| 1 | typedef struct { |
| 2 | uint8 r,g,b; |
| 3 | } pal; |
| 4 | |
| 5 | extern pal *palo; |
| 6 | |
| 7 | void FCEU_ResetPalette(void); |
| 8 | void FCEU_ResetMessages(); |
| 9 | void FCEU_LoadGamePalette(void); |
| 10 | void FCEU_DrawNTSCControlBars(uint8 *XBuf); |
| 11 | |
| 12 | void SetNESDeemph(uint8 d, int force); |