| 1 | /****************************************************************************** |
| 2 | * Arachnoid Graphics Plugin for Mupen64Plus |
| 3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
| 4 | * |
| 5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
| 6 | * |
| 7 | * This program is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU General Public License |
| 9 | * as published by the Free Software Foundation; either version 2 |
| 10 | * of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * This program is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | * GNU General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License |
| 18 | * along with this program; if not, write to the Free Software |
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
| 20 | *****************************************************************************/ |
| 21 | |
| 22 | #ifndef UCODE_0_H_ |
| 23 | #define UCODE_0_H_ |
| 24 | |
| 25 | //Includes |
| 26 | #include "UCodeDefs.h" |
| 27 | |
| 28 | //Forward declaration |
| 29 | class GBI; |
| 30 | class RSP; |
| 31 | class RDP; |
| 32 | class Memory; |
| 33 | class DisplayListParser; |
| 34 | |
| 35 | //Definitions |
| 36 | #define F3D_MTX_STACKSIZE 10 |
| 37 | |
| 38 | #define F3D_MTX_MODELVIEW 0x00 |
| 39 | #define F3D_MTX_PROJECTION 0x01 |
| 40 | #define F3D_MTX_MUL 0x00 |
| 41 | #define F3D_MTX_LOAD 0x02 |
| 42 | #define F3D_MTX_NOPUSH 0x00 |
| 43 | #define F3D_MTX_PUSH 0x04 |
| 44 | |
| 45 | #define F3D_TEXTURE_ENABLE 0x00000002 |
| 46 | #define F3D_SHADING_SMOOTH 0x00000200 |
| 47 | #define F3D_CULL_FRONT 0x00001000 |
| 48 | #define F3D_CULL_BACK 0x00002000 |
| 49 | #define F3D_CULL_BOTH 0x00003000 |
| 50 | #define F3D_CLIPPING 0x00000000 |
| 51 | |
| 52 | #define F3D_MV_VIEWPORT 0x80 |
| 53 | |
| 54 | #define F3D_MWO_aLIGHT_1 0x00 |
| 55 | #define F3D_MWO_bLIGHT_1 0x04 |
| 56 | #define F3D_MWO_aLIGHT_2 0x20 |
| 57 | #define F3D_MWO_bLIGHT_2 0x24 |
| 58 | #define F3D_MWO_aLIGHT_3 0x40 |
| 59 | #define F3D_MWO_bLIGHT_3 0x44 |
| 60 | #define F3D_MWO_aLIGHT_4 0x60 |
| 61 | #define F3D_MWO_bLIGHT_4 0x64 |
| 62 | #define F3D_MWO_aLIGHT_5 0x80 |
| 63 | #define F3D_MWO_bLIGHT_5 0x84 |
| 64 | #define F3D_MWO_aLIGHT_6 0xa0 |
| 65 | #define F3D_MWO_bLIGHT_6 0xa4 |
| 66 | #define F3D_MWO_aLIGHT_7 0xc0 |
| 67 | #define F3D_MWO_bLIGHT_7 0xc4 |
| 68 | #define F3D_MWO_aLIGHT_8 0xe0 |
| 69 | #define F3D_MWO_bLIGHT_8 0xe4 |
| 70 | |
| 71 | // FAST3D commands |
| 72 | #define F3D_SPNOOP 0x00 |
| 73 | #define F3D_MTX 0x01 |
| 74 | #define F3D_RESERVED0 0x02 |
| 75 | #define F3D_MOVEMEM 0x03 |
| 76 | #define F3D_VTX 0x04 |
| 77 | #define F3D_RESERVED1 0x05 |
| 78 | #define F3D_DL 0x06 |
| 79 | #define F3D_RESERVED2 0x07 |
| 80 | #define F3D_RESERVED3 0x08 |
| 81 | #define F3D_SPRITE2D_BASE 0x09 |
| 82 | |
| 83 | #define F3D_TRI1 0xBF |
| 84 | #define F3D_CULLDL 0xBE |
| 85 | #define F3D_POPMTX 0xBD |
| 86 | #define F3D_MOVEWORD 0xBC |
| 87 | #define F3D_TEXTURE 0xBB |
| 88 | #define F3D_SETOTHERMODE_H 0xBA |
| 89 | #define F3D_SETOTHERMODE_L 0xB9 |
| 90 | #define F3D_ENDDL 0xB8 |
| 91 | #define F3D_SETGEOMETRYMODE 0xB7 |
| 92 | #define F3D_CLEARGEOMETRYMODE 0xB6 |
| 93 | //#define F3D_LINE3D 0xB5 // Only used in Line3D |
| 94 | #define F3D_QUAD 0xB5 |
| 95 | #define F3D_RDPHALF_1 0xB4 |
| 96 | #define F3D_RDPHALF_2 0xB3 |
| 97 | #define F3D_RDPHALF_CONT 0xB2 |
| 98 | #define F3D_TRI4 0xB1 |
| 99 | |
| 100 | //***************************************************************************** |
| 101 | //! UCode0 (aka F3D - Fast 3D) |
| 102 | //! Microcode used for Super Mario 64!!! |
| 103 | //***************************************************************************** |
| 104 | class UCode0 |
| 105 | { |
| 106 | public: |
| 107 | |
| 108 | UCode0(); |
| 109 | ~UCode0(); |
| 110 | |
| 111 | static void initialize(RSP* rsp, RDP* rdp, Memory* memory, DisplayListParser* dlp); |
| 112 | static void initializeGBI(GBI* gbi); |
| 113 | |
| 114 | public: |
| 115 | |
| 116 | // Matrix Functions |
| 117 | static void F3D_Mtx(MicrocodeArgument* ucode); |
| 118 | static void F3D_PopMtx(MicrocodeArgument* ucode); |
| 119 | |
| 120 | //Vertex and indices |
| 121 | static void F3D_Vtx(MicrocodeArgument* ucode); |
| 122 | static void F3D_Tri1(MicrocodeArgument* ucode); |
| 123 | static void F3D_Tri4(MicrocodeArgument* ucode); |
| 124 | static void F3D_Quad(MicrocodeArgument* ucode); |
| 125 | |
| 126 | //Display list |
| 127 | static void F3D_DList(MicrocodeArgument* ucode); |
| 128 | static void F3D_EndDL(MicrocodeArgument* ucode); |
| 129 | static void F3D_CullDL(MicrocodeArgument* ucode); //Unimplemented |
| 130 | |
| 131 | // Texture |
| 132 | static void F3D_Texture(MicrocodeArgument* ucode); |
| 133 | |
| 134 | // Half |
| 135 | static void F3D_RDPHalf_1(MicrocodeArgument* ucode); |
| 136 | static void F3D_RDPHalf_2(MicrocodeArgument* ucode); |
| 137 | static void F3D_RDPHalf_Cont(MicrocodeArgument* ucode); //Unimplmeneted |
| 138 | |
| 139 | // Geometry Mode |
| 140 | static void F3D_SetGeometryMode(MicrocodeArgument* ucode); |
| 141 | static void F3D_ClearGeometryMode(MicrocodeArgument* ucode); |
| 142 | |
| 143 | // Set Other Modes |
| 144 | static void F3D_SetOtherMode_H(MicrocodeArgument* ucode); |
| 145 | static void F3D_SetOtherMode_L(MicrocodeArgument* ucode); |
| 146 | |
| 147 | // Other |
| 148 | static void F3D_MoveMem(MicrocodeArgument* ucode); |
| 149 | static void F3D_MoveWord(MicrocodeArgument* ucode); |
| 150 | static void F3D_Sprite2D_Base(MicrocodeArgument* ucode); //Unimplemented |
| 151 | |
| 152 | //Unimportant |
| 153 | static void F3D_SPNoOp(MicrocodeArgument* ucode); |
| 154 | static void F3D_Reserved0(MicrocodeArgument* ucode); |
| 155 | static void F3D_Reserved1(MicrocodeArgument* ucode); |
| 156 | static void F3D_Reserved2(MicrocodeArgument* ucode); |
| 157 | static void F3D_Reserved3(MicrocodeArgument* ucode); |
| 158 | |
| 159 | private: |
| 160 | |
| 161 | static RSP* m_rsp; //!< Pointer to Reality Signal Processor |
| 162 | static RDP* m_rdp; //!< Pointer to Reality Drawing Processor |
| 163 | static Memory* m_memory; //!< Pointer to Memory Manager |
| 164 | static DisplayListParser* m_displayListParser; //!< Pointer to Display List Parser |
| 165 | |
| 166 | }; |
| 167 | |
| 168 | #endif |