| 1 | /* |
| 2 | Copyright (C) 2003 Rice1964 |
| 3 | |
| 4 | This program is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU General Public License |
| 6 | as published by the Free Software Foundation; either version 2 |
| 7 | of the License, or (at your option) any later version. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | GNU General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU General Public License |
| 15 | along with this program; if not, write to the Free Software |
| 16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 17 | |
| 18 | */ |
| 19 | |
| 20 | #include "Config.h" |
| 21 | #include "ConvertImage.h" |
| 22 | #include "RenderBase.h" |
| 23 | |
| 24 | // Still to be swapped: |
| 25 | // IA16 |
| 26 | |
| 27 | ConvertFunction gConvertFunctions_16_FullTMEM[ 8 ][ 4 ] = |
| 28 | { |
| 29 | // 4bpp 8bpp 16bpp 32bpp |
| 30 | { Convert4b_16, Convert8b_16, Convert16b_16, ConvertRGBA32_16 }, // RGBA |
| 31 | { NULL, NULL, ConvertYUV_16, NULL }, // YUV |
| 32 | { Convert4b_16, Convert8b_16, NULL, NULL }, // CI |
| 33 | { Convert4b_16, Convert8b_16, Convert16b_16, NULL }, // IA |
| 34 | { Convert4b_16, Convert8b_16, Convert16b_16, NULL }, // I |
| 35 | { NULL, NULL, NULL, NULL }, // ? |
| 36 | { NULL, NULL, NULL, NULL }, // ? |
| 37 | { NULL, NULL, NULL, NULL } // ? |
| 38 | }; |
| 39 | ConvertFunction gConvertFunctions_16[ 8 ][ 4 ] = |
| 40 | { |
| 41 | // 4bpp 8bpp 16bpp 32bpp |
| 42 | { ConvertCI4_16, ConvertCI8_16, ConvertRGBA16_16, ConvertRGBA32_16 }, // RGBA |
| 43 | { NULL, NULL, ConvertYUV_16, NULL }, // YUV |
| 44 | { ConvertCI4_16, ConvertCI8_16, NULL, NULL }, // CI |
| 45 | { ConvertIA4_16, ConvertIA8_16, ConvertIA16_16, NULL }, // IA |
| 46 | { ConvertI4_16, ConvertI8_16, ConvertRGBA16_16, NULL }, // I |
| 47 | { NULL, NULL, NULL, NULL }, // ? |
| 48 | { NULL, NULL, NULL, NULL }, // ? |
| 49 | { NULL, NULL, NULL, NULL } // ? |
| 50 | }; |
| 51 | |
| 52 | ConvertFunction gConvertTlutFunctions_16[ 8 ][ 4 ] = |
| 53 | { |
| 54 | // 4bpp 8bpp 16bpp 32bpp |
| 55 | { ConvertCI4_16, ConvertCI8_16, ConvertRGBA16_16, ConvertRGBA32_16 }, // RGBA |
| 56 | { NULL, NULL, ConvertYUV_16, NULL }, // YUV |
| 57 | { ConvertCI4_16, ConvertCI8_16, NULL, NULL }, // CI |
| 58 | { ConvertCI4_16, ConvertCI8_16, ConvertIA16_16, NULL }, // IA |
| 59 | { ConvertCI4_16, ConvertCI8_16, ConvertRGBA16_16, NULL }, // I |
| 60 | { NULL, NULL, NULL, NULL }, // ? |
| 61 | { NULL, NULL, NULL, NULL }, // ? |
| 62 | { NULL, NULL, NULL, NULL } // ? |
| 63 | }; |
| 64 | |
| 65 | extern bool conkerSwapHack; |
| 66 | |
| 67 | void ConvertRGBA16_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 68 | { |
| 69 | DrawInfo dInfo; |
| 70 | uint32 x, y; |
| 71 | uint32 nFiddle; |
| 72 | |
| 73 | // Copy of the base pointer |
| 74 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 75 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 76 | |
| 77 | if (!pTexture->StartUpdate(&dInfo)) |
| 78 | return; |
| 79 | |
| 80 | if (tinfo.bSwapped) |
| 81 | { |
| 82 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 83 | { |
| 84 | if ((y%2) == 0) |
| 85 | nFiddle = 0x2; |
| 86 | else |
| 87 | nFiddle = 0x2 | 0x4; |
| 88 | |
| 89 | // dwDst points to start of destination row |
| 90 | uint16 * wDst = (uint16 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 91 | |
| 92 | // DWordOffset points to the current dword we're looking at |
| 93 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 94 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 95 | |
| 96 | for (x = 0; x < tinfo.WidthToLoad; x++) |
| 97 | { |
| 98 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset ^ nFiddle]; |
| 99 | |
| 100 | wDst[x] = Convert555ToR4G4B4A4(w); |
| 101 | |
| 102 | // Increment word offset to point to the next two pixels |
| 103 | dwWordOffset += 2; |
| 104 | } |
| 105 | } |
| 106 | } |
| 107 | else |
| 108 | { |
| 109 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 110 | { |
| 111 | // dwDst points to start of destination row |
| 112 | uint16 * wDst = (uint16 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 113 | |
| 114 | // DWordOffset points to the current dword we're looking at |
| 115 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 116 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 117 | |
| 118 | for (x = 0; x < tinfo.WidthToLoad; x++) |
| 119 | { |
| 120 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset ^ 0x2]; |
| 121 | |
| 122 | wDst[x] = Convert555ToR4G4B4A4(w); |
| 123 | |
| 124 | // Increment word offset to point to the next two pixels |
| 125 | dwWordOffset += 2; |
| 126 | } |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | pTexture->EndUpdate(&dInfo); |
| 131 | pTexture->SetOthersVariables(); |
| 132 | } |
| 133 | |
| 134 | void ConvertRGBA32_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 135 | { |
| 136 | DrawInfo dInfo; |
| 137 | uint32 * pSrc = (uint32*)(tinfo.pPhysicalAddress); |
| 138 | if (!pTexture->StartUpdate(&dInfo)) |
| 139 | return; |
| 140 | |
| 141 | if( options.bUseFullTMEM ) |
| 142 | { |
| 143 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 144 | |
| 145 | uint32 *pWordSrc; |
| 146 | if( tinfo.tileNo >= 0 ) |
| 147 | { |
| 148 | pWordSrc = (uint32*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 149 | |
| 150 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 151 | { |
| 152 | uint16 * dwDst = (uint16 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 153 | |
| 154 | uint32 nFiddle = ( y&1 )? 0x2 : 0; |
| 155 | int idx = tile.dwLine*4*y; |
| 156 | |
| 157 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 158 | { |
| 159 | uint32 w = pWordSrc[idx^nFiddle]; |
| 160 | uint8* psw = (uint8*)&w; |
| 161 | dwDst[x] = R4G4B4A4_MAKE( (psw[0]>>4), (psw[1]>>4), (psw[2]>>4), (psw[3]>>4)); |
| 162 | } |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | else |
| 167 | { |
| 168 | if (tinfo.bSwapped) |
| 169 | { |
| 170 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 171 | { |
| 172 | if ((y%2) == 0) |
| 173 | { |
| 174 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 175 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 176 | |
| 177 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 178 | { |
| 179 | |
| 180 | *pDst++ = R4G4B4A4_MAKE((pS[3]>>4), // Red |
| 181 | (pS[2]>>4), // Green |
| 182 | (pS[1]>>4), // Blue |
| 183 | (pS[0]>>4)); // Alpha |
| 184 | pS+=4; |
| 185 | } |
| 186 | } |
| 187 | else |
| 188 | { |
| 189 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 190 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 191 | int n; |
| 192 | |
| 193 | n = 0; |
| 194 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 195 | { |
| 196 | *pDst++ = R4G4B4A4_MAKE((pS[(n^0x8) + 3]>>4), // Red |
| 197 | (pS[(n^0x8) + 2]>>4), // Green |
| 198 | (pS[(n^0x8) + 1]>>4), // Blue |
| 199 | (pS[(n^0x8) + 0]>>4)); // Alpha |
| 200 | |
| 201 | n += 4; |
| 202 | } |
| 203 | } |
| 204 | } |
| 205 | } |
| 206 | else |
| 207 | { |
| 208 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 209 | { |
| 210 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 211 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 212 | |
| 213 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 214 | { |
| 215 | *pDst++ = R4G4B4A4_MAKE((pS[3]>>4), // Red |
| 216 | (pS[2]>>4), // Green |
| 217 | (pS[1]>>4), // Blue |
| 218 | (pS[0]>>4)); // Alpha |
| 219 | pS+=4; |
| 220 | } |
| 221 | } |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | pTexture->EndUpdate(&dInfo); |
| 226 | pTexture->SetOthersVariables(); |
| 227 | |
| 228 | } |
| 229 | |
| 230 | // E.g. Dear Mario text |
| 231 | // Copy, Score etc |
| 232 | void ConvertIA4_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 233 | { |
| 234 | DrawInfo dInfo; |
| 235 | uint32 nFiddle; |
| 236 | |
| 237 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 238 | if (!pTexture->StartUpdate(&dInfo)) |
| 239 | return; |
| 240 | |
| 241 | if (tinfo.bSwapped) |
| 242 | { |
| 243 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 244 | { |
| 245 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 246 | |
| 247 | // For odd lines, swap words too |
| 248 | if ((y%2) == 0) |
| 249 | nFiddle = 0x3; |
| 250 | else |
| 251 | nFiddle = 0x7; |
| 252 | |
| 253 | |
| 254 | // This may not work if X is not even? |
| 255 | uint32 dwByteOffset = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad/2); |
| 256 | |
| 257 | // Do two pixels at a time |
| 258 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 259 | { |
| 260 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 261 | |
| 262 | // Even |
| 263 | *pDst++ = R4G4B4A4_MAKE(ThreeToFour[(b & 0xE0) >> 5], |
| 264 | ThreeToFour[(b & 0xE0) >> 5], |
| 265 | ThreeToFour[(b & 0xE0) >> 5], |
| 266 | OneToFour[(b & 0x10) >> 4]); |
| 267 | |
| 268 | // Odd |
| 269 | *pDst++ = R4G4B4A4_MAKE(ThreeToFour[(b & 0x0E) >> 1], |
| 270 | ThreeToFour[(b & 0x0E) >> 1], |
| 271 | ThreeToFour[(b & 0x0E) >> 1], |
| 272 | OneToFour[(b & 0x01)] ); |
| 273 | |
| 274 | dwByteOffset++; |
| 275 | } |
| 276 | } |
| 277 | } |
| 278 | else |
| 279 | { |
| 280 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 281 | { |
| 282 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 283 | |
| 284 | // This may not work if X is not even? |
| 285 | uint32 dwByteOffset = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad/2); |
| 286 | |
| 287 | // Do two pixels at a time |
| 288 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 289 | { |
| 290 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 291 | |
| 292 | // Even |
| 293 | *pDst++ = R4G4B4A4_MAKE(ThreeToFour[(b & 0xE0) >> 5], |
| 294 | ThreeToFour[(b & 0xE0) >> 5], |
| 295 | ThreeToFour[(b & 0xE0) >> 5], |
| 296 | OneToFour[(b & 0x10) >> 4]); |
| 297 | |
| 298 | // Odd |
| 299 | *pDst++ = R4G4B4A4_MAKE(ThreeToFour[(b & 0x0E) >> 1], |
| 300 | ThreeToFour[(b & 0x0E) >> 1], |
| 301 | ThreeToFour[(b & 0x0E) >> 1], |
| 302 | OneToFour[(b & 0x01)] ); |
| 303 | |
| 304 | dwByteOffset++; |
| 305 | } |
| 306 | } |
| 307 | } |
| 308 | |
| 309 | pTexture->EndUpdate(&dInfo); |
| 310 | pTexture->SetOthersVariables(); |
| 311 | } |
| 312 | |
| 313 | // E.g Mario's head textures |
| 314 | void ConvertIA8_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 315 | { |
| 316 | DrawInfo dInfo; |
| 317 | uint32 nFiddle; |
| 318 | |
| 319 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 320 | if (!pTexture->StartUpdate(&dInfo)) |
| 321 | return; |
| 322 | |
| 323 | if (tinfo.bSwapped) |
| 324 | { |
| 325 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 326 | { |
| 327 | // For odd lines, swap words too |
| 328 | if ((y%2) == 0) |
| 329 | nFiddle = 0x3; |
| 330 | else |
| 331 | nFiddle = 0x7; |
| 332 | |
| 333 | |
| 334 | uint16 *pDst = (uint16 *)((uint8*)dInfo.lpSurface + y * dInfo.lPitch); |
| 335 | // Points to current byte |
| 336 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 337 | |
| 338 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 339 | { |
| 340 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 341 | |
| 342 | *pDst++ = R4G4B4A4_MAKE( ((b&0xf0)>>4),((b&0xf0)>>4),((b&0xf0)>>4),(b&0x0f)); |
| 343 | |
| 344 | dwByteOffset++; |
| 345 | } |
| 346 | } |
| 347 | } |
| 348 | else |
| 349 | { |
| 350 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 351 | { |
| 352 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 353 | |
| 354 | // Points to current byte |
| 355 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 356 | |
| 357 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 358 | { |
| 359 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 360 | |
| 361 | *pDst++ = R4G4B4A4_MAKE(((b&0xf0)>>4),((b&0xf0)>>4),((b&0xf0)>>4),(b&0x0f)); |
| 362 | |
| 363 | dwByteOffset++; |
| 364 | } |
| 365 | } |
| 366 | } |
| 367 | |
| 368 | pTexture->EndUpdate(&dInfo); |
| 369 | pTexture->SetOthersVariables(); |
| 370 | |
| 371 | } |
| 372 | |
| 373 | // E.g. camera's clouds, shadows |
| 374 | void ConvertIA16_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 375 | { |
| 376 | DrawInfo dInfo; |
| 377 | |
| 378 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 379 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 380 | |
| 381 | if (!pTexture->StartUpdate(&dInfo)) |
| 382 | return; |
| 383 | |
| 384 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 385 | { |
| 386 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 387 | |
| 388 | // Points to current word |
| 389 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 390 | |
| 391 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 392 | { |
| 393 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset^0x2]; |
| 394 | |
| 395 | uint8 i = (uint8)(w >> 12); |
| 396 | uint8 a = (uint8)(w & 0xFF); |
| 397 | |
| 398 | *pDst++ = R4G4B4A4_MAKE(i, i, i, (a>>4)); |
| 399 | |
| 400 | dwWordOffset += 2; |
| 401 | } |
| 402 | } |
| 403 | |
| 404 | pTexture->EndUpdate(&dInfo); |
| 405 | pTexture->SetOthersVariables(); |
| 406 | } |
| 407 | |
| 408 | |
| 409 | |
| 410 | // Used by MarioKart |
| 411 | void ConvertI4_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 412 | { |
| 413 | DrawInfo dInfo; |
| 414 | uint32 nFiddle; |
| 415 | |
| 416 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 417 | if (!pTexture->StartUpdate(&dInfo)) |
| 418 | return; |
| 419 | |
| 420 | if (tinfo.bSwapped) |
| 421 | { |
| 422 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 423 | { |
| 424 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 425 | |
| 426 | // Might not work with non-even starting X |
| 427 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 428 | |
| 429 | // For odd lines, swap words too |
| 430 | if( !conkerSwapHack || (y&4) == 0 ) |
| 431 | { |
| 432 | if ((y%2) == 0) |
| 433 | nFiddle = 0x3; |
| 434 | else |
| 435 | nFiddle = 0x7; |
| 436 | } |
| 437 | else |
| 438 | { |
| 439 | if ((y%2) == 1) |
| 440 | nFiddle = 0x3; |
| 441 | else |
| 442 | nFiddle = 0x7; |
| 443 | } |
| 444 | |
| 445 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 446 | { |
| 447 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 448 | |
| 449 | // Even |
| 450 | //*pDst++ = R4G4B4A4_MAKE(b>>4, b>>4, b>>4, b>>4); |
| 451 | *pDst++ = FourToSixteen[(b & 0xF0)>>4]; |
| 452 | // Odd |
| 453 | //*pDst++ = R4G4B4A4_MAKE(b & 0x0f, b & 0x0f, b & 0x0f, b & 0x0f); |
| 454 | *pDst++ = FourToSixteen[b & 0x0f]; |
| 455 | |
| 456 | dwByteOffset++; |
| 457 | } |
| 458 | } |
| 459 | } |
| 460 | else |
| 461 | { |
| 462 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 463 | { |
| 464 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 465 | |
| 466 | // Might not work with non-even starting X |
| 467 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 468 | |
| 469 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 470 | { |
| 471 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 472 | |
| 473 | // Even |
| 474 | //*pDst++ = R4G4B4A4_MAKE(b>>4, b>>4, b>>4, b>>4); |
| 475 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 476 | |
| 477 | // Odd |
| 478 | //*pDst++ = R4G4B4A4_MAKE(b & 0x0f, b & 0x0f, b & 0x0f, b & 0x0f); |
| 479 | *pDst++ = FourToEight[b & 0x0f]; |
| 480 | |
| 481 | dwByteOffset++; |
| 482 | } |
| 483 | } |
| 484 | } |
| 485 | |
| 486 | pTexture->EndUpdate(&dInfo); |
| 487 | pTexture->SetOthersVariables(); |
| 488 | } |
| 489 | |
| 490 | // Used by MarioKart |
| 491 | void ConvertI8_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 492 | { |
| 493 | DrawInfo dInfo; |
| 494 | uint32 nFiddle; |
| 495 | |
| 496 | long long pSrc = (long long) (tinfo.pPhysicalAddress); |
| 497 | if (!pTexture->StartUpdate(&dInfo)) |
| 498 | return; |
| 499 | |
| 500 | if (tinfo.bSwapped) |
| 501 | { |
| 502 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 503 | { |
| 504 | if ((y%2) == 0) |
| 505 | nFiddle = 0x3; |
| 506 | else |
| 507 | nFiddle = 0x7; |
| 508 | |
| 509 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 510 | |
| 511 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 512 | |
| 513 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 514 | { |
| 515 | uint8 b = *(uint8*)((pSrc+dwByteOffset)^nFiddle); |
| 516 | |
| 517 | *pDst++ = R4G4B4A4_MAKE(b>>4, |
| 518 | b>>4, |
| 519 | b>>4, |
| 520 | b>>4); |
| 521 | |
| 522 | dwByteOffset++; |
| 523 | } |
| 524 | } |
| 525 | } |
| 526 | else |
| 527 | { |
| 528 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 529 | { |
| 530 | uint16 *pDst = (uint16*)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 531 | |
| 532 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 533 | |
| 534 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 535 | { |
| 536 | uint8 b = *(uint8*)((pSrc+dwByteOffset)^0x3); |
| 537 | |
| 538 | *pDst++ = R4G4B4A4_MAKE(b>>4, |
| 539 | b>>4, |
| 540 | b>>4, |
| 541 | b>>4); |
| 542 | |
| 543 | dwByteOffset++; |
| 544 | } |
| 545 | } |
| 546 | |
| 547 | } |
| 548 | pTexture->EndUpdate(&dInfo); |
| 549 | pTexture->SetOthersVariables(); |
| 550 | |
| 551 | } |
| 552 | |
| 553 | |
| 554 | // Used by Starfox intro |
| 555 | void ConvertCI4_RGBA16_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 556 | { |
| 557 | DrawInfo dInfo; |
| 558 | uint32 nFiddle; |
| 559 | |
| 560 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 561 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 562 | if (!pTexture->StartUpdate(&dInfo)) |
| 563 | return; |
| 564 | |
| 565 | if (tinfo.bSwapped) |
| 566 | { |
| 567 | |
| 568 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 569 | { |
| 570 | if ((y%2) == 0) |
| 571 | nFiddle = 0x3; |
| 572 | else |
| 573 | nFiddle = 0x7; |
| 574 | |
| 575 | |
| 576 | uint16 * pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 577 | |
| 578 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 579 | |
| 580 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 581 | { |
| 582 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 583 | |
| 584 | uint8 bhi = (b&0xf0)>>4; |
| 585 | uint8 blo = (b&0x0f); |
| 586 | |
| 587 | pDst[0] = Convert555ToR4G4B4A4(pPal[bhi^1]); // Remember palette is in different endian order! |
| 588 | pDst[1] = Convert555ToR4G4B4A4(pPal[blo^1]); // Remember palette is in different endian order! |
| 589 | pDst+=2; |
| 590 | |
| 591 | dwByteOffset++; |
| 592 | } |
| 593 | } |
| 594 | |
| 595 | } |
| 596 | else |
| 597 | { |
| 598 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 599 | { |
| 600 | uint16 * pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 601 | |
| 602 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 603 | |
| 604 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 605 | { |
| 606 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 607 | |
| 608 | uint8 bhi = (b&0xf0)>>4; |
| 609 | uint8 blo = (b&0x0f); |
| 610 | |
| 611 | pDst[0] = Convert555ToR4G4B4A4(pPal[bhi^1]); // Remember palette is in different endian order! |
| 612 | pDst[1] = Convert555ToR4G4B4A4(pPal[blo^1]); // Remember palette is in different endian order! |
| 613 | pDst+=2; |
| 614 | |
| 615 | dwByteOffset++; |
| 616 | } |
| 617 | } |
| 618 | } |
| 619 | |
| 620 | pTexture->EndUpdate(&dInfo); |
| 621 | pTexture->SetOthersVariables(); |
| 622 | } |
| 623 | |
| 624 | //***************************************************************************** |
| 625 | // Convert CI4 images. We need to switch on the palette type |
| 626 | //***************************************************************************** |
| 627 | void ConvertCI4_16( CTexture * p_texture, const TxtrInfo & tinfo ) |
| 628 | { |
| 629 | if ( tinfo.TLutFmt == TLUT_FMT_RGBA16 ) |
| 630 | { |
| 631 | ConvertCI4_RGBA16_16( p_texture, tinfo ); |
| 632 | } |
| 633 | else if ( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 634 | { |
| 635 | ConvertCI4_IA16_16( p_texture, tinfo ); |
| 636 | } |
| 637 | } |
| 638 | |
| 639 | //***************************************************************************** |
| 640 | // Convert CI8 images. We need to switch on the palette type |
| 641 | //***************************************************************************** |
| 642 | void ConvertCI8_16( CTexture * p_texture, const TxtrInfo & tinfo ) |
| 643 | { |
| 644 | if ( tinfo.TLutFmt == TLUT_FMT_RGBA16 ) |
| 645 | { |
| 646 | ConvertCI8_RGBA16_16( p_texture, tinfo ); |
| 647 | } |
| 648 | else if ( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 649 | { |
| 650 | ConvertCI8_IA16_16( p_texture, tinfo ); |
| 651 | } |
| 652 | } |
| 653 | |
| 654 | // Used by Starfox intro |
| 655 | void ConvertCI4_IA16_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 656 | { |
| 657 | DrawInfo dInfo; |
| 658 | uint32 nFiddle; |
| 659 | |
| 660 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 661 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 662 | if (!pTexture->StartUpdate(&dInfo)) |
| 663 | return; |
| 664 | |
| 665 | if (tinfo.bSwapped) |
| 666 | { |
| 667 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 668 | { |
| 669 | if ((y%2) == 0) |
| 670 | nFiddle = 0x3; |
| 671 | else |
| 672 | nFiddle = 0x7; |
| 673 | |
| 674 | uint16 * pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 675 | |
| 676 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 677 | |
| 678 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 679 | { |
| 680 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 681 | |
| 682 | uint8 bhi = (b&0xf0)>>4; |
| 683 | uint8 blo = (b&0x0f); |
| 684 | |
| 685 | pDst[0] = ConvertIA16ToR4G4B4A4(pPal[bhi^1]); // Remember palette is in different endian order! |
| 686 | pDst[1] = ConvertIA16ToR4G4B4A4(pPal[blo^1]); // Remember palette is in different endian order! |
| 687 | pDst += 2; |
| 688 | dwByteOffset++; |
| 689 | } |
| 690 | } |
| 691 | } |
| 692 | else |
| 693 | { |
| 694 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 695 | { |
| 696 | uint16 * pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 697 | |
| 698 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 699 | |
| 700 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 701 | { |
| 702 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 703 | |
| 704 | uint8 bhi = (b&0xf0)>>4; |
| 705 | uint8 blo = (b&0x0f); |
| 706 | |
| 707 | pDst[0] = ConvertIA16ToR4G4B4A4(pPal[bhi^1]); // Remember palette is in different endian order! |
| 708 | pDst[1] = ConvertIA16ToR4G4B4A4(pPal[blo^1]); // Remember palette is in different endian order! |
| 709 | pDst+=2; |
| 710 | |
| 711 | dwByteOffset++; |
| 712 | } |
| 713 | } |
| 714 | } |
| 715 | |
| 716 | pTexture->EndUpdate(&dInfo); |
| 717 | pTexture->SetOthersVariables(); |
| 718 | } |
| 719 | |
| 720 | |
| 721 | // Used by MarioKart for Cars etc |
| 722 | void ConvertCI8_RGBA16_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 723 | { |
| 724 | DrawInfo dInfo; |
| 725 | uint32 nFiddle; |
| 726 | |
| 727 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 728 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 729 | if (!pTexture->StartUpdate(&dInfo)) |
| 730 | return; |
| 731 | |
| 732 | if (tinfo.bSwapped) |
| 733 | { |
| 734 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 735 | { |
| 736 | if ((y%2) == 0) |
| 737 | nFiddle = 0x3; |
| 738 | else |
| 739 | nFiddle = 0x7; |
| 740 | |
| 741 | uint16 *pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 742 | |
| 743 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 744 | |
| 745 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 746 | { |
| 747 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 748 | |
| 749 | *pDst++ = Convert555ToR4G4B4A4(pPal[b^1]); // Remember palette is in different endian order! |
| 750 | |
| 751 | dwByteOffset++; |
| 752 | } |
| 753 | } |
| 754 | } |
| 755 | else |
| 756 | { |
| 757 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 758 | { |
| 759 | uint16 *pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 760 | |
| 761 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 762 | |
| 763 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 764 | { |
| 765 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 766 | |
| 767 | *pDst++ = Convert555ToR4G4B4A4(pPal[b^1]); // Remember palette is in different endian order! |
| 768 | |
| 769 | dwByteOffset++; |
| 770 | } |
| 771 | } |
| 772 | } |
| 773 | |
| 774 | pTexture->EndUpdate(&dInfo); |
| 775 | pTexture->SetOthersVariables(); |
| 776 | } |
| 777 | |
| 778 | |
| 779 | // Used by MarioKart for Cars etc |
| 780 | void ConvertCI8_IA16_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 781 | { |
| 782 | DrawInfo dInfo; |
| 783 | uint32 nFiddle; |
| 784 | |
| 785 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 786 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 787 | if (!pTexture->StartUpdate(&dInfo)) |
| 788 | return; |
| 789 | |
| 790 | if (tinfo.bSwapped) |
| 791 | { |
| 792 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 793 | { |
| 794 | if ((y%2) == 0) |
| 795 | nFiddle = 0x3; |
| 796 | else |
| 797 | nFiddle = 0x7; |
| 798 | |
| 799 | uint16 *pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 800 | |
| 801 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 802 | |
| 803 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 804 | { |
| 805 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 806 | |
| 807 | *pDst++ = ConvertIA16ToR4G4B4A4(pPal[b^1]); // Remember palette is in different endian order! |
| 808 | |
| 809 | dwByteOffset++; |
| 810 | } |
| 811 | } |
| 812 | } |
| 813 | else |
| 814 | { |
| 815 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 816 | { |
| 817 | uint16 *pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 818 | |
| 819 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 820 | |
| 821 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 822 | { |
| 823 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 824 | |
| 825 | *pDst++ = ConvertIA16ToR4G4B4A4(pPal[b^1]); // Remember palette is in different endian order! |
| 826 | |
| 827 | dwByteOffset++; |
| 828 | } |
| 829 | } |
| 830 | } |
| 831 | |
| 832 | pTexture->EndUpdate(&dInfo); |
| 833 | pTexture->SetOthersVariables(); |
| 834 | } |
| 835 | |
| 836 | |
| 837 | void ConvertYUV_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 838 | { |
| 839 | DrawInfo dInfo; |
| 840 | if (!pTexture->StartUpdate(&dInfo)) |
| 841 | return; |
| 842 | |
| 843 | uint32 x, y; |
| 844 | uint32 nFiddle; |
| 845 | |
| 846 | if( options.bUseFullTMEM ) |
| 847 | { |
| 848 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 849 | |
| 850 | uint16 * pSrc; |
| 851 | if( tinfo.tileNo >= 0 ) |
| 852 | pSrc = (uint16*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 853 | else |
| 854 | pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 855 | |
| 856 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 857 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 858 | { |
| 859 | nFiddle = ( y&1 )? 0x4 : 0; |
| 860 | int dwWordOffset = tinfo.tileNo>=0? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 861 | uint16 * wDst = (uint16 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 862 | |
| 863 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 864 | { |
| 865 | int y0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^nFiddle]; |
| 866 | int y1 = *(uint8*)&pByteSrc[(dwWordOffset+3)^nFiddle]; |
| 867 | int u0 = *(uint8*)&pByteSrc[(dwWordOffset )^nFiddle]; |
| 868 | int v0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^nFiddle]; |
| 869 | |
| 870 | wDst[x*2+0] = ConvertYUV16ToR4G4B4(y0,u0,v0); |
| 871 | wDst[x*2+1] = ConvertYUV16ToR4G4B4(y1,u0,v0); |
| 872 | |
| 873 | dwWordOffset += 4; |
| 874 | } |
| 875 | } |
| 876 | } |
| 877 | else |
| 878 | { |
| 879 | // Copy of the base pointer |
| 880 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 881 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 882 | |
| 883 | |
| 884 | if (tinfo.bSwapped) |
| 885 | { |
| 886 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 887 | { |
| 888 | if ((y%2) == 0) |
| 889 | nFiddle = 0x2; |
| 890 | else |
| 891 | nFiddle = 0x2 | 0x4; |
| 892 | |
| 893 | // dwDst points to start of destination row |
| 894 | uint16 * wDst = (uint16 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 895 | |
| 896 | // DWordOffset points to the current dword we're looking at |
| 897 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 898 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 899 | |
| 900 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 901 | { |
| 902 | uint32 y0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^nFiddle]; |
| 903 | uint32 y1 = *(uint8*)&pByteSrc[(dwWordOffset+3)^nFiddle]; |
| 904 | uint32 u0 = *(uint8*)&pByteSrc[(dwWordOffset )^nFiddle]; |
| 905 | uint32 v0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^nFiddle]; |
| 906 | |
| 907 | wDst[x*2+0] = ConvertYUV16ToR4G4B4(y0,u0,v0); |
| 908 | wDst[x*2+1] = ConvertYUV16ToR4G4B4(y1,u0,v0); |
| 909 | |
| 910 | dwWordOffset += 4; |
| 911 | } |
| 912 | } |
| 913 | } |
| 914 | else |
| 915 | { |
| 916 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 917 | { |
| 918 | // dwDst points to start of destination row |
| 919 | uint16 * wDst = (uint16 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 920 | |
| 921 | // DWordOffset points to the current dword we're looking at |
| 922 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 923 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 924 | |
| 925 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 926 | { |
| 927 | uint32 y0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^3]; |
| 928 | uint32 y1 = *(uint8*)&pByteSrc[(dwWordOffset+3)^3]; |
| 929 | uint32 u0 = *(uint8*)&pByteSrc[(dwWordOffset )^3]; |
| 930 | uint32 v0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^3]; |
| 931 | |
| 932 | wDst[x*2+0] = ConvertYUV16ToR4G4B4(y0,u0,v0); |
| 933 | wDst[x*2+1] = ConvertYUV16ToR4G4B4(y1,u0,v0); |
| 934 | |
| 935 | dwWordOffset += 4; |
| 936 | } |
| 937 | } |
| 938 | } |
| 939 | } |
| 940 | |
| 941 | pTexture->EndUpdate(&dInfo); |
| 942 | pTexture->SetOthersVariables(); |
| 943 | } |
| 944 | |
| 945 | uint16 ConvertYUV16ToR4G4B4(int Y, int U, int V) |
| 946 | { |
| 947 | uint32 A=1; |
| 948 | uint32 R1 = Y + g_convk0 * V; |
| 949 | uint32 G1 = Y + g_convk1 * U + g_convk2 * V; |
| 950 | uint32 B1 = Y + g_convk3 * U; |
| 951 | uint32 R = (R1 - g_convk4) * g_convk5 + R1; |
| 952 | uint32 G = (G1 - g_convk4) * g_convk5 + G1; |
| 953 | uint32 B = (B1 - g_convk4) * g_convk5 + B1; |
| 954 | return (uint16)R4G4B4A4_MAKE((R>>4), (G>>4), (B>>4), 0xF*A); |
| 955 | } |
| 956 | |
| 957 | |
| 958 | // Used by Starfox intro |
| 959 | void Convert4b_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 960 | { |
| 961 | DrawInfo dInfo; |
| 962 | |
| 963 | if (!pTexture->StartUpdate(&dInfo)) |
| 964 | return; |
| 965 | |
| 966 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 967 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 968 | if( tinfo.Format <= TXT_FMT_CI ) bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 969 | |
| 970 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 971 | |
| 972 | uint8 *pByteSrc = tinfo.tileNo >= 0 ? (uint8*)&g_Tmem.g_Tmem64bit[tile.dwTMem] : (uint8*)(tinfo.pPhysicalAddress); |
| 973 | |
| 974 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 975 | { |
| 976 | uint16 * pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 977 | |
| 978 | uint32 nFiddle; |
| 979 | if( tinfo.tileNo < 0 ) |
| 980 | { |
| 981 | if (tinfo.bSwapped) |
| 982 | { |
| 983 | if ((y%2) == 0) |
| 984 | nFiddle = 0x3; |
| 985 | else |
| 986 | nFiddle = 0x7; |
| 987 | } |
| 988 | else |
| 989 | { |
| 990 | nFiddle = 3; |
| 991 | } |
| 992 | } |
| 993 | else |
| 994 | { |
| 995 | nFiddle = ( y&1 )? 0x4 : 0; |
| 996 | } |
| 997 | |
| 998 | int idx = tinfo.tileNo>=0 ? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 999 | |
| 1000 | for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2, idx++) |
| 1001 | { |
| 1002 | uint8 b = pByteSrc[idx^nFiddle]; |
| 1003 | uint8 bhi = (b&0xf0)>>4; |
| 1004 | uint8 blo = (b&0x0f); |
| 1005 | |
| 1006 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
| 1007 | { |
| 1008 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 1009 | { |
| 1010 | if( tinfo.tileNo>=0 ) |
| 1011 | { |
| 1012 | pDst[0] = ConvertIA16ToR4G4B4A4(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1013 | pDst[1] = ConvertIA16ToR4G4B4A4(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(blo<<2)]); |
| 1014 | } |
| 1015 | else |
| 1016 | { |
| 1017 | pDst[0] = ConvertIA16ToR4G4B4A4(pPal[bhi^1]); |
| 1018 | pDst[1] = ConvertIA16ToR4G4B4A4(pPal[blo^1]); |
| 1019 | } |
| 1020 | } |
| 1021 | else |
| 1022 | { |
| 1023 | if( tinfo.tileNo>=0 ) |
| 1024 | { |
| 1025 | pDst[0] = Convert555ToR4G4B4A4(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1026 | pDst[1] = Convert555ToR4G4B4A4(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(blo<<2)]); |
| 1027 | } |
| 1028 | else |
| 1029 | { |
| 1030 | pDst[0] = Convert555ToR4G4B4A4(pPal[bhi^1]); |
| 1031 | pDst[1] = Convert555ToR4G4B4A4(pPal[blo^1]); |
| 1032 | } |
| 1033 | } |
| 1034 | } |
| 1035 | else if( tinfo.Format == TXT_FMT_IA ) |
| 1036 | { |
| 1037 | pDst[0] = ConvertIA4ToR4G4B4A4(b>>4); |
| 1038 | pDst[1] = ConvertIA4ToR4G4B4A4(b&0xF); |
| 1039 | } |
| 1040 | else //if( tinfo.Format == TXT_FMT_I ) |
| 1041 | { |
| 1042 | pDst[0] = ConvertI4ToR4G4B4A4(b>>4); |
| 1043 | pDst[1] = ConvertI4ToR4G4B4A4(b&0xF); |
| 1044 | } |
| 1045 | |
| 1046 | if( bIgnoreAlpha ) |
| 1047 | { |
| 1048 | pDst[0] |= 0xF000; |
| 1049 | pDst[1] |= 0xF000; |
| 1050 | } |
| 1051 | pDst+=2; |
| 1052 | } |
| 1053 | } |
| 1054 | |
| 1055 | pTexture->EndUpdate(&dInfo); |
| 1056 | pTexture->SetOthersVariables(); |
| 1057 | } |
| 1058 | |
| 1059 | void Convert8b_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1060 | { |
| 1061 | DrawInfo dInfo; |
| 1062 | if (!pTexture->StartUpdate(&dInfo)) |
| 1063 | return; |
| 1064 | |
| 1065 | |
| 1066 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 1067 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 1068 | if( tinfo.Format <= TXT_FMT_CI ) bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 1069 | |
| 1070 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1071 | |
| 1072 | uint8 *pByteSrc; |
| 1073 | if( tinfo.tileNo >= 0 ) |
| 1074 | pByteSrc = (uint8*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1075 | else |
| 1076 | pByteSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 1077 | |
| 1078 | |
| 1079 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1080 | { |
| 1081 | uint16 * pDst = (uint16 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1082 | |
| 1083 | uint32 nFiddle; |
| 1084 | if( tinfo.tileNo < 0 ) |
| 1085 | { |
| 1086 | if (tinfo.bSwapped) |
| 1087 | { |
| 1088 | if ((y%2) == 0) |
| 1089 | nFiddle = 0x3; |
| 1090 | else |
| 1091 | nFiddle = 0x7; |
| 1092 | } |
| 1093 | else |
| 1094 | { |
| 1095 | nFiddle = 3; |
| 1096 | } |
| 1097 | } |
| 1098 | else |
| 1099 | { |
| 1100 | nFiddle = ( y&1 )? 0x4 : 0; |
| 1101 | } |
| 1102 | |
| 1103 | int idx = tinfo.tileNo>=0? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 1104 | |
| 1105 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 1106 | { |
| 1107 | uint8 b = pByteSrc[idx^nFiddle]; |
| 1108 | |
| 1109 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
| 1110 | { |
| 1111 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 1112 | { |
| 1113 | if( tinfo.tileNo>=0 ) |
| 1114 | *pDst = ConvertIA16ToR4G4B4A4(g_Tmem.g_Tmem16bit[0x400+(b<<2)]); |
| 1115 | else |
| 1116 | *pDst = ConvertIA16ToR4G4B4A4(pPal[b^1]); |
| 1117 | } |
| 1118 | else |
| 1119 | { |
| 1120 | if( tinfo.tileNo>=0 ) |
| 1121 | *pDst = Convert555ToR4G4B4A4(g_Tmem.g_Tmem16bit[0x400+(b<<2)]); |
| 1122 | else |
| 1123 | *pDst = Convert555ToR4G4B4A4(pPal[b^1]); |
| 1124 | } |
| 1125 | } |
| 1126 | else if( tinfo.Format == TXT_FMT_IA ) |
| 1127 | { |
| 1128 | *pDst = R4G4B4A4_MAKE( ((b&0xf0)>>4),((b&0xf0)>>4),((b&0xf0)>>4),(b&0x0f)); |
| 1129 | } |
| 1130 | else //if( tinfo.Format == TXT_FMT_I ) |
| 1131 | { |
| 1132 | *pDst = R4G4B4A4_MAKE(b>>4, b>>4, b>>4, b>>4); |
| 1133 | } |
| 1134 | |
| 1135 | if( bIgnoreAlpha ) |
| 1136 | { |
| 1137 | *pDst |= 0xFF000000; |
| 1138 | } |
| 1139 | pDst++; |
| 1140 | } |
| 1141 | } |
| 1142 | |
| 1143 | pTexture->EndUpdate(&dInfo); |
| 1144 | pTexture->SetOthersVariables(); |
| 1145 | } |
| 1146 | |
| 1147 | |
| 1148 | void Convert16b_16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1149 | { |
| 1150 | DrawInfo dInfo; |
| 1151 | if (!pTexture->StartUpdate(&dInfo)) |
| 1152 | return; |
| 1153 | |
| 1154 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1155 | |
| 1156 | uint16 *pWordSrc; |
| 1157 | if( tinfo.tileNo >= 0 ) |
| 1158 | pWordSrc = (uint16*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1159 | else |
| 1160 | pWordSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 1161 | |
| 1162 | |
| 1163 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1164 | { |
| 1165 | uint16 * dwDst = (uint16 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1166 | |
| 1167 | uint32 nFiddle; |
| 1168 | if( tinfo.tileNo < 0 ) |
| 1169 | { |
| 1170 | if (tinfo.bSwapped) |
| 1171 | { |
| 1172 | if ((y&1) == 0) |
| 1173 | nFiddle = 0x1; |
| 1174 | else |
| 1175 | nFiddle = 0x3; |
| 1176 | } |
| 1177 | else |
| 1178 | { |
| 1179 | nFiddle = 0x1; |
| 1180 | } |
| 1181 | } |
| 1182 | else |
| 1183 | { |
| 1184 | nFiddle = ( y&1 )? 0x2 : 0; |
| 1185 | } |
| 1186 | |
| 1187 | int idx = tinfo.tileNo>=0? tile.dwLine*4*y : (((y+tinfo.TopToLoad) * tinfo.Pitch)>>1) + tinfo.LeftToLoad; |
| 1188 | |
| 1189 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 1190 | { |
| 1191 | uint16 w = pWordSrc[idx^nFiddle]; |
| 1192 | uint16 w2 = tinfo.tileNo>=0? ((w>>8)|(w<<8)) : w; |
| 1193 | |
| 1194 | if( tinfo.Format == TXT_FMT_RGBA ) |
| 1195 | { |
| 1196 | dwDst[x] = Convert555ToR4G4B4A4(w2); |
| 1197 | } |
| 1198 | else if( tinfo.Format == TXT_FMT_YUV ) |
| 1199 | { |
| 1200 | } |
| 1201 | else if( tinfo.Format >= TXT_FMT_IA ) |
| 1202 | { |
| 1203 | uint8 i = (uint8)(w2 >> 12); |
| 1204 | uint8 a = (uint8)(w2 & 0xFF); |
| 1205 | dwDst[x] = R4G4B4A4_MAKE(i, i, i, (a>>4)); |
| 1206 | } |
| 1207 | } |
| 1208 | } |
| 1209 | |
| 1210 | pTexture->EndUpdate(&dInfo); |
| 1211 | pTexture->SetOthersVariables(); |
| 1212 | } |
| 1213 | |