| 1 | /* |
| 2 | SDL - Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2009 Sam Lantinga |
| 4 | |
| 5 | This library is free software; you can redistribute it and/or |
| 6 | modify it under the terms of the GNU Lesser General Public |
| 7 | License as published by the Free Software Foundation; either |
| 8 | version 2.1 of the License, or (at your option) any later version. |
| 9 | |
| 10 | This library is distributed in the hope that it will be useful, |
| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | Lesser General Public License for more details. |
| 14 | |
| 15 | You should have received a copy of the GNU Lesser General Public |
| 16 | License along with this library; if not, write to the Free Software |
| 17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| 18 | |
| 19 | Sam Lantinga |
| 20 | slouken@libsdl.org |
| 21 | */ |
| 22 | #include "SDL_config.h" |
| 23 | |
| 24 | #include <qpe/qpeapplication.h> |
| 25 | |
| 26 | #include <stdio.h> |
| 27 | #include <string.h> |
| 28 | #include "SDL_error.h" |
| 29 | #include "SDL_events.h" |
| 30 | #include "SDL_QWin.h" |
| 31 | #include "SDL_lowvideo.h" |
| 32 | #include "SDL_timer.h" |
| 33 | |
| 34 | extern "C" { |
| 35 | #include "../../events/SDL_sysevents.h" |
| 36 | #include "../../events/SDL_events_c.h" |
| 37 | #include "SDL_sysevents_c.h" |
| 38 | |
| 39 | // static SDLKey keymap[128]; |
| 40 | /* This is special because we know it will be run in a loop in a separate |
| 41 | thread. Normally this function should loop as long as there are input |
| 42 | states changing, i.e. new events arriving. |
| 43 | */ |
| 44 | void QT_PumpEvents(_THIS) |
| 45 | { |
| 46 | if(!qApp) { |
| 47 | return; |
| 48 | } |
| 49 | // printf("processing events: %p\n", qApp); |
| 50 | //qApp->processOneEvent(); // wait for a event |
| 51 | qApp->processEvents(); // and process all outstanding ones |
| 52 | #if 0 |
| 53 | BView *view; |
| 54 | BRect bounds; |
| 55 | BPoint point; |
| 56 | uint32 buttons; |
| 57 | const uint32 button_masks[3] = { |
| 58 | B_PRIMARY_MOUSE_BUTTON, |
| 59 | B_TERTIARY_MOUSE_BUTTON, |
| 60 | B_SECONDARY_MOUSE_BUTTON, |
| 61 | }; |
| 62 | unsigned int i, j; |
| 63 | |
| 64 | /* Check out the mouse buttons and position (slight race condition) */ |
| 65 | if ( SDL_Win->Lock() ) { |
| 66 | /* Don't do anything if we have no view */ |
| 67 | view = SDL_Win->View(); |
| 68 | if ( ! view ) { |
| 69 | SDL_Win->Unlock(); |
| 70 | return; |
| 71 | } |
| 72 | bounds = view->Bounds(); |
| 73 | /* Get new input state, if still active */ |
| 74 | if ( SDL_Win->IsActive() ) { |
| 75 | key_flip = !key_flip; |
| 76 | get_key_info(&keyinfo[key_flip]); |
| 77 | view->GetMouse(&point, &buttons, true); |
| 78 | } else { |
| 79 | key_flip = key_flip; |
| 80 | point = last_point; |
| 81 | buttons = last_buttons; |
| 82 | } |
| 83 | SDL_Win->Unlock(); |
| 84 | } else { |
| 85 | return; |
| 86 | } |
| 87 | |
| 88 | /* If our view is active, we'll find key changes here */ |
| 89 | if ( SDL_memcmp(keyinfo[0].key_states, keyinfo[1].key_states, 16) != 0 ) { |
| 90 | for ( i=0; i<16; ++i ) { |
| 91 | Uint8 new_state, transition; |
| 92 | |
| 93 | new_state = keyinfo[key_flip].key_states[i]; |
| 94 | transition = keyinfo[!key_flip].key_states[i] ^ |
| 95 | keyinfo[ key_flip].key_states[i]; |
| 96 | for ( j=0; j<8; ++j ) { |
| 97 | if ( transition&0x80 ) |
| 98 | QueueKey(i*8+j, new_state&0x80); |
| 99 | transition <<= 1; |
| 100 | new_state <<= 1; |
| 101 | } |
| 102 | } |
| 103 | } |
| 104 | |
| 105 | /* We check keyboard, but not mouse if mouse isn't in window */ |
| 106 | if ( ! bounds.Contains(point) ) { |
| 107 | /* Mouse moved outside our view? */ |
| 108 | if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { |
| 109 | SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
| 110 | be_app->SetCursor(B_HAND_CURSOR); |
| 111 | } |
| 112 | return; |
| 113 | } |
| 114 | /* Has the mouse moved back into our view? */ |
| 115 | if ( ! (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
| 116 | /* Reset the B_HAND_CURSOR to our own */ |
| 117 | SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
| 118 | SDL_SetCursor(NULL); |
| 119 | } |
| 120 | |
| 121 | /* Check for mouse motion */ |
| 122 | if ( point != last_point ) { |
| 123 | int x, y; |
| 124 | |
| 125 | SDL_Win->GetXYOffset(x, y); |
| 126 | x = (int)point.x - x; |
| 127 | y = (int)point.y - y; |
| 128 | SDL_PrivateMouseMotion(0, 0, x, y); |
| 129 | } |
| 130 | last_point = point; |
| 131 | |
| 132 | /* Add any mouse button events */ |
| 133 | for ( i=0; i<SDL_TABLESIZE(button_masks); ++i ) { |
| 134 | if ( (buttons ^ last_buttons) & button_masks[i] ) { |
| 135 | if ( buttons & button_masks[i] ) { |
| 136 | SDL_PrivateMouseButton(SDL_PRESSED, 1+i, 0, 0); |
| 137 | } else { |
| 138 | SDL_PrivateMouseButton(SDL_RELEASED, 1+i, 0, 0); |
| 139 | } |
| 140 | } |
| 141 | } |
| 142 | last_buttons = buttons; |
| 143 | #endif |
| 144 | } |
| 145 | |
| 146 | void QT_InitOSKeymap(_THIS) |
| 147 | { |
| 148 | #if 0 |
| 149 | unsigned int i; |
| 150 | |
| 151 | /* Initialize all the key states as "up" */ |
| 152 | key_flip = 0; |
| 153 | SDL_memset(keyinfo[key_flip].key_states, 0, 16); |
| 154 | |
| 155 | /* Initialize the key translation table */ |
| 156 | for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
| 157 | keymap[i] = SDLK_UNKNOWN; |
| 158 | |
| 159 | // keymap[0x01] = SDLK_ESCAPE; |
| 160 | // keymap[B_F1_KEY] = SDLK_F1; |
| 161 | // keymap[B_F2_KEY] = SDLK_F2; |
| 162 | // keymap[B_F3_KEY] = SDLK_F3; |
| 163 | // keymap[B_F4_KEY] = SDLK_F4; |
| 164 | // keymap[B_F5_KEY] = SDLK_F5; |
| 165 | // keymap[B_F6_KEY] = SDLK_F6; |
| 166 | // keymap[B_F7_KEY] = SDLK_F7; |
| 167 | // keymap[B_F8_KEY] = SDLK_F8; |
| 168 | // keymap[B_F9_KEY] = SDLK_F9; |
| 169 | // keymap[B_F10_KEY] = SDLK_F10; |
| 170 | // keymap[B_F11_KEY] = SDLK_F11; |
| 171 | // keymap[B_F12_KEY] = SDLK_F12; |
| 172 | // keymap[B_PRINT_KEY] = SDLK_PRINT; |
| 173 | //keymap[B_SCROLL_KEY] = SDLK_SCROLLOCK; |
| 174 | // keymap[B_PAUSE_KEY] = SDLK_PAUSE; |
| 175 | keymap[0x11] = SDLK_BACKQUOTE; |
| 176 | keymap[0x12] = SDLK_1; |
| 177 | keymap[0x13] = SDLK_2; |
| 178 | keymap[0x14] = SDLK_3; |
| 179 | keymap[0x15] = SDLK_4; |
| 180 | keymap[0x16] = SDLK_5; |
| 181 | keymap[0x17] = SDLK_6; |
| 182 | keymap[0x18] = SDLK_7; |
| 183 | keymap[0x19] = SDLK_8; |
| 184 | keymap[0x1a] = SDLK_9; |
| 185 | keymap[0x1b] = SDLK_0; |
| 186 | keymap[0x1c] = SDLK_MINUS; |
| 187 | keymap[0x1d] = SDLK_EQUALS; |
| 188 | keymap[0x1e] = SDLK_BACKSPACE; |
| 189 | keymap[0x1f] = SDLK_INSERT; |
| 190 | keymap[0x20] = SDLK_HOME; |
| 191 | keymap[0x21] = SDLK_PAGEUP; |
| 192 | //keymap[0x22] = SDLK_NUMLOCK; |
| 193 | keymap[0x23] = SDLK_KP_DIVIDE; |
| 194 | keymap[0x24] = SDLK_KP_MULTIPLY; |
| 195 | keymap[0x25] = SDLK_KP_MINUS; |
| 196 | keymap[0x26] = SDLK_TAB; |
| 197 | keymap[0x27] = SDLK_q; |
| 198 | keymap[0x28] = SDLK_w; |
| 199 | keymap[0x29] = SDLK_e; |
| 200 | keymap[0x2a] = SDLK_r; |
| 201 | keymap[0x2b] = SDLK_t; |
| 202 | keymap[0x2c] = SDLK_y; |
| 203 | keymap[0x2d] = SDLK_u; |
| 204 | keymap[0x2e] = SDLK_i; |
| 205 | keymap[0x2f] = SDLK_o; |
| 206 | keymap[0x30] = SDLK_p; |
| 207 | keymap[0x31] = SDLK_LEFTBRACKET; |
| 208 | keymap[0x32] = SDLK_RIGHTBRACKET; |
| 209 | keymap[0x33] = SDLK_BACKSLASH; |
| 210 | keymap[0x34] = SDLK_DELETE; |
| 211 | keymap[0x35] = SDLK_END; |
| 212 | keymap[0x36] = SDLK_PAGEDOWN; |
| 213 | keymap[0x37] = SDLK_KP7; |
| 214 | keymap[0x38] = SDLK_KP8; |
| 215 | keymap[0x39] = SDLK_KP9; |
| 216 | keymap[0x3a] = SDLK_KP_PLUS; |
| 217 | //keymap[0x3b] = SDLK_CAPSLOCK; |
| 218 | keymap[0x3c] = SDLK_a; |
| 219 | keymap[0x3d] = SDLK_s; |
| 220 | keymap[0x3e] = SDLK_d; |
| 221 | keymap[0x3f] = SDLK_f; |
| 222 | keymap[0x40] = SDLK_g; |
| 223 | keymap[0x41] = SDLK_h; |
| 224 | keymap[0x42] = SDLK_j; |
| 225 | keymap[0x43] = SDLK_k; |
| 226 | keymap[0x44] = SDLK_l; |
| 227 | keymap[0x45] = SDLK_SEMICOLON; |
| 228 | keymap[0x46] = SDLK_QUOTE; |
| 229 | keymap[0x47] = SDLK_RETURN; |
| 230 | keymap[0x48] = SDLK_KP4; |
| 231 | keymap[0x49] = SDLK_KP5; |
| 232 | keymap[0x4a] = SDLK_KP6; |
| 233 | keymap[0x4b] = SDLK_LSHIFT; |
| 234 | keymap[0x4c] = SDLK_z; |
| 235 | keymap[0x4d] = SDLK_x; |
| 236 | keymap[0x4e] = SDLK_c; |
| 237 | keymap[0x4f] = SDLK_v; |
| 238 | keymap[0x50] = SDLK_b; |
| 239 | keymap[0x51] = SDLK_n; |
| 240 | keymap[0x52] = SDLK_m; |
| 241 | keymap[0x53] = SDLK_COMMA; |
| 242 | keymap[0x54] = SDLK_PERIOD; |
| 243 | keymap[0x55] = SDLK_SLASH; |
| 244 | keymap[0x56] = SDLK_RSHIFT; |
| 245 | keymap[0x57] = SDLK_UP; |
| 246 | keymap[0x58] = SDLK_KP1; |
| 247 | keymap[0x59] = SDLK_KP2; |
| 248 | keymap[0x5a] = SDLK_KP3; |
| 249 | keymap[0x5b] = SDLK_KP_ENTER; |
| 250 | //keymap[0x5c] = SDLK_LCTRL; |
| 251 | //keymap[0x5d] = SDLK_LALT; |
| 252 | keymap[0x5e] = SDLK_SPACE; |
| 253 | //keymap[0x5f] = SDLK_RALT; |
| 254 | //keymap[0x60] = SDLK_RCTRL; |
| 255 | keymap[0x61] = SDLK_LEFT; |
| 256 | keymap[0x62] = SDLK_DOWN; |
| 257 | keymap[0x63] = SDLK_RIGHT; |
| 258 | keymap[0x64] = SDLK_KP0; |
| 259 | keymap[0x65] = SDLK_KP_PERIOD; |
| 260 | //keymap[0x66] = SDLK_LMETA; |
| 261 | //keymap[0x67] = SDLK_RMETA; |
| 262 | //keymap[0x68] = SDLK_MENU; |
| 263 | keymap[0x69] = SDLK_EURO; |
| 264 | keymap[0x6a] = SDLK_KP_EQUALS; |
| 265 | keymap[0x6b] = SDLK_POWER; |
| 266 | #endif |
| 267 | } |
| 268 | |
| 269 | }; /* Extern C */ |