| 1 | /***************************************************************************\r |
| 2 | draw.h - description\r |
| 3 | -------------------\r |
| 4 | begin : Sun Mar 08 2009\r |
| 5 | copyright : (C) 1999-2009 by Pete Bernert\r |
| 6 | web : www.pbernert.com \r |
| 7 | ***************************************************************************/\r |
| 8 | \r |
| 9 | /***************************************************************************\r |
| 10 | * *\r |
| 11 | * This program is free software; you can redistribute it and/or modify *\r |
| 12 | * it under the terms of the GNU General Public License as published by *\r |
| 13 | * the Free Software Foundation; either version 2 of the License, or *\r |
| 14 | * (at your option) any later version. See also the license.txt file for *\r |
| 15 | * additional informations. *\r |
| 16 | * *\r |
| 17 | ***************************************************************************/\r |
| 18 | \r |
| 19 | #ifndef _GL_DRAW_H_\r |
| 20 | #define _GL_DRAW_H_\r |
| 21 | \r |
| 22 | // internally used defines\r |
| 23 | \r |
| 24 | #define GPUCOMMAND(x) ((x>>24) & 0xff)\r |
| 25 | #define RED(x) (x & 0xff)\r |
| 26 | #define BLUE(x) ((x>>16) & 0xff)\r |
| 27 | #define GREEN(x) ((x>>8) & 0xff)\r |
| 28 | #define COLOR(x) (x & 0xffffff)\r |
| 29 | \r |
| 30 | // prototypes\r |
| 31 | int GLinitialize();\r |
| 32 | void GLcleanup();\r |
| 33 | BOOL offset2(void);\r |
| 34 | BOOL offset3(void);\r |
| 35 | BOOL offset4(void);\r |
| 36 | BOOL offsetline(void);\r |
| 37 | void offsetST(void);\r |
| 38 | void offsetBlk(void);\r |
| 39 | void offsetScreenUpload(int Position);\r |
| 40 | void assignTexture3(void);\r |
| 41 | void assignTexture4(void);\r |
| 42 | void assignTextureSprite(void);\r |
| 43 | void assignTextureVRAMWrite(void);\r |
| 44 | void SetOGLDisplaySettings (BOOL DisplaySet);\r |
| 45 | void ReadConfig(void);\r |
| 46 | void WriteConfig(void);\r |
| 47 | void SetExtGLFuncs(void);\r |
| 48 | \r |
| 49 | ///////////////////////////////////////////////////////////////////////\r |
| 50 | \r |
| 51 | #endif // _GL_DRAW_H_\r |