| 1 | SDL for Dreamcast (beta2) |
| 2 | |
| 3 | BERO |
| 4 | berobero@users.sourceforge.net |
| 5 | |
| 6 | http://www.geocities.co.jp/Playtown/2004/ |
| 7 | |
| 8 | this work with kos-newlib |
| 9 | http://sourceforge.net/projects/dcquake/ |
| 10 | |
| 11 | compile |
| 12 | - source environ.sh (from the KOS distribution) |
| 13 | - make -f Makefile.dc |
| 14 | |
| 15 | compile with gl support |
| 16 | - install latest libgl from http://sourceforge.net/projects/dcquake/ |
| 17 | - uncomment GL=1 in Makefile.dc |
| 18 | - make -f Makefile.dc clean |
| 19 | - make -f Makefile.dc |
| 20 | |
| 21 | install |
| 22 | - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
| 23 | |
| 24 | changelog: |
| 25 | |
| 26 | beta2 |
| 27 | - OpenGL support |
| 28 | - Hardware page flip support |
| 29 | |
| 30 | beta |
| 31 | - thread, timer don't tested so much. |
| 32 | - not support OpenGL |