| 1 | /****************************************************************************** |
| 2 | * Arachnoid Graphics Plugin for Mupen64Plus |
| 3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
| 4 | * |
| 5 | * Copyright (C) 2009 Jon Ring |
| 6 | * |
| 7 | * This program is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU General Public License |
| 9 | * as published by the Free Software Foundation; either version 2 |
| 10 | * of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * This program is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | * GNU General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License |
| 18 | * along with this program; if not, write to the Free Software |
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
| 20 | *****************************************************************************/ |
| 21 | #ifndef OPENGL_H |
| 22 | #define OPENGL_H |
| 23 | |
| 24 | #ifndef WIN32 |
| 25 | #define GL_GLEXT_PROTOTYPES |
| 26 | #endif |
| 27 | #if defined(__MACOSX__) |
| 28 | #include <OpenGL/gl.h> |
| 29 | #elif defined(__MACOS__) |
| 30 | #include <gl.h> |
| 31 | #else |
| 32 | #ifdef HAVE_GLES |
| 33 | #include <GLES/gl.h> |
| 34 | #include "eglport.h" |
| 35 | #include <SDL_opengles.h> |
| 36 | #define GL_CLAMP GL_CLAMP_TO_EDGE |
| 37 | #define GL_MAX_TEXTURE_UNITS_ARB GL_MAX_TEXTURE_IMAGE_UNITS |
| 38 | #define GL_MIRRORED_REPEAT_ARB GL_MIRRORED_REPEAT_OES |
| 39 | #define GL_MIRRORED_REPEAT_IBM GL_MIRRORED_REPEAT_OES |
| 40 | #define GL_TEXTURE0_ARB GL_TEXTURE0 |
| 41 | #define GL_TEXTURE1_ARB GL_TEXTURE1 |
| 42 | #define GL_TEXTURE2_ARB GL_TEXTURE2 |
| 43 | #define GL_TEXTURE3_ARB GL_TEXTURE3 |
| 44 | #define GL_TEXTURE4_ARB GL_TEXTURE4 |
| 45 | #define GL_TEXTURE5_ARB GL_TEXTURE5 |
| 46 | #define GL_TEXTURE6_ARB GL_TEXTURE6 |
| 47 | #define GL_TEXTURE7_ARB GL_TEXTURE7 |
| 48 | #define GL_ADD_SIGNED_ARB GL_ADD_SIGNED |
| 49 | #define GL_SUBTRACT_ARB GL_SUBTRACT |
| 50 | #define GL_INTERPOLATE_ARB GL_INTERPOLATE |
| 51 | #define GL_CONSTANT_ARB GL_CONSTANT |
| 52 | #define GL_PREVIOUS_ARB GL_PREVIOUS |
| 53 | #define GL_COMBINE_ARB GL_COMBINE |
| 54 | #define GL_COMBINE_RGB_ARB GL_COMBINE_RGB |
| 55 | #define GL_COMBINE_ALPHA_ARB GL_COMBINE_ALPHA |
| 56 | #define GL_PRIMARY_COLOR_ARB GL_PRIMARY_COLOR |
| 57 | #define GL_SOURCE0_RGB_ARB GL_SRC0_RGB |
| 58 | #define GL_OPERAND0_RGB_ARB GL_OPERAND0_RGB |
| 59 | #define GL_SOURCE1_RGB_ARB GL_SRC1_RGB |
| 60 | #define GL_OPERAND1_RGB_ARB GL_OPERAND1_RGB |
| 61 | #define GL_SOURCE2_RGB_ARB GL_SRC2_RGB |
| 62 | #define GL_OPERAND2_RGB_ARB GL_OPERAND2_RGB |
| 63 | #define GL_SOURCE3_RGB_ARB GL_SRC3_RGB |
| 64 | #define GL_OPERAND3_RGB_ARB GL_OPERAND3_RGB |
| 65 | #define GL_SOURCE0_ALPHA_ARB GL_SRC0_ALPHA |
| 66 | #define GL_OPERAND0_ALPHA_ARB GL_OPERAND0_ALPHA |
| 67 | #define GL_SOURCE1_ALPHA_ARB GL_SRC1_ALPHA |
| 68 | #define GL_OPERAND1_ALPHA_ARB GL_OPERAND1_ALPHA |
| 69 | #define GL_SOURCE2_ALPHA_ARB GL_SRC2_ALPHA |
| 70 | #define GL_OPERAND2_ALPHA_ARB GL_OPERAND2_ALPHA |
| 71 | #define GL_SOURCE3_ALPHA_ARB GL_SRC3_ALPHA |
| 72 | #define GL_OPERAND3_ALPHA_ARB GL_OPERAND3_ALPHA |
| 73 | #define GL_MAX_TEXTURE_IMAGE_UNITS GL_MAX_TEXTURE_UNITS |
| 74 | |
| 75 | #define GL_RGBA8 GL_RGBA |
| 76 | #define GL_RGB5_A1 0x8057 |
| 77 | #define GL_RGBA4 0x8056 |
| 78 | |
| 79 | #define glClearDepth glClearDepthf |
| 80 | #define glDepthRange glDepthRangef |
| 81 | #define glOrtho glOrthof |
| 82 | |
| 83 | #define glColor4fv(a) glColor4f(a[0], a[1], a[2], a[3]) |
| 84 | |
| 85 | #define glActiveTextureARB glActiveTexture |
| 86 | #define glClientActiveTextureARB glClientActiveTexture |
| 87 | #define APIENTRYP GL_API |
| 88 | #define GLdouble GLfloat |
| 89 | |
| 90 | // save of GL Array |
| 91 | extern GLint glsav_col_size; |
| 92 | extern GLenum glsav_col_type; |
| 93 | extern GLsizei glsav_col_stride; |
| 94 | extern GLvoid* glsav_col_array; |
| 95 | |
| 96 | extern GLint glsav_vtx_size; |
| 97 | extern GLenum glsav_vtx_type; |
| 98 | extern GLsizei glsav_vtx_stride; |
| 99 | extern GLvoid* glsav_vtx_array; |
| 100 | |
| 101 | extern GLint glsav_tex_size; |
| 102 | extern GLenum glsav_tex_type; |
| 103 | extern GLsizei glsav_tex_stride; |
| 104 | extern GLvoid* glsav_tex_array; |
| 105 | |
| 106 | extern GLint glsav_tex1_size; |
| 107 | extern GLenum glsav_tex1_type; |
| 108 | extern GLsizei glsav_tex1_stride; |
| 109 | extern GLvoid* glsav_tex1_array; |
| 110 | |
| 111 | #else |
| 112 | #include <GL/gl.h> |
| 113 | #endif |
| 114 | #endif |
| 115 | #ifndef WIN32 |
| 116 | #include <GL/glext.h> |
| 117 | #endif |
| 118 | |
| 119 | #endif |