| 1 | .TH "SDL_QuitEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
| 2 | .SH "NAME" |
| 3 | SDL_QuitEvent \- Quit requested event |
| 4 | .SH "STRUCTURE DEFINITION" |
| 5 | .PP |
| 6 | .nf |
| 7 | \f(CWtypedef struct{ |
| 8 | Uint8 type |
| 9 | } SDL_QuitEvent;\fR |
| 10 | .fi |
| 11 | .PP |
| 12 | .SH "STRUCTURE DATA" |
| 13 | .TP 20 |
| 14 | \fBtype\fR |
| 15 | \fBSDL_QUIT\fP |
| 16 | .SH "DESCRIPTION" |
| 17 | .PP |
| 18 | \fBSDL_QuitEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used whan an event of type \fBSDL_QUIT\fP is reported\&. |
| 19 | .PP |
| 20 | As can be seen, the SDL_QuitEvent structure serves no useful purpose\&. The event itself, on the other hand, is very important\&. If you filter out or ignore a quit event then it is impossible for the user to close the window\&. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible\&. |
| 21 | .PP |
| 22 | .RS |
| 23 | \fBNote: |
| 24 | .PP |
| 25 | The macro \fBSDL_QuitRequested\fP will return non-zero if a quit event is pending |
| 26 | .RE |
| 27 | .SH "SEE ALSO" |
| 28 | .PP |
| 29 | \fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetEventFilter\fP\fR |
| 30 | .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |