; if not, write to the Free Software |
17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | |
19 | Sam Lantinga |
20 | slouken@libsdl.org |
21 | */ |
22 | #include "SDL_config.h" |
23 | |
24 | #include <qpe/qpeapplication.h> |
25 | |
26 | #include <stdio.h> |
27 | #include <string.h> |
28 | #include "SDL_error.h" |
29 | #include "SDL_events.h" |
30 | #include "SDL_QWin.h" |
31 | #include "SDL_lowvideo.h" |
32 | #include "SDL_timer.h" |
33 | |
34 | extern "C" { |
35 | #include "../../events/SDL_sysevents.h" |
36 | #include "../../events/SDL_events_c.h" |
37 | #include "SDL_sysevents_c.h" |
38 | |
39 | // static SDLKey keymap[128]; |
40 | /* This is special because we know it will be run in a loop in a separate |
41 | thread. Normally this function should loop as long as there are input |
42 | states changing, i.e. new events arriving. |
43 | */ |
44 | void QT_PumpEvents(_THIS) |
45 | { |
46 | if(!qApp) { |
47 | return; |
48 | } |
49 | // printf("processing events: %p\n", qApp); |
50 | //qApp->processOneEvent(); // wait for a event |
51 | qApp->processEvents(); // and process all outstanding ones |
52 | #if 0 |
53 | BView *view; |
54 | BRect bounds; |
55 | BPoint point; |
56 | uint32 buttons; |
57 | const uint32 button_masks[3] = { |
58 | B_PRIMARY_MOUSE_BUTTON, |
59 | B_TERTIARY_MOUSE_BUTTON, |
60 | B_SECONDARY_MOUSE_BUTTON, |
61 | }; |
62 | unsigned int i, j; |
63 | |
64 | /* Check out the mouse buttons and position (slight race condition) */ |
65 | if ( SDL_Win->Lock() ) { |
66 | /* Don't do anything if we have no view */ |
67 | view = SDL_Win->View(); |
68 | if ( ! view ) { |
69 | SDL_Win->Unlock(); |
70 | return; |
71 | } |
72 | bounds = view->Bounds(); |
73 | /* Get new input state, if still active */ |
74 | if ( SDL_Win->IsActive() ) { |
75 | key_flip = !key_flip; |
76 | get_key_info(&keyinfo[key_flip]); |
77 | view->GetMouse(&point, &buttons, true); |
78 | } else { |
79 | key_flip = key_flip; |
80 | point = last_point; |
81 | buttons = last_buttons; |
82 | } |
83 | SDL_Win->Unlock(); |
84 | } else { |
85 | return; |
86 | } |
87 | |
88 | /* If our view is active, we'll find key changes here */ |
89 | if ( SDL_memcmp(keyinfo[0].key_states, keyinfo[1].key_states, 16) != 0 ) { |
90 | for ( i=0; i<16; ++i ) { |
91 | Uint8 new_state, transition; |
92 | |
93 | new_state = keyinfo[key_flip].key_states[i]; |
94 | transition = keyinfo[!key_flip].key_states[i] ^ |
95 | keyinfo[ key_flip].key_states[i]; |
96 | for ( j=0; j<8; ++j ) { |
97 | if ( transition&0x80 ) |
98 | QueueKey(i*8+j, new_state&0x80); |
99 | transition <<= 1; |
100 | new_state <<= 1; |
101 | } |
102 | } |
103 | } |
104 | |
105 | /* We check keyboard, but not mouse if mouse isn't in window */ |
106 | if ( ! bounds.Contains(point) ) { |
107 | /* Mouse moved outside our view? */ |
108 | if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { |
109 | SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
110 | be_app->SetCursor(B_HAND_CURSOR); |
111 | } |
112 | return; |
113 | } |
114 | /* Has the mouse moved back into our view? */ |
115 | if ( ! (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
116 | /* Reset the B_HAND_CURSOR to our own */ |
117 | SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
118 | SDL_SetCursor(NULL); |
119 | } |
120 | |
121 | /* Check for mouse motion */ |
122 | if ( point != last_point ) { |
123 | int x, y; |
124 | |
125 | SDL_Win->GetXYOffset(x, y); |
126 | x = (int)point.x - x; |
127 | y = (int)point.y - y; |
128 | SDL_PrivateMouseMotion(0, 0, x, y); |
129 | } |
130 | last_point = point; |
131 | |
132 | /* Add any mouse button events */ |
133 | for ( i=0; i<SDL_TABLESIZE(button_masks); ++i ) { |
134 | if ( (buttons ^ last_buttons) & button_masks[i] ) { |
135 | if ( buttons & button_masks[i] ) { |
136 | SDL_PrivateMouseButton(SDL_PRESSED, 1+i, 0, 0); |
137 | } else { |
138 | SDL_PrivateMouseButton(SDL_RELEASED, 1+i, 0, 0); |
139 | } |
140 | } |
141 | } |
142 | last_buttons = buttons; |
143 | #endif |
144 | } |
145 | |
146 | void QT_InitOSKeymap(_THIS) |
147 | { |
148 | #if 0 |
149 | unsigned int i; |
150 | |
151 | /* Initialize all the key states as "up" */ |
152 | key_flip = 0; |
153 | SDL_memset(keyinfo[key_flip].key_states, 0, 16); |
154 | |
155 | /* Initialize the key translation table */ |
156 | for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
157 | keymap[i] = SDLK_UNKNOWN; |
158 | |
159 | // keymap[0x01] = SDLK_ESCAPE; |
160 | // keymap[B_F1_KEY] = SDLK_F1; |
161 | // keymap[B_F2_KEY] = SDLK_F2; |
162 | // keymap[B_F3_KEY] = SDLK_F3; |
163 | // keymap[B_F4_KEY] = SDLK_F4; |
164 | // keymap[B_F5_KEY] = SDLK_F5; |
165 | // keymap[B_F6_KEY] = SDLK_F6; |
166 | // keymap[B_F7_KEY] = SDLK_F7; |
167 | // keymap[B_F8_KEY] = SDLK_F8; |
168 | // keymap[B_F9_KEY] = SDLK_F9; |
169 | // keymap[B_F10_KEY] = SDLK_F10; |
170 | // keymap[B_F11_KEY] = SDLK_F11; |
171 | // keymap[B_F12_KEY] = SDLK_F12; |
172 | // keymap[B_PRINT_KEY] = SDLK_PRINT; |
173 | //keymap[B_SCROLL_KEY] = SDLK_SCROLLOCK; |
174 | // keymap[B_PAUSE_KEY] = SDLK_PAUSE; |
175 | keymap[0x11] = SDLK_BACKQUOTE; |
176 | keymap[0x12] = SDLK_1; |
177 | keymap[0x13] = SDLK_2; |
178 | keymap[0x14] = SDLK_3; |
179 | keymap[0x15] = SDLK_4; |
180 | keymap[0x16] = SDLK_5; |
181 | keymap[0x17] = SDLK_6; |
182 | keymap[0x18] = SDLK_7; |
183 | keymap[0x19] = SDLK_8; |
184 | keymap[0x1a] = SDLK_9; |
185 | keymap[0x1b] = SDLK_0; |
186 | keymap[0x1c] = SDLK_MINUS; |
187 | keymap[0x1d] = SDLK_EQUALS; |
188 | keymap[0x1e] = SDLK_BACKSPACE; |
189 | keymap[0x1f] = SDLK_INSERT; |
190 | keymap[0x20] = SDLK_HOME; |
191 | keymap[0x21] = SDLK_PAGEUP; |
192 | //keymap[0x22] = SDLK_NUMLOCK; |
193 | keymap[0x23] = SDLK_KP_DIVIDE; |
194 | keymap[0x24] = SDLK_KP_MULTIPLY; |
195 | keymap[0x25] = SDLK_KP_MINUS; |
196 | keymap[0x26] = SDLK_TAB; |
197 | keymap[0x27] = SDLK_q; |
198 | keymap[0x28] = SDLK_w; |
199 | keymap[0x29] = SDLK_e; |
200 | keymap[0x2a] = SDLK_r; |
201 | keymap[0x2b] = SDLK_t; |
202 | keymap[0x2c] = SDLK_y; |
203 | keymap[0x2d] = SDLK_u; |
204 | keymap[0x2e] = SDLK_i; |
205 | keymap[0x2f] = SDLK_o; |
206 | keymap[0x30] = SDLK_p; |
207 | keymap[0x31] = SDLK_LEFTBRACKET; |
208 | keymap[0x32] = SDLK_RIGHTBRACKET; |
209 | keymap[0x33] = SDLK_BACKSLASH; |
210 | keymap[0x34] = SDLK_DELETE; |
211 | keymap[0x35] = SDLK_END; |
212 | keymap[0x36] = SDLK_PAGEDOWN; |
213 | keymap[0x37] = SDLK_KP7; |
214 | keymap[0x38] = SDLK_KP8; |
215 | keymap[0x39] = SDLK_KP9; |
216 | keymap[0x3a] = SDLK_KP_PLUS; |
217 | //keymap[0x3b] = SDLK_CAPSLOCK; |
218 | keymap[0x3c] = SDLK_a; |
219 | keymap[0x3d] = SDLK_s; |
220 | keymap[0x3e] = SDLK_d; |
221 | keymap[0x3f] = SDLK_f; |
222 | keymap[0x40] = SDLK_g; |
223 | keymap[0x41] = SDLK_h; |
224 | keymap[0x42] = SDLK_j; |
225 | keymap[0x43] = SDLK_k; |
226 | keymap[0x44] = SDLK_l; |
227 | keymap[0x45] = SDLK_SEMICOLON; |
228 | keymap[0x46] = SDLK_QUOTE; |
229 | keymap[0x47] = SDLK_RETURN; |
230 | keymap[0x48] = SDLK_KP4; |
231 | keymap[0x49] = SDLK_KP5; |
232 | keymap[0x4a] = SDLK_KP6; |
233 | keymap[0x4b] = SDLK_LSHIFT; |
234 | keymap[0x4c] = SDLK_z; |
235 | keymap[0x4d] = SDLK_x; |
236 | keymap[0x4e] = SDLK_c; |
237 | keymap[0x4f] = SDLK_v; |
238 | keymap[0x50] = SDLK_b; |
239 | keymap[0x51] = SDLK_n; |
240 | keymap[0x52] = SDLK_m; |
241 | keymap[0x53] = SDLK_COMMA; |
242 | keymap[0x54] = SDLK_PERIOD; |
243 | keymap[0x55] = SDLK_SLASH; |
244 | keymap[0x56] = SDLK_RSHIFT; |
245 | keymap[0x57] = SDLK_UP; |
246 | keymap[0x58] = SDLK_KP1; |
247 | keymap[0x59] = SDLK_KP2; |
248 | keymap[0x5a] = SDLK_KP3; |
249 | keymap[0x5b] = SDLK_KP_ENTER; |
250 | //keymap[0x5c] = SDLK_LCTRL; |
251 | //keymap[0x5d] = SDLK_LALT; |
252 | keymap[0x5e] = SDLK_SPACE; |
253 | //keymap[0x5f] = SDLK_RALT; |
254 | //keymap[0x60] = SDLK_RCTRL; |
255 | keymap[0x61] = SDLK_LEFT; |
256 | keymap[0x62] = SDLK_DOWN; |
257 | keymap[0x63] = SDLK_RIGHT; |
258 | keymap[0x64] = SDLK_KP0; |
259 | keymap[0x65] = SDLK_KP_PERIOD; |
260 | //keymap[0x66] = SDLK_LMETA; |
261 | //keymap[0x67] = SDLK_RMETA; |
262 | //keymap[0x68] = SDLK_MENU; |
263 | keymap[0x69] = SDLK_EURO; |
264 | keymap[0x6a] = SDLK_KP_EQUALS; |
265 | keymap[0x6b] = SDLK_POWER; |
266 | #endif |
267 | } |
268 | |
269 | }; /* Extern C */ |