| 1 | .TH "SDL_ConvertSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
| 2 | .SH "NAME" |
| 3 | SDL_ConvertSurface \- Converts a surface to the same format as another surface\&. |
| 4 | .SH "SYNOPSIS" |
| 5 | .PP |
| 6 | \fB#include "SDL/SDL\&.h" |
| 7 | .sp |
| 8 | \fBSDL_Surface *\fBSDL_ConvertSurface\fP\fR(\fBSDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags\fR); |
| 9 | .SH "DESCRIPTION" |
| 10 | .PP |
| 11 | Creates a new surface of the specified format, and then copies and maps the given surface to it\&. If this function fails, it returns \fBNULL\fP\&. |
| 12 | .PP |
| 13 | The \fBflags\fR parameter is passed to \fI\fBSDL_CreateRGBSurface\fP\fR and has those semantics\&. |
| 14 | .PP |
| 15 | This function is used internally by \fI\fBSDL_DisplayFormat\fP\fR\&. |
| 16 | .PP |
| 17 | This function can only be called after SDL_Init\&. |
| 18 | .SH "RETURN VALUE" |
| 19 | .PP |
| 20 | Returns either a pointer to the new surface, or \fBNULL\fP on error\&. |
| 21 | .SH "SEE ALSO" |
| 22 | .PP |
| 23 | \fI\fBSDL_CreateRGBSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_Surface\fR\fR |
| 24 | .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |