| 1 | # hardware (hw = ...): |
| 2 | # svp - Sega Virtua Processor |
| 3 | # pico - Sega Pico (not really cart hw, but convenient to support here) |
| 4 | # prot - siple copy protection devices in unlicensed cartridges (see prot. below) |
| 5 | # prot_lk3 - Lion King 3 / Super King Kong 99 protection. |
| 6 | # |
| 7 | # cartridge properties (prop = ...): |
| 8 | # no_sram - don't emulate sram/EEPROM even if ROM headers tell it's there |
| 9 | # no_eeprom - save storage is not EEPROM, even if ROM headers tell it is |
| 10 | # filled_sram - save storage needs to be initialized with FFh instead of 00h |
| 11 | # |
| 12 | # mappers (hw = ...): |
| 13 | # ssf2_mapper - used in Super Street Fighter2 |
| 14 | # x_in_1_mapper - used in many *-in-1 pirate carts |
| 15 | # realtec_mapper |
| 16 | # radica_mapper - similar to x_in_1_mapper |
| 17 | # piersolar_mapper - used in Pier Solar |
| 18 | # |
| 19 | # save storage memory range (inclusive, overrides ROM header): |
| 20 | # sram_range = <start, end> |
| 21 | # |
| 22 | # EEPROM: |
| 23 | # eeprom_type = <1|2|3> - enable EEPROM, use type X (7bit, 2 addr words, 3 addr words). |
| 24 | # See EkeEke's gen_eeprom.pdf "mode" descriptions for 24Cxx EEPROMs. |
| 25 | # eeprom_lines = <SCL,SDA_IN,SDA_OUT> |
| 26 | # - select data bus pins that are connected to EEPROM |
| 27 | # SCL, SDA_IN and SDA_OUT pins (0-15 for D0-D15). |
| 28 | # hw = prot: |
| 29 | # prot_ro_value16 = <addr, mask, val> - return constant <val> on reads at location |
| 30 | # (<addr> & <mask>), ignore writes. |
| 31 | # prot_rw_value16 = <addr, mask, val> - same as above, but writeable |
| 32 | |
| 33 | [Virtua Racing - SVP] |
| 34 | check_str = 0x150, "Virtua Racing" |
| 35 | hw = svp |
| 36 | |
| 37 | [Virtua Racing - SVP] |
| 38 | check_str = 0x150, "VIRTUA RACING" |
| 39 | hw = svp |
| 40 | |
| 41 | [Pico] |
| 42 | check_str = 0x100, "SEGA PICO" |
| 43 | hw = pico |
| 44 | |
| 45 | [Pico] |
| 46 | check_str = 0x100, "IMA IKUNOUJYUKU" |
| 47 | hw = pico |
| 48 | |
| 49 | # sram emulation triggers some protection for this one |
| 50 | [Puggsy] |
| 51 | check_str = 0x120, "PUGGSY" |
| 52 | prop = no_sram |
| 53 | |
| 54 | # game has problems if it's save RAM is not initialized with FFh: |
| 55 | [Dino Dini's Soccer] |
| 56 | check_str = 0x150, "DINO DINI'S SOCCER" |
| 57 | prop = filled_sram |
| 58 | |
| 59 | [Micro Machines 2 - Turbo Tournament] |
| 60 | check_str = 0x150, "MICRO MACHINES II" |
| 61 | prop = filled_sram |
| 62 | |
| 63 | # The SSF2 mapper |
| 64 | [Super Street Fighter II - The New Challengers (U)] |
| 65 | check_str = 0x150, "SUPER STREET FIGHTER2 The New Challengers" |
| 66 | hw = ssf2_mapper |
| 67 | prop = no_sram |
| 68 | |
| 69 | # The Pier Solar mapper, custom eeprom location |
| 70 | [Pier Solar and the Great Architects] |
| 71 |