| 1 | |
| 2 | enum { |
| 3 | DKEY_SELECT = 0, |
| 4 | DKEY_L3, |
| 5 | DKEY_R3, |
| 6 | DKEY_START, |
| 7 | DKEY_UP, |
| 8 | DKEY_RIGHT, |
| 9 | DKEY_DOWN, |
| 10 | DKEY_LEFT, |
| 11 | DKEY_L2, |
| 12 | DKEY_R2, |
| 13 | DKEY_L1, |
| 14 | DKEY_R1, |
| 15 | DKEY_TRIANGLE, |
| 16 | DKEY_CIRCLE, |
| 17 | DKEY_CROSS, |
| 18 | DKEY_SQUARE, |
| 19 | }; |
| 20 | extern int in_type, in_keystate, in_a1[2], in_a2[2]; |
| 21 | void in_update_analogs(void); |
| 22 | |
| 23 | extern void *pl_fbdev_buf; |
| 24 | |
| 25 | int pl_fbdev_open(void); |
| 26 | void *pl_fbdev_set_mode(int w, int h, int bpp); |
| 27 | void *pl_fbdev_flip(void); |
| 28 | void pl_fbdev_close(void); |
| 29 | |
| 30 | void pl_text_out16(int x, int y, const char *texto, ...); |
| 31 | void pl_start_watchdog(void); |
| 32 | void *pl_prepare_screenshot(int *w, int *h, int *bpp); |
| 33 | |
| 34 | struct rearmed_cbs { |
| 35 | void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h); |
| 36 | int (*pl_fbdev_open)(void); |
| 37 | void *(*pl_fbdev_set_mode)(int w, int h, int bpp); |
| 38 | void *(*pl_fbdev_flip)(void); |
| 39 | void (*pl_fbdev_close)(void); |
| 40 | // gpu options |
| 41 | int frameskip; |
| 42 | int fskip_advice; |
| 43 | struct { |
| 44 | int iUseDither; |
| 45 | int dwActFixes; |
| 46 | float fFrameRateHz; |
| 47 | int dwFrameRateTicks; |
| 48 | } gpu_peops; |
| 49 | }; |
| 50 | |
| 51 | extern struct rearmed_cbs pl_rearmed_cbs; |
| 52 | |
| 53 | extern int pl_frame_interval; |
| 54 | |
| 55 | #ifndef ARRAY_SIZE |
| 56 | #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) |
| 57 | #endif |