| 1 | /*************************************************************************** |
| 2 | * Copyright (C) 2010 PCSX4ALL Team * |
| 3 | * Copyright (C) 2010 Unai * |
| 4 | * * |
| 5 | * This program is free software; you can redistribute it and/or modify * |
| 6 | * it under the terms of the GNU General Public License as published by * |
| 7 | * the Free Software Foundation; either version 2 of the License, or * |
| 8 | * (at your option) any later version. * |
| 9 | * * |
| 10 | * This program is distributed in the hope that it will be useful, * |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
| 13 | * GNU General Public License for more details. * |
| 14 | * * |
| 15 | * You should have received a copy of the GNU General Public License * |
| 16 | * along with this program; if not, write to the * |
| 17 | * Free Software Foundation, Inc., * |
| 18 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
| 19 | ***************************************************************************/ |
| 20 | |
| 21 | /////////////////////////////////////////////////////////////////////////////// |
| 22 | // GPU internal sprite drawing functions |
| 23 | |
| 24 | /////////////////////////////////////////////////////////////////////////////// |
| 25 | void gpuDrawS(const PS gpuSpriteSpanDriver) |
| 26 | { |
| 27 | s32 x0, x1; |
| 28 | s32 y0, y1; |
| 29 | s32 u0; |
| 30 | s32 v0; |
| 31 | |
| 32 | x1 = x0 = GPU_EXPANDSIGN(PacketBuffer.S2[2]) + DrawingOffset[0]; |
| 33 | y1 = y0 = GPU_EXPANDSIGN(PacketBuffer.S2[3]) + DrawingOffset[1]; |
| 34 | x1+= PacketBuffer.S2[6]; |
| 35 | y1+= PacketBuffer.S2[7]; |
| 36 | |
| 37 | { |
| 38 | s32 xmin, xmax; |
| 39 | s32 ymin, ymax; |
| 40 | xmin = DrawingArea[0]; xmax = DrawingArea[2]; |
| 41 | ymin = DrawingArea[1]; ymax = DrawingArea[3]; |
| 42 | |
| 43 | { |
| 44 | int rx0 = Max2(xmin,Min2(x0,x1)); |
| 45 | int ry0 = Max2(ymin,Min2(y0,y1)); |
| 46 | int rx1 = Min2(xmax,Max2(x0,x1)); |
| 47 | int ry1 = Min2(ymax,Max2(y0,y1)); |
| 48 | if( rx0>=rx1 || ry0>=ry1) return; |
| 49 | } |
| 50 | |
| 51 | u0 = PacketBuffer.U1[8]; |
| 52 | v0 = PacketBuffer.U1[9]; |
| 53 | |
| 54 | r4 = s32(PacketBuffer.U1[0]); |
| 55 | g4 = s32(PacketBuffer.U1[1]); |
| 56 | b4 = s32(PacketBuffer.U1[2]); |
| 57 | |
| 58 | { |
| 59 | s32 temp; |
| 60 | temp = ymin - y0; |
| 61 | if (temp > 0) { y0 = ymin; v0 += temp; } |
| 62 | if (y1 > ymax) y1 = ymax; |
| 63 | if (y1 <= y0) return; |
| 64 | |
| 65 | temp = xmin - x0; |
| 66 | if (temp > 0) { x0 = xmin; u0 += temp; } |
| 67 | if (x1 > xmax) x1 = xmax; |
| 68 | x1 -= x0; |
| 69 | if (x1 <= 0) return; |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | { |
| 74 | u16 *Pixel = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0, y0)]; |
| 75 | const int li=linesInterlace; |
| 76 | const u32 masku=TextureWindow[2]; |
| 77 | const u32 maskv=TextureWindow[3]; |
| 78 | |
| 79 | for (;y0<y1;++y0) { |
| 80 | if( 0 == (y0&li) ) gpuSpriteSpanDriver(Pixel,x1,FRAME_OFFSET(u0,v0),masku); |
| 81 | Pixel += FRAME_WIDTH; |
| 82 | v0 = (v0+1)&maskv; |
| 83 | } |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | #ifdef __arm__ |
| 88 | #include "gpu_arm.h" |
| 89 | |
| 90 | void gpuDrawS16(void) |
| 91 | { |
| 92 | s32 x0, y0; |
| 93 | s32 u0, v0; |
| 94 | s32 xmin, xmax; |
| 95 | s32 ymin, ymax; |
| 96 | u32 h = 16; |
| 97 | |
| 98 | x0 = GPU_EXPANDSIGN(PacketBuffer.S2[2]) + DrawingOffset[0]; |
| 99 | y0 = GPU_EXPANDSIGN(PacketBuffer.S2[3]) + DrawingOffset[1]; |
| 100 | |
| 101 | xmin = DrawingArea[0]; xmax = DrawingArea[2]; |
| 102 | ymin = DrawingArea[1]; ymax = DrawingArea[3]; |
| 103 | u0 = PacketBuffer.U1[8]; |
| 104 | v0 = PacketBuffer.U1[9]; |
| 105 | |
| 106 | if (x0 > xmax - 16 || x0 < xmin || |
| 107 | ((u0 | v0) & 15) || !(TextureWindow[2] & TextureWindow[3] & 8)) { |
| 108 | // send corner cases to general handler |
| 109 | PacketBuffer.U4[3] = 0x00100010; |
| 110 | gpuDrawS(gpuSpriteSpanFn<0x20>); |
| 111 | return; |
| 112 | } |
| 113 | |
| 114 | if (y0 >= ymax || y0 <= ymin - 16) |
| 115 | return; |
| 116 | if (y0 < ymin) { |
| 117 | h -= ymin - y0; |
| 118 | v0 += ymin - y0; |
| 119 | y0 = ymin; |
| 120 | } |
| 121 | else if (ymax - y0 < 16) |
| 122 | h = ymax - y0; |
| 123 | |
| 124 | draw_spr16_full(&GPU_FrameBuffer[FRAME_OFFSET(x0, y0)], &TBA[FRAME_OFFSET(u0/4, v0)], CBA, h); |
| 125 | } |
| 126 | #endif // __arm__ |
| 127 | |
| 128 | /////////////////////////////////////////////////////////////////////////////// |
| 129 | void gpuDrawT(const PT gpuTileSpanDriver) |
| 130 | { |
| 131 | s32 x0, y0; |
| 132 | s32 x1, y1; |
| 133 | |
| 134 | x1 = x0 = GPU_EXPANDSIGN(PacketBuffer.S2[2]) + DrawingOffset[0]; |
| 135 | y1 = y0 = GPU_EXPANDSIGN(PacketBuffer.S2[3]) + DrawingOffset[1]; |
| 136 | x1+= PacketBuffer.S2[4]; |
| 137 | y1+= PacketBuffer.S2[5]; |
| 138 | |
| 139 | { |
| 140 | s32 xmin, xmax; |
| 141 | s32 ymin, ymax; |
| 142 | xmin = DrawingArea[0]; xmax = DrawingArea[2]; |
| 143 | ymin = DrawingArea[1]; ymax = DrawingArea[3]; |
| 144 | |
| 145 | { |
| 146 | int rx0 = Max2(xmin,Min2(x0,x1)); |
| 147 | int ry0 = Max2(ymin,Min2(y0,y1)); |
| 148 | int rx1 = Min2(xmax,Max2(x0,x1)); |
| 149 | int ry1 = Min2(ymax,Max2(y0,y1)); |
| 150 | if(rx0>=rx1 || ry0>=ry1) return; |
| 151 | } |
| 152 | |
| 153 | if (y0 < ymin) y0 = ymin; |
| 154 | if (y1 > ymax) y1 = ymax; |
| 155 | if (y1 <= y0) return; |
| 156 | |
| 157 | if (x0 < xmin) x0 = xmin; |
| 158 | if (x1 > xmax) x1 = xmax; |
| 159 | x1 -= x0; |
| 160 | if (x1 <= 0) return; |
| 161 | } |
| 162 | |
| 163 | { |
| 164 | u16 *Pixel = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0, y0)]; |
| 165 | const u16 Data = GPU_RGB16(PacketBuffer.U4[0]); |
| 166 | const int li=linesInterlace; |
| 167 | |
| 168 | for (; y0<y1; ++y0) |
| 169 | { |
| 170 | if( 0 == (y0&li) ) gpuTileSpanDriver(Pixel,x1,Data); |
| 171 | Pixel += FRAME_WIDTH; |
| 172 | } |
| 173 | } |
| 174 | } |