| 1 | dc.l 0, RST, exc__, exc__, exc__, exc__, exc__, exc__\r |
| 2 | dc.l exc__, exc__, exc__, exc__, exc__, exc__, exc__, exc__\r |
| 3 | dc.l exc__, exc__, exc__, exc__, exc__, exc__, exc__, exc__\r |
| 4 | dc.l exc__, exc__, exc__, exc__, HBL, exc__, VBL, exc__\r |
| 5 | dc.l exc__, exc__, exc__, exc__, exc__, exc__, exc__, exc__\r |
| 6 | dc.l exc__, exc__, exc__, exc__, exc__, exc__, exc__, exc__\r |
| 7 | dc.l exc__, exc__, exc__, exc__, exc__, exc__, exc__, exc__\r |
| 8 | dc.l exc__, exc__, exc__, exc__, exc__, exc__, exc__, exc__\r |
| 9 | \r |
| 10 | .ascii "SEGA "\r |
| 11 | .ascii "MEGA-ED SDRAM vs STOP "\r |
| 12 | .ascii "MEGA-ED SDRAM vs STOP "\r |
| 13 | .ascii "GM 00000000-00"\r |
| 14 | .byte 0x00,0x00\r |
| 15 | .ascii "JD "\r |
| 16 | .byte 0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00\r |
| 17 | .byte 0x00,0xff,0x00,0x00,0xff,0xff,0xff,0xff\r |
| 18 | .ascii " "\r |
| 19 | .ascii " "\r |
| 20 | .ascii " "\r |
| 21 | .ascii "JUE "\r |
| 22 | \r |
| 23 | RST:\r |
| 24 | move.w #0x2700, %sr\r |
| 25 | \r |
| 26 | move.b (0xA10001), %d0\r |
| 27 | andi.b #0x0F, %d0\r |
| 28 | beq.s 0f\r |
| 29 | move.l #0x53454741, (0xA14000) /* 'SEGA' */\r |
| 30 | 0:\r |
| 31 | moveq.l #0, %d0\r |
| 32 | movea.l %d0, %a7\r |
| 33 | move.l %a7, %usp\r |
| 34 | bra main\r |
| 35 | \r |
| 36 | HBL:\r |
| 37 | VBL:\r |
| 38 | exc__:\r |
| 39 | rte\r |
| 40 | \r |
| 41 | # vim:filetype=asmM68k:ts=4:sw=4:expandtab\r |