| 1 | .TH "SDL_InitSubSystem" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
| 2 | .SH "NAME" |
| 3 | SDL_InitSubSystem \- Initialize subsystems |
| 4 | .SH "SYNOPSIS" |
| 5 | .PP |
| 6 | \fB#include "SDL\&.h" |
| 7 | .sp |
| 8 | \fBint \fBSDL_InitSubSystem\fP\fR(\fBUint32 flags\fR); |
| 9 | .SH "DESCRIPTION" |
| 10 | .PP |
| 11 | After SDL has been initialized with \fI\fBSDL_Init\fP\fR you may initialize uninitialized subsystems with \fBSDL_InitSubSystem\fP\&. The \fBflags\fR parameter is the same as that used in \fI\fBSDL_Init\fP\fR\&. |
| 12 | .SH "EXAMPLES" |
| 13 | .PP |
| 14 | .nf |
| 15 | \f(CW/* Seperating Joystick and Video initialization\&. */ |
| 16 | SDL_Init(SDL_INIT_VIDEO); |
| 17 | \&. |
| 18 | \&. |
| 19 | SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); |
| 20 | \&. |
| 21 | /* Do Some Video stuff */ |
| 22 | \&. |
| 23 | \&. |
| 24 | /* Initialize the joystick subsystem */ |
| 25 | SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
| 26 | |
| 27 | /* Do some stuff with video and joystick */ |
| 28 | \&. |
| 29 | \&. |
| 30 | \&. |
| 31 | /* Shut them both down */ |
| 32 | SDL_Quit();\fR |
| 33 | .fi |
| 34 | .PP |
| 35 | .SH "RETURN VALUE" |
| 36 | .PP |
| 37 | Returns \fB-1\fR on an error or \fB0\fR on success\&. |
| 38 | .SH "SEE ALSO" |
| 39 | .PP |
| 40 | \fI\fBSDL_Init\fP\fR, \fI\fBSDL_Quit\fP\fR, \fI\fBSDL_QuitSubSystem\fP\fR |
| 41 | .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |