| 1 | /*************************************************************************** |
| 2 | * Copyright (C) 2010 PCSX4ALL Team * |
| 3 | * Copyright (C) 2010 Unai * |
| 4 | * * |
| 5 | * This program is free software; you can redistribute it and/or modify * |
| 6 | * it under the terms of the GNU General Public License as published by * |
| 7 | * the Free Software Foundation; either version 2 of the License, or * |
| 8 | * (at your option) any later version. * |
| 9 | * * |
| 10 | * This program is distributed in the hope that it will be useful, * |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
| 13 | * GNU General Public License for more details. * |
| 14 | * * |
| 15 | * You should have received a copy of the GNU General Public License * |
| 16 | * along with this program; if not, write to the * |
| 17 | * Free Software Foundation, Inc., * |
| 18 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
| 19 | ***************************************************************************/ |
| 20 | |
| 21 | /////////////////////////////////////////////////////////////////////////////// |
| 22 | // Inner loop driver instanciation file |
| 23 | |
| 24 | /////////////////////////////////////////////////////////////////////////////// |
| 25 | // Option Masks |
| 26 | #define L ((CF>>0)&1) |
| 27 | #define B ((CF>>1)&1) |
| 28 | #define M ((CF>>2)&1) |
| 29 | #define BM ((CF>>3)&3) |
| 30 | #define TM ((CF>>5)&3) |
| 31 | #define G ((CF>>7)&1) |
| 32 | |
| 33 | #define AH ((CF>>7)&1) |
| 34 | |
| 35 | #define MB ((CF>>8)&1) |
| 36 | |
| 37 | #include "gpu_inner_blend.h" |
| 38 | #include "gpu_inner_light.h" |
| 39 | |
| 40 | /////////////////////////////////////////////////////////////////////////////// |
| 41 | // GPU Pixel opperations generator |
| 42 | template<const int CF> |
| 43 | INLINE void gpuPixelFn(u16 *pixel,const u16 data) |
| 44 | { |
| 45 | if ((!M)&&(!B)) |
| 46 | { |
| 47 | if(MB) { *pixel = data | 0x8000; } |
| 48 | else { *pixel = data; } |
| 49 | } |
| 50 | else if ((M)&&(!B)) |
| 51 | { |
| 52 | if (!(*pixel&0x8000)) |
| 53 | { |
| 54 | if(MB) { *pixel = data | 0x8000; } |
| 55 | else { *pixel = data; } |
| 56 | } |
| 57 | } |
| 58 | else |
| 59 | { |
| 60 | u16 uDst = *pixel; |
| 61 | if(M) { if (uDst&0x8000) return; } |
| 62 | u16 uSrc = data; |
| 63 | u32 uMsk; if (BM==0) uMsk=0x7BDE; |
| 64 | if (BM==0) gpuBlending00(uSrc, uDst); |
| 65 | if (BM==1) gpuBlending01(uSrc, uDst); |
| 66 | if (BM==2) gpuBlending02(uSrc, uDst); |
| 67 | if (BM==3) gpuBlending03(uSrc, uDst); |
| 68 | if(MB) { *pixel = uSrc | 0x8000; } |
| 69 | else { *pixel = uSrc; } |
| 70 | } |
| 71 | } |
| 72 | /////////////////////////////////////////////////////////////////////////////// |
| 73 | |
| 74 | /////////////////////////////////////////////////////////////////////////////// |
| 75 | // Pixel drawing drivers, for lines (only blending) |
| 76 | typedef void (*PD)(u16 *pixel,const u16 data); |
| 77 | const PD gpuPixelDrivers[32] = // We only generate pixel op for MASKING/BLEND_ENABLE/BLEND_MODE |
| 78 | { |
| 79 | gpuPixelFn<0x00<<1>,gpuPixelFn<0x01<<1>,gpuPixelFn<0x02<<1>,gpuPixelFn<0x03<<1>, |
| 80 | NULL,gpuPixelFn<0x05<<1>,NULL,gpuPixelFn<0x07<<1>, |
| 81 | NULL,gpuPixelFn<0x09<<1>,NULL,gpuPixelFn<0x0B<<1>, |
| 82 | NULL,gpuPixelFn<0x0D<<1>,NULL,gpuPixelFn<0x0F<<1>, |
| 83 | |
| 84 | gpuPixelFn<(0x00<<1)|256>,gpuPixelFn<(0x01<<1)|256>,gpuPixelFn<(0x02<<1)|256>,gpuPixelFn<(0x03<<1)|256>, |
| 85 | NULL,gpuPixelFn<(0x05<<1)|256>,NULL,gpuPixelFn<(0x07<<1)|256>, |
| 86 | NULL,gpuPixelFn<(0x09<<1)|256>,NULL,gpuPixelFn<(0x0B<<1)|256>, |
| 87 | NULL,gpuPixelFn<(0x0D<<1)|256>,NULL,gpuPixelFn<(0x0F<<1)|256> |
| 88 | }; |
| 89 | |
| 90 | /////////////////////////////////////////////////////////////////////////////// |
| 91 | // GPU Tiles innerloops generator |
| 92 | |
| 93 | template<const int CF> |
| 94 | INLINE void gpuTileSpanFn(u16 *pDst, u32 count, u16 data) |
| 95 | { |
| 96 | if ((!M)&&(!B)) |
| 97 | { |
| 98 | if (MB) { data = data | 0x8000; } |
| 99 | do { *pDst++ = data; } while (--count); |
| 100 | } |
| 101 | else if ((M)&&(!B)) |
| 102 | { |
| 103 | if (MB) { data = data | 0x8000; } |
| 104 | do { if (!(*pDst&0x8000)) { *pDst = data; } pDst++; } while (--count); |
| 105 | } |
| 106 | else |
| 107 | { |
| 108 | u16 uSrc; |
| 109 | u16 uDst; |
| 110 | u32 uMsk; if (BM==0) uMsk=0x7BDE; |
| 111 | do |
| 112 | { |
| 113 | // MASKING |
| 114 | uDst = *pDst; |
| 115 | if(M) { if (uDst&0x8000) goto endtile; } |
| 116 | uSrc = data; |
| 117 | |
| 118 | // BLEND |
| 119 | if (BM==0) gpuBlending00(uSrc, uDst); |
| 120 | if (BM==1) gpuBlending01(uSrc, uDst); |
| 121 | if (BM==2) gpuBlending02(uSrc, uDst); |
| 122 | if (BM==3) gpuBlending03(uSrc, uDst); |
| 123 | |
| 124 | if (MB) { *pDst = uSrc | 0x8000; } |
| 125 | else { *pDst = uSrc; } |
| 126 | endtile: pDst++; |
| 127 | } |
| 128 | while (--count); |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | /////////////////////////////////////////////////////////////////////////////// |
| 133 | // Tiles innerloops driver |
| 134 | typedef void (*PT)(u16 *pDst, u32 count, u16 data); |
| 135 | const PT gpuTileSpanDrivers[64] = |
| 136 | { |
| 137 | gpuTileSpanFn<0x00>,NULL,gpuTileSpanFn<0x02>,NULL, gpuTileSpanFn<0x04>,NULL,gpuTileSpanFn<0x06>,NULL, NULL,NULL,gpuTileSpanFn<0x0A>,NULL, NULL,NULL,gpuTileSpanFn<0x0E>,NULL, |
| 138 | NULL,NULL,gpuTileSpanFn<0x12>,NULL, NULL,NULL,gpuTileSpanFn<0x16>,NULL, NULL,NULL,gpuTileSpanFn<0x1A>,NULL, NULL,NULL,gpuTileSpanFn<0x1E>,NULL, |
| 139 | |
| 140 | gpuTileSpanFn<0x100>,NULL,gpuTileSpanFn<0x102>,NULL, gpuTileSpanFn<0x104>,NULL,gpuTileSpanFn<0x106>,NULL, NULL,NULL,gpuTileSpanFn<0x10A>,NULL, NULL,NULL,gpuTileSpanFn<0x10E>,NULL, |
| 141 | NULL,NULL,gpuTileSpanFn<0x112>,NULL, NULL,NULL,gpuTileSpanFn<0x116>,NULL, NULL,NULL,gpuTileSpanFn<0x11A>,NULL, NULL,NULL,gpuTileSpanFn<0x11E>,NULL, |
| 142 | }; |
| 143 | |
| 144 | /////////////////////////////////////////////////////////////////////////////// |
| 145 | // GPU Sprites innerloops generator |
| 146 | |
| 147 | template<const int CF> |
| 148 | INLINE void gpuSpriteSpanFn(u16 *pDst, u32 count, u32 u0, const u32 mask) |
| 149 | { |
| 150 | u16 uSrc; |
| 151 | u16 uDst; |
| 152 | const u16* pTxt = TBA+(u0&~0x1ff); u0=u0&0x1ff; |
| 153 | const u16 *_CBA; if(TM!=3) _CBA=CBA; |
| 154 | u32 lCol; if(L) { lCol = ((u32)(b4<< 2)&(0x03ff)) | ((u32)(g4<<13)&(0x07ff<<10)) | ((u32)(r4<<24)&(0x07ff<<21)); } |
| 155 | u8 rgb; if (TM==1) rgb = ((u8*)pTxt)[u0>>1]; |
| 156 | u32 uMsk; if ((B)&&(BM==0)) uMsk=0x7BDE; |
| 157 | |
| 158 | do |
| 159 | { |
| 160 | // MASKING |
| 161 | if(M) { uDst = *pDst; if (uDst&0x8000) { u0=(u0+1)&mask; goto endsprite; } } |
| 162 | |
| 163 | // TEXTURE MAPPING |
| 164 | if (TM==1) { if (!(u0&1)) rgb = ((u8*)pTxt)[u0>>1]; uSrc = _CBA[(rgb>>((u0&1)<<2))&0xf]; u0=(u0+1)&mask; } |
| 165 | if (TM==2) { uSrc = _CBA[((u8*)pTxt)[u0]]; u0=(u0+1)&mask; } |
| 166 | if (TM==3) { uSrc = pTxt[u0]; u0=(u0+1)&mask; } |
| 167 | if(!AH) { if (!uSrc) goto endsprite; } |
| 168 | |
| 169 | // BLEND |
| 170 | if(B) |
| 171 | { |
| 172 | if(uSrc&0x8000) |
| 173 | { |
| 174 | // LIGHTING CALCULATIONS |
| 175 | if(L) { gpuLightingTXT(uSrc, lCol); } |
| 176 | |
| 177 | if(!M) { uDst = *pDst; } |
| 178 | if (BM==0) gpuBlending00(uSrc, uDst); |
| 179 | if (BM==1) gpuBlending01(uSrc, uDst); |
| 180 | if (BM==2) gpuBlending02(uSrc, uDst); |
| 181 | if (BM==3) gpuBlending03(uSrc, uDst); |
| 182 | } |
| 183 | else |
| 184 | { |
| 185 | // LIGHTING CALCULATIONS |
| 186 | if(L) { gpuLightingTXT(uSrc, lCol); } |
| 187 | } |
| 188 | } |
| 189 | else |
| 190 | { |
| 191 | // LIGHTING CALCULATIONS |
| 192 | if(L) { gpuLightingTXT(uSrc, lCol); } else |
| 193 | { if(!MB) uSrc&= 0x7fff; } |
| 194 | } |
| 195 | |
| 196 | if (MB) { *pDst = uSrc | 0x8000; } |
| 197 | else { *pDst = uSrc; } |
| 198 | |
| 199 | endsprite: pDst++; |
| 200 | } |
| 201 | while (--count); |
| 202 | } |
| 203 | /////////////////////////////////////////////////////////////////////////////// |
| 204 | |
| 205 | /////////////////////////////////////////////////////////////////////////////// |
| 206 | // Sprite innerloops driver |
| 207 | typedef void (*PS)(u16 *pDst, u32 count, u32 u0, const u32 mask); |
| 208 | const PS gpuSpriteSpanDrivers[512] = |
| 209 | { |
| 210 | NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, |
| 211 | NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, |
| 212 | gpuSpriteSpanFn<0x20>,gpuSpriteSpanFn<0x21>,gpuSpriteSpanFn<0x22>,gpuSpriteSpanFn<0x23>, gpuSpriteSpanFn<0x24>,gpuSpriteSpanFn<0x25>,gpuSpriteSpanFn<0x26>,gpuSpriteSpanFn<0x27>, NULL,NULL,gpuSpriteSpanFn<0x2A>,gpuSpriteSpanFn<0x2B>, NULL,NULL,gpuSpriteSpanFn<0x2E>,gpuSpriteSpanFn<0x2F>, |
| 213 | NULL,NULL,gpuSpriteSpanFn<0x32>,gpuSpriteSpanFn<0x33>, NULL,NULL,gpuSpriteSpanFn<0x36>,gpuSpriteSpanFn<0x37>, NULL,NULL,gpuSpriteSpanFn<0x3A>,gpuSpriteSpanFn<0x3B>, NULL,NULL,gpuSpriteSpanFn<0x3E>,gpuSpriteSpanFn<0x3F>, |
| 214 | gpuSpriteSpanFn<0x40>,gpuSpriteSpanFn<0x41>,gpuSpriteSpanFn<0x42>,gpuSpriteSpanFn<0x43>, gpuSpriteSpanFn<0x44>,gpuSpriteSpanFn<0x45>,gpuSpriteSpanFn<0x46>,gpuSpriteSpanFn<0x47>, NULL,NULL,gpuSpriteSpanFn<0x4A>,gpuSpriteSpanFn<0x4B>, NULL,NULL,gpuSpriteSpanFn<0x4E>,gpuSpriteSpanFn<0x4F>, |
| 215 | NULL,NULL,gpuSpriteSpanFn<0x52>,gpuSpriteSpanFn<0x53>, NULL,NULL,gpuSpriteSpanFn<0x56>,gpuSpriteSpanFn<0x57>, NULL,NULL,gpuSpriteSpanFn<0x5A>,gpuSpriteSpanFn<0x5B>, NULL,NULL,gpuSpriteSpanFn<0x5E>,gpuSpriteSpanFn<0x5F>, |
| 216 | gpuSpriteSpanFn<0x60>,gpuSpriteSpanFn<0x61>,gpuSpriteSpanFn<0x62>,gpuSpriteSpanFn<0x63>, gpuSpriteSpanFn<0x64>,gpuSpriteSpanFn<0x65>,gpuSpriteSpanFn<0x66>,gpuSpriteSpanFn<0x67>, NULL,NULL,gpuSpriteSpanFn<0x6A>,gpuSpriteSpanFn<0x6B>, NULL,NULL,gpuSpriteSpanFn<0x6E>,gpuSpriteSpanFn<0x6F>, |
| 217 | NULL,NULL,gpuSpriteSpanFn<0x72>,gpuSpriteSpanFn<0x73>, NULL,NULL,gpuSpriteSpanFn<0x76>,gpuSpriteSpanFn<0x77>, NULL,NULL,gpuSpriteSpanFn<0x7A>,gpuSpriteSpanFn<0x7B>, NULL,NULL,gpuSpriteSpanFn<0x7E>,gpuSpriteSpanFn<0x7F>, |
| 218 | |
| 219 | NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, |
| 220 | NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, |
| 221 | gpuSpriteSpanFn<0xa0>,gpuSpriteSpanFn<0xa1>,gpuSpriteSpanFn<0xa2>,gpuSpriteSpanFn<0xa3>, gpuSpriteSpanFn<0xa4>,gpuSpriteSpanFn<0xa5>,gpuSpriteSpanFn<0xa6>,gpuSpriteSpanFn<0xa7>, NULL,NULL,gpuSpriteSpanFn<0xaA>,gpuSpriteSpanFn<0xaB>, NULL,NULL,gpuSpriteSpanFn<0xaE>,gpuSpriteSpanFn<0xaF>, |
| 222 | NULL,NULL,gpuSpriteSpanFn<0xb2>,gpuSpriteSpanFn<0xb3>, NULL,NULL,gpuSpriteSpanFn<0xb6>,gpuSpriteSpanFn<0xb7>, NULL,NULL,gpuSpriteSpanFn<0xbA>,gpuSpriteSpanFn<0xbB>, NULL,NULL,gpuSpriteSpanFn<0xbE>,gpuSpriteSpanFn<0xbF>, |
| 223 | gpuSpriteSpanFn<0xc0>,gpuSpriteSpanFn<0xc1>,gpuSpriteSpanFn<0xc2>,gpuSpriteSpanFn<0xc3>, gpuSpriteSpanFn<0xc4>,gpuSpriteSpanFn<0xc5>,gpuSpriteSpanFn<0xc6>,gpuSpriteSpanFn<0xc7>, NULL,NULL,gpuSpriteSpanFn<0xcA>,gpuSpriteSpanFn<0xcB>, NULL,NULL,gpuSpriteSpanFn<0xcE>,gpuSpriteSpanFn<0xcF>, |
| 224 | NULL,NULL,gpuSpriteSpanFn<0xd2>,gpuSpriteSpanFn<0xd3>, NULL,NULL,gpuSpriteSpanFn<0xd6>,gpuSpriteSpanFn<0xd7>, NULL,NULL,gpuSpriteSpanFn<0xdA>,gpuSpriteSpanFn<0xdB>, NULL,NULL,gpuSpriteSpanFn<0xdE>,gpuSpriteSpanFn<0xdF>, |
| 225 | gpuSpriteSpanFn<0xe0>,gpuSpriteSpanFn<0xe1>,gpuSpriteSpanFn<0xe2>,gpuSpriteSpanFn<0xe3>, gpuSpriteSpanFn<0xe4>,gpuSpriteSpanFn<0xe5>,gpuSpriteSpanFn<0xe6>,gpuSpriteSpanFn<0xe7>, NULL,NULL,gpuSpriteSpanFn<0xeA>,gpuSpriteSpanFn<0xeB>, NULL,NULL,gpuSpriteSpanFn<0xeE>,gpuSpriteSpanFn<0xeF>, |
| 226 | NULL,NULL,gpuSpriteSpanFn<0xf2>,gpuSpriteSpanFn<0xf3>, NULL,NULL,gpuSpriteSpanFn<0xf6>,gpuSpriteSpanFn<0xf7>, NULL,NULL,gpuSpriteSpanFn<0xfA>,gpuSpriteSpanFn<0xfB>, NULL,NULL,gpuSpriteSpanFn<0xfE>,gpuSpriteSpanFn<0xfF>, |
| 227 | |
| 228 | NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, |
| 229 | NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, |
| 230 | gpuSpriteSpanFn<0x120>,gpuSpriteSpanFn<0x121>,gpuSpriteSpanFn<0x122>,gpuSpriteSpanFn<0x123>, gpuSpriteSpanFn<0x124>,gpuSpriteSpanFn<0x125>,gpuSpriteSpanFn<0x126>,gpuSpriteSpanFn<0x127>, NULL,NULL,gpuSpriteSpanFn<0x12A>,gpuSpriteSpanFn<0x12B>, NULL,NULL,gpuSpriteSpanFn<0x12E>,gpuSpriteSpanFn<0x12F>, |
| 231 | NULL,NULL,gpuSpriteSpanFn<0x132>,gpuSpriteSpanFn<0x133>, NULL,NULL,gpuSpriteSpanFn<0x136>,gpuSpriteSpanFn<0x137>, NULL,NULL,gpuSpriteSpanFn<0x13A>,gpuSpriteSpanFn<0x13B>, NULL,NULL,gpuSpriteSpanFn<0x13E>,gpuSpriteSpanFn<0x13F>, |
| 232 | gpuSpriteSpanFn<0x140>,gpuSpriteSpanFn<0x141>,gpuSpriteSpanFn<0x142>,gpuSpriteSpanFn<0x143>, gpuSpriteSpanFn<0x144>,gpuSpriteSpanFn<0x145>,gpuSpriteSpanFn<0x146>,gpuSpriteSpanFn<0x147>, NULL,NULL,gpuSpriteSpanFn<0x14A>,gpuSpriteSpanFn<0x14B>, NULL,NULL,gpuSpriteSpanFn<0x14E>,gpuSpriteSpanFn<0x14F>, |
| 233 | NULL,NULL,gpuSpriteSpanFn<0x152>,gpuSpriteSpanFn<0x153>, NULL,NULL,gpuSpriteSpanFn<0x156>,gpuSpriteSpanFn<0x157>, NULL,NULL,gpuSpriteSpanFn<0x15A>,gpuSpriteSpanFn<0x15B>, NULL,NULL,gpuSpriteSpanFn<0x15E>,gpuSpriteSpanFn<0x15F>, |
| 234 | gpuSpriteSpanFn<0x160>,gpuSpriteSpanFn<0x161>,gpuSpriteSpanFn<0x162>,gpuSpriteSpanFn<0x163>, gpuSpriteSpanFn<0x164>,gpuSpriteSpanFn<0x165>,gpuSpriteSpanFn<0x166>,gpuSpriteSpanFn<0x167>, NULL,NULL,gpuSpriteSpanFn<0x16A>,gpuSpriteSpanFn<0x16B>, NULL,NULL,gpuSpriteSpanFn<0x16E>,gpuSpriteSpanFn<0x16F>, |
| 235 | NULL,NULL,gpuSpriteSpanFn<0x172>,gpuSpriteSpanFn<0x173>, NULL,NULL,gpuSpriteSpanFn<0x176>,gpuSpriteSpanFn<0x177>, NULL,NULL,gpuSpriteSpanFn<0x17A>,gpuSpriteSpanFn<0x17B>, NULL,NULL,gpuSpriteSpanFn<0x17E>,gpuSpriteSpanFn<0x17F>, |
| 236 | |
| 237 | NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, |
| 238 | NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, |
| 239 | gpuSpriteSpanFn<0x1a0>,gpuSpriteSpanFn<0x1a1>,gpuSpriteSpanFn<0x1a2>,gpuSpriteSpanFn<0x1a3>, gpuSpriteSpanFn<0x1a4>,gpuSpriteSpanFn<0x1a5>,gpuSpriteSpanFn<0x1a6>,gpuSpriteSpanFn<0x1a7>, NULL,NULL,gpuSpriteSpanFn<0x1aA>,gpuSpriteSpanFn<0x1aB>, NULL,NULL,gpuSpriteSpanFn<0x1aE>,gpuSpriteSpanFn<0x1aF>, |
| 240 | NULL,NULL,gpuSpriteSpanFn<0x1b2>,gpuSpriteSpanFn<0x1b3>, NULL,NULL,gpuSpriteSpanFn<0x1b6>,gpuSpriteSpanFn<0x1b7>, NULL,NULL,gpuSpriteSpanFn<0x1bA>,gpuSpriteSpanFn<0x1bB>, NULL,NULL,gpuSpriteSpanFn<0x1bE>,gpuSpriteSpanFn<0x1bF>, |
| 241 | gpuSpriteSpanFn<0x1c0>,gpuSpriteSpanFn<0x1c1>,gpuSpriteSpanFn<0x1c2>,gpuSpriteSpanFn<0x1c3>, gpuSpriteSpanFn<0x1c4>,gpuSpriteSpanFn<0x1c5>,gpuSpriteSpanFn<0x1c6>,gpuSpriteSpanFn<0x1c7>, NULL,NULL,gpuSpriteSpanFn<0x1cA>,gpuSpriteSpanFn<0x1cB>, NULL,NULL,gpuSpriteSpanFn<0x1cE>,gpuSpriteSpanFn<0x1cF>, |
| 242 | NULL,NULL,gpuSpriteSpanFn<0x1d2>,gpuSpriteSpanFn<0x1d3>, NULL,NULL,gpuSpriteSpanFn<0x1d6>,gpuSpriteSpanFn<0x1d7>, NULL,NULL,gpuSpriteSpanFn<0x1dA>,gpuSpriteSpanFn<0x1dB>, NULL,NULL,gpuSpriteSpanFn<0x1dE>,gpuSpriteSpanFn<0x1dF>, |
| 243 | gpuSpriteSpanFn<0x1e0>,gpuSpriteSpanFn<0x1e1>,gpuSpriteSpanFn<0x1e2>,gpuSpriteSpanFn<0x1e3>, gpuSpriteSpanFn<0x1e4>,gpuSpriteSpanFn<0x1e5>,gpuSpriteSpanFn<0x1e6>,gpuSpriteSpanFn<0x1e7>, NULL,NULL,gpuSpriteSpanFn<0x1eA>,gpuSpriteSpanFn<0x1eB>, NULL,NULL,gpuSpriteSpanFn<0x1eE>,gpuSpriteSpanFn<0x1eF>, |
| 244 | NULL,NULL,gpuSpriteSpanFn<0x1f2>,gpuSpriteSpanFn<0x1f3>, NULL,NULL,gpuSpriteSpanFn<0x1f6>,gpuSpriteSpanFn<0x1f7>, NULL,NULL,gpuSpriteSpanFn<0x1fA>,gpuSpriteSpanFn<0x1fB>, NULL,NULL,gpuSpriteSpanFn<0x1fE>,gpuSpriteSpanFn<0x1fF> |
| 245 | }; |
| 246 | |
| 247 | /////////////////////////////////////////////////////////////////////////////// |
| 248 | // GPU Polygon innerloops generator |
| 249 | template<const int CF> |
| 250 | INLINE void gpuPolySpanFn(u16 *pDst, u32 count) |
| 251 | { |
| 252 | if (!TM) |
| 253 | { |
| 254 | // NO TEXTURE |
| 255 | if (!G) |
| 256 | { |
| 257 | // NO GOURAUD |
| 258 | u16 data; |
| 259 | if (L) { u32 lCol=((u32)(b4<< 2)&(0x03ff)) | ((u32)(g4<<13)&(0x07ff<<10)) | ((u32)(r4<<24)&(0x07ff<<21)); gpuLightingRGB(data,lCol); } |
| 260 | else data=PixelData; |
| 261 | if ((!M)&&(!B)) |
| 262 | { |
| 263 | if (MB) { data = data | 0x8000; } |
| 264 | do { *pDst++ = data; } while (--count); |
| 265 | } |
| 266 | else if ((M)&&(!B)) |
| 267 | { |
| 268 | if (MB) { data = data | 0x8000; } |
| 269 | do { if (!(*pDst&0x8000)) { *pDst = data; } pDst++; } while (--count); |
| 270 | } |
| 271 | else |
| 272 | { |
| 273 | u16 uSrc; |
| 274 | u16 uDst; |
| 275 | u32 uMsk; if (BM==0) uMsk=0x7BDE; |
| 276 | do |
| 277 | { |
| 278 | // masking |
| 279 | uDst = *pDst; |
| 280 | if(M) { if (uDst&0x8000) goto endtile; } |
| 281 | uSrc = data; |
| 282 | // blend |
| 283 | if (BM==0) gpuBlending00(uSrc, uDst); |
| 284 | if (BM==1) gpuBlending01(uSrc, uDst); |
| 285 | if (BM==2) gpuBlending02(uSrc, uDst); |
| 286 | if (BM==3) gpuBlending03(uSrc, uDst); |
| 287 | if (MB) { *pDst = uSrc | 0x8000; } |
| 288 | else { *pDst = uSrc; } |
| 289 | endtile: pDst++; |
| 290 | } |
| 291 | while (--count); |
| 292 | } |
| 293 | } |
| 294 | else |
| 295 | { |
| 296 | // GOURAUD |
| 297 | u16 uDst; |
| 298 | u16 uSrc; |
| 299 | u32 linc=lInc; |
| 300 | u32 lCol=((u32)(b4>>14)&(0x03ff)) | ((u32)(g4>>3)&(0x07ff<<10)) | ((u32)(r4<<8)&(0x07ff<<21)); |
| 301 | u32 uMsk; if ((B)&&(BM==0)) uMsk=0x7BDE; |
| 302 | do |
| 303 | { |
| 304 | // masking |
| 305 | if(M) { uDst = *pDst; if (uDst&0x8000) goto endgou; } |
| 306 | // blend |
| 307 | if(B) |
| 308 | { |
| 309 | // light |
| 310 | gpuLightingRGB(uSrc,lCol); |
| 311 | if(!M) { uDst = *pDst; } |
| 312 | if (BM==0) gpuBlending00(uSrc, uDst); |
| 313 | if (BM==1) gpuBlending01(uSrc, uDst); |
| 314 | if (BM==2) gpuBlending02(uSrc, uDst); |
| 315 | if (BM==3) gpuBlending03(uSrc, uDst); |
| 316 | } |
| 317 | else |
| 318 | { |
| 319 | // light |
| 320 | gpuLightingRGB(uSrc,lCol); |
| 321 | } |
| 322 | if (MB) { *pDst = uSrc | 0x8000; } |
| 323 | else { *pDst = uSrc; } |
| 324 | endgou: pDst++; lCol=(lCol+linc); |
| 325 | } |
| 326 | while (--count); |
| 327 | } |
| 328 | } |
| 329 | else |
| 330 | { |
| 331 | // TEXTURE |
| 332 | u16 uDst; |
| 333 | u16 uSrc; |
| 334 | u32 linc; if (L&&G) linc=lInc; |
| 335 | u32 tinc=tInc; |
| 336 | u32 tmsk=tMsk; |
| 337 | u32 tCor = ((u32)( u4<<7)&0x7fff0000) | ((u32)( v4>>9)&0x00007fff); tCor&= tmsk; |
| 338 | const u16* _TBA=TBA; |
| 339 | const u16* _CBA; if (TM!=3) _CBA=CBA; |
| 340 | u32 lCol; |
| 341 | if(L && !G) { lCol = ((u32)(b4<< 2)&(0x03ff)) | ((u32)(g4<<13)&(0x07ff<<10)) | ((u32)(r4<<24)&(0x07ff<<21)); } |
| 342 | else if(L && G) { lCol = ((u32)(b4>>14)&(0x03ff)) | ((u32)(g4>>3)&(0x07ff<<10)) | ((u32)(r4<<8)&(0x07ff<<21)); } |
| 343 | u32 uMsk; if ((B)&&(BM==0)) uMsk=0x7BDE; |
| 344 | do |
| 345 | { |
| 346 | // masking |
| 347 | if(M) { uDst = *pDst; if (uDst&0x8000) goto endpoly; } |
| 348 | // texture |
| 349 | if (TM==1) { u32 tu=(tCor>>23); u32 tv=(tCor<<4)&(0xff<<11); u8 rgb=((u8*)_TBA)[tv+(tu>>1)]; uSrc=_CBA[(rgb>>((tu&1)<<2))&0xf]; if(!uSrc) goto endpoly; } |
| 350 | if (TM==2) { uSrc = _CBA[(((u8*)_TBA)[(tCor>>23)+((tCor<<4)&(0xff<<11))])]; if(!uSrc) goto endpoly; } |
| 351 | if (TM==3) { uSrc = _TBA[(tCor>>23)+((tCor<<3)&(0xff<<10))]; if(!uSrc) goto endpoly; } |
| 352 | // blend |
| 353 | if(B) |
| 354 | { |
| 355 | if (uSrc&0x8000) |
| 356 | { |
| 357 | // light |
| 358 | if(L) gpuLightingTXT(uSrc, lCol); |
| 359 | if(!M) { uDst = *pDst; } |
| 360 | if (BM==0) gpuBlending00(uSrc, uDst); |
| 361 | if (BM==1) gpuBlending01(uSrc, uDst); |
| 362 | if (BM==2) gpuBlending02(uSrc, uDst); |
| 363 | if (BM==3) gpuBlending03(uSrc, uDst); |
| 364 | } |
| 365 | else |
| 366 | { |
| 367 | // light |
| 368 | if(L) gpuLightingTXT(uSrc, lCol); |
| 369 | } |
| 370 | } |
| 371 | else |
| 372 | { |
| 373 | // light |
| 374 | if(L) { gpuLightingTXT(uSrc, lCol); } else if(!MB) { uSrc&= 0x7fff; } |
| 375 | } |
| 376 | if (MB) { *pDst = uSrc | 0x8000; } |
| 377 | else { *pDst = uSrc; } |
| 378 | endpoly: pDst++; |
| 379 | tCor=(tCor+tinc)&tmsk; |
| 380 | if (L&&G) lCol=(lCol+linc); |
| 381 | } |
| 382 | while (--count); |
| 383 | } |
| 384 | } |
| 385 | /////////////////////////////////////////////////////////////////////////////// |
| 386 | |
| 387 | /////////////////////////////////////////////////////////////////////////////// |
| 388 | // Polygon innerloops driver |
| 389 | typedef void (*PP)(u16 *pDst, u32 count); |
| 390 | const PP gpuPolySpanDrivers[512] = |
| 391 | { |
| 392 | gpuPolySpanFn<0x00>,gpuPolySpanFn<0x01>,gpuPolySpanFn<0x02>,gpuPolySpanFn<0x03>, gpuPolySpanFn<0x04>,gpuPolySpanFn<0x05>,gpuPolySpanFn<0x06>,gpuPolySpanFn<0x07>, NULL,NULL,gpuPolySpanFn<0x0A>,gpuPolySpanFn<0x0B>, NULL,NULL,gpuPolySpanFn<0x0E>,gpuPolySpanFn<0x0F>, |
| 393 | NULL,NULL,gpuPolySpanFn<0x12>,gpuPolySpanFn<0x13>, NULL,NULL,gpuPolySpanFn<0x16>,gpuPolySpanFn<0x17>, NULL,NULL,gpuPolySpanFn<0x1A>,gpuPolySpanFn<0x1B>, NULL,NULL,gpuPolySpanFn<0x1E>,gpuPolySpanFn<0x1F>, |
| 394 | gpuPolySpanFn<0x20>,gpuPolySpanFn<0x21>,gpuPolySpanFn<0x22>,gpuPolySpanFn<0x23>, gpuPolySpanFn<0x24>,gpuPolySpanFn<0x25>,gpuPolySpanFn<0x26>,gpuPolySpanFn<0x27>, NULL,NULL,gpuPolySpanFn<0x2A>,gpuPolySpanFn<0x2B>, NULL,NULL,gpuPolySpanFn<0x2E>,gpuPolySpanFn<0x2F>, |
| 395 | NULL,NULL,gpuPolySpanFn<0x32>,gpuPolySpanFn<0x33>, NULL,NULL,gpuPolySpanFn<0x36>,gpuPolySpanFn<0x37>, NULL,NULL,gpuPolySpanFn<0x3A>,gpuPolySpanFn<0x3B>, NULL,NULL,gpuPolySpanFn<0x3E>,gpuPolySpanFn<0x3F>, |
| 396 | gpuPolySpanFn<0x40>,gpuPolySpanFn<0x41>,gpuPolySpanFn<0x42>,gpuPolySpanFn<0x43>, gpuPolySpanFn<0x44>,gpuPolySpanFn<0x45>,gpuPolySpanFn<0x46>,gpuPolySpanFn<0x47>, NULL,NULL,gpuPolySpanFn<0x4A>,gpuPolySpanFn<0x4B>, NULL,NULL,gpuPolySpanFn<0x4E>,gpuPolySpanFn<0x4F>, |
| 397 | NULL,NULL,gpuPolySpanFn<0x52>,gpuPolySpanFn<0x53>, NULL,NULL,gpuPolySpanFn<0x56>,gpuPolySpanFn<0x57>, NULL,NULL,gpuPolySpanFn<0x5A>,gpuPolySpanFn<0x5B>, NULL,NULL,gpuPolySpanFn<0x5E>,gpuPolySpanFn<0x5F>, |
| 398 | gpuPolySpanFn<0x60>,gpuPolySpanFn<0x61>,gpuPolySpanFn<0x62>,gpuPolySpanFn<0x63>, gpuPolySpanFn<0x64>,gpuPolySpanFn<0x65>,gpuPolySpanFn<0x66>,gpuPolySpanFn<0x67>, NULL,NULL,gpuPolySpanFn<0x6A>,gpuPolySpanFn<0x6B>, NULL,NULL,gpuPolySpanFn<0x6E>,gpuPolySpanFn<0x6F>, |
| 399 | NULL,NULL,gpuPolySpanFn<0x72>,gpuPolySpanFn<0x73>, NULL,NULL,gpuPolySpanFn<0x76>,gpuPolySpanFn<0x77>, NULL,NULL,gpuPolySpanFn<0x7A>,gpuPolySpanFn<0x7B>, NULL,NULL,gpuPolySpanFn<0x7E>,gpuPolySpanFn<0x7F>, |
| 400 | |
| 401 | NULL,gpuPolySpanFn<0x81>,NULL,gpuPolySpanFn<0x83>, NULL,gpuPolySpanFn<0x85>,NULL,gpuPolySpanFn<0x87>, NULL,NULL,NULL,gpuPolySpanFn<0x8B>, NULL,NULL,NULL,gpuPolySpanFn<0x8F>, |
| 402 | NULL,NULL,NULL,gpuPolySpanFn<0x93>, NULL,NULL,NULL,gpuPolySpanFn<0x97>, NULL,NULL,NULL,gpuPolySpanFn<0x9B>, NULL,NULL,NULL,gpuPolySpanFn<0x9F>, |
| 403 | NULL,gpuPolySpanFn<0xa1>,NULL,gpuPolySpanFn<0xa3>, NULL,gpuPolySpanFn<0xa5>,NULL,gpuPolySpanFn<0xa7>, NULL,NULL,NULL,gpuPolySpanFn<0xaB>, NULL,NULL,NULL,gpuPolySpanFn<0xaF>, |
| 404 | NULL,NULL,NULL,gpuPolySpanFn<0xb3>, NULL,NULL,NULL,gpuPolySpanFn<0xb7>, NULL,NULL,NULL,gpuPolySpanFn<0xbB>, NULL,NULL,NULL,gpuPolySpanFn<0xbF>, |
| 405 | NULL,gpuPolySpanFn<0xc1>,NULL,gpuPolySpanFn<0xc3>, NULL,gpuPolySpanFn<0xc5>,NULL,gpuPolySpanFn<0xc7>, NULL,NULL,NULL,gpuPolySpanFn<0xcB>, NULL,NULL,NULL,gpuPolySpanFn<0xcF>, |
| 406 | NULL,NULL,NULL,gpuPolySpanFn<0xd3>, NULL,NULL,NULL,gpuPolySpanFn<0xd7>, NULL,NULL,NULL,gpuPolySpanFn<0xdB>, NULL,NULL,NULL,gpuPolySpanFn<0xdF>, |
| 407 | NULL,gpuPolySpanFn<0xe1>,NULL,gpuPolySpanFn<0xe3>, NULL,gpuPolySpanFn<0xe5>,NULL,gpuPolySpanFn<0xe7>, NULL,NULL,NULL,gpuPolySpanFn<0xeB>, NULL,NULL,NULL,gpuPolySpanFn<0xeF>, |
| 408 | NULL,NULL,NULL,gpuPolySpanFn<0xf3>, NULL,NULL,NULL,gpuPolySpanFn<0xf7>, NULL,NULL,NULL,gpuPolySpanFn<0xfB>, NULL,NULL,NULL,gpuPolySpanFn<0xfF>, |
| 409 | |
| 410 | gpuPolySpanFn<0x100>,gpuPolySpanFn<0x101>,gpuPolySpanFn<0x102>,gpuPolySpanFn<0x103>, gpuPolySpanFn<0x104>,gpuPolySpanFn<0x105>,gpuPolySpanFn<0x106>,gpuPolySpanFn<0x107>, NULL,NULL,gpuPolySpanFn<0x10A>,gpuPolySpanFn<0x10B>, NULL,NULL,gpuPolySpanFn<0x10E>,gpuPolySpanFn<0x10F>, |
| 411 | NULL,NULL,gpuPolySpanFn<0x112>,gpuPolySpanFn<0x113>, NULL,NULL,gpuPolySpanFn<0x116>,gpuPolySpanFn<0x117>, NULL,NULL,gpuPolySpanFn<0x11A>,gpuPolySpanFn<0x11B>, NULL,NULL,gpuPolySpanFn<0x11E>,gpuPolySpanFn<0x11F>, |
| 412 | gpuPolySpanFn<0x120>,gpuPolySpanFn<0x121>,gpuPolySpanFn<0x122>,gpuPolySpanFn<0x123>, gpuPolySpanFn<0x124>,gpuPolySpanFn<0x125>,gpuPolySpanFn<0x126>,gpuPolySpanFn<0x127>, NULL,NULL,gpuPolySpanFn<0x12A>,gpuPolySpanFn<0x12B>, NULL,NULL,gpuPolySpanFn<0x12E>,gpuPolySpanFn<0x12F>, |
| 413 | NULL,NULL,gpuPolySpanFn<0x132>,gpuPolySpanFn<0x133>, NULL,NULL,gpuPolySpanFn<0x136>,gpuPolySpanFn<0x137>, NULL,NULL,gpuPolySpanFn<0x13A>,gpuPolySpanFn<0x13B>, NULL,NULL,gpuPolySpanFn<0x13E>,gpuPolySpanFn<0x13F>, |
| 414 | gpuPolySpanFn<0x140>,gpuPolySpanFn<0x141>,gpuPolySpanFn<0x142>,gpuPolySpanFn<0x143>, gpuPolySpanFn<0x144>,gpuPolySpanFn<0x145>,gpuPolySpanFn<0x146>,gpuPolySpanFn<0x147>, NULL,NULL,gpuPolySpanFn<0x14A>,gpuPolySpanFn<0x14B>, NULL,NULL,gpuPolySpanFn<0x14E>,gpuPolySpanFn<0x14F>, |
| 415 | NULL,NULL,gpuPolySpanFn<0x152>,gpuPolySpanFn<0x153>, NULL,NULL,gpuPolySpanFn<0x156>,gpuPolySpanFn<0x157>, NULL,NULL,gpuPolySpanFn<0x15A>,gpuPolySpanFn<0x15B>, NULL,NULL,gpuPolySpanFn<0x15E>,gpuPolySpanFn<0x15F>, |
| 416 | gpuPolySpanFn<0x160>,gpuPolySpanFn<0x161>,gpuPolySpanFn<0x162>,gpuPolySpanFn<0x163>, gpuPolySpanFn<0x164>,gpuPolySpanFn<0x165>,gpuPolySpanFn<0x166>,gpuPolySpanFn<0x167>, NULL,NULL,gpuPolySpanFn<0x16A>,gpuPolySpanFn<0x16B>, NULL,NULL,gpuPolySpanFn<0x16E>,gpuPolySpanFn<0x16F>, |
| 417 | NULL,NULL,gpuPolySpanFn<0x172>,gpuPolySpanFn<0x173>, NULL,NULL,gpuPolySpanFn<0x176>,gpuPolySpanFn<0x177>, NULL,NULL,gpuPolySpanFn<0x17A>,gpuPolySpanFn<0x17B>, NULL,NULL,gpuPolySpanFn<0x17E>,gpuPolySpanFn<0x17F>, |
| 418 | |
| 419 | NULL,gpuPolySpanFn<0x181>,NULL,gpuPolySpanFn<0x183>, NULL,gpuPolySpanFn<0x185>,NULL,gpuPolySpanFn<0x187>, NULL,NULL,NULL,gpuPolySpanFn<0x18B>, NULL,NULL,NULL,gpuPolySpanFn<0x18F>, |
| 420 | NULL,NULL,NULL,gpuPolySpanFn<0x193>, NULL,NULL,NULL,gpuPolySpanFn<0x197>, NULL,NULL,NULL,gpuPolySpanFn<0x19B>, NULL,NULL,NULL,gpuPolySpanFn<0x19F>, |
| 421 | NULL,gpuPolySpanFn<0x1a1>,NULL,gpuPolySpanFn<0x1a3>, NULL,gpuPolySpanFn<0x1a5>,NULL,gpuPolySpanFn<0x1a7>, NULL,NULL,NULL,gpuPolySpanFn<0x1aB>, NULL,NULL,NULL,gpuPolySpanFn<0x1aF>, |
| 422 | NULL,NULL,NULL,gpuPolySpanFn<0x1b3>, NULL,NULL,NULL,gpuPolySpanFn<0x1b7>, NULL,NULL,NULL,gpuPolySpanFn<0x1bB>, NULL,NULL,NULL,gpuPolySpanFn<0x1bF>, |
| 423 | NULL,gpuPolySpanFn<0x1c1>,NULL,gpuPolySpanFn<0x1c3>, NULL,gpuPolySpanFn<0x1c5>,NULL,gpuPolySpanFn<0x1c7>, NULL,NULL,NULL,gpuPolySpanFn<0x1cB>, NULL,NULL,NULL,gpuPolySpanFn<0x1cF>, |
| 424 | NULL,NULL,NULL,gpuPolySpanFn<0x1d3>, NULL,NULL,NULL,gpuPolySpanFn<0x1d7>, NULL,NULL,NULL,gpuPolySpanFn<0x1dB>, NULL,NULL,NULL,gpuPolySpanFn<0x1dF>, |
| 425 | NULL,gpuPolySpanFn<0x1e1>,NULL,gpuPolySpanFn<0x1e3>, NULL,gpuPolySpanFn<0x1e5>,NULL,gpuPolySpanFn<0x1e7>, NULL,NULL,NULL,gpuPolySpanFn<0x1eB>, NULL,NULL,NULL,gpuPolySpanFn<0x1eF>, |
| 426 | NULL,NULL,NULL,gpuPolySpanFn<0x1f3>, NULL,NULL,NULL,gpuPolySpanFn<0x1f7>, NULL,NULL,NULL,gpuPolySpanFn<0x1fB>, NULL,NULL,NULL,gpuPolySpanFn<0x1fF> |
| 427 | }; |