| 1 | /*************************************************************************** |
| 2 | * Copyright (C) 2010 PCSX4ALL Team * |
| 3 | * Copyright (C) 2010 Unai * |
| 4 | * * |
| 5 | * This program is free software; you can redistribute it and/or modify * |
| 6 | * it under the terms of the GNU General Public License as published by * |
| 7 | * the Free Software Foundation; either version 2 of the License, or * |
| 8 | * (at your option) any later version. * |
| 9 | * * |
| 10 | * This program is distributed in the hope that it will be useful, * |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
| 13 | * GNU General Public License for more details. * |
| 14 | * * |
| 15 | * You should have received a copy of the GNU General Public License * |
| 16 | * along with this program; if not, write to the * |
| 17 | * Free Software Foundation, Inc., * |
| 18 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
| 19 | ***************************************************************************/ |
| 20 | |
| 21 | /////////////////////////////////////////////////////////////////////////////// |
| 22 | INLINE void gpuSetTexture(u16 tpage) |
| 23 | { |
| 24 | long tp; |
| 25 | long tx, ty; |
| 26 | GPU_GP1 = (GPU_GP1 & ~0x7FF) | (tpage & 0x7FF); |
| 27 | |
| 28 | TextureWindow[0]&= ~TextureWindow[2]; |
| 29 | TextureWindow[1]&= ~TextureWindow[3]; |
| 30 | |
| 31 | tp = (tpage >> 7) & 3; |
| 32 | tx = (tpage & 0x0F) << 6; |
| 33 | ty = (tpage & 0x10) << 4; |
| 34 | |
| 35 | tx += (TextureWindow[0] >> (2 - tp)); |
| 36 | ty += TextureWindow[1]; |
| 37 | |
| 38 | BLEND_MODE = (((tpage>>5)&0x3) ) << 3; |
| 39 | TEXT_MODE = (((tpage>>7)&0x3) + 1 ) << 5; // +1 el cero no lo usamos |
| 40 | |
| 41 | TBA = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(tx, ty)]; |
| 42 | |
| 43 | } |
| 44 | |
| 45 | /////////////////////////////////////////////////////////////////////////////// |
| 46 | INLINE void gpuSetCLUT(u16 clut) |
| 47 | { |
| 48 | CBA = &((u16*)GPU_FrameBuffer)[(clut & 0x7FFF) << 4]; |
| 49 | } |
| 50 | |
| 51 | #ifdef ENABLE_GPU_NULL_SUPPORT |
| 52 | #define NULL_GPU() break |
| 53 | #else |
| 54 | #define NULL_GPU() |
| 55 | #endif |
| 56 | |
| 57 | #ifdef ENABLE_GPU_LOG_SUPPORT |
| 58 | #define DO_LOG(expr) printf expr |
| 59 | #else |
| 60 | #define DO_LOG(expr) {} |
| 61 | #endif |
| 62 | |
| 63 | #define Blending (((PRIM&0x2)&&(blend))?(PRIM&0x2):0) |
| 64 | #define Blending_Mode (((PRIM&0x2)&&(blend))?BLEND_MODE:0) |
| 65 | #define Lighting (((~PRIM)&0x1)&&(light)) |
| 66 | |
| 67 | void gpuSendPacketFunction(const int PRIM) |
| 68 | { |
| 69 | //printf("0x%x\n",PRIM); |
| 70 | |
| 71 | switch (PRIM) |
| 72 | { |
| 73 | case 0x02: |
| 74 | NULL_GPU(); |
| 75 | gpuClearImage(); // prim handles updateLace && skip |
| 76 | DO_LOG(("gpuClearImage(0x%x)\n",PRIM)); |
| 77 | break; |
| 78 | case 0x20: |
| 79 | case 0x21: |
| 80 | case 0x22: |
| 81 | case 0x23: |
| 82 | if (!isSkip) |
| 83 | { |
| 84 | NULL_GPU(); |
| 85 | gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]); |
| 86 | DO_LOG(("gpuDrawF3(0x%x)\n",PRIM)); |
| 87 | } |
| 88 | break; |
| 89 | case 0x24: |
| 90 | case 0x25: |
| 91 | case 0x26: |
| 92 | case 0x27: |
| 93 | if (!isSkip) |
| 94 | { |
| 95 | NULL_GPU(); |
| 96 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 97 | gpuSetTexture (PacketBuffer.U4[4] >> 16); |
| 98 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 99 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]); |
| 100 | else |
| 101 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]); |
| 102 | DO_LOG(("gpuDrawFT3(0x%x)\n",PRIM)); |
| 103 | } |
| 104 | break; |
| 105 | case 0x28: |
| 106 | case 0x29: |
| 107 | case 0x2A: |
| 108 | case 0x2B: |
| 109 | if (!isSkip) |
| 110 | { |
| 111 | NULL_GPU(); |
| 112 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]; |
| 113 | //--PacketBuffer.S2[6]; |
| 114 | gpuDrawF3(gpuPolySpanDriver); |
| 115 | PacketBuffer.U4[1] = PacketBuffer.U4[4]; |
| 116 | //--PacketBuffer.S2[2]; |
| 117 | gpuDrawF3(gpuPolySpanDriver); |
| 118 | DO_LOG(("gpuDrawF4(0x%x)\n",PRIM)); |
| 119 | } |
| 120 | break; |
| 121 | case 0x2C: |
| 122 | case 0x2D: |
| 123 | case 0x2E: |
| 124 | case 0x2F: |
| 125 | if (!isSkip) |
| 126 | { |
| 127 | NULL_GPU(); |
| 128 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 129 | gpuSetTexture (PacketBuffer.U4[4] >> 16); |
| 130 | PP gpuPolySpanDriver; |
| 131 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 132 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]; |
| 133 | else |
| 134 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]; |
| 135 | //--PacketBuffer.S2[6]; |
| 136 | gpuDrawFT3(gpuPolySpanDriver); |
| 137 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
| 138 | PacketBuffer.U4[2] = PacketBuffer.U4[8]; |
| 139 | //--PacketBuffer.S2[2]; |
| 140 | gpuDrawFT3(gpuPolySpanDriver); |
| 141 | DO_LOG(("gpuDrawFT4(0x%x)\n",PRIM)); |
| 142 | } |
| 143 | break; |
| 144 | case 0x30: |
| 145 | case 0x31: |
| 146 | case 0x32: |
| 147 | case 0x33: |
| 148 | if (!isSkip) |
| 149 | { |
| 150 | NULL_GPU(); |
| 151 | gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]); |
| 152 | DO_LOG(("gpuDrawG3(0x%x)\n",PRIM)); |
| 153 | } |
| 154 | break; |
| 155 | case 0x34: |
| 156 | case 0x35: |
| 157 | case 0x36: |
| 158 | case 0x37: |
| 159 | if (!isSkip) |
| 160 | { |
| 161 | NULL_GPU(); |
| 162 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 163 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
| 164 | gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]); |
| 165 | DO_LOG(("gpuDrawGT3(0x%x)\n",PRIM)); |
| 166 | } |
| 167 | break; |
| 168 | case 0x38: |
| 169 | case 0x39: |
| 170 | case 0x3A: |
| 171 | case 0x3B: |
| 172 | if (!isSkip) |
| 173 | { |
| 174 | NULL_GPU(); |
| 175 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]; |
| 176 | //--PacketBuffer.S2[6]; |
| 177 | gpuDrawG3(gpuPolySpanDriver); |
| 178 | PacketBuffer.U4[0] = PacketBuffer.U4[6]; |
| 179 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
| 180 | //--PacketBuffer.S2[2]; |
| 181 | gpuDrawG3(gpuPolySpanDriver); |
| 182 | DO_LOG(("gpuDrawG4(0x%x)\n",PRIM)); |
| 183 | } |
| 184 | break; |
| 185 | case 0x3C: |
| 186 | case 0x3D: |
| 187 | case 0x3E: |
| 188 | case 0x3F: |
| 189 | if (!isSkip) |
| 190 | { |
| 191 | NULL_GPU(); |
| 192 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 193 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
| 194 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]; |
| 195 | //--PacketBuffer.S2[6]; |
| 196 | gpuDrawGT3(gpuPolySpanDriver); |
| 197 | PacketBuffer.U4[0] = PacketBuffer.U4[9]; |
| 198 | PacketBuffer.U4[1] = PacketBuffer.U4[10]; |
| 199 | PacketBuffer.U4[2] = PacketBuffer.U4[11]; |
| 200 | //--PacketBuffer.S2[2]; |
| 201 | gpuDrawGT3(gpuPolySpanDriver); |
| 202 | DO_LOG(("gpuDrawGT4(0x%x)\n",PRIM)); |
| 203 | } |
| 204 | break; |
| 205 | case 0x40: |
| 206 | case 0x41: |
| 207 | case 0x42: |
| 208 | case 0x43: |
| 209 | if (!isSkip) |
| 210 | { |
| 211 | NULL_GPU(); |
| 212 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 213 | DO_LOG(("gpuDrawLF(0x%x)\n",PRIM)); |
| 214 | } |
| 215 | break; |
| 216 | case 0x48: |
| 217 | case 0x49: |
| 218 | case 0x4A: |
| 219 | case 0x4B: |
| 220 | case 0x4C: |
| 221 | case 0x4D: |
| 222 | case 0x4E: |
| 223 | case 0x4F: |
| 224 | if (!isSkip) |
| 225 | { |
| 226 | NULL_GPU(); |
| 227 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 228 | DO_LOG(("gpuDrawLF(0x%x)\n",PRIM)); |
| 229 | } |
| 230 | if ((PacketBuffer.U4[3] & 0xF000F000) != 0x50005000) |
| 231 | { |
| 232 | PacketBuffer.U4[1] = PacketBuffer.U4[2]; |
| 233 | PacketBuffer.U4[2] = PacketBuffer.U4[3]; |
| 234 | PacketCount = 1; |
| 235 | PacketIndex = 3; |
| 236 | } |
| 237 | break; |
| 238 | case 0x50: |
| 239 | case 0x51: |
| 240 | case 0x52: |
| 241 | case 0x53: |
| 242 | if (!isSkip) |
| 243 | { |
| 244 | NULL_GPU(); |
| 245 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 246 | DO_LOG(("gpuDrawLG(0x%x)\n",PRIM)); |
| 247 | } |
| 248 | break; |
| 249 | case 0x58: |
| 250 | case 0x59: |
| 251 | case 0x5A: |
| 252 | case 0x5B: |
| 253 | case 0x5C: |
| 254 | case 0x5D: |
| 255 | case 0x5E: |
| 256 | case 0x5F: |
| 257 | if (!isSkip) |
| 258 | { |
| 259 | NULL_GPU(); |
| 260 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 261 | DO_LOG(("gpuDrawLG(0x%x)\n",PRIM)); |
| 262 | } |
| 263 | if ((PacketBuffer.U4[4] & 0xF000F000) != 0x50005000) |
| 264 | { |
| 265 | PacketBuffer.U1[3 + (2 * 4)] = PacketBuffer.U1[3 + (0 * 4)]; |
| 266 | PacketBuffer.U4[0] = PacketBuffer.U4[2]; |
| 267 | PacketBuffer.U4[1] = PacketBuffer.U4[3]; |
| 268 | PacketBuffer.U4[2] = PacketBuffer.U4[4]; |
| 269 | PacketCount = 2; |
| 270 | PacketIndex = 3; |
| 271 | } |
| 272 | break; |
| 273 | case 0x60: |
| 274 | case 0x61: |
| 275 | case 0x62: |
| 276 | case 0x63: |
| 277 | if (!isSkip) |
| 278 | { |
| 279 | NULL_GPU(); |
| 280 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
| 281 | DO_LOG(("gpuDrawT(0x%x)\n",PRIM)); |
| 282 | } |
| 283 | break; |
| 284 | case 0x64: |
| 285 | case 0x65: |
| 286 | case 0x66: |
| 287 | case 0x67: |
| 288 | if (!isSkip) |
| 289 | { |
| 290 | NULL_GPU(); |
| 291 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 292 | gpuSetTexture (GPU_GP1); |
| 293 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 294 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
| 295 | else |
| 296 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
| 297 | DO_LOG(("gpuDrawS(0x%x)\n",PRIM)); |
| 298 | } |
| 299 | break; |
| 300 | case 0x68: |
| 301 | case 0x69: |
| 302 | case 0x6A: |
| 303 | case 0x6B: |
| 304 | if (!isSkip) |
| 305 | { |
| 306 | NULL_GPU(); |
| 307 | PacketBuffer.U4[2] = 0x00010001; |
| 308 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
| 309 | DO_LOG(("gpuDrawT(0x%x)\n",PRIM)); |
| 310 | } |
| 311 | break; |
| 312 | case 0x70: |
| 313 | case 0x71: |
| 314 | case 0x72: |
| 315 | case 0x73: |
| 316 | if (!isSkip) |
| 317 | { |
| 318 | NULL_GPU(); |
| 319 | PacketBuffer.U4[2] = 0x00080008; |
| 320 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
| 321 | DO_LOG(("gpuDrawT(0x%x)\n",PRIM)); |
| 322 | } |
| 323 | break; |
| 324 | case 0x74: |
| 325 | case 0x75: |
| 326 | case 0x76: |
| 327 | case 0x77: |
| 328 | if (!isSkip) |
| 329 | { |
| 330 | NULL_GPU(); |
| 331 | PacketBuffer.U4[3] = 0x00080008; |
| 332 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 333 | gpuSetTexture (GPU_GP1); |
| 334 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 335 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
| 336 | else |
| 337 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
| 338 | DO_LOG(("gpuDrawS(0x%x)\n",PRIM)); |
| 339 | } |
| 340 | break; |
| 341 | case 0x78: |
| 342 | case 0x79: |
| 343 | case 0x7A: |
| 344 | case 0x7B: |
| 345 | if (!isSkip) |
| 346 | { |
| 347 | NULL_GPU(); |
| 348 | PacketBuffer.U4[2] = 0x00100010; |
| 349 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
| 350 | DO_LOG(("gpuDrawT(0x%x)\n",PRIM)); |
| 351 | } |
| 352 | break; |
| 353 | case 0x7C: |
| 354 | case 0x7D: |
| 355 | #ifdef __arm__ |
| 356 | if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0) |
| 357 | { |
| 358 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 359 | gpuSetTexture (GPU_GP1); |
| 360 | gpuDrawS16(); |
| 361 | break; |
| 362 | } |
| 363 | // fallthrough |
| 364 | #endif |
| 365 | case 0x7E: |
| 366 | case 0x7F: |
| 367 | if (!isSkip) |
| 368 | { |
| 369 | NULL_GPU(); |
| 370 | PacketBuffer.U4[3] = 0x00100010; |
| 371 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 372 | gpuSetTexture (GPU_GP1); |
| 373 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 374 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
| 375 | else |
| 376 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
| 377 | DO_LOG(("gpuDrawS(0x%x)\n",PRIM)); |
| 378 | } |
| 379 | break; |
| 380 | case 0x80: // vid -> vid |
| 381 | gpuMoveImage(); // prim handles updateLace && skip |
| 382 | DO_LOG(("gpuMoveImage(0x%x)\n",PRIM)); |
| 383 | break; |
| 384 | case 0xA0: // sys ->vid |
| 385 | gpuLoadImage(); // prim handles updateLace && skip |
| 386 | #ifndef isSkip // not a define |
| 387 | if (alt_fps) isSkip=false; |
| 388 | #endif |
| 389 | DO_LOG(("gpuLoadImage(0x%x)\n",PRIM)); |
| 390 | break; |
| 391 | case 0xC0: // vid -> sys |
| 392 | gpuStoreImage(); // prim handles updateLace && skip |
| 393 | DO_LOG(("gpuStoreImage(0x%x)\n",PRIM)); |
| 394 | break; |
| 395 | case 0xE1: |
| 396 | { |
| 397 | const u32 temp = PacketBuffer.U4[0]; |
| 398 | GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF); |
| 399 | gpuSetTexture(temp); |
| 400 | DO_LOG(("gpuSetTexture(0x%x)\n",PRIM)); |
| 401 | } |
| 402 | break; |
| 403 | case 0xE2: |
| 404 | { |
| 405 | static const u8 TextureMask[32] = { |
| 406 | 255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7, // |
| 407 | 127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7 // |
| 408 | }; |
| 409 | const u32 temp = PacketBuffer.U4[0]; |
| 410 | TextureWindow[0] = ((temp >> 10) & 0x1F) << 3; |
| 411 | TextureWindow[1] = ((temp >> 15) & 0x1F) << 3; |
| 412 | TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F]; |
| 413 | TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F]; |
| 414 | gpuSetTexture(GPU_GP1); |
| 415 | //isSkip = false; |
| 416 | DO_LOG(("TextureWindow(0x%x)\n",PRIM)); |
| 417 | } |
| 418 | break; |
| 419 | case 0xE3: |
| 420 | { |
| 421 | const u32 temp = PacketBuffer.U4[0]; |
| 422 | DrawingArea[0] = temp & 0x3FF; |
| 423 | DrawingArea[1] = (temp >> 10) & 0x3FF; |
| 424 | //isSkip = false; |
| 425 | DO_LOG(("DrawingArea_Pos(0x%x)\n",PRIM)); |
| 426 | } |
| 427 | break; |
| 428 | case 0xE4: |
| 429 | { |
| 430 | const u32 temp = PacketBuffer.U4[0]; |
| 431 | DrawingArea[2] = (temp & 0x3FF) + 1; |
| 432 | DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1; |
| 433 | //isSkip = false; |
| 434 | DO_LOG(("DrawingArea_Size(0x%x)\n",PRIM)); |
| 435 | } |
| 436 | break; |
| 437 | case 0xE5: |
| 438 | { |
| 439 | const u32 temp = PacketBuffer.U4[0]; |
| 440 | DrawingOffset[0] = ((long)temp<<(32-11))>>(32-11); |
| 441 | DrawingOffset[1] = ((long)temp<<(32-22))>>(32-11); |
| 442 | //isSkip = false; |
| 443 | DO_LOG(("DrawingOffset(0x%x)\n",PRIM)); |
| 444 | } |
| 445 | break; |
| 446 | case 0xE6: |
| 447 | { |
| 448 | const u32 temp = PacketBuffer.U4[0]; |
| 449 | //GPU_GP1 = (GPU_GP1 & ~0x00001800) | ((temp&3) << 11); |
| 450 | Masking = (temp & 0x2) << 1; |
| 451 | PixelMSB =(temp & 0x1) << 8; |
| 452 | DO_LOG(("SetMask(0x%x)\n",PRIM)); |
| 453 | } |
| 454 | break; |
| 455 | } |
| 456 | } |