| 1 | .TH "SDL_MapRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
| 2 | .SH "NAME" |
| 3 | SDL_MapRGBA \- Map a RGBA color value to a pixel format\&. |
| 4 | .SH "SYNOPSIS" |
| 5 | .PP |
| 6 | \fB#include "SDL\&.h" |
| 7 | .sp |
| 8 | \fBUint32 \fBSDL_MapRGBA\fP\fR(\fBSDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b, Uint8 a\fR); |
| 9 | .SH "DESCRIPTION" |
| 10 | .PP |
| 11 | Maps the RGBA color value to the specified pixel format and returns the pixel value as a 32-bit int\&. |
| 12 | .PP |
| 13 | If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned\&. |
| 14 | .PP |
| 15 | If the specified pixel format has no alpha component the alpha value will be ignored (as it will be in formats with a palette)\&. |
| 16 | .SH "RETURN VALUE" |
| 17 | .PP |
| 18 | A pixel value best approximating the given RGBA color value for a given pixel format\&. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e\&.g\&., with a 16-bpp format the return value can be assigned to a \fBUint16\fP, and similarly a \fBUint8\fP for an 8-bpp format)\&. |
| 19 | .SH "SEE ALSO" |
| 20 | .PP |
| 21 | \fISDL_GetRGB\fR, \fISDL_GetRGBA\fR, \fISDL_MapRGB\fR, \fISDL_PixelFormat\fR |
| 22 | .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |