| 1 | /* FCE Ultra - NES/Famicom Emulator |
| 2 | * |
| 3 | * This program is free software; you can redistribute it and/or modify |
| 4 | * it under the terms of the GNU General Public License as published by |
| 5 | * the Free Software Foundation; either version 2 of the License, or |
| 6 | * (at your option) any later version. |
| 7 | * |
| 8 | * This program is distributed in the hope that it will be useful, |
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 11 | * GNU General Public License for more details. |
| 12 | * |
| 13 | * You should have received a copy of the GNU General Public License |
| 14 | * along with this program; if not, write to the Free Software |
| 15 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 16 | */ |
| 17 | |
| 18 | #include "../../state.h" |
| 19 | #include "../../general.h" |
| 20 | #include "../../input.h" |
| 21 | |
| 22 | /* UsrInputType[] is user-specified. InputType[] is current |
| 23 | (game loading can override user settings) |
| 24 | */ |
| 25 | static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD}; |
| 26 | static int UsrInputTypeFC={SI_NONE}; |
| 27 | |
| 28 | static int InputType[2]; |
| 29 | static int InputTypeFC; |
| 30 | |
| 31 | static uint32 JSreturn; |
| 32 | |
| 33 | static int powerpadsc[2][12]; |
| 34 | static int powerpadside=0; |
| 35 | |
| 36 | static uint32 MouseData[3]; |
| 37 | static uint8 fkbkeys[0x48]; |
| 38 | |
| 39 | static uint32 combo_acts = 0, combo_keys = 0; |
| 40 | static uint32 prev_emu_acts = 0; |
| 41 | |
| 42 | |
| 43 | static void setsoundvol(int soundvolume) |
| 44 | { |
| 45 | int soundvolIndex; |
| 46 | static char soundvolmeter[24]; |
| 47 | |
| 48 | // draw on screen :D |
| 49 | gp2x_sound_volume(soundvolume, soundvolume); |
| 50 | int meterval=soundvolume/5; |
| 51 | for (soundvolIndex = 0; soundvolIndex < 20; soundvolIndex++) |
| 52 | { |
| 53 | if (soundvolIndex < meterval) |
| 54 | { |
| 55 | soundvolmeter[soundvolIndex]='*'; |
| 56 | } |
| 57 | else |
| 58 | { |
| 59 | soundvolmeter[soundvolIndex]='_'; |
| 60 | } |
| 61 | } |
| 62 | soundvolmeter[20]=0; |
| 63 | FCEU_DispMessage("|%s|", soundvolmeter); |
| 64 | } |
| 65 | |
| 66 | |
| 67 | static void do_emu_acts(uint32 acts) |
| 68 | { |
| 69 | uint32 actsc = acts; |
| 70 | acts &= acts ^ prev_emu_acts; |
| 71 | prev_emu_acts = actsc; |
| 72 | |
| 73 | if (acts & (3 << 30)) |
| 74 | { |
| 75 | if (acts & (1 << 30)) |
| 76 | { |
| 77 | FCEUI_LoadState(); |
| 78 | } |
| 79 | else |
| 80 | { |
| 81 | FCEUI_SaveState(); |
| 82 | } |
| 83 | } |
| 84 | else if (acts & (3 << 28)) // state slot next/prev |
| 85 | { |
| 86 | FILE *st; |
| 87 | char *fname; |
| 88 | |
| 89 | CurrentState += (acts & (1 << 29)) ? 1 : -1; |
| 90 | if (CurrentState > 9) CurrentState = 0; |
| 91 | if (CurrentState < 0) CurrentState = 9; |
| 92 | |
| 93 | fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
| 94 | st=fopen(fname,"rb"); |
| 95 | free(fname); |
| 96 | FCEU_DispMessage("[%s] State Slot %i", st ? "USED" : "FREE", CurrentState); |
| 97 | if (st) fclose(st); |
| 98 | } |
| 99 | else if (acts & (1 << 27)) // FDS insert/eject |
| 100 | { |
| 101 | if(FCEUGameInfo.type == GIT_FDS) |
| 102 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSINSERT); |
| 103 | } |
| 104 | else if (acts & (1 << 26)) // FDS select |
| 105 | { |
| 106 | if(FCEUGameInfo.type == GIT_FDS) |
| 107 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSSELECT); |
| 108 | } |
| 109 | else if (acts & (1 << 25)) // VS Unisystem insert coin |
| 110 | { |
| 111 | if(FCEUGameInfo.type == GIT_VSUNI) |
| 112 | FCEU_DoSimpleCommand(FCEUNPCMD_VSUNICOIN); |
| 113 | } |
| 114 | } |
| 115 | |
| 116 | |
| 117 | #define down(b) (keys & GP2X_##b) |
| 118 | static void do_fake_mouse(unsigned long keys) |
| 119 | { |
| 120 | static int x=0, y=0; |
| 121 | int speed = 3; |
| 122 | |
| 123 | if (down(A)) speed = 1; |
| 124 | if (down(Y)) speed = 5; |
| 125 | |
| 126 | if (down(LEFT)) |
| 127 | { |
| 128 | x -= speed; |
| 129 | if (x < 0) x = 0; |
| 130 | } |
| 131 | else if (down(RIGHT)) |
| 132 | { |
| 133 | x += speed; |
| 134 | if (x > 255) x = 255; |
| 135 | } |
| 136 | |
| 137 | if (down(UP)) |
| 138 | { |
| 139 | y -= speed; |
| 140 | if (y < 0) y = 0; |
| 141 | } |
| 142 | else if (down(DOWN)) |
| 143 | { |
| 144 | y += speed; |
| 145 | if (y > 239) y = 239; |
| 146 | } |
| 147 | |
| 148 | MouseData[0] = x; |
| 149 | MouseData[1] = y; |
| 150 | MouseData[2] = 0; |
| 151 | if (down(B)) MouseData[2] |= 1; |
| 152 | if (down(X)) MouseData[2] |= 2; |
| 153 | } |
| 154 | |
| 155 | |
| 156 | void FCEUD_UpdateInput(void) |
| 157 | { |
| 158 | static int volpushed_frames = 0; |
| 159 | static int turbo_rate_cnt_a = 0, turbo_rate_cnt_b = 0; |
| 160 | unsigned long keys = gp2x_joystick_read(0); |
| 161 | uint32 all_acts = 0; |
| 162 | int i; |
| 163 | |
| 164 | if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_L|GP2X_START)) == (GP2X_L|GP2X_L|GP2X_START)) |
| 165 | { |
| 166 | Exit = 1; |
| 167 | return; |
| 168 | } |
| 169 | else if (down(VOL_UP)) |
| 170 | { |
| 171 | /* wait for at least 10 updates, because user may be just trying to enter menu */ |
| 172 | if (volpushed_frames++ > 10) { |
| 173 | soundvol++; |
| 174 | if (soundvol > 100) soundvol=100; |
| 175 | //FCEUI_SetSoundVolume(soundvol); |
| 176 | setsoundvol(soundvol); |
| 177 | } |
| 178 | } |
| 179 | else if (down(VOL_DOWN)) |
| 180 | { |
| 181 | if (volpushed_frames++ > 10) { |
| 182 | soundvol-=1; |
| 183 | if (soundvol < 0) soundvol=0; |
| 184 | //FCEUI_SetSoundVolume(soundvol); |
| 185 | setsoundvol(soundvol); |
| 186 | } |
| 187 | } |
| 188 | else |
| 189 | { |
| 190 | volpushed_frames = 0; |
| 191 | } |
| 192 | |
| 193 | JSreturn = 0; // RLDU SEBA |
| 194 | |
| 195 | if (InputType[1] != SI_GAMEPAD) |
| 196 | { |
| 197 | /* try to feed fake mouse there */ |
| 198 | do_fake_mouse(keys); |
| 199 | } |
| 200 | |
| 201 | for (i = 0; i < 32; i++) |
| 202 | { |
| 203 | if (keys & (1 << i)) |
| 204 | { |
| 205 | uint32 acts, u = 32; |
| 206 | acts = Settings.KeyBinds[i]; |
| 207 | if (!acts) continue; |
| 208 | if ((1 << i) & combo_keys) |
| 209 | { |
| 210 | // combo key detected, try to find if other is pressed |
| 211 | for (u = i+1; u < 32; u++) |
| 212 | { |
| 213 | if ((keys & (1 << u)) && (Settings.KeyBinds[u] & acts)) |
| 214 | { |
| 215 | keys &= ~(1 << u); |
| 216 | break; |
| 217 | } |
| 218 | } |
| 219 | } |
| 220 | if (u != 32) acts &= combo_acts; // other combo key pressed |
| 221 | else acts &= ~combo_acts; |
| 222 | all_acts |= acts; |
| 223 | } |
| 224 | } |
| 225 | |
| 226 | JSreturn |= all_acts & 0xff; |
| 227 | if (all_acts & 0x100) { // A turbo |
| 228 | turbo_rate_cnt_a += Settings.turbo_rate_add; |
| 229 | JSreturn |= (turbo_rate_cnt_a >> 24) & 1; |
| 230 | } |
| 231 | if (all_acts & 0x200) { // B turbo |
| 232 | turbo_rate_cnt_b += Settings.turbo_rate_add; |
| 233 | JSreturn |= (turbo_rate_cnt_b >> 23) & 2; |
| 234 | } |
| 235 | |
| 236 | do_emu_acts(all_acts); |
| 237 | } |
| 238 | |
| 239 | |
| 240 | static void InitOtherInput(void) |
| 241 | { |
| 242 | |
| 243 | void *InputDPtr; |
| 244 | |
| 245 | int t; |
| 246 | int x; |
| 247 | int attrib; |
| 248 | |
| 249 | printf("InitOtherInput: InputType[0]: %i, InputType[1]: %i, InputTypeFC: %i\n", |
| 250 | InputType[0], InputType[1], InputTypeFC); |
| 251 | |
| 252 | for(t=0,x=0;x<2;x++) |
| 253 | { |
| 254 | attrib=0; |
| 255 | InputDPtr=0; |
| 256 | switch(InputType[x]) |
| 257 | { |
| 258 | //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break; |
| 259 | case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break; |
| 260 | case SI_ARKANOID:InputDPtr=MouseData;t|=1;break; |
| 261 | case SI_ZAPPER:InputDPtr=MouseData; |
| 262 | t|=1; |
| 263 | attrib=1; |
| 264 | break; |
| 265 | } |
| 266 | FCEUI_SetInput(x,InputType[x],InputDPtr,attrib); |
| 267 | } |
| 268 | |
| 269 | attrib=0; |
| 270 | InputDPtr=0; |
| 271 | switch(InputTypeFC) |
| 272 | { |
| 273 | case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break; |
| 274 | case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break; |
| 275 | case SIFC_FKB:InputDPtr=fkbkeys;break; |
| 276 | } |
| 277 | |
| 278 | FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib); |
| 279 | FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE); |
| 280 | |
| 281 | inited|=16; |
| 282 | } |
| 283 | |
| 284 | |
| 285 | static void PrepareOtherInput(void) |
| 286 | { |
| 287 | uint32 act, key, seen_acts; |
| 288 | |
| 289 | combo_acts = combo_keys = prev_emu_acts = seen_acts = 0; |
| 290 | |
| 291 | // find combo_acts |
| 292 | for (act = 1; act; act <<= 1) |
| 293 | { |
| 294 | for (key = 1; key < 32; key++) |
| 295 | { |
| 296 | if (Settings.KeyBinds[key] & act) |
| 297 | { |
| 298 | if (seen_acts & act) combo_acts |= act; |
| 299 | else seen_acts |= act; |
| 300 | } |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | // find combo_keys |
| 305 | for (act = 1; act; act <<= 1) |
| 306 | { |
| 307 | for (key = 0; key < 32; key++) |
| 308 | { |
| 309 | if (Settings.KeyBinds[key] & combo_acts) |
| 310 | { |
| 311 | combo_keys |= 1 << key; |
| 312 | } |
| 313 | } |
| 314 | } |
| 315 | |
| 316 | printf("generated combo_acts: %08x, combo_keys: %08x\n", combo_acts, combo_keys); |
| 317 | } |
| 318 | |