| 1 | /***************************************************************************\r |
| 2 | texture.c - description\r |
| 3 | -------------------\r |
| 4 | begin : Sun Mar 08 2009\r |
| 5 | copyright : (C) 1999-2009 by Pete Bernert\r |
| 6 | web : www.pbernert.com \r |
| 7 | ***************************************************************************/\r |
| 8 | \r |
| 9 | /***************************************************************************\r |
| 10 | * *\r |
| 11 | * This program is free software; you can redistribute it and/or modify *\r |
| 12 | * it under the terms of the GNU General Public License as published by *\r |
| 13 | * the Free Software Foundation; either version 2 of the License, or *\r |
| 14 | * (at your option) any later version. See also the license.txt file for *\r |
| 15 | * additional informations. *\r |
| 16 | * *\r |
| 17 | ***************************************************************************/\r |
| 18 | \r |
| 19 | #include "stdafx.h" |
| 20 | |
| 21 | //////////////////////////////////////////////////////////////////////////////////// |
| 22 | // Texture related functions are here ! |
| 23 | //\r |
| 24 | // The texture handling is heart and soul of this gpu. The plugin was developed\r |
| 25 | // 1999, by this time no shaders were available. Since the psx gpu is making\r |
| 26 | // heavy use of CLUT (="color lookup tables", aka palettized textures), it was \r |
| 27 | // an interesting task to get those emulated at good speed on NV TNT cards \r |
| 28 | // (which was my major goal when I created the first "gpuPeteTNT"). Later cards \r |
| 29 | // (Geforce256) supported texture palettes by an OGL extension, but at some point\r |
| 30 | // this support was dropped again by gfx card vendors.\r |
| 31 | // Well, at least there is a certain advatage, if no texture palettes extension can\r |
| 32 | // be used: it is possible to modify the textures in any way, allowing "hi-res" \r |
| 33 | // textures and other tweaks.\r |
| 34 | //\r |
| 35 | // My main texture caching is kinda complex: the plugin is allocating "n" 256x256 textures,\r |
| 36 | // and it places small psx texture parts inside them. The plugin keeps track what \r |
| 37 | // part (with what palette) it had placed in which texture, so it can re-use this \r |
| 38 | // part again. The more ogl textures it can use, the better (of course the managing/\r |
| 39 | // searching will be slower, but everything is faster than uploading textures again\r |
| 40 | // and again to a gfx card). My first card (TNT1) had 16 MB Vram, and it worked\r |
| 41 | // well with many games, but I recommend nowadays 64 MB Vram to get a good speed.\r |
| 42 | //\r |
| 43 | // Sadly, there is also a second kind of texture cache needed, for "psx texture windows".\r |
| 44 | // Those are "repeated" textures, so a psx "texture window" needs to be put in \r |
| 45 | // a whole texture to use the GL_TEXTURE_WRAP_ features. This cache can get full very\r |
| 46 | // fast in games which are having an heavy "texture window" usage, like RRT4. As an \r |
| 47 | // alternative, this plugin can use the OGL "palette" extension on texture windows, \r |
| 48 | // if available. Nowadays also a fragment shader can easily be used to emulate\r |
| 49 | // texture wrapping in a texture atlas, so the main cache could hold the texture\r |
| 50 | // windows as well (that's what I am doing in the OGL2 plugin). But currently the\r |
| 51 | // OGL1 plugin is a "shader-free" zone, so heavy "texture window" games will cause\r |
| 52 | // much texture uploads.\r |
| 53 | //\r |
| 54 | // Some final advice: take care if you change things in here. I've removed my ASM\r |
| 55 | // handlers (they didn't cause much speed gain anyway) for readability/portability,\r |
| 56 | // but still the functions/data structures used here are easy to mess up. I guess it\r |
| 57 | // can be a pain in the ass to port the plugin to another byte order :)\r |
| 58 | //\r |
| 59 | ////////////////////////////////////////////////////////////////////////////////////\r |
| 60 | |
| 61 | #define _IN_TEXTURE |
| 62 | |
| 63 | #include "externals.h" |
| 64 | #include "texture.h" |
| 65 | #include "gpu.h" |
| 66 | #include "prim.h" |
| 67 | |
| 68 | #define CLUTCHK 0x00060000 |
| 69 | #define CLUTSHIFT 17 |
| 70 | |
| 71 | //////////////////////////////////////////////////////////////////////// |
| 72 | // texture conversion buffer .. |
| 73 | //////////////////////////////////////////////////////////////////////// |
| 74 | |
| 75 | int iHiResTextures=0; |
| 76 | GLubyte ubPaletteBuffer[256][4]; |
| 77 | GLuint gTexMovieName=0; |
| 78 | GLuint gTexBlurName=0; |
| 79 | GLuint gTexFrameName=0; |
| 80 | int iTexGarbageCollection=1; |
| 81 | uint32_t dwTexPageComp=0; |
| 82 | int iVRamSize=0; |
| 83 | int iClampType=GL_CLAMP;\r |
| 84 | |
| 85 | void (*LoadSubTexFn) (int,int,short,short);\r |
| 86 | uint32_t (*PalTexturedColourFn) (uint32_t); |
| 87 | |
| 88 | //////////////////////////////////////////////////////////////////////// |
| 89 | // defines |
| 90 | //////////////////////////////////////////////////////////////////////// |
| 91 | |
| 92 | #define PALCOL(x) PalTexturedColourFn (x) |
| 93 | |
| 94 | #define CSUBSIZE 2048 |
| 95 | #define CSUBSIZEA 8192 |
| 96 | #define CSUBSIZES 4096 |
| 97 | |
| 98 | #define OFFA 0 |
| 99 | #define OFFB 2048 |
| 100 | #define OFFC 4096 |
| 101 | #define OFFD 6144 |
| 102 | |
| 103 | #define XOFFA 0 |
| 104 | #define XOFFB 512 |
| 105 | #define XOFFC 1024 |
| 106 | #define XOFFD 1536 |
| 107 | |
| 108 | #define SOFFA 0 |
| 109 | #define SOFFB 1024 |
| 110 | #define SOFFC 2048 |
| 111 | #define SOFFD 3072 |
| 112 | |
| 113 | #define MAXWNDTEXCACHE 128 |
| 114 | \r |
| 115 | #define XCHECK(pos1,pos2) ((pos1.c[0]>=pos2.c[1])&&(pos1.c[1]<=pos2.c[0])&&(pos1.c[2]>=pos2.c[3])&&(pos1.c[3]<=pos2.c[2])) |
| 116 | #define INCHECK(pos2,pos1) ((pos1.c[0]<=pos2.c[0]) && (pos1.c[1]>=pos2.c[1]) && (pos1.c[2]<=pos2.c[2]) && (pos1.c[3]>=pos2.c[3])) |
| 117 | |
| 118 | //////////////////////////////////////////////////////////////////////// |
| 119 | |
| 120 | unsigned char * CheckTextureInSubSCache(int TextureMode, uint32_t GivenClutId, unsigned short *pCache); |
| 121 | void LoadSubTexturePageSort(int pageid, int mode, short cx, short cy); |
| 122 | void LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy); |
| 123 | void DefineSubTextureSort(void); |
| 124 | |
| 125 | //////////////////////////////////////////////////////////////////////// |
| 126 | // some globals |
| 127 | //////////////////////////////////////////////////////////////////////// |
| 128 | |
| 129 | GLint giWantedRGBA=4; |
| 130 | GLint giWantedFMT=GL_RGBA; |
| 131 | GLint giWantedTYPE=GL_UNSIGNED_BYTE; |
| 132 | int GlobalTexturePage; |
| 133 | GLint XTexS; |
| 134 | GLint YTexS; |
| 135 | GLint DXTexS; |
| 136 | GLint DYTexS; |
| 137 | int iSortTexCnt=32; |
| 138 | BOOL bUseFastMdec=FALSE; |
| 139 | BOOL bUse15bitMdec=FALSE; |
| 140 | int iFrameTexType=0; |
| 141 | int iFrameReadType=0; |
| 142 | |
| 143 | uint32_t (*TCF[2]) (uint32_t); |
| 144 | unsigned short (*PTCF[2]) (unsigned short); |
| 145 | |
| 146 | //////////////////////////////////////////////////////////////////////// |
| 147 | // texture cache implementation |
| 148 | //////////////////////////////////////////////////////////////////////// |
| 149 | \r |
| 150 | // "texture window" cache entry\r |
| 151 | |
| 152 | typedef struct textureWndCacheEntryTag |
| 153 | { |
| 154 | uint32_t ClutID; |
| 155 | short pageid; |
| 156 | short textureMode; |
| 157 | short Opaque; |
| 158 | short used; |
| 159 | EXLong pos; |
| 160 | GLuint texname; |
| 161 | } textureWndCacheEntry; |
| 162 | \r |
| 163 | // "standard texture" cache entry (12 byte per entry, as small as possible... we need lots of them)\r |
| 164 | |
| 165 | typedef struct textureSubCacheEntryTagS |
| 166 | { |
| 167 | uint32_t ClutID; |
| 168 | EXLong pos; |
| 169 | unsigned char posTX; |
| 170 | unsigned char posTY; |
| 171 | unsigned char cTexID; |
| 172 | unsigned char Opaque; |
| 173 | } textureSubCacheEntryS; |
| 174 | |
| 175 | //---------------------------------------------\r |
| 176 | \r |
| 177 | #define MAXTPAGES_MAX 64\r |
| 178 | #define MAXSORTTEX_MAX 196\r |
| 179 | \r |
| 180 | //---------------------------------------------\r |
| 181 | \r |
| 182 | textureWndCacheEntry wcWndtexStore[MAXWNDTEXCACHE]; |
| 183 | textureSubCacheEntryS * pscSubtexStore[3][MAXTPAGES_MAX]; |
| 184 | EXLong * pxSsubtexLeft [MAXSORTTEX_MAX]; |
| 185 | GLuint uiStexturePage[MAXSORTTEX_MAX]; |
| 186 | |
| 187 | unsigned short usLRUTexPage = 0; |
| 188 | |
| 189 | int iMaxTexWnds = 0; |
| 190 | int iTexWndTurn = 0; |
| 191 | int iTexWndLimit = MAXWNDTEXCACHE/2; |
| 192 | |
| 193 | GLubyte * texturepart = NULL; |
| 194 | GLubyte * texturebuffer = NULL; |
| 195 | uint32_t g_x1,g_y1,g_x2,g_y2; |
| 196 | unsigned char ubOpaqueDraw = 0; |
| 197 | \r |
| 198 | unsigned short MAXTPAGES = 32;\r |
| 199 | unsigned short CLUTMASK = 0x7fff;\r |
| 200 | unsigned short CLUTYMASK = 0x1ff;\r |
| 201 | unsigned short MAXSORTTEX = 196;\r |
| 202 | \r |
| 203 | //////////////////////////////////////////////////////////////////////// |
| 204 | // Texture color conversions... all my ASM funcs are removed for easier\r |
| 205 | // porting... and honestly: nowadays the speed gain would be pointless |
| 206 | //////////////////////////////////////////////////////////////////////// |
| 207 | |
| 208 | uint32_t XP8RGBA(uint32_t BGR) |
| 209 | { |
| 210 | if(!(BGR&0xffff)) return 0x50000000; |
| 211 | if(DrawSemiTrans && !(BGR&0x8000)) |
| 212 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);} |
| 213 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 214 | } |
| 215 | |
| 216 | uint32_t XP8RGBAEx(uint32_t BGR) |
| 217 | { |
| 218 | if(!(BGR&0xffff)) return 0x03000000; |
| 219 | if(DrawSemiTrans && !(BGR&0x8000)) |
| 220 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);} |
| 221 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 222 | } |
| 223 | |
| 224 | uint32_t CP8RGBA(uint32_t BGR) |
| 225 | { |
| 226 | uint32_t l; |
| 227 | if(!(BGR&0xffff)) return 0x50000000; |
| 228 | if(DrawSemiTrans && !(BGR&0x8000)) |
| 229 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);} |
| 230 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 231 | if(l==0xffffff00) l=0xff000000; |
| 232 | return l; |
| 233 | } |
| 234 | |
| 235 | uint32_t CP8RGBAEx(uint32_t BGR) |
| 236 | { |
| 237 | uint32_t l; |
| 238 | if(!(BGR&0xffff)) return 0x03000000; |
| 239 | if(DrawSemiTrans && !(BGR&0x8000)) |
| 240 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);} |
| 241 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 242 | if(l==0xffffff00) l=0xff000000; |
| 243 | return l; |
| 244 | } |
| 245 | |
| 246 | uint32_t XP8RGBA_0(uint32_t BGR) |
| 247 | { |
| 248 | if(!(BGR&0xffff)) return 0x50000000; |
| 249 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 250 | } |
| 251 | |
| 252 | uint32_t XP8RGBAEx_0(uint32_t BGR) |
| 253 | { |
| 254 | if(!(BGR&0xffff)) return 0x03000000; |
| 255 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 256 | } |
| 257 | |
| 258 | uint32_t XP8BGRA_0(uint32_t BGR) |
| 259 | { |
| 260 | if(!(BGR&0xffff)) return 0x50000000; |
| 261 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000; |
| 262 | } |
| 263 | |
| 264 | uint32_t XP8BGRAEx_0(uint32_t BGR) |
| 265 | { |
| 266 | if(!(BGR&0xffff)) return 0x03000000; |
| 267 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000; |
| 268 | } |
| 269 | |
| 270 | uint32_t CP8RGBA_0(uint32_t BGR) |
| 271 | { |
| 272 | uint32_t l; |
| 273 | |
| 274 | if(!(BGR&0xffff)) return 0x50000000; |
| 275 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 276 | if(l==0xfff8f800) l=0xff000000; |
| 277 | return l; |
| 278 | } |
| 279 | |
| 280 | uint32_t CP8RGBAEx_0(uint32_t BGR) |
| 281 | { |
| 282 | uint32_t l; |
| 283 | |
| 284 | if(!(BGR&0xffff)) return 0x03000000; |
| 285 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 286 | if(l==0xfff8f800) l=0xff000000; |
| 287 | return l; |
| 288 | } |
| 289 | |
| 290 | uint32_t CP8BGRA_0(uint32_t BGR) |
| 291 | { |
| 292 | uint32_t l; |
| 293 | |
| 294 | if(!(BGR&0xffff)) return 0x50000000; |
| 295 | l=((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000; |
| 296 | if(l==0xff00f8f8) l=0xff000000; |
| 297 | return l; |
| 298 | } |
| 299 | |
| 300 | uint32_t CP8BGRAEx_0(uint32_t BGR) |
| 301 | { |
| 302 | uint32_t l; |
| 303 | |
| 304 | if(!(BGR&0xffff)) return 0x03000000; |
| 305 | l=((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000; |
| 306 | if(l==0xff00f8f8) l=0xff000000; |
| 307 | return l; |
| 308 | } |
| 309 | |
| 310 | uint32_t XP8RGBA_1(uint32_t BGR) |
| 311 | { |
| 312 | if(!(BGR&0xffff)) return 0x50000000; |
| 313 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);} |
| 314 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 315 | } |
| 316 | |
| 317 | uint32_t XP8RGBAEx_1(uint32_t BGR) |
| 318 | { |
| 319 | if(!(BGR&0xffff)) return 0x03000000; |
| 320 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);} |
| 321 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 322 | } |
| 323 | |
| 324 | uint32_t XP8BGRA_1(uint32_t BGR) |
| 325 | { |
| 326 | if(!(BGR&0xffff)) return 0x50000000; |
| 327 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff);} |
| 328 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000; |
| 329 | } |
| 330 | |
| 331 | uint32_t XP8BGRAEx_1(uint32_t BGR) |
| 332 | { |
| 333 | if(!(BGR&0xffff)) return 0x03000000; |
| 334 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff);} |
| 335 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000; |
| 336 | } |
| 337 | |
| 338 | uint32_t P8RGBA(uint32_t BGR) |
| 339 | { |
| 340 | if(!(BGR&0xffff)) return 0; |
| 341 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000; |
| 342 | } |
| 343 | |
| 344 | uint32_t P8BGRA(uint32_t BGR) |
| 345 | { |
| 346 | if(!(BGR&0xffff)) return 0; |
| 347 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000; |
| 348 | } |
| 349 | |
| 350 | unsigned short XP5RGBA(unsigned short BGR) |
| 351 | { |
| 352 | if(!BGR) return 0; |
| 353 | if(DrawSemiTrans && !(BGR&0x8000)) |
| 354 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));} |
| 355 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1; |
| 356 | } |
| 357 | |
| 358 | unsigned short XP5RGBA_0 (unsigned short BGR) |
| 359 | { |
| 360 | if(!BGR) return 0; |
| 361 | |
| 362 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1; |
| 363 | } |
| 364 | |
| 365 | unsigned short CP5RGBA_0 (unsigned short BGR) |
| 366 | { |
| 367 | unsigned short s; |
| 368 | |
| 369 | if(!BGR) return 0; |
| 370 | |
| 371 | s=((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1; |
| 372 | if(s==0x07ff) s=1; |
| 373 | return s; |
| 374 | } |
| 375 | |
| 376 | unsigned short XP5RGBA_1(unsigned short BGR) |
| 377 | { |
| 378 | if(!BGR) return 0; |
| 379 | if(!(BGR&0x8000)) |
| 380 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));} |
| 381 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1; |
| 382 | } |
| 383 | |
| 384 | unsigned short P5RGBA(unsigned short BGR) |
| 385 | { |
| 386 | if(!BGR) return 0; |
| 387 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1; |
| 388 | } |
| 389 | |
| 390 | unsigned short XP4RGBA(unsigned short BGR) |
| 391 | { |
| 392 | if(!BGR) return 6; |
| 393 | if(DrawSemiTrans && !(BGR&0x8000)) |
| 394 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));} |
| 395 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf; |
| 396 | } |
| 397 | |
| 398 | unsigned short XP4RGBA_0 (unsigned short BGR) |
| 399 | { |
| 400 | if(!BGR) return 6; |
| 401 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf; |
| 402 | } |
| 403 | |
| 404 | unsigned short CP4RGBA_0 (unsigned short BGR) |
| 405 | { |
| 406 | unsigned short s; |
| 407 | if(!BGR) return 6; |
| 408 | s=(((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf; |
| 409 | if(s==0x0fff) s=0x000f; |
| 410 | return s; |
| 411 | } |
| 412 | |
| 413 | unsigned short XP4RGBA_1(unsigned short BGR) |
| 414 | { |
| 415 | if(!BGR) return 6; |
| 416 | if(!(BGR&0x8000)) |
| 417 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));} |
| 418 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf; |
| 419 | } |
| 420 | |
| 421 | unsigned short P4RGBA(unsigned short BGR) |
| 422 | { |
| 423 | if(!BGR) return 0; |
| 424 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf; |
| 425 | } |
| 426 | |
| 427 | //////////////////////////////////////////////////////////////////////// |
| 428 | // CHECK TEXTURE MEM (on plugin startup) |
| 429 | //////////////////////////////////////////////////////////////////////// |
| 430 | |
| 431 | int iFTexA=512; |
| 432 | int iFTexB=512; |
| 433 | |
| 434 | void CheckTextureMemory(void) |
| 435 | { |
| 436 | GLboolean b;GLboolean * bDetail; |
| 437 | int i,iCnt,iRam=iVRamSize*1024*1024; |
| 438 | int iTSize;char * p; |
| 439 | |
| 440 | if(iBlurBuffer) |
| 441 | { |
| 442 | char * p; |
| 443 | |
| 444 | if(iResX>1024) iFTexA=2048; |
| 445 | else |
| 446 | if(iResX>512) iFTexA=1024; |
| 447 | else iFTexA=512; |
| 448 | if(iResY>1024) iFTexB=2048; |
| 449 | else |
| 450 | if(iResY>512) iFTexB=1024; |
| 451 | else iFTexB=512; |
| 452 | |
| 453 | glGenTextures(1, &gTexBlurName); |
| 454 | gTexName=gTexBlurName; |
| 455 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 456 | |
| 457 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
| 458 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
| 459 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 460 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 461 | |
| 462 | p=(char *)malloc(iFTexA*iFTexB*4); |
| 463 | memset(p,0,iFTexA*iFTexB*4); |
| 464 | glTexImage2D(GL_TEXTURE_2D, 0, 3, iFTexA, iFTexB, 0, GL_RGB, GL_UNSIGNED_BYTE, p); |
| 465 | free(p); |
| 466 | glGetError(); |
| 467 | iRam-=iFTexA*iFTexB*3; |
| 468 | iFTexA=(iResX*256)/iFTexA; |
| 469 | iFTexB=(iResY*256)/iFTexB; |
| 470 | } |
| 471 | |
| 472 | if(iVRamSize) |
| 473 | { |
| 474 | int ts; |
| 475 | |
| 476 | iRam-=(iResX*iResY*8); |
| 477 | iRam-=(iResX*iResY*(iZBufferDepth/8)); |
| 478 | |
| 479 | if(iTexQuality==0 || iTexQuality==3) ts=4; |
| 480 | else ts=2; |
| 481 | |
| 482 | if(iHiResTextures) |
| 483 | iSortTexCnt=iRam/(512*512*ts); |
| 484 | else iSortTexCnt=iRam/(256*256*ts); |
| 485 | |
| 486 | if(iSortTexCnt>MAXSORTTEX) |
| 487 | { |
| 488 | iSortTexCnt=MAXSORTTEX-min(1,iHiResTextures); |
| 489 | } |
| 490 | else |
| 491 | { |
| 492 | iSortTexCnt-=3+min(1,iHiResTextures); |
| 493 | if(iSortTexCnt<8) iSortTexCnt=8; |
| 494 | } |
| 495 | |
| 496 | for(i=0;i<MAXSORTTEX;i++) |
| 497 | uiStexturePage[i]=0; |
| 498 | |
| 499 | return; |
| 500 | } |
| 501 | |
| 502 | |
| 503 | if(iHiResTextures) iTSize=512; |
| 504 | else iTSize=256; |
| 505 | p=(char *)malloc(iTSize*iTSize*4); |
| 506 | |
| 507 | iCnt=0; |
| 508 | glGenTextures(MAXSORTTEX,uiStexturePage); |
| 509 | for(i=0;i<MAXSORTTEX;i++) |
| 510 | { |
| 511 | glBindTexture(GL_TEXTURE_2D,uiStexturePage[i]); |
| 512 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); |
| 513 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); |
| 514 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 515 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 516 | glTexImage2D(GL_TEXTURE_2D, 0, giWantedRGBA, iTSize, iTSize, 0,GL_RGBA, giWantedTYPE, p); |
| 517 | } |
| 518 | glBindTexture(GL_TEXTURE_2D,0); |
| 519 | |
| 520 | free(p); |
| 521 | \r |
| 522 | bDetail=malloc(MAXSORTTEX*sizeof(GLboolean)); |
| 523 | memset(bDetail,0,MAXSORTTEX*sizeof(GLboolean)); |
| 524 | b=glAreTexturesResident(MAXSORTTEX,uiStexturePage,bDetail); |
| 525 | |
| 526 | glDeleteTextures(MAXSORTTEX,uiStexturePage); |
| 527 | |
| 528 | for(i=0;i<MAXSORTTEX;i++) |
| 529 | { |
| 530 | if(bDetail[i]) iCnt++; |
| 531 | uiStexturePage[i]=0; |
| 532 | }\r |
| 533 | \r |
| 534 | free(bDetail);\r |
| 535 | |
| 536 | if(b) iSortTexCnt=MAXSORTTEX-min(1,iHiResTextures); |
| 537 | else iSortTexCnt=iCnt-3+min(1,iHiResTextures); // place for menu&texwnd |
| 538 | |
| 539 | if(iSortTexCnt<8) iSortTexCnt=8; |
| 540 | } |
| 541 | |
| 542 | //////////////////////////////////////////////////////////////////////// |
| 543 | // Main init of textures |
| 544 | //////////////////////////////////////////////////////////////////////// |
| 545 | |
| 546 | void InitializeTextureStore() |
| 547 | {\r |
| 548 | int i,j;\r |
| 549 | \r |
| 550 | if(iGPUHeight==1024)\r |
| 551 | {\r |
| 552 | MAXTPAGES = 64;\r |
| 553 | CLUTMASK = 0xffff;\r |
| 554 | CLUTYMASK = 0x3ff;\r |
| 555 | MAXSORTTEX = 128;\r |
| 556 | iTexGarbageCollection=0;\r |
| 557 | }\r |
| 558 | else\r |
| 559 | {\r |
| 560 | MAXTPAGES = 32;\r |
| 561 | CLUTMASK = 0x7fff;\r |
| 562 | CLUTYMASK = 0x1ff;\r |
| 563 | MAXSORTTEX = 196;\r |
| 564 | }\r |
| 565 | |
| 566 | memset(vertex,0,4*sizeof(OGLVertex)); // init vertices |
| 567 | |
| 568 | gTexName=0; // init main tex name |
| 569 | |
| 570 | iTexWndLimit=MAXWNDTEXCACHE; |
| 571 | if(!iUsePalTextures) iTexWndLimit/=2; |
| 572 | |
| 573 | memset(wcWndtexStore,0,sizeof(textureWndCacheEntry)* |
| 574 | MAXWNDTEXCACHE); |
| 575 | texturepart=(GLubyte *)malloc(256*256*4); |
| 576 | memset(texturepart,0,256*256*4); |
| 577 | if(iHiResTextures) |
| 578 | texturebuffer=(GLubyte *)malloc(512*512*4); |
| 579 | else texturebuffer=NULL; |
| 580 | |
| 581 | for(i=0;i<3;i++) // -> info for 32*3 |
| 582 | for(j=0;j<MAXTPAGES;j++) |
| 583 | { |
| 584 | pscSubtexStore[i][j]=(textureSubCacheEntryS *)malloc(CSUBSIZES*sizeof(textureSubCacheEntryS)); |
| 585 | memset(pscSubtexStore[i][j],0,CSUBSIZES*sizeof(textureSubCacheEntryS)); |
| 586 | } |
| 587 | for(i=0;i<MAXSORTTEX;i++) // -> info 0..511 |
| 588 | { |
| 589 | pxSsubtexLeft[i]=(EXLong *)malloc(CSUBSIZE*sizeof(EXLong)); |
| 590 | memset(pxSsubtexLeft[i],0,CSUBSIZE*sizeof(EXLong)); |
| 591 | uiStexturePage[i]=0; |
| 592 | } |
| 593 | } |
| 594 | |
| 595 | //////////////////////////////////////////////////////////////////////// |
| 596 | // Clean up on exit |
| 597 | //////////////////////////////////////////////////////////////////////// |
| 598 | |
| 599 | void CleanupTextureStore() |
| 600 | { |
| 601 | int i,j;textureWndCacheEntry * tsx; |
| 602 | //----------------------------------------------------// |
| 603 | glBindTexture(GL_TEXTURE_2D,0); |
| 604 | //----------------------------------------------------// |
| 605 | free(texturepart); // free tex part |
| 606 | texturepart=0; |
| 607 | if(texturebuffer) |
| 608 | { |
| 609 | free(texturebuffer); |
| 610 | texturebuffer=0; |
| 611 | } |
| 612 | //----------------------------------------------------// |
| 613 | tsx=wcWndtexStore; // loop tex window cache |
| 614 | for(i=0;i<MAXWNDTEXCACHE;i++,tsx++) |
| 615 | { |
| 616 | if(tsx->texname) // -> some tex? |
| 617 | glDeleteTextures(1,&tsx->texname); // --> delete it |
| 618 | } |
| 619 | iMaxTexWnds=0; // no more tex wnds |
| 620 | //----------------------------------------------------// |
| 621 | if(gTexMovieName!=0) // some movie tex? |
| 622 | glDeleteTextures(1, &gTexMovieName); // -> delete it |
| 623 | gTexMovieName=0; // no more movie tex |
| 624 | //----------------------------------------------------// |
| 625 | if(gTexFrameName!=0) // some 15bit framebuffer tex? |
| 626 | glDeleteTextures(1, &gTexFrameName); // -> delete it |
| 627 | gTexFrameName=0; // no more movie tex |
| 628 | //----------------------------------------------------// |
| 629 | if(gTexBlurName!=0) // some 15bit framebuffer tex? |
| 630 | glDeleteTextures(1, &gTexBlurName); // -> delete it |
| 631 | gTexBlurName=0; // no more movie tex |
| 632 | //----------------------------------------------------// |
| 633 | for(i=0;i<3;i++) // -> loop |
| 634 | for(j=0;j<MAXTPAGES;j++) // loop tex pages |
| 635 | { |
| 636 | free(pscSubtexStore[i][j]); // -> clean mem |
| 637 | } |
| 638 | for(i=0;i<MAXSORTTEX;i++) |
| 639 | { |
| 640 | if(uiStexturePage[i]) // --> tex used ? |
| 641 | { |
| 642 | glDeleteTextures(1,&uiStexturePage[i]); |
| 643 | uiStexturePage[i]=0; // --> delete it |
| 644 | } |
| 645 | free(pxSsubtexLeft[i]); // -> clean mem |
| 646 | } |
| 647 | //----------------------------------------------------// |
| 648 | } |
| 649 | |
| 650 | //////////////////////////////////////////////////////////////////////// |
| 651 | // Reset textures in game... |
| 652 | //////////////////////////////////////////////////////////////////////// |
| 653 | |
| 654 | void ResetTextureArea(BOOL bDelTex) |
| 655 | { |
| 656 | int i,j;textureSubCacheEntryS * tss;EXLong * lu; |
| 657 | textureWndCacheEntry * tsx; |
| 658 | //----------------------------------------------------// |
| 659 | |
| 660 | dwTexPageComp=0; |
| 661 | |
| 662 | //----------------------------------------------------// |
| 663 | if(bDelTex) {glBindTexture(GL_TEXTURE_2D,0);gTexName=0;} |
| 664 | //----------------------------------------------------// |
| 665 | tsx=wcWndtexStore; |
| 666 | for(i=0;i<MAXWNDTEXCACHE;i++,tsx++) |
| 667 | { |
| 668 | tsx->used=0; |
| 669 | if(bDelTex && tsx->texname) |
| 670 | { |
| 671 | glDeleteTextures(1,&tsx->texname); |
| 672 | tsx->texname=0; |
| 673 | } |
| 674 | } |
| 675 | iMaxTexWnds=0; |
| 676 | //----------------------------------------------------// |
| 677 | |
| 678 | for(i=0;i<3;i++) |
| 679 | for(j=0;j<MAXTPAGES;j++) |
| 680 | { |
| 681 | tss=pscSubtexStore[i][j]; |
| 682 | (tss+SOFFA)->pos.l=0; |
| 683 | (tss+SOFFB)->pos.l=0; |
| 684 | (tss+SOFFC)->pos.l=0; |
| 685 | (tss+SOFFD)->pos.l=0; |
| 686 | } |
| 687 | |
| 688 | for(i=0;i<iSortTexCnt;i++) |
| 689 | { |
| 690 | lu=pxSsubtexLeft[i]; |
| 691 | lu->l=0; |
| 692 | if(bDelTex && uiStexturePage[i]) |
| 693 | {glDeleteTextures(1,&uiStexturePage[i]);uiStexturePage[i]=0;} |
| 694 | } |
| 695 | } |
| 696 | |
| 697 | |
| 698 | //////////////////////////////////////////////////////////////////////// |
| 699 | // Invalidate tex windows |
| 700 | //////////////////////////////////////////////////////////////////////// |
| 701 | |
| 702 | void InvalidateWndTextureArea(int X, int Y, int W, int H) |
| 703 | { |
| 704 | int i,px1,px2,py1,py2,iYM=1; |
| 705 | textureWndCacheEntry * tsw=wcWndtexStore; |
| 706 | |
| 707 | W+=X-1; |
| 708 | H+=Y-1; |
| 709 | if(X<0) X=0;if(X>1023) X=1023; |
| 710 | if(W<0) W=0;if(W>1023) W=1023;\r |
| 711 | if(Y<0) Y=0;if(Y>iGPUHeightMask) Y=iGPUHeightMask;\r |
| 712 | if(H<0) H=0;if(H>iGPUHeightMask) H=iGPUHeightMask;\r |
| 713 | W++;H++; |
| 714 | \r |
| 715 | if(iGPUHeight==1024) iYM=3;\r |
| 716 | \r |
| 717 | py1=min(iYM,Y>>8);\r |
| 718 | py2=min(iYM,H>>8); // y: 0 or 1\r |
| 719 | |
| 720 | px1=max(0,(X>>6)); |
| 721 | px2=min(15,(W>>6)); |
| 722 | |
| 723 | if(py1==py2) |
| 724 | { |
| 725 | py1=py1<<4;px1+=py1;px2+=py1; // change to 0-31 |
| 726 | for(i=0;i<iMaxTexWnds;i++,tsw++) |
| 727 | { |
| 728 | if(tsw->used) |
| 729 | { |
| 730 | if(tsw->pageid>=px1 && tsw->pageid<=px2) |
| 731 | { |
| 732 | tsw->used=0; |
| 733 | } |
| 734 | } |
| 735 | } |
| 736 | } |
| 737 | else |
| 738 | { |
| 739 | py1=px1+16;py2=px2+16; |
| 740 | for(i=0;i<iMaxTexWnds;i++,tsw++) |
| 741 | { |
| 742 | if(tsw->used) |
| 743 | { |
| 744 | if((tsw->pageid>=px1 && tsw->pageid<=px2) || |
| 745 | (tsw->pageid>=py1 && tsw->pageid<=py2)) |
| 746 | { |
| 747 | tsw->used=0; |
| 748 | } |
| 749 | } |
| 750 | } |
| 751 | } |
| 752 | |
| 753 | // adjust tex window count |
| 754 | tsw=wcWndtexStore+iMaxTexWnds-1; |
| 755 | while(iMaxTexWnds && !tsw->used) {iMaxTexWnds--;tsw--;} |
| 756 | } |
| 757 | |
| 758 | |
| 759 | |
| 760 | //////////////////////////////////////////////////////////////////////// |
| 761 | // same for sort textures |
| 762 | //////////////////////////////////////////////////////////////////////// |
| 763 | |
| 764 | void MarkFree(textureSubCacheEntryS * tsx) |
| 765 | { |
| 766 | EXLong * ul, * uls; |
| 767 | int j,iMax;unsigned char x1,y1,dx,dy; |
| 768 | |
| 769 | uls=pxSsubtexLeft[tsx->cTexID]; |
| 770 | iMax=uls->l;ul=uls+1; |
| 771 | |
| 772 | if(!iMax) return; |
| 773 | |
| 774 | for(j=0;j<iMax;j++,ul++) |
| 775 | if(ul->l==0xffffffff) break; |
| 776 | |
| 777 | if(j<CSUBSIZE-2) |
| 778 | { |
| 779 | if(j==iMax) uls->l=uls->l+1; |
| 780 | |
| 781 | x1=tsx->posTX;dx=tsx->pos.c[2]-tsx->pos.c[3]; |
| 782 | if(tsx->posTX) {x1--;dx+=3;} |
| 783 | y1=tsx->posTY;dy=tsx->pos.c[0]-tsx->pos.c[1]; |
| 784 | if(tsx->posTY) {y1--;dy+=3;} |
| 785 | |
| 786 | ul->c[3]=x1; |
| 787 | ul->c[2]=dx; |
| 788 | ul->c[1]=y1; |
| 789 | ul->c[0]=dy; |
| 790 | } |
| 791 | } |
| 792 | |
| 793 | void InvalidateSubSTextureArea(int X, int Y, int W, int H) |
| 794 | { |
| 795 | int i,j,k,iMax,px,py,px1,px2,py1,py2,iYM = 1; |
| 796 | EXLong npos; |
| 797 | textureSubCacheEntryS *tsb; |
| 798 | int x1,x2,y1,y2,xa,sw; |
| 799 | |
| 800 | W+=X-1; |
| 801 | H+=Y-1; |
| 802 | if(X<0) X=0;if(X>1023) X=1023; |
| 803 | if(W<0) W=0;if(W>1023) W=1023;\r |
| 804 | if(Y<0) Y=0;if(Y>iGPUHeightMask) Y=iGPUHeightMask;\r |
| 805 | if(H<0) H=0;if(H>iGPUHeightMask) H=iGPUHeightMask;\r |
| 806 | W++;H++; |
| 807 | \r |
| 808 | if(iGPUHeight==1024) iYM=3;\r |
| 809 | |
| 810 | py1=min(iYM,Y>>8);\r |
| 811 | py2=min(iYM,H>>8); // y: 0 or 1\r |
| 812 | px1=max(0,(X>>6)-3); \r |
| 813 | px2=min(15,(W>>6)+3); // x: 0-15 |
| 814 | |
| 815 | for(py=py1;py<=py2;py++) |
| 816 | { |
| 817 | j=(py<<4)+px1; // get page |
| 818 | |
| 819 | y1=py*256;y2=y1+255; |
| 820 | |
| 821 | if(H<y1) continue; |
| 822 | if(Y>y2) continue; |
| 823 | |
| 824 | if(Y>y1) y1=Y; |
| 825 | if(H<y2) y2=H; |
| 826 | if(y2<y1) {sw=y1;y1=y2;y2=sw;} |
| 827 | y1=((y1%256)<<8); |
| 828 | y2=(y2%256); |
| 829 | |
| 830 | for(px=px1;px<=px2;px++,j++) |
| 831 | { |
| 832 | for(k=0;k<3;k++) |
| 833 | { |
| 834 | xa=x1=px<<6; |
| 835 | if(W<x1) continue; |
| 836 | x2=x1+(64<<k)-1; |
| 837 | if(X>x2) continue; |
| 838 | |
| 839 | if(X>x1) x1=X; |
| 840 | if(W<x2) x2=W; |
| 841 | if(x2<x1) {sw=x1;x1=x2;x2=sw;} |
| 842 | \r |
| 843 | if (dwGPUVersion == 2)\r |
| 844 | npos.l=0x00ff00ff;\r |
| 845 | else\r |
| 846 | npos.l=((x1-xa)<<(26-k))|((x2-xa)<<(18-k))|y1|y2; |
| 847 | |
| 848 | { |
| 849 | tsb=pscSubtexStore[k][j]+SOFFA;iMax=tsb->pos.l;tsb++; |
| 850 | for(i=0;i<iMax;i++,tsb++) |
| 851 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);} |
| 852 | |
| 853 | // if(npos.l & 0x00800000) |
| 854 | { |
| 855 | tsb=pscSubtexStore[k][j]+SOFFB;iMax=tsb->pos.l;tsb++; |
| 856 | for(i=0;i<iMax;i++,tsb++) |
| 857 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);} |
| 858 | } |
| 859 | |
| 860 | // if(npos.l & 0x00000080) |
| 861 | { |
| 862 | tsb=pscSubtexStore[k][j]+SOFFC;iMax=tsb->pos.l;tsb++; |
| 863 | for(i=0;i<iMax;i++,tsb++) |
| 864 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);} |
| 865 | } |
| 866 | |
| 867 | // if(npos.l & 0x00800080) |
| 868 | { |
| 869 | tsb=pscSubtexStore[k][j]+SOFFD;iMax=tsb->pos.l;tsb++; |
| 870 | for(i=0;i<iMax;i++,tsb++) |
| 871 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);} |
| 872 | } |
| 873 | } |
| 874 | } |
| 875 | } |
| 876 | } |
| 877 | } |
| 878 | |
| 879 | //////////////////////////////////////////////////////////////////////// |
| 880 | // Invalidate some parts of cache: main routine |
| 881 | //////////////////////////////////////////////////////////////////////// |
| 882 | |
| 883 | void InvalidateTextureAreaEx(void) |
| 884 | { |
| 885 | short W=sxmax-sxmin; |
| 886 | short H=symax-symin; |
| 887 | |
| 888 | if (W == 0 && H == 0) return; |
| 889 | |
| 890 | if (iMaxTexWnds) |
| 891 | InvalidateWndTextureArea(sxmin,symin,W,H); |
| 892 | |
| 893 | InvalidateSubSTextureArea(sxmin,symin,W,H); |
| 894 | } |
| 895 | |
| 896 | //////////////////////////////////////////////////////////////////////// |
| 897 | |
| 898 | void InvalidateTextureArea(int X, int Y, int W, int H) |
| 899 | { |
| 900 | if (W == 0 && H == 0) return; |
| 901 | |
| 902 | if (iMaxTexWnds) InvalidateWndTextureArea(X, Y, W, H); |
| 903 | |
| 904 | InvalidateSubSTextureArea(X, Y, W, H); |
| 905 | } |
| 906 | |
| 907 | |
| 908 | //////////////////////////////////////////////////////////////////////// |
| 909 | // tex window: define |
| 910 | //////////////////////////////////////////////////////////////////////// |
| 911 | |
| 912 | void DefineTextureWnd(void) |
| 913 | { |
| 914 | if (gTexName == 0) |
| 915 | glGenTextures(1, &gTexName); |
| 916 | |
| 917 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 918 | |
| 919 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 920 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| 921 | |
| 922 | if(iFilterType && iFilterType<3 && iHiResTextures!=2) |
| 923 | { |
| 924 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 925 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 926 | } |
| 927 | else |
| 928 | { |
| 929 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 930 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 931 | } |
| 932 | |
| 933 | glTexImage2D(GL_TEXTURE_2D, 0,giWantedRGBA, |
| 934 | TWin.Position.x1, |
| 935 | TWin.Position.y1, |
| 936 | 0, giWantedFMT, giWantedTYPE, texturepart); |
| 937 | } |
| 938 | |
| 939 | //////////////////////////////////////////////////////////////////////// |
| 940 | // tex window: load packed stretch |
| 941 | //////////////////////////////////////////////////////////////////////// |
| 942 | |
| 943 | void LoadStretchPackedWndTexturePage(int pageid, int mode, short cx, short cy) |
| 944 | { |
| 945 | uint32_t start, row, column, j, sxh, sxm, ldx, ldy, ldxo; |
| 946 | unsigned int palstart; |
| 947 | unsigned short *px, *pa, *ta; |
| 948 | unsigned char *cSRCPtr,*cOSRCPtr; |
| 949 | unsigned short *wSRCPtr,*wOSRCPtr; |
| 950 | uint32_t LineOffset; |
| 951 | unsigned short s; |
| 952 | int pmult = pageid / 16; |
| 953 | unsigned short (*LPTCOL)(unsigned short); |
| 954 | |
| 955 | LPTCOL = PTCF[DrawSemiTrans]; |
| 956 | |
| 957 | ldxo = TWin.Position.x1-TWin.OPosition.x1; |
| 958 | ldy = TWin.Position.y1-TWin.OPosition.y1; |
| 959 | |
| 960 | pa = px = (unsigned short *)ubPaletteBuffer; |
| 961 | ta = (unsigned short *)texturepart; |
| 962 | palstart = cx + (cy * 1024); |
| 963 | |
| 964 | ubOpaqueDraw = 0; |
| 965 | |
| 966 | switch (mode) |
| 967 | { |
| 968 | //--------------------------------------------------// |
| 969 | // 4bit texture load .. |
| 970 | case 0:\r |
| 971 | if(GlobalTextIL)\r |
| 972 | {\r |
| 973 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 974 | \r |
| 975 | wSRCPtr=psxVuw+palstart;\r |
| 976 | for(row=0;row<16;row++)\r |
| 977 | *px++=LPTCOL(*wSRCPtr++);\r |
| 978 | \r |
| 979 | column=g_y2-ldy;\r |
| 980 | for(TXV=g_y1;TXV<=column;TXV++)\r |
| 981 | {\r |
| 982 | ldx=ldxo;\r |
| 983 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
| 984 | {\r |
| 985 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 986 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 987 | \r |
| 988 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 989 | *ta++=s;\r |
| 990 | \r |
| 991 | if(ldx) {*ta++=s;ldx--;}\r |
| 992 | }\r |
| 993 | \r |
| 994 | if(ldy) \r |
| 995 | {ldy--;\r |
| 996 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 997 | *ta++=*(ta-(g_x2-g_x1));\r |
| 998 | }\r |
| 999 | }\r |
| 1000 | \r |
| 1001 | DefineTextureWnd();\r |
| 1002 | \r |
| 1003 | break;\r |
| 1004 | }\r |
| 1005 | |
| 1006 | |
| 1007 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1008 | |
| 1009 | // convert CLUT to 32bits .. and then use THAT as a lookup table |
| 1010 | |
| 1011 | wSRCPtr=psxVuw+palstart; |
| 1012 | for(row=0;row<16;row++) |
| 1013 | *px++=LPTCOL(*wSRCPtr++); |
| 1014 | |
| 1015 | sxm=g_x1&1;sxh=g_x1>>1; |
| 1016 | if(sxm) j=g_x1+1; else j=g_x1; |
| 1017 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh; |
| 1018 | for(column=g_y1;column<=g_y2;column++) |
| 1019 | { |
| 1020 | cOSRCPtr=cSRCPtr;ldx=ldxo; |
| 1021 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF)); |
| 1022 | |
| 1023 | for(row=j;row<=g_x2-ldxo;row++) |
| 1024 | { |
| 1025 | s=*(pa+(*cSRCPtr & 0xF)); |
| 1026 | *ta++=s; |
| 1027 | if(ldx) {*ta++=s;ldx--;} |
| 1028 | row++; |
| 1029 | if(row<=g_x2-ldxo) |
| 1030 | { |
| 1031 | s=*(pa+((*cSRCPtr >> 4) & 0xF)); |
| 1032 | *ta++=s; |
| 1033 | if(ldx) {*ta++=s;ldx--;} |
| 1034 | } |
| 1035 | cSRCPtr++; |
| 1036 | } |
| 1037 | |
| 1038 | if(ldy && column&1) |
| 1039 | {ldy--;cSRCPtr = cOSRCPtr;} |
| 1040 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh; |
| 1041 | } |
| 1042 | |
| 1043 | DefineTextureWnd(); |
| 1044 | break; |
| 1045 | //--------------------------------------------------// |
| 1046 | // 8bit texture load .. |
| 1047 | case 1:\r |
| 1048 | if(GlobalTextIL)\r |
| 1049 | {\r |
| 1050 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1051 | \r |
| 1052 | wSRCPtr=psxVuw+palstart;\r |
| 1053 | for(row=0;row<256;row++)\r |
| 1054 | *px++=LPTCOL(*wSRCPtr++);\r |
| 1055 | \r |
| 1056 | column=g_y2-ldy;\r |
| 1057 | for(TXV=g_y1;TXV<=column;TXV++)\r |
| 1058 | {\r |
| 1059 | ldx=ldxo;\r |
| 1060 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
| 1061 | {\r |
| 1062 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 1063 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 1064 | \r |
| 1065 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 1066 | \r |
| 1067 | *ta++=s;\r |
| 1068 | if(ldx) {*ta++=s;ldx--;}\r |
| 1069 | }\r |
| 1070 | \r |
| 1071 | if(ldy) \r |
| 1072 | {ldy--;\r |
| 1073 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1074 | *ta++=*(ta-(g_x2-g_x1));\r |
| 1075 | }\r |
| 1076 | \r |
| 1077 | }\r |
| 1078 | \r |
| 1079 | DefineTextureWnd();\r |
| 1080 | \r |
| 1081 | break;\r |
| 1082 | }\r |
| 1083 | \r |
| 1084 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1085 | \r |
| 1086 | // not using a lookup table here... speeds up smaller texture areas |
| 1087 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1; |
| 1088 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; |
| 1089 | |
| 1090 | for(column=g_y1;column<=g_y2;column++) |
| 1091 | { |
| 1092 | cOSRCPtr=cSRCPtr;ldx=ldxo; |
| 1093 | for(row=g_x1;row<=g_x2-ldxo;row++) |
| 1094 | { |
| 1095 | s=LPTCOL(psxVuw[palstart+ *cSRCPtr++]); |
| 1096 | *ta++=s; |
| 1097 | if(ldx) {*ta++=s;ldx--;} |
| 1098 | } |
| 1099 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;} |
| 1100 | else cSRCPtr+=LineOffset; |
| 1101 | } |
| 1102 | |
| 1103 | DefineTextureWnd(); |
| 1104 | break; |
| 1105 | //--------------------------------------------------// |
| 1106 | // 16bit texture load .. |
| 1107 | case 2: |
| 1108 | start=((pageid-16*pmult)*64)+256*1024*pmult; |
| 1109 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1; |
| 1110 | LineOffset = 1024 - (g_x2-g_x1+1) +ldxo; |
| 1111 | |
| 1112 | for(column=g_y1;column<=g_y2;column++) |
| 1113 | { |
| 1114 | wOSRCPtr=wSRCPtr;ldx=ldxo; |
| 1115 | for(row=g_x1;row<=g_x2-ldxo;row++) |
| 1116 | { |
| 1117 | s=LPTCOL(*wSRCPtr++); |
| 1118 | *ta++=s; |
| 1119 | if(ldx) {*ta++=s;ldx--;} |
| 1120 | } |
| 1121 | if(ldy && column&1) {ldy--;wSRCPtr=wOSRCPtr;} |
| 1122 | else wSRCPtr+=LineOffset; |
| 1123 | } |
| 1124 | |
| 1125 | DefineTextureWnd(); |
| 1126 | break; |
| 1127 | //--------------------------------------------------// |
| 1128 | // others are not possible ! |
| 1129 | } |
| 1130 | } |
| 1131 | |
| 1132 | //////////////////////////////////////////////////////////////////////// |
| 1133 | // tex window: load stretched |
| 1134 | //////////////////////////////////////////////////////////////////////// |
| 1135 | |
| 1136 | void LoadStretchWndTexturePage(int pageid, int mode, short cx, short cy) |
| 1137 | { |
| 1138 | uint32_t start,row,column,j,sxh,sxm,ldx,ldy,ldxo,s; |
| 1139 | unsigned int palstart; |
| 1140 | uint32_t *px,*pa,*ta; |
| 1141 | unsigned char *cSRCPtr,*cOSRCPtr; |
| 1142 | unsigned short *wSRCPtr,*wOSRCPtr; |
| 1143 | uint32_t LineOffset; |
| 1144 | int pmult = pageid / 16; |
| 1145 | uint32_t (*LTCOL)(uint32_t); |
| 1146 | |
| 1147 | LTCOL = TCF[DrawSemiTrans]; |
| 1148 | |
| 1149 | ldxo=TWin.Position.x1-TWin.OPosition.x1; |
| 1150 | ldy =TWin.Position.y1-TWin.OPosition.y1; |
| 1151 | |
| 1152 | pa = px = (uint32_t *)ubPaletteBuffer; |
| 1153 | ta = (uint32_t *)texturepart; |
| 1154 | palstart = cx + (cy * 1024); |
| 1155 | |
| 1156 | ubOpaqueDraw = 0; |
| 1157 | |
| 1158 | switch (mode) |
| 1159 | { |
| 1160 | //--------------------------------------------------// |
| 1161 | // 4bit texture load .. |
| 1162 | case 0:\r |
| 1163 | //------------------- ZN STUFF\r |
| 1164 | \r |
| 1165 | if(GlobalTextIL)\r |
| 1166 | {\r |
| 1167 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1168 | \r |
| 1169 | wSRCPtr=psxVuw+palstart;\r |
| 1170 | \r |
| 1171 | row=4;do\r |
| 1172 | {\r |
| 1173 | *px =LTCOL(*wSRCPtr);\r |
| 1174 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 1175 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 1176 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 1177 | row--;px+=4;wSRCPtr+=4;\r |
| 1178 | }\r |
| 1179 | while (row);\r |
| 1180 | \r |
| 1181 | column=g_y2-ldy;\r |
| 1182 | for(TXV=g_y1;TXV<=column;TXV++)\r |
| 1183 | {\r |
| 1184 | ldx=ldxo;\r |
| 1185 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
| 1186 | {\r |
| 1187 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 1188 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 1189 | \r |
| 1190 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 1191 | *ta++=s;\r |
| 1192 | \r |
| 1193 | if(ldx) {*ta++=s;ldx--;}\r |
| 1194 | }\r |
| 1195 | \r |
| 1196 | if(ldy) \r |
| 1197 | {ldy--;\r |
| 1198 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1199 | *ta++=*(ta-(g_x2-g_x1));\r |
| 1200 | }\r |
| 1201 | }\r |
| 1202 | \r |
| 1203 | DefineTextureWnd();\r |
| 1204 | \r |
| 1205 | break;\r |
| 1206 | }\r |
| 1207 | \r |
| 1208 | //-------------------\r |
| 1209 | |
| 1210 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1211 | // convert CLUT to 32bits .. and then use THAT as a lookup table |
| 1212 | |
| 1213 | wSRCPtr=psxVuw+palstart; |
| 1214 | for(row=0;row<16;row++) |
| 1215 | *px++=LTCOL(*wSRCPtr++); |
| 1216 | |
| 1217 | sxm=g_x1&1;sxh=g_x1>>1; |
| 1218 | if(sxm) j=g_x1+1; else j=g_x1; |
| 1219 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh; |
| 1220 | for(column=g_y1;column<=g_y2;column++) |
| 1221 | { |
| 1222 | cOSRCPtr=cSRCPtr;ldx=ldxo; |
| 1223 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF)); |
| 1224 | |
| 1225 | for(row=j;row<=g_x2-ldxo;row++) |
| 1226 | { |
| 1227 | s=*(pa+(*cSRCPtr & 0xF)); |
| 1228 | *ta++=s; |
| 1229 | if(ldx) {*ta++=s;ldx--;} |
| 1230 | row++; |
| 1231 | if(row<=g_x2-ldxo) |
| 1232 | { |
| 1233 | s=*(pa+((*cSRCPtr >> 4) & 0xF)); |
| 1234 | *ta++=s; |
| 1235 | if(ldx) {*ta++=s;ldx--;} |
| 1236 | } |
| 1237 | cSRCPtr++; |
| 1238 | } |
| 1239 | if(ldy && column&1) |
| 1240 | {ldy--;cSRCPtr = cOSRCPtr;} |
| 1241 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh; |
| 1242 | } |
| 1243 | |
| 1244 | DefineTextureWnd(); |
| 1245 | break; |
| 1246 | //--------------------------------------------------// |
| 1247 | // 8bit texture load .. |
| 1248 | case 1:\r |
| 1249 | //------------ ZN STUFF\r |
| 1250 | if(GlobalTextIL)\r |
| 1251 | {\r |
| 1252 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1253 | \r |
| 1254 | wSRCPtr=psxVuw+palstart;\r |
| 1255 | \r |
| 1256 | row=64;do\r |
| 1257 | {\r |
| 1258 | *px =LTCOL(*wSRCPtr);\r |
| 1259 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 1260 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 1261 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 1262 | row--;px+=4;wSRCPtr+=4;\r |
| 1263 | }\r |
| 1264 | while (row);\r |
| 1265 | \r |
| 1266 | column=g_y2-ldy;\r |
| 1267 | for(TXV=g_y1;TXV<=column;TXV++)\r |
| 1268 | {\r |
| 1269 | ldx=ldxo;\r |
| 1270 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r |
| 1271 | {\r |
| 1272 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 1273 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 1274 | \r |
| 1275 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 1276 | *ta++=s;\r |
| 1277 | if(ldx) {*ta++=s;ldx--;}\r |
| 1278 | }\r |
| 1279 | \r |
| 1280 | if(ldy) \r |
| 1281 | {ldy--;\r |
| 1282 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1283 | *ta++=*(ta-(g_x2-g_x1));\r |
| 1284 | }\r |
| 1285 | \r |
| 1286 | }\r |
| 1287 | \r |
| 1288 | DefineTextureWnd();\r |
| 1289 | \r |
| 1290 | break;\r |
| 1291 | }\r |
| 1292 | //------------\r |
| 1293 | |
| 1294 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1295 | |
| 1296 | // not using a lookup table here... speeds up smaller texture areas |
| 1297 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1; |
| 1298 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; |
| 1299 | |
| 1300 | for(column=g_y1;column<=g_y2;column++) |
| 1301 | { |
| 1302 | cOSRCPtr=cSRCPtr;ldx=ldxo; |
| 1303 | for(row=g_x1;row<=g_x2-ldxo;row++) |
| 1304 | { |
| 1305 | s=LTCOL(psxVuw[palstart+ *cSRCPtr++]); |
| 1306 | *ta++=s; |
| 1307 | if(ldx) {*ta++=s;ldx--;} |
| 1308 | } |
| 1309 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;} |
| 1310 | else cSRCPtr+=LineOffset; |
| 1311 | } |
| 1312 | |
| 1313 | DefineTextureWnd(); |
| 1314 | break; |
| 1315 | //--------------------------------------------------// |
| 1316 | // 16bit texture load .. |
| 1317 | case 2: |
| 1318 | start=((pageid-16*pmult)*64)+256*1024*pmult; |
| 1319 | |
| 1320 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1; |
| 1321 | LineOffset = 1024 - (g_x2-g_x1+1) +ldxo; |
| 1322 | |
| 1323 | for(column=g_y1;column<=g_y2;column++) |
| 1324 | { |
| 1325 | wOSRCPtr=wSRCPtr;ldx=ldxo; |
| 1326 | for(row=g_x1;row<=g_x2-ldxo;row++) |
| 1327 | { |
| 1328 | s=LTCOL(*wSRCPtr++); |
| 1329 | *ta++=s; |
| 1330 | if(ldx) {*ta++=s;ldx--;} |
| 1331 | } |
| 1332 | if(ldy && column&1) {ldy--;wSRCPtr=wOSRCPtr;} |
| 1333 | else wSRCPtr+=LineOffset; |
| 1334 | } |
| 1335 | |
| 1336 | DefineTextureWnd(); |
| 1337 | break; |
| 1338 | //--------------------------------------------------// |
| 1339 | // others are not possible ! |
| 1340 | } |
| 1341 | } |
| 1342 | |
| 1343 | //////////////////////////////////////////////////////////////////////// |
| 1344 | // tex window: load packed simple |
| 1345 | //////////////////////////////////////////////////////////////////////// |
| 1346 | |
| 1347 | void LoadPackedWndTexturePage(int pageid, int mode, short cx, short cy) |
| 1348 | { |
| 1349 | uint32_t start,row,column,j,sxh,sxm; |
| 1350 | unsigned int palstart; |
| 1351 | unsigned short *px,*pa,*ta; |
| 1352 | unsigned char *cSRCPtr; |
| 1353 | unsigned short *wSRCPtr; |
| 1354 | uint32_t LineOffset; |
| 1355 | int pmult=pageid/16; |
| 1356 | unsigned short (*LPTCOL)(unsigned short); |
| 1357 | |
| 1358 | LPTCOL=PTCF[DrawSemiTrans]; |
| 1359 | |
| 1360 | pa=px=(unsigned short *)ubPaletteBuffer; |
| 1361 | ta=(unsigned short *)texturepart; |
| 1362 | palstart=cx+(cy*1024); |
| 1363 | |
| 1364 | ubOpaqueDraw=0; |
| 1365 | |
| 1366 | switch(mode) |
| 1367 | { |
| 1368 | //--------------------------------------------------// |
| 1369 | // 4bit texture load .. |
| 1370 | case 0:\r |
| 1371 | if(GlobalTextIL)\r |
| 1372 | {\r |
| 1373 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1374 | \r |
| 1375 | wSRCPtr=psxVuw+palstart;\r |
| 1376 | for(row=0;row<16;row++)\r |
| 1377 | *px++=LPTCOL(*wSRCPtr++);\r |
| 1378 | \r |
| 1379 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
| 1380 | {\r |
| 1381 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1382 | {\r |
| 1383 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 1384 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 1385 | \r |
| 1386 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 1387 | }\r |
| 1388 | }\r |
| 1389 | \r |
| 1390 | DefineTextureWnd();\r |
| 1391 | \r |
| 1392 | break;\r |
| 1393 | }\r |
| 1394 | |
| 1395 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1396 | |
| 1397 | // convert CLUT to 32bits .. and then use THAT as a lookup table |
| 1398 | |
| 1399 | wSRCPtr=psxVuw+palstart; |
| 1400 | for(row=0;row<16;row++) |
| 1401 | *px++=LPTCOL(*wSRCPtr++); |
| 1402 | |
| 1403 | sxm=g_x1&1;sxh=g_x1>>1; |
| 1404 | if(sxm) j=g_x1+1; else j=g_x1; |
| 1405 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh; |
| 1406 | for(column=g_y1;column<=g_y2;column++) |
| 1407 | { |
| 1408 | cSRCPtr = psxVub + start + (2048*column) + sxh; |
| 1409 | |
| 1410 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF)); |
| 1411 | |
| 1412 | for(row=j;row<=g_x2;row++) |
| 1413 | { |
| 1414 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++; |
| 1415 | if(row<=g_x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); |
| 1416 | cSRCPtr++; |
| 1417 | } |
| 1418 | } |
| 1419 | |
| 1420 | DefineTextureWnd(); |
| 1421 | break; |
| 1422 | //--------------------------------------------------// |
| 1423 | // 8bit texture load .. |
| 1424 | case 1:\r |
| 1425 | if(GlobalTextIL)\r |
| 1426 | {\r |
| 1427 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1428 | \r |
| 1429 | wSRCPtr=psxVuw+palstart;\r |
| 1430 | for(row=0;row<256;row++)\r |
| 1431 | *px++=LPTCOL(*wSRCPtr++);\r |
| 1432 | \r |
| 1433 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
| 1434 | {\r |
| 1435 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1436 | {\r |
| 1437 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 1438 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 1439 | \r |
| 1440 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 1441 | }\r |
| 1442 | }\r |
| 1443 | \r |
| 1444 | DefineTextureWnd();\r |
| 1445 | \r |
| 1446 | break;\r |
| 1447 | }\r |
| 1448 | |
| 1449 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1450 | |
| 1451 | // not using a lookup table here... speeds up smaller texture areas |
| 1452 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1; |
| 1453 | LineOffset = 2048 - (g_x2-g_x1+1); |
| 1454 | |
| 1455 | for(column=g_y1;column<=g_y2;column++) |
| 1456 | { |
| 1457 | for(row=g_x1;row<=g_x2;row++) |
| 1458 | *ta++=LPTCOL(psxVuw[palstart+ *cSRCPtr++]); |
| 1459 | cSRCPtr+=LineOffset; |
| 1460 | } |
| 1461 | |
| 1462 | DefineTextureWnd(); |
| 1463 | break; |
| 1464 | //--------------------------------------------------// |
| 1465 | // 16bit texture load .. |
| 1466 | case 2: |
| 1467 | start=((pageid-16*pmult)*64)+256*1024*pmult; |
| 1468 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1; |
| 1469 | LineOffset = 1024 - (g_x2-g_x1+1); |
| 1470 | |
| 1471 | for(column=g_y1;column<=g_y2;column++) |
| 1472 | { |
| 1473 | for(row=g_x1;row<=g_x2;row++) |
| 1474 | *ta++=LPTCOL(*wSRCPtr++); |
| 1475 | wSRCPtr+=LineOffset; |
| 1476 | } |
| 1477 | |
| 1478 | DefineTextureWnd(); |
| 1479 | break; |
| 1480 | //--------------------------------------------------// |
| 1481 | // others are not possible ! |
| 1482 | } |
| 1483 | } |
| 1484 | |
| 1485 | //////////////////////////////////////////////////////////////////////// |
| 1486 | // tex window: load simple |
| 1487 | //////////////////////////////////////////////////////////////////////// |
| 1488 | |
| 1489 | void LoadWndTexturePage(int pageid, int mode, short cx, short cy) |
| 1490 | { |
| 1491 | uint32_t start,row,column,j,sxh,sxm; |
| 1492 | unsigned int palstart; |
| 1493 | uint32_t *px,*pa,*ta; |
| 1494 | unsigned char *cSRCPtr; |
| 1495 | unsigned short *wSRCPtr; |
| 1496 | uint32_t LineOffset; |
| 1497 | int pmult = pageid / 16; |
| 1498 | uint32_t (*LTCOL)(uint32_t); |
| 1499 | |
| 1500 | LTCOL=TCF[DrawSemiTrans]; |
| 1501 | |
| 1502 | pa = px = (uint32_t *)ubPaletteBuffer; |
| 1503 | ta = (uint32_t *)texturepart; |
| 1504 | palstart = cx + (cy * 1024); |
| 1505 | |
| 1506 | ubOpaqueDraw = 0; |
| 1507 | |
| 1508 | switch (mode) |
| 1509 | { |
| 1510 | //--------------------------------------------------// |
| 1511 | // 4bit texture load .. |
| 1512 | case 0:\r |
| 1513 | if(GlobalTextIL)\r |
| 1514 | {\r |
| 1515 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1516 | \r |
| 1517 | wSRCPtr=psxVuw+palstart;\r |
| 1518 | \r |
| 1519 | row=4;do\r |
| 1520 | {\r |
| 1521 | *px =LTCOL(*wSRCPtr);\r |
| 1522 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 1523 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 1524 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 1525 | row--;px+=4;wSRCPtr+=4;\r |
| 1526 | }\r |
| 1527 | while (row);\r |
| 1528 | \r |
| 1529 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
| 1530 | {\r |
| 1531 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1532 | {\r |
| 1533 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 1534 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 1535 | \r |
| 1536 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 1537 | }\r |
| 1538 | }\r |
| 1539 | \r |
| 1540 | DefineTextureWnd();\r |
| 1541 | \r |
| 1542 | break;\r |
| 1543 | }\r |
| 1544 | \r |
| 1545 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1546 | |
| 1547 | // convert CLUT to 32bits .. and then use THAT as a lookup table |
| 1548 | |
| 1549 | wSRCPtr=psxVuw+palstart; |
| 1550 | for(row=0;row<16;row++) |
| 1551 | *px++=LTCOL(*wSRCPtr++); |
| 1552 | |
| 1553 | sxm=g_x1&1;sxh=g_x1>>1; |
| 1554 | if(sxm) j=g_x1+1; else j=g_x1; |
| 1555 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh; |
| 1556 | for(column=g_y1;column<=g_y2;column++) |
| 1557 | { |
| 1558 | cSRCPtr = psxVub + start + (2048*column) + sxh; |
| 1559 | |
| 1560 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF)); |
| 1561 | |
| 1562 | for(row=j;row<=g_x2;row++) |
| 1563 | { |
| 1564 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++; |
| 1565 | if(row<=g_x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); |
| 1566 | cSRCPtr++; |
| 1567 | } |
| 1568 | } |
| 1569 | |
| 1570 | DefineTextureWnd(); |
| 1571 | break; |
| 1572 | //--------------------------------------------------// |
| 1573 | // 8bit texture load .. |
| 1574 | case 1:\r |
| 1575 | if(GlobalTextIL)\r |
| 1576 | {\r |
| 1577 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 1578 | \r |
| 1579 | wSRCPtr=psxVuw+palstart;\r |
| 1580 | \r |
| 1581 | row=64;do\r |
| 1582 | {\r |
| 1583 | *px =LTCOL(*wSRCPtr);\r |
| 1584 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 1585 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 1586 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 1587 | row--;px+=4;wSRCPtr+=4;\r |
| 1588 | }\r |
| 1589 | while (row);\r |
| 1590 | \r |
| 1591 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r |
| 1592 | {\r |
| 1593 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r |
| 1594 | {\r |
| 1595 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 1596 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 1597 | \r |
| 1598 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 1599 | }\r |
| 1600 | }\r |
| 1601 | \r |
| 1602 | DefineTextureWnd();\r |
| 1603 | \r |
| 1604 | break;\r |
| 1605 | }\r |
| 1606 | \r |
| 1607 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1608 | |
| 1609 | // not using a lookup table here... speeds up smaller texture areas |
| 1610 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1; |
| 1611 | LineOffset = 2048 - (g_x2-g_x1+1); |
| 1612 | |
| 1613 | for(column=g_y1;column<=g_y2;column++) |
| 1614 | { |
| 1615 | for(row=g_x1;row<=g_x2;row++) |
| 1616 | *ta++=LTCOL(psxVuw[palstart+ *cSRCPtr++]); |
| 1617 | cSRCPtr+=LineOffset; |
| 1618 | } |
| 1619 | |
| 1620 | DefineTextureWnd(); |
| 1621 | break; |
| 1622 | //--------------------------------------------------// |
| 1623 | // 16bit texture load .. |
| 1624 | case 2: |
| 1625 | start=((pageid-16*pmult)*64)+256*1024*pmult; |
| 1626 | |
| 1627 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1; |
| 1628 | LineOffset = 1024 - (g_x2-g_x1+1); |
| 1629 | |
| 1630 | for(column=g_y1;column<=g_y2;column++) |
| 1631 | { |
| 1632 | for(row=g_x1;row<=g_x2;row++) |
| 1633 | *ta++=LTCOL(*wSRCPtr++); |
| 1634 | wSRCPtr+=LineOffset; |
| 1635 | } |
| 1636 | |
| 1637 | DefineTextureWnd(); |
| 1638 | break; |
| 1639 | //--------------------------------------------------// |
| 1640 | // others are not possible ! |
| 1641 | } |
| 1642 | } |
| 1643 | |
| 1644 | //////////////////////////////////////////////////////////////////////// |
| 1645 | //////////////////////////////////////////////////////////////////////// |
| 1646 | //////////////////////////////////////////////////////////////////////// |
| 1647 | //////////////////////////////////////////////////////////////////////// |
| 1648 | |
| 1649 | void UploadTexWndPal(int mode,short cx,short cy) |
| 1650 | { |
| 1651 | unsigned int i,iSize; |
| 1652 | unsigned short *wSrcPtr; |
| 1653 | uint32_t *ta = (uint32_t *)texturepart; |
| 1654 | |
| 1655 | wSrcPtr = psxVuw + cx + (cy * 1024); |
| 1656 | if (mode == 0) i = 4; else i = 64; |
| 1657 | iSize = i << 2; |
| 1658 | ubOpaqueDraw = 0; |
| 1659 | |
| 1660 | do |
| 1661 | { |
| 1662 | *ta =PALCOL(*wSrcPtr); |
| 1663 | *(ta+1)=PALCOL(*(wSrcPtr+1)); |
| 1664 | *(ta+2)=PALCOL(*(wSrcPtr+2)); |
| 1665 | *(ta+3)=PALCOL(*(wSrcPtr+3)); |
| 1666 | ta+=4;wSrcPtr+=4;i--; |
| 1667 | } |
| 1668 | while(i); |
| 1669 | |
| 1670 | (*glColorTableEXTEx)(GL_TEXTURE_2D,GL_RGBA8,iSize, |
| 1671 | GL_RGBA,GL_UNSIGNED_BYTE,texturepart); |
| 1672 | } |
| 1673 | |
| 1674 | //////////////////////////////////////////////////////////////////////// |
| 1675 | |
| 1676 | void DefinePalTextureWnd(void) |
| 1677 | { |
| 1678 | if(gTexName==0) |
| 1679 | glGenTextures(1, &gTexName); |
| 1680 | |
| 1681 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 1682 | |
| 1683 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 1684 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| 1685 | |
| 1686 | if(iFilterType && iFilterType<3 && iHiResTextures!=2) |
| 1687 | { |
| 1688 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 1689 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 1690 | } |
| 1691 | else |
| 1692 | { |
| 1693 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 1694 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 1695 | } |
| 1696 | |
| 1697 | glTexImage2D(GL_TEXTURE_2D, 0,GL_COLOR_INDEX8_EXT, |
| 1698 | TWin.Position.x1, |
| 1699 | TWin.Position.y1, |
| 1700 | 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE,texturepart); |
| 1701 | } |
| 1702 | |
| 1703 | /////////////////////////////////////////////////////// |
| 1704 | |
| 1705 | void LoadPalWndTexturePage(int pageid, int mode, short cx, short cy) |
| 1706 | { |
| 1707 | uint32_t start,row,column,j,sxh,sxm; |
| 1708 | unsigned char *ta; |
| 1709 | unsigned char *cSRCPtr; |
| 1710 | uint32_t LineOffset;\r |
| 1711 | int pmult = pageid / 16; |
| 1712 | |
| 1713 | ta = (unsigned char *)texturepart; |
| 1714 | |
| 1715 | switch (mode) |
| 1716 | { |
| 1717 | //--------------------------------------------------// |
| 1718 | // 4bit texture load .. |
| 1719 | case 0:\r |
| 1720 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1721 | |
| 1722 | sxm=g_x1&1;sxh=g_x1>>1; |
| 1723 | if(sxm) j=g_x1+1; else j=g_x1; |
| 1724 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh; |
| 1725 | for(column=g_y1;column<=g_y2;column++) |
| 1726 | { |
| 1727 | cSRCPtr = psxVub + start + (2048*column) + sxh; |
| 1728 | |
| 1729 | if(sxm) *ta++=((*cSRCPtr++ >> 4) & 0xF); |
| 1730 | |
| 1731 | for(row=j;row<=g_x2;row++) |
| 1732 | { |
| 1733 | *ta++=(*cSRCPtr & 0xF); row++; |
| 1734 | if(row<=g_x2) *ta++=((*cSRCPtr >> 4) & 0xF); |
| 1735 | cSRCPtr++; |
| 1736 | } |
| 1737 | } |
| 1738 | |
| 1739 | DefinePalTextureWnd(); |
| 1740 | break; |
| 1741 | //--------------------------------------------------// |
| 1742 | // 8bit texture load .. |
| 1743 | case 1:\r |
| 1744 | start=((pageid-16*pmult)*128)+256*2048*pmult; |
| 1745 | |
| 1746 | // not using a lookup table here... speeds up smaller texture areas |
| 1747 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1; |
| 1748 | LineOffset = 2048 - (g_x2-g_x1+1); |
| 1749 | |
| 1750 | for(column=g_y1;column<=g_y2;column++) |
| 1751 | { |
| 1752 | for(row=g_x1;row<=g_x2;row++) |
| 1753 | *ta++=*cSRCPtr++; |
| 1754 | cSRCPtr+=LineOffset; |
| 1755 | } |
| 1756 | |
| 1757 | DefinePalTextureWnd(); |
| 1758 | break; |
| 1759 | } |
| 1760 | UploadTexWndPal(mode,cx,cy); |
| 1761 | } |
| 1762 | |
| 1763 | //////////////////////////////////////////////////////////////////////// |
| 1764 | |
| 1765 | void LoadStretchPalWndTexturePage(int pageid, int mode, short cx, short cy) |
| 1766 | { |
| 1767 | uint32_t start,row,column,j,sxh,sxm,ldx,ldy,ldxo; |
| 1768 | unsigned char *ta,s; |
| 1769 | unsigned char *cSRCPtr,*cOSRCPtr; |
| 1770 | uint32_t LineOffset; |
| 1771 | int pmult = pageid / 16;\r |
| 1772 | |
| 1773 | ldxo = TWin.Position.x1-TWin.OPosition.x1; |
| 1774 | ldy = TWin.Position.y1-TWin.OPosition.y1; |
| 1775 | |
| 1776 | ta = (unsigned char *)texturepart; |
| 1777 | |
| 1778 | switch (mode) |
| 1779 | { |
| 1780 | //--------------------------------------------------// |
| 1781 | // 4bit texture load .. |
| 1782 | case 0: |
| 1783 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1784 | |
| 1785 | sxm=g_x1&1;sxh=g_x1>>1; |
| 1786 | if(sxm) j=g_x1+1; else j=g_x1; |
| 1787 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh; |
| 1788 | for(column=g_y1;column<=g_y2;column++) |
| 1789 | { |
| 1790 | cOSRCPtr=cSRCPtr;ldx=ldxo; |
| 1791 | if(sxm) *ta++=((*cSRCPtr++ >> 4) & 0xF); |
| 1792 | |
| 1793 | for(row=j;row<=g_x2-ldxo;row++) |
| 1794 | { |
| 1795 | s=(*cSRCPtr & 0xF); |
| 1796 | *ta++=s; |
| 1797 | if(ldx) {*ta++=s;ldx--;} |
| 1798 | row++; |
| 1799 | if(row<=g_x2-ldxo) |
| 1800 | { |
| 1801 | s=((*cSRCPtr >> 4) & 0xF); |
| 1802 | *ta++=s; |
| 1803 | if(ldx) {*ta++=s;ldx--;} |
| 1804 | } |
| 1805 | cSRCPtr++; |
| 1806 | } |
| 1807 | if(ldy && column&1) |
| 1808 | {ldy--;cSRCPtr = cOSRCPtr;} |
| 1809 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh; |
| 1810 | } |
| 1811 | |
| 1812 | DefinePalTextureWnd(); |
| 1813 | break; |
| 1814 | //--------------------------------------------------// |
| 1815 | // 8bit texture load .. |
| 1816 | case 1:\r |
| 1817 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r |
| 1818 | |
| 1819 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1; |
| 1820 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; |
| 1821 | |
| 1822 | for(column=g_y1;column<=g_y2;column++) |
| 1823 | { |
| 1824 | cOSRCPtr=cSRCPtr;ldx=ldxo; |
| 1825 | for(row=g_x1;row<=g_x2-ldxo;row++) |
| 1826 | { |
| 1827 | s=*cSRCPtr++; |
| 1828 | *ta++=s; |
| 1829 | if(ldx) {*ta++=s;ldx--;} |
| 1830 | } |
| 1831 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;} |
| 1832 | else cSRCPtr+=LineOffset; |
| 1833 | } |
| 1834 | |
| 1835 | DefinePalTextureWnd(); |
| 1836 | break; |
| 1837 | } |
| 1838 | UploadTexWndPal(mode,cx,cy); |
| 1839 | } |
| 1840 | |
| 1841 | //////////////////////////////////////////////////////////////////////// |
| 1842 | // tex window: main selecting, cache handler included |
| 1843 | //////////////////////////////////////////////////////////////////////// |
| 1844 | |
| 1845 | GLuint LoadTextureWnd(int pageid, int TextureMode, uint32_t GivenClutId) |
| 1846 | { |
| 1847 | textureWndCacheEntry *ts, *tsx = NULL; |
| 1848 | int i; |
| 1849 | short cx,cy; |
| 1850 | EXLong npos; |
| 1851 | |
| 1852 | npos.c[3] = TWin.Position.x0; |
| 1853 | npos.c[2] = TWin.OPosition.x1; |
| 1854 | npos.c[1] = TWin.Position.y0; |
| 1855 | npos.c[0] = TWin.OPosition.y1; |
| 1856 | |
| 1857 | g_x1 = TWin.Position.x0; g_x2 = g_x1 + TWin.Position.x1 - 1; |
| 1858 | g_y1 = TWin.Position.y0; g_y2 = g_y1 + TWin.Position.y1 - 1; |
| 1859 | |
| 1860 | if (TextureMode == 2) { GivenClutId = 0; cx = cy = 0; } |
| 1861 | else |
| 1862 | { |
| 1863 | cx = ((GivenClutId << 4) & 0x3F0); |
| 1864 | cy = ((GivenClutId >> 6) & CLUTYMASK); |
| 1865 | GivenClutId = (GivenClutId & CLUTMASK) | (DrawSemiTrans << 30); |
| 1866 | \r |
| 1867 | // palette check sum |
| 1868 | { |
| 1869 | uint32_t l = 0,row; |
| 1870 | uint32_t *lSRCPtr = (uint32_t *)(psxVuw + cx + (cy * 1024)); |
| 1871 | if(TextureMode==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row; |
| 1872 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row; |
| 1873 | l=(l+HIWORD(l))&0x3fffL; |
| 1874 | GivenClutId|=(l<<16); |
| 1875 | } |
| 1876 | |
| 1877 | } |
| 1878 | |
| 1879 | ts=wcWndtexStore; |
| 1880 | |
| 1881 | for(i=0;i<iMaxTexWnds;i++,ts++) |
| 1882 | { |
| 1883 | if(ts->used) |
| 1884 | { |
| 1885 | if(ts->pos.l==npos.l && |
| 1886 | ts->pageid==pageid && |
| 1887 | ts->textureMode==TextureMode) |
| 1888 | { |
| 1889 | if(ts->ClutID==GivenClutId) |
| 1890 | { |
| 1891 | ubOpaqueDraw=ts->Opaque; |
| 1892 | return ts->texname; |
| 1893 | } |
| 1894 | else if(glColorTableEXTEx && TextureMode!=2) |
| 1895 | { |
| 1896 | ts->ClutID=GivenClutId; |
| 1897 | if(ts->texname!=gTexName) |
| 1898 | { |
| 1899 | gTexName=ts->texname; |
| 1900 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 1901 | } |
| 1902 | UploadTexWndPal(TextureMode,cx,cy); |
| 1903 | ts->Opaque=ubOpaqueDraw; |
| 1904 | return gTexName; |
| 1905 | } |
| 1906 | } |
| 1907 | } |
| 1908 | else tsx=ts; |
| 1909 | } |
| 1910 | |
| 1911 | if(!tsx) |
| 1912 | { |
| 1913 | if(iMaxTexWnds==iTexWndLimit) |
| 1914 | { |
| 1915 | tsx=wcWndtexStore+iTexWndTurn; |
| 1916 | iTexWndTurn++; |
| 1917 | if(iTexWndTurn==iTexWndLimit) iTexWndTurn=0; |
| 1918 | } |
| 1919 | else |
| 1920 | { |
| 1921 | tsx=wcWndtexStore+iMaxTexWnds; |
| 1922 | iMaxTexWnds++; |
| 1923 | } |
| 1924 | } |
| 1925 | |
| 1926 | gTexName=tsx->texname; |
| 1927 | |
| 1928 | if(TWin.OPosition.y1==TWin.Position.y1 && |
| 1929 | TWin.OPosition.x1==TWin.Position.x1) |
| 1930 | { |
| 1931 | if(glColorTableEXTEx && TextureMode!=2) |
| 1932 | LoadPalWndTexturePage(pageid,TextureMode,cx,cy); |
| 1933 | else |
| 1934 | if(bGLExt) |
| 1935 | LoadPackedWndTexturePage(pageid,TextureMode,cx,cy); |
| 1936 | else |
| 1937 | LoadWndTexturePage(pageid,TextureMode,cx,cy); |
| 1938 | } |
| 1939 | else |
| 1940 | { |
| 1941 | if(glColorTableEXTEx && TextureMode!=2) |
| 1942 | LoadStretchPalWndTexturePage(pageid,TextureMode,cx,cy); |
| 1943 | else |
| 1944 | if(bGLExt) |
| 1945 | LoadStretchPackedWndTexturePage(pageid,TextureMode,cx,cy); |
| 1946 | else |
| 1947 | LoadStretchWndTexturePage(pageid,TextureMode,cx,cy); |
| 1948 | } |
| 1949 | |
| 1950 | tsx->Opaque=ubOpaqueDraw; |
| 1951 | tsx->pos.l=npos.l; |
| 1952 | tsx->ClutID=GivenClutId; |
| 1953 | tsx->pageid=pageid; |
| 1954 | tsx->textureMode=TextureMode; |
| 1955 | tsx->texname=gTexName; |
| 1956 | tsx->used=1; |
| 1957 | |
| 1958 | return gTexName; |
| 1959 | } |
| 1960 | |
| 1961 | ///////////////////////////////////////////////////////////////////////////// |
| 1962 | ///////////////////////////////////////////////////////////////////////////// |
| 1963 | ///////////////////////////////////////////////////////////////////////////// |
| 1964 | |
| 1965 | //////////////////////////////////////////////////////////////////////// |
| 1966 | // movie texture: define |
| 1967 | //////////////////////////////////////////////////////////////////////// |
| 1968 | |
| 1969 | void DefinePackedTextureMovie(void) |
| 1970 | { |
| 1971 | if(gTexMovieName==0) |
| 1972 | { |
| 1973 | glGenTextures(1, &gTexMovieName); |
| 1974 | gTexName=gTexMovieName; |
| 1975 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 1976 | |
| 1977 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); |
| 1978 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); |
| 1979 | |
| 1980 | if(!bUseFastMdec) |
| 1981 | { |
| 1982 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 1983 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 1984 | } |
| 1985 | else |
| 1986 | { |
| 1987 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 1988 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 1989 | } |
| 1990 | |
| 1991 | glTexImage2D(GL_TEXTURE_2D, 0, //giWantedRGBA, |
| 1992 | GL_RGB5_A1, |
| 1993 | 256, 256, 0, GL_RGBA, giWantedTYPE, texturepart); |
| 1994 | } |
| 1995 | else |
| 1996 | { |
| 1997 | gTexName=gTexMovieName;glBindTexture(GL_TEXTURE_2D, gTexName); |
| 1998 | } |
| 1999 | |
| 2000 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, |
| 2001 | (xrMovieArea.x1-xrMovieArea.x0), |
| 2002 | (xrMovieArea.y1-xrMovieArea.y0), |
| 2003 | GL_RGBA, |
| 2004 | GL_UNSIGNED_SHORT_5_5_5_1_EXT, |
| 2005 | texturepart); |
| 2006 | } |
| 2007 | |
| 2008 | //////////////////////////////////////////////////////////////////////// |
| 2009 | |
| 2010 | void DefineTextureMovie(void) |
| 2011 | { |
| 2012 | if(gTexMovieName==0) |
| 2013 | { |
| 2014 | glGenTextures(1, &gTexMovieName); |
| 2015 | gTexName=gTexMovieName; |
| 2016 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 2017 | |
| 2018 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); |
| 2019 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); |
| 2020 | |
| 2021 | if(!bUseFastMdec) |
| 2022 | { |
| 2023 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 2024 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 2025 | } |
| 2026 | else |
| 2027 | { |
| 2028 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 2029 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 2030 | } |
| 2031 | |
| 2032 | glTexImage2D(GL_TEXTURE_2D, 0, giWantedRGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart); |
| 2033 | } |
| 2034 | else |
| 2035 | { |
| 2036 | gTexName=gTexMovieName;glBindTexture(GL_TEXTURE_2D, gTexName); |
| 2037 | } |
| 2038 | |
| 2039 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, |
| 2040 | (xrMovieArea.x1-xrMovieArea.x0), |
| 2041 | (xrMovieArea.y1-xrMovieArea.y0), |
| 2042 | GL_RGBA, GL_UNSIGNED_BYTE, texturepart); |
| 2043 | } |
| 2044 | |
| 2045 | //////////////////////////////////////////////////////////////////////// |
| 2046 | // movie texture: load |
| 2047 | //////////////////////////////////////////////////////////////////////// |
| 2048 | |
| 2049 | #define MRED(x) ((x>>3) & 0x1f) |
| 2050 | #define MGREEN(x) ((x>>6) & 0x3e0) |
| 2051 | #define MBLUE(x) ((x>>9) & 0x7c00) |
| 2052 | |
| 2053 | #define XMGREEN(x) ((x>>5) & 0x07c0) |
| 2054 | #define XMRED(x) ((x<<8) & 0xf800) |
| 2055 | #define XMBLUE(x) ((x>>18) & 0x003e) |
| 2056 | |
| 2057 | //////////////////////////////////////////////////////////////////////// |
| 2058 | // movie texture: load |
| 2059 | //////////////////////////////////////////////////////////////////////// |
| 2060 | |
| 2061 | unsigned char * LoadDirectMovieFast(void) |
| 2062 | { |
| 2063 | int row,column; |
| 2064 | unsigned int startxy; |
| 2065 | |
| 2066 | uint32_t *ta=(uint32_t *)texturepart; |
| 2067 | |
| 2068 | if(PSXDisplay.RGB24) |
| 2069 | { |
| 2070 | unsigned char * pD; |
| 2071 | |
| 2072 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0; |
| 2073 | |
| 2074 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++,startxy+=1024) |
| 2075 | { |
| 2076 | pD=(unsigned char *)&psxVuw[startxy]; |
| 2077 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2078 | { |
| 2079 | *ta++=*((uint32_t *)pD)|0xff000000; |
| 2080 | pD+=3; |
| 2081 | } |
| 2082 | } |
| 2083 | } |
| 2084 | else |
| 2085 | { |
| 2086 | uint32_t (*LTCOL)(uint32_t); |
| 2087 | |
| 2088 | LTCOL=XP8RGBA_0;//TCF[0]; |
| 2089 | |
| 2090 | ubOpaqueDraw=0; |
| 2091 | |
| 2092 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2093 | { |
| 2094 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2095 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2096 | *ta++=LTCOL(psxVuw[startxy++]|0x8000); |
| 2097 | } |
| 2098 | } |
| 2099 | |
| 2100 | return texturepart; |
| 2101 | } |
| 2102 | |
| 2103 | //////////////////////////////////////////////////////////////////////// |
| 2104 | |
| 2105 | GLuint LoadTextureMovieFast(void) |
| 2106 | { |
| 2107 | int row,column; |
| 2108 | unsigned int start,startxy; |
| 2109 | |
| 2110 | if(bGLFastMovie) |
| 2111 | { |
| 2112 | if(PSXDisplay.RGB24) |
| 2113 | { |
| 2114 | unsigned char * pD; uint32_t lu1,lu2; |
| 2115 | unsigned short * ta=(unsigned short *)texturepart; |
| 2116 | short sx0=xrMovieArea.x1-1; |
| 2117 | |
| 2118 | start=0; |
| 2119 | |
| 2120 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0; |
| 2121 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2122 | { |
| 2123 | pD=(unsigned char *)&psxVuw[startxy]; |
| 2124 | startxy+=1024; |
| 2125 | \r |
| 2126 | for(row=xrMovieArea.x0;row<sx0;row+=2) |
| 2127 | { |
| 2128 | lu1=*((uint32_t *)pD);pD+=3; |
| 2129 | lu2=*((uint32_t *)pD);pD+=3; |
| 2130 | |
| 2131 | *((uint32_t *)ta)= |
| 2132 | (XMBLUE(lu1)|XMGREEN(lu1)|XMRED(lu1)|1)| |
| 2133 | ((XMBLUE(lu2)|XMGREEN(lu2)|XMRED(lu2)|1)<<16); |
| 2134 | ta+=2; |
| 2135 | } |
| 2136 | if(row==sx0) |
| 2137 | { |
| 2138 | lu1=*((uint32_t *)pD); |
| 2139 | *ta++=XMBLUE(lu1)|XMGREEN(lu1)|XMRED(lu1)|1; |
| 2140 | }\r |
| 2141 | } |
| 2142 | } |
| 2143 | else |
| 2144 | { |
| 2145 | unsigned short *ta=(unsigned short *)texturepart; |
| 2146 | uint32_t lc; |
| 2147 | short sx0=xrMovieArea.x1-1; |
| 2148 | |
| 2149 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2150 | { |
| 2151 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2152 | for(row=xrMovieArea.x0;row<sx0;row+=2) |
| 2153 | { |
| 2154 | lc=*((uint32_t *)&psxVuw[startxy]); |
| 2155 | *((uint32_t *)ta)= |
| 2156 | ((lc&0x001f001f)<<11)|((lc&0x03e003e0)<<1)|((lc&0x7c007c00)>>9)|0x00010001; |
| 2157 | ta+=2;startxy+=2; |
| 2158 | } |
| 2159 | if(row==sx0) *ta++=(psxVuw[startxy]<<1)|1; |
| 2160 | } |
| 2161 | } |
| 2162 | DefinePackedTextureMovie(); |
| 2163 | } |
| 2164 | else |
| 2165 | { |
| 2166 | if(PSXDisplay.RGB24) |
| 2167 | { |
| 2168 | unsigned char *pD; |
| 2169 | uint32_t *ta = (uint32_t *)texturepart; |
| 2170 | |
| 2171 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0; |
| 2172 | |
| 2173 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++,startxy+=1024) |
| 2174 | { |
| 2175 | //startxy=((1024)*column)+xrMovieArea.x0; |
| 2176 | pD = (unsigned char *)&psxVuw[startxy]; |
| 2177 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2178 | { |
| 2179 | *ta++=*((uint32_t *)pD)|0xff000000; |
| 2180 | pD+=3; |
| 2181 | } |
| 2182 | } |
| 2183 | } |
| 2184 | else |
| 2185 | { |
| 2186 | uint32_t (*LTCOL)(uint32_t); |
| 2187 | uint32_t *ta; |
| 2188 | |
| 2189 | LTCOL = XP8RGBA_0;//TCF[0]; |
| 2190 | |
| 2191 | ubOpaqueDraw = 0; |
| 2192 | ta = (uint32_t *)texturepart; |
| 2193 | |
| 2194 | for (column = xrMovieArea.y0; column < xrMovieArea.y1; column++) |
| 2195 | { |
| 2196 | startxy = (1024 * column) + xrMovieArea.x0; |
| 2197 | for (row = xrMovieArea.x0; row < xrMovieArea.x1; row++) |
| 2198 | *ta++=LTCOL(psxVuw[startxy++]|0x8000); |
| 2199 | } |
| 2200 | } |
| 2201 | DefineTextureMovie(); |
| 2202 | } |
| 2203 | return gTexName; |
| 2204 | } |
| 2205 | |
| 2206 | //////////////////////////////////////////////////////////////////////// |
| 2207 | |
| 2208 | GLuint LoadTextureMovie(void) |
| 2209 | { |
| 2210 | short row,column,dx; |
| 2211 | unsigned int startxy; |
| 2212 | BOOL b_X,b_Y; |
| 2213 | |
| 2214 | if(bUseFastMdec) return LoadTextureMovieFast(); |
| 2215 | |
| 2216 | b_X=FALSE;b_Y=FALSE; |
| 2217 | |
| 2218 | if((xrMovieArea.x1-xrMovieArea.x0)<255) b_X=TRUE; |
| 2219 | if((xrMovieArea.y1-xrMovieArea.y0)<255) b_Y=TRUE; |
| 2220 | |
| 2221 | if(bGLFastMovie) |
| 2222 | { |
| 2223 | unsigned short c; |
| 2224 | |
| 2225 | if(PSXDisplay.RGB24) |
| 2226 | { |
| 2227 | unsigned char * pD; |
| 2228 | uint32_t lu; |
| 2229 | unsigned short * ta=(unsigned short *)texturepart; |
| 2230 | |
| 2231 | if(b_X) |
| 2232 | { |
| 2233 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2234 | { |
| 2235 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2236 | pD=(unsigned char *)&psxVuw[startxy]; |
| 2237 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2238 | { |
| 2239 | lu=*((uint32_t *)pD);pD+=3; |
| 2240 | *ta++=XMBLUE(lu)|XMGREEN(lu)|XMRED(lu)|1; |
| 2241 | } |
| 2242 | *ta++=*(ta-1); |
| 2243 | } |
| 2244 | if(b_Y) |
| 2245 | { |
| 2246 | dx=xrMovieArea.x1-xrMovieArea.x0+1; |
| 2247 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2248 | *ta++=*(ta-dx); |
| 2249 | *ta++=*(ta-1); |
| 2250 | } |
| 2251 | } |
| 2252 | else |
| 2253 | { |
| 2254 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2255 | { |
| 2256 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2257 | pD=(unsigned char *)&psxVuw[startxy]; |
| 2258 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2259 | { |
| 2260 | lu=*((uint32_t *)pD);pD+=3; |
| 2261 | *ta++=XMBLUE(lu)|XMGREEN(lu)|XMRED(lu)|1; |
| 2262 | } |
| 2263 | } |
| 2264 | if(b_Y) |
| 2265 | { |
| 2266 | dx=xrMovieArea.x1-xrMovieArea.x0; |
| 2267 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2268 | *ta++=*(ta-dx); |
| 2269 | } |
| 2270 | } |
| 2271 | } |
| 2272 | else |
| 2273 | { |
| 2274 | unsigned short *ta; |
| 2275 | |
| 2276 | ubOpaqueDraw=0; |
| 2277 | |
| 2278 | ta=(unsigned short *)texturepart; |
| 2279 | |
| 2280 | if(b_X) |
| 2281 | { |
| 2282 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2283 | { |
| 2284 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2285 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2286 | { |
| 2287 | c=psxVuw[startxy++]; |
| 2288 | *ta++=((c&0x1f)<<11)|((c&0x3e0)<<1)|((c&0x7c00)>>9)|1; |
| 2289 | } |
| 2290 | |
| 2291 | *ta++=*(ta-1); |
| 2292 | } |
| 2293 | if(b_Y) |
| 2294 | { |
| 2295 | dx=xrMovieArea.x1-xrMovieArea.x0+1; |
| 2296 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2297 | *ta++=*(ta-dx); |
| 2298 | *ta++=*(ta-1); |
| 2299 | } |
| 2300 | } |
| 2301 | else |
| 2302 | { |
| 2303 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2304 | { |
| 2305 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2306 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2307 | { |
| 2308 | c=psxVuw[startxy++]; |
| 2309 | *ta++=((c&0x1f)<<11)|((c&0x3e0)<<1)|((c&0x7c00)>>9)|1; |
| 2310 | } |
| 2311 | } |
| 2312 | if(b_Y) |
| 2313 | { |
| 2314 | dx=xrMovieArea.x1-xrMovieArea.x0; |
| 2315 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2316 | *ta++=*(ta-dx); |
| 2317 | } |
| 2318 | } |
| 2319 | } |
| 2320 | xrMovieArea.x1+=b_X;xrMovieArea.y1+=b_Y; |
| 2321 | DefinePackedTextureMovie(); |
| 2322 | xrMovieArea.x1-=b_X;xrMovieArea.y1-=b_Y; |
| 2323 | } |
| 2324 | else |
| 2325 | { |
| 2326 | if(PSXDisplay.RGB24) |
| 2327 | { |
| 2328 | unsigned char * pD; |
| 2329 | uint32_t * ta=(uint32_t *)texturepart; |
| 2330 | |
| 2331 | if(b_X) |
| 2332 | { |
| 2333 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2334 | { |
| 2335 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2336 | pD=(unsigned char *)&psxVuw[startxy]; |
| 2337 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2338 | { |
| 2339 | *ta++=*((uint32_t *)pD)|0xff000000; |
| 2340 | pD+=3; |
| 2341 | } |
| 2342 | *ta++=*(ta-1); |
| 2343 | } |
| 2344 | if(b_Y) |
| 2345 | { |
| 2346 | dx=xrMovieArea.x1-xrMovieArea.x0+1; |
| 2347 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2348 | *ta++=*(ta-dx); |
| 2349 | *ta++=*(ta-1); |
| 2350 | } |
| 2351 | } |
| 2352 | else |
| 2353 | { |
| 2354 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2355 | { |
| 2356 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2357 | pD=(unsigned char *)&psxVuw[startxy]; |
| 2358 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2359 | { |
| 2360 | *ta++=*((uint32_t *)pD)|0xff000000; |
| 2361 | pD+=3; |
| 2362 | } |
| 2363 | } |
| 2364 | if(b_Y) |
| 2365 | { |
| 2366 | dx=xrMovieArea.x1-xrMovieArea.x0; |
| 2367 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2368 | *ta++=*(ta-dx); |
| 2369 | } |
| 2370 | } |
| 2371 | } |
| 2372 | else |
| 2373 | { |
| 2374 | uint32_t (*LTCOL)(uint32_t); |
| 2375 | uint32_t *ta; |
| 2376 | |
| 2377 | LTCOL=XP8RGBA_0;//TCF[0]; |
| 2378 | |
| 2379 | ubOpaqueDraw=0; |
| 2380 | ta=(uint32_t *)texturepart; |
| 2381 | |
| 2382 | if(b_X) |
| 2383 | { |
| 2384 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2385 | { |
| 2386 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2387 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2388 | *ta++=LTCOL(psxVuw[startxy++]|0x8000); |
| 2389 | *ta++=*(ta-1); |
| 2390 | } |
| 2391 | |
| 2392 | if(b_Y) |
| 2393 | { |
| 2394 | dx=xrMovieArea.x1-xrMovieArea.x0+1; |
| 2395 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2396 | *ta++=*(ta-dx); |
| 2397 | *ta++=*(ta-1); |
| 2398 | } |
| 2399 | } |
| 2400 | else |
| 2401 | { |
| 2402 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++) |
| 2403 | { |
| 2404 | startxy=((1024)*column)+xrMovieArea.x0; |
| 2405 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2406 | *ta++=LTCOL(psxVuw[startxy++]|0x8000); |
| 2407 | } |
| 2408 | |
| 2409 | if(b_Y) |
| 2410 | { |
| 2411 | dx=xrMovieArea.x1-xrMovieArea.x0; |
| 2412 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++) |
| 2413 | *ta++=*(ta-dx); |
| 2414 | } |
| 2415 | } |
| 2416 | } |
| 2417 | |
| 2418 | xrMovieArea.x1+=b_X;xrMovieArea.y1+=b_Y; |
| 2419 | DefineTextureMovie(); |
| 2420 | xrMovieArea.x1-=b_X;xrMovieArea.y1-=b_Y; |
| 2421 | } |
| 2422 | return gTexName; |
| 2423 | } |
| 2424 | |
| 2425 | ///////////////////////////////////////////////////////////////////////////// |
| 2426 | ///////////////////////////////////////////////////////////////////////////// |
| 2427 | ///////////////////////////////////////////////////////////////////////////// |
| 2428 | |
| 2429 | GLuint BlackFake15BitTexture(void) |
| 2430 | { |
| 2431 | int pmult;short x1,x2,y1,y2; |
| 2432 | |
| 2433 | if(PSXDisplay.InterlacedTest) return 0; |
| 2434 | |
| 2435 | pmult=GlobalTexturePage/16; |
| 2436 | x1=gl_ux[7]; |
| 2437 | x2=gl_ux[6]-gl_ux[7]; |
| 2438 | y1=gl_ux[5]; |
| 2439 | y2=gl_ux[4]-gl_ux[5]; |
| 2440 | |
| 2441 | if(iSpriteTex) |
| 2442 | { |
| 2443 | if(x2<255) x2++; |
| 2444 | if(y2<255) y2++; |
| 2445 | } |
| 2446 | |
| 2447 | y1+=pmult*256; |
| 2448 | x1+=((GlobalTexturePage-16*pmult)<<6); |
| 2449 | |
| 2450 | if( FastCheckAgainstFrontScreen(x1,y1,x2,y2) |
| 2451 | || FastCheckAgainstScreen(x1,y1,x2,y2)) |
| 2452 | { |
| 2453 | if(!gTexFrameName) |
| 2454 | { |
| 2455 | glGenTextures(1, &gTexFrameName); |
| 2456 | gTexName=gTexFrameName; |
| 2457 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 2458 | |
| 2459 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); |
| 2460 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); |
| 2461 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 2462 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 2463 | |
| 2464 | if(bGLExt) |
| 2465 | { |
| 2466 | unsigned short s;unsigned short * ta; |
| 2467 | |
| 2468 | if(giWantedTYPE==GL_UNSIGNED_SHORT_4_4_4_4_EXT) |
| 2469 | s=0x000f; |
| 2470 | else s=0x0001; |
| 2471 | |
| 2472 | ta=(unsigned short *)texturepart; |
| 2473 | for(y1=0;y1<=4;y1++) |
| 2474 | for(x1=0;x1<=4;x1++) |
| 2475 | *ta++=s; |
| 2476 | } |
| 2477 | else |
| 2478 | { |
| 2479 | uint32_t *ta=(uint32_t *)texturepart; |
| 2480 | for(y1=0;y1<=4;y1++) |
| 2481 | for(x1=0;x1<=4;x1++) |
| 2482 | *ta++=0xff000000; |
| 2483 | } |
| 2484 | glTexImage2D(GL_TEXTURE_2D, 0, giWantedRGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart); |
| 2485 | } |
| 2486 | else |
| 2487 | { |
| 2488 | gTexName=gTexFrameName; |
| 2489 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 2490 | } |
| 2491 | |
| 2492 | ubOpaqueDraw=0; |
| 2493 | |
| 2494 | return (GLuint)gTexName; |
| 2495 | } |
| 2496 | return 0; |
| 2497 | } |
| 2498 | |
| 2499 | ///////////////////////////////////////////////////////////////////////////// |
| 2500 | |
| 2501 | BOOL bFakeFrontBuffer=FALSE; |
| 2502 | BOOL bIgnoreNextTile =FALSE; |
| 2503 | |
| 2504 | int iFTex=512; |
| 2505 | |
| 2506 | GLuint Fake15BitTexture(void) |
| 2507 | { |
| 2508 | int pmult;short x1,x2,y1,y2;int iYAdjust; |
| 2509 | float ScaleX,ScaleY;RECT rSrc; |
| 2510 | |
| 2511 | if(iFrameTexType==1) return BlackFake15BitTexture(); |
| 2512 | if(PSXDisplay.InterlacedTest) return 0; |
| 2513 | |
| 2514 | pmult=GlobalTexturePage/16; |
| 2515 | x1=gl_ux[7]; |
| 2516 | x2=gl_ux[6]-gl_ux[7]; |
| 2517 | y1=gl_ux[5]; |
| 2518 | y2=gl_ux[4]-gl_ux[5]; |
| 2519 | |
| 2520 | y1+=pmult*256; |
| 2521 | x1+=((GlobalTexturePage-16*pmult)<<6); |
| 2522 | |
| 2523 | if(iFrameTexType==3) |
| 2524 | { |
| 2525 | if(iFrameReadType==4) return 0; |
| 2526 | |
| 2527 | if(!FastCheckAgainstFrontScreen(x1,y1,x2,y2) && |
| 2528 | !FastCheckAgainstScreen(x1,y1,x2,y2)) |
| 2529 | return 0; |
| 2530 | |
| 2531 | if(bFakeFrontBuffer) bIgnoreNextTile=TRUE; |
| 2532 | CheckVRamReadEx(x1,y1,x1+x2,y1+y2); |
| 2533 | return 0; |
| 2534 | }\r |
| 2535 | |
| 2536 | ///////////////////////// |
| 2537 | |
| 2538 | if(FastCheckAgainstFrontScreen(x1,y1,x2,y2)) |
| 2539 | { |
| 2540 | x1-=PSXDisplay.DisplayPosition.x; |
| 2541 | y1-=PSXDisplay.DisplayPosition.y; |
| 2542 | } |
| 2543 | else |
| 2544 | if(FastCheckAgainstScreen(x1,y1,x2,y2)) |
| 2545 | { |
| 2546 | x1-=PreviousPSXDisplay.DisplayPosition.x; |
| 2547 | y1-=PreviousPSXDisplay.DisplayPosition.y; |
| 2548 | } |
| 2549 | else return 0; |
| 2550 | |
| 2551 | bDrawMultiPass = FALSE; |
| 2552 | |
| 2553 | if(!gTexFrameName) |
| 2554 | { |
| 2555 | char * p; |
| 2556 | |
| 2557 | if(iResX>1280 || iResY>1024) iFTex=2048; |
| 2558 | else |
| 2559 | if(iResX>640 || iResY>480) iFTex=1024; |
| 2560 | else iFTex=512; |
| 2561 | |
| 2562 | glGenTextures(1, &gTexFrameName); |
| 2563 | gTexName=gTexFrameName; |
| 2564 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 2565 | |
| 2566 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); |
| 2567 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); |
| 2568 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 2569 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 2570 | |
| 2571 | p=(char *)malloc(iFTex*iFTex*4); |
| 2572 | memset(p,0,iFTex*iFTex*4); |
| 2573 | glTexImage2D(GL_TEXTURE_2D, 0, 3, iFTex, iFTex, 0, GL_RGB, GL_UNSIGNED_BYTE, p); |
| 2574 | free(p); |
| 2575 | |
| 2576 | glGetError(); |
| 2577 | } |
| 2578 | else |
| 2579 | { |
| 2580 | gTexName=gTexFrameName; |
| 2581 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 2582 | } |
| 2583 | |
| 2584 | x1+=PreviousPSXDisplay.Range.x0; |
| 2585 | y1+=PreviousPSXDisplay.Range.y0; |
| 2586 | |
| 2587 | if(PSXDisplay.DisplayMode.x) |
| 2588 | ScaleX=(float)rRatioRect.right/(float)PSXDisplay.DisplayMode.x; |
| 2589 | else ScaleX=1.0f; |
| 2590 | if(PSXDisplay.DisplayMode.y) |
| 2591 | ScaleY=(float)rRatioRect.bottom/(float)PSXDisplay.DisplayMode.y; |
| 2592 | else ScaleY=1.0f; |
| 2593 | |
| 2594 | rSrc.left =max(x1*ScaleX,0); |
| 2595 | rSrc.right =min((x1+x2)*ScaleX+0.99f,iResX-1); |
| 2596 | rSrc.top =max(y1*ScaleY,0); |
| 2597 | rSrc.bottom=min((y1+y2)*ScaleY+0.99f,iResY-1); |
| 2598 | |
| 2599 | iYAdjust=(y1+y2)-PSXDisplay.DisplayMode.y; |
| 2600 | if(iYAdjust>0) |
| 2601 | iYAdjust=(int)((float)iYAdjust*ScaleY)+1; |
| 2602 | else iYAdjust=0; |
| 2603 | |
| 2604 | gl_vy[0]=255-gl_vy[0]; |
| 2605 | gl_vy[1]=255-gl_vy[1]; |
| 2606 | gl_vy[2]=255-gl_vy[2]; |
| 2607 | gl_vy[3]=255-gl_vy[3]; |
| 2608 | |
| 2609 | y1=min(gl_vy[0],min(gl_vy[1],min(gl_vy[2],gl_vy[3]))); |
| 2610 | |
| 2611 | gl_vy[0]-=y1; |
| 2612 | gl_vy[1]-=y1; |
| 2613 | gl_vy[2]-=y1; |
| 2614 | gl_vy[3]-=y1; |
| 2615 | gl_ux[0]-=gl_ux[7]; |
| 2616 | gl_ux[1]-=gl_ux[7]; |
| 2617 | gl_ux[2]-=gl_ux[7]; |
| 2618 | gl_ux[3]-=gl_ux[7]; |
| 2619 | |
| 2620 | ScaleX*=256.0f/((float)(iFTex)); |
| 2621 | ScaleY*=256.0f/((float)(iFTex)); |
| 2622 | |
| 2623 | y1=((float)gl_vy[0]*ScaleY); if(y1>255) y1=255; |
| 2624 | gl_vy[0]=y1; |
| 2625 | y1=((float)gl_vy[1]*ScaleY); if(y1>255) y1=255; |
| 2626 | gl_vy[1]=y1; |
| 2627 | y1=((float)gl_vy[2]*ScaleY); if(y1>255) y1=255; |
| 2628 | gl_vy[2]=y1; |
| 2629 | y1=((float)gl_vy[3]*ScaleY); if(y1>255) y1=255; |
| 2630 | gl_vy[3]=y1; |
| 2631 | |
| 2632 | x1=((float)gl_ux[0]*ScaleX); if(x1>255) x1=255; |
| 2633 | gl_ux[0]=x1; |
| 2634 | x1=((float)gl_ux[1]*ScaleX); if(x1>255) x1=255; |
| 2635 | gl_ux[1]=x1; |
| 2636 | x1=((float)gl_ux[2]*ScaleX); if(x1>255) x1=255; |
| 2637 | gl_ux[2]=x1; |
| 2638 | x1=((float)gl_ux[3]*ScaleX); if(x1>255) x1=255; |
| 2639 | gl_ux[3]=x1; |
| 2640 | |
| 2641 | x1=rSrc.right-rSrc.left; |
| 2642 | if(x1<=0) x1=1; |
| 2643 | if(x1>iFTex) x1=iFTex; |
| 2644 | |
| 2645 | y1=rSrc.bottom-rSrc.top; |
| 2646 | if(y1<=0) y1=1; |
| 2647 | if(y1+iYAdjust>iFTex) y1=iFTex-iYAdjust; |
| 2648 | |
| 2649 | if(bFakeFrontBuffer) glReadBuffer(GL_FRONT); |
| 2650 | |
| 2651 | glCopyTexSubImage2D( GL_TEXTURE_2D, 0, |
| 2652 | 0, |
| 2653 | iYAdjust, |
| 2654 | rSrc.left+rRatioRect.left, |
| 2655 | iResY-rSrc.bottom-rRatioRect.top, |
| 2656 | x1,y1); |
| 2657 | |
| 2658 | if(glGetError()) |
| 2659 | { |
| 2660 | char * p=(char *)malloc(iFTex*iFTex*4); |
| 2661 | memset(p,0,iFTex*iFTex*4); |
| 2662 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, iFTex, iFTex, |
| 2663 | GL_RGB, GL_UNSIGNED_BYTE, p); |
| 2664 | free(p); |
| 2665 | } |
| 2666 | |
| 2667 | if(bFakeFrontBuffer) |
| 2668 | {glReadBuffer(GL_BACK);bIgnoreNextTile=TRUE;} |
| 2669 | |
| 2670 | ubOpaqueDraw=0; |
| 2671 | |
| 2672 | if(iSpriteTex) |
| 2673 | { |
| 2674 | sprtW=gl_ux[1]-gl_ux[0]; |
| 2675 | sprtH=-(gl_vy[0]-gl_vy[2]); |
| 2676 | } |
| 2677 | |
| 2678 | return (GLuint)gTexName; |
| 2679 | } |
| 2680 | |
| 2681 | ///////////////////////////////////////////////////////////////////////////// |
| 2682 | ///////////////////////////////////////////////////////////////////////////// |
| 2683 | ///////////////////////////////////////////////////////////////////////////// |
| 2684 | // |
| 2685 | // load texture part (unpacked) |
| 2686 | // |
| 2687 | ///////////////////////////////////////////////////////////////////////////// |
| 2688 | ///////////////////////////////////////////////////////////////////////////// |
| 2689 | ///////////////////////////////////////////////////////////////////////////// |
| 2690 | |
| 2691 | void LoadSubTexturePageSort(int pageid, int mode, short cx, short cy) |
| 2692 | { |
| 2693 | uint32_t start,row,column,j,sxh,sxm; |
| 2694 | unsigned int palstart; |
| 2695 | uint32_t *px,*pa,*ta; |
| 2696 | unsigned char *cSRCPtr; |
| 2697 | unsigned short *wSRCPtr; |
| 2698 | uint32_t LineOffset; |
| 2699 | uint32_t x2a,xalign=0; |
| 2700 | uint32_t x1=gl_ux[7]; |
| 2701 | uint32_t x2=gl_ux[6]; |
| 2702 | uint32_t y1=gl_ux[5]; |
| 2703 | uint32_t y2=gl_ux[4]; |
| 2704 | uint32_t dx=x2-x1+1; |
| 2705 | uint32_t dy=y2-y1+1; |
| 2706 | int pmult=pageid/16; |
| 2707 | uint32_t (*LTCOL)(uint32_t); |
| 2708 | unsigned int a,r,g,b,cnt,h; |
| 2709 | uint32_t scol[8]; |
| 2710 | |
| 2711 | LTCOL=TCF[DrawSemiTrans]; |
| 2712 | |
| 2713 | pa=px=(uint32_t *)ubPaletteBuffer; |
| 2714 | ta=(uint32_t *)texturepart; |
| 2715 | palstart=cx+(cy<<10); |
| 2716 | |
| 2717 | ubOpaqueDraw=0; |
| 2718 | |
| 2719 | if(YTexS) {ta+=dx;if(XTexS) ta+=2;} |
| 2720 | if(XTexS) {ta+=1;xalign=2;} |
| 2721 | |
| 2722 | switch(mode) |
| 2723 | { |
| 2724 | //--------------------------------------------------// |
| 2725 | // 4bit texture load .. |
| 2726 | case 0:\r |
| 2727 | if(GlobalTextIL)\r |
| 2728 | {\r |
| 2729 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 2730 | \r |
| 2731 | wSRCPtr=psxVuw+palstart;\r |
| 2732 | \r |
| 2733 | row=4;do\r |
| 2734 | {\r |
| 2735 | *px =LTCOL(*wSRCPtr);\r |
| 2736 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 2737 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 2738 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 2739 | row--;px+=4;wSRCPtr+=4;\r |
| 2740 | }\r |
| 2741 | while (row);\r |
| 2742 | \r |
| 2743 | for(TXV=y1;TXV<=y2;TXV++)\r |
| 2744 | {\r |
| 2745 | for(TXU=x1;TXU<=x2;TXU++)\r |
| 2746 | {\r |
| 2747 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 2748 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 2749 | \r |
| 2750 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 2751 | }\r |
| 2752 | ta+=xalign;\r |
| 2753 | }\r |
| 2754 | break;\r |
| 2755 | }\r |
| 2756 | |
| 2757 | start=((pageid-16*pmult)<<7)+524288*pmult; |
| 2758 | // convert CLUT to 32bits .. and then use THAT as a lookup table |
| 2759 | |
| 2760 | wSRCPtr=psxVuw+palstart; |
| 2761 | |
| 2762 | row=4;do |
| 2763 | { |
| 2764 | *px =LTCOL(*wSRCPtr); |
| 2765 | *(px+1)=LTCOL(*(wSRCPtr+1)); |
| 2766 | *(px+2)=LTCOL(*(wSRCPtr+2)); |
| 2767 | *(px+3)=LTCOL(*(wSRCPtr+3)); |
| 2768 | row--;px+=4;wSRCPtr+=4; |
| 2769 | } |
| 2770 | while (row); |
| 2771 | |
| 2772 | x2a=x2?(x2-1):0;//if(x2) x2a=x2-1; else x2a=0; |
| 2773 | sxm=x1&1;sxh=x1>>1; |
| 2774 | j=sxm?(x1+1):x1;//if(sxm) j=x1+1; else j=x1; |
| 2775 | for(column=y1;column<=y2;column++) |
| 2776 | { |
| 2777 | cSRCPtr = psxVub + start + (column<<11) + sxh; |
| 2778 | |
| 2779 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF)); |
| 2780 | |
| 2781 | for(row=j;row<x2a;row+=2) |
| 2782 | { |
| 2783 | *ta =*(pa+(*cSRCPtr & 0xF)); |
| 2784 | *(ta+1)=*(pa+((*cSRCPtr >> 4) & 0xF)); |
| 2785 | cSRCPtr++;ta+=2; |
| 2786 | } |
| 2787 | |
| 2788 | if(row<=x2) |
| 2789 | { |
| 2790 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++; |
| 2791 | if(row<=x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); |
| 2792 | } |
| 2793 | |
| 2794 | ta+=xalign; |
| 2795 | } |
| 2796 | |
| 2797 | break; |
| 2798 | //--------------------------------------------------// |
| 2799 | // 8bit texture load .. |
| 2800 | case 1:\r |
| 2801 | if(GlobalTextIL)\r |
| 2802 | {\r |
| 2803 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 2804 | \r |
| 2805 | wSRCPtr=psxVuw+palstart;\r |
| 2806 | \r |
| 2807 | row=64;do\r |
| 2808 | {\r |
| 2809 | *px =LTCOL(*wSRCPtr);\r |
| 2810 | *(px+1)=LTCOL(*(wSRCPtr+1));\r |
| 2811 | *(px+2)=LTCOL(*(wSRCPtr+2));\r |
| 2812 | *(px+3)=LTCOL(*(wSRCPtr+3));\r |
| 2813 | row--;px+=4;wSRCPtr+=4;\r |
| 2814 | }\r |
| 2815 | while (row);\r |
| 2816 | \r |
| 2817 | for(TXV=y1;TXV<=y2;TXV++)\r |
| 2818 | {\r |
| 2819 | for(TXU=x1;TXU<=x2;TXU++)\r |
| 2820 | {\r |
| 2821 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 2822 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 2823 | \r |
| 2824 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 2825 | }\r |
| 2826 | ta+=xalign;\r |
| 2827 | }\r |
| 2828 | \r |
| 2829 | break;\r |
| 2830 | }\r |
| 2831 | |
| 2832 | start=((pageid-16*pmult)<<7)+524288*pmult; |
| 2833 | |
| 2834 | cSRCPtr = psxVub + start + (y1<<11) + x1; |
| 2835 | LineOffset = 2048 - dx; |
| 2836 | |
| 2837 | if(dy*dx>384) |
| 2838 | { |
| 2839 | wSRCPtr=psxVuw+palstart; |
| 2840 | |
| 2841 | row=64;do |
| 2842 | { |
| 2843 | *px =LTCOL(*wSRCPtr); |
| 2844 | *(px+1)=LTCOL(*(wSRCPtr+1)); |
| 2845 | *(px+2)=LTCOL(*(wSRCPtr+2)); |
| 2846 | *(px+3)=LTCOL(*(wSRCPtr+3)); |
| 2847 | row--;px+=4;wSRCPtr+=4; |
| 2848 | } |
| 2849 | while (row); |
| 2850 | |
| 2851 | column=dy;do |
| 2852 | { |
| 2853 | row=dx; |
| 2854 | do {*ta++=*(pa+(*cSRCPtr++));row--;} while(row); |
| 2855 | ta+=xalign; |
| 2856 | cSRCPtr+=LineOffset;column--; |
| 2857 | } |
| 2858 | while(column); |
| 2859 | } |
| 2860 | else |
| 2861 | { |
| 2862 | wSRCPtr=psxVuw+palstart; |
| 2863 | |
| 2864 | column=dy;do |
| 2865 | { |
| 2866 | row=dx; |
| 2867 | do {*ta++=LTCOL(*(wSRCPtr+*cSRCPtr++));row--;} while(row); |
| 2868 | ta+=xalign; |
| 2869 | cSRCPtr+=LineOffset;column--; |
| 2870 | } |
| 2871 | while(column); |
| 2872 | } |
| 2873 | |
| 2874 | break; |
| 2875 | //--------------------------------------------------// |
| 2876 | // 16bit texture load .. |
| 2877 | case 2: |
| 2878 | start=((pageid-16*pmult)<<6)+262144*pmult; |
| 2879 | |
| 2880 | wSRCPtr = psxVuw + start + (y1<<10) + x1; |
| 2881 | LineOffset = 1024 - dx; |
| 2882 | |
| 2883 | column=dy;do |
| 2884 | { |
| 2885 | row=dx; |
| 2886 | do {*ta++=LTCOL(*wSRCPtr++);row--;} while(row); |
| 2887 | ta+=xalign; |
| 2888 | wSRCPtr+=LineOffset;column--; |
| 2889 | } |
| 2890 | while(column); |
| 2891 | |
| 2892 | break; |
| 2893 | //--------------------------------------------------// |
| 2894 | // others are not possible ! |
| 2895 | } |
| 2896 | |
| 2897 | x2a=dx+xalign; |
| 2898 | |
| 2899 | if(YTexS) |
| 2900 | { |
| 2901 | ta=(uint32_t *)texturepart; |
| 2902 | pa=(uint32_t *)texturepart+x2a; |
| 2903 | row=x2a;do {*ta++=*pa++;row--;} while(row); |
| 2904 | pa=(uint32_t *)texturepart+dy*x2a; |
| 2905 | ta=pa+x2a; |
| 2906 | row=x2a;do {*ta++=*pa++;row--;} while(row); |
| 2907 | YTexS--; |
| 2908 | dy+=2; |
| 2909 | } |
| 2910 | |
| 2911 | if(XTexS) |
| 2912 | { |
| 2913 | ta=(uint32_t *)texturepart; |
| 2914 | pa=ta+1; |
| 2915 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row); |
| 2916 | pa=(uint32_t *)texturepart+dx; |
| 2917 | ta=pa+1; |
| 2918 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row); |
| 2919 | XTexS--; |
| 2920 | dx+=2; |
| 2921 | } |
| 2922 | |
| 2923 | DXTexS=dx;DYTexS=dy; |
| 2924 | |
| 2925 | if(!iFilterType) {DefineSubTextureSort();return;} |
| 2926 | if(iFilterType!=2 && iFilterType!=4 && iFilterType!=6) {DefineSubTextureSort();return;} |
| 2927 | if((iFilterType==4 || iFilterType==6) && ly0==ly1 && ly2==ly3 && lx0==lx3 && lx1==lx2) |
| 2928 | {DefineSubTextureSort();return;} |
| 2929 | |
| 2930 | ta=(uint32_t *)texturepart; |
| 2931 | x1=dx-1; |
| 2932 | y1=dy-1; |
| 2933 | |
| 2934 | if(bOpaquePass) |
| 2935 | { |
| 2936 | if(bSmallAlpha) |
| 2937 | { |
| 2938 | for(column=0;column<dy;column++) |
| 2939 | { |
| 2940 | for(row=0;row<dx;row++) |
| 2941 | { |
| 2942 | if(*ta==0x03000000) |
| 2943 | { |
| 2944 | cnt=0; |
| 2945 | |
| 2946 | if( column && *(ta-dx) >>24 !=0x03) scol[cnt++]=*(ta-dx); |
| 2947 | if(row && *(ta-1) >>24 !=0x03) scol[cnt++]=*(ta-1); |
| 2948 | if(row!=x1 && *(ta+1) >>24 !=0x03) scol[cnt++]=*(ta+1); |
| 2949 | if( column!=y1 && *(ta+dx) >>24 !=0x03) scol[cnt++]=*(ta+dx); |
| 2950 | |
| 2951 | if(row && column && *(ta-dx-1)>>24 !=0x03) scol[cnt++]=*(ta-dx-1); |
| 2952 | if(row!=x1 && column && *(ta-dx+1)>>24 !=0x03) scol[cnt++]=*(ta-dx+1); |
| 2953 | if(row && column!=y1 && *(ta+dx-1)>>24 !=0x03) scol[cnt++]=*(ta+dx-1); |
| 2954 | if(row!=x1 && column!=y1 && *(ta+dx+1)>>24 !=0x03) scol[cnt++]=*(ta+dx+1); |
| 2955 | |
| 2956 | if(cnt) |
| 2957 | { |
| 2958 | r=g=b=a=0; |
| 2959 | for(h=0;h<cnt;h++) |
| 2960 | { |
| 2961 | r+=(scol[h]>>16)&0xff; |
| 2962 | g+=(scol[h]>>8)&0xff; |
| 2963 | b+=scol[h]&0xff; |
| 2964 | } |
| 2965 | r/=cnt;b/=cnt;g/=cnt; |
| 2966 | |
| 2967 | *ta=(r<<16)|(g<<8)|b; |
| 2968 | *ta|=0x03000000; |
| 2969 | } |
| 2970 | } |
| 2971 | ta++; |
| 2972 | } |
| 2973 | } |
| 2974 | } |
| 2975 | else |
| 2976 | { |
| 2977 | for(column=0;column<dy;column++) |
| 2978 | { |
| 2979 | for(row=0;row<dx;row++) |
| 2980 | { |
| 2981 | if(*ta==0x50000000) |
| 2982 | { |
| 2983 | cnt=0; |
| 2984 | |
| 2985 | if( column && *(ta-dx) !=0x50000000 && *(ta-dx)>>24!=1) scol[cnt++]=*(ta-dx); |
| 2986 | if(row && *(ta-1) !=0x50000000 && *(ta-1)>>24!=1) scol[cnt++]=*(ta-1); |
| 2987 | if(row!=x1 && *(ta+1) !=0x50000000 && *(ta+1)>>24!=1) scol[cnt++]=*(ta+1); |
| 2988 | if( column!=y1 && *(ta+dx) !=0x50000000 && *(ta+dx)>>24!=1) scol[cnt++]=*(ta+dx); |
| 2989 | |
| 2990 | if(row && column && *(ta-dx-1)!=0x50000000 && *(ta-dx-1)>>24!=1) scol[cnt++]=*(ta-dx-1); |
| 2991 | if(row!=x1 && column && *(ta-dx+1)!=0x50000000 && *(ta-dx+1)>>24!=1) scol[cnt++]=*(ta-dx+1); |
| 2992 | if(row && column!=y1 && *(ta+dx-1)!=0x50000000 && *(ta+dx-1)>>24!=1) scol[cnt++]=*(ta+dx-1); |
| 2993 | if(row!=x1 && column!=y1 && *(ta+dx+1)!=0x50000000 && *(ta+dx+1)>>24!=1) scol[cnt++]=*(ta+dx+1); |
| 2994 | |
| 2995 | if(cnt) |
| 2996 | { |
| 2997 | r=g=b=a=0; |
| 2998 | for(h=0;h<cnt;h++) |
| 2999 | { |
| 3000 | a+=(scol[h]>>24); |
| 3001 | r+=(scol[h]>>16)&0xff; |
| 3002 | g+=(scol[h]>>8)&0xff; |
| 3003 | b+=scol[h]&0xff; |
| 3004 | } |
| 3005 | r/=cnt;b/=cnt;g/=cnt; |
| 3006 | |
| 3007 | *ta=(r<<16)|(g<<8)|b; |
| 3008 | if(a) *ta|=0x50000000; |
| 3009 | else *ta|=0x01000000; |
| 3010 | } |
| 3011 | } |
| 3012 | ta++; |
| 3013 | } |
| 3014 | } |
| 3015 | } |
| 3016 | } |
| 3017 | else |
| 3018 | for(column=0;column<dy;column++) |
| 3019 | { |
| 3020 | for(row=0;row<dx;row++) |
| 3021 | { |
| 3022 | if(*ta==0x00000000) |
| 3023 | { |
| 3024 | cnt=0; |
| 3025 | |
| 3026 | if(row!=x1 && *(ta+1) !=0x00000000) scol[cnt++]=*(ta+1); |
| 3027 | if( column!=y1 && *(ta+dx) !=0x00000000) scol[cnt++]=*(ta+dx); |
| 3028 | |
| 3029 | if(cnt) |
| 3030 | { |
| 3031 | r=g=b=0; |
| 3032 | for(h=0;h<cnt;h++) |
| 3033 | { |
| 3034 | r+=(scol[h]>>16)&0xff; |
| 3035 | g+=(scol[h]>>8)&0xff; |
| 3036 | b+=scol[h]&0xff; |
| 3037 | } |
| 3038 | r/=cnt;b/=cnt;g/=cnt; |
| 3039 | *ta=(r<<16)|(g<<8)|b; |
| 3040 | } |
| 3041 | } |
| 3042 | ta++; |
| 3043 | } |
| 3044 | } |
| 3045 | |
| 3046 | DefineSubTextureSort(); |
| 3047 | } |
| 3048 | |
| 3049 | ///////////////////////////////////////////////////////////////////////////// |
| 3050 | ///////////////////////////////////////////////////////////////////////////// |
| 3051 | ///////////////////////////////////////////////////////////////////////////// |
| 3052 | //\r |
| 3053 | // load texture part (packed)\r |
| 3054 | //\r |
| 3055 | ///////////////////////////////////////////////////////////////////////////// |
| 3056 | ///////////////////////////////////////////////////////////////////////////// |
| 3057 | ///////////////////////////////////////////////////////////////////////////// |
| 3058 | |
| 3059 | void LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy) |
| 3060 | { |
| 3061 | uint32_t start,row,column,j,sxh,sxm; |
| 3062 | unsigned int palstart; |
| 3063 | unsigned short *px,*pa,*ta; |
| 3064 | unsigned char *cSRCPtr; |
| 3065 | unsigned short *wSRCPtr; |
| 3066 | uint32_t LineOffset; |
| 3067 | uint32_t x2a,xalign=0; |
| 3068 | uint32_t x1=gl_ux[7]; |
| 3069 | uint32_t x2=gl_ux[6]; |
| 3070 | uint32_t y1=gl_ux[5]; |
| 3071 | uint32_t y2=gl_ux[4]; |
| 3072 | uint32_t dx=x2-x1+1; |
| 3073 | uint32_t dy=y2-y1+1; |
| 3074 | int pmult=pageid/16; |
| 3075 | unsigned short (*LPTCOL)(unsigned short); |
| 3076 | unsigned int a,r,g,b,cnt,h; |
| 3077 | unsigned short scol[8]; |
| 3078 | |
| 3079 | LPTCOL=PTCF[DrawSemiTrans]; |
| 3080 | |
| 3081 | pa=px=(unsigned short *)ubPaletteBuffer; |
| 3082 | ta=(unsigned short *)texturepart; |
| 3083 | palstart=cx+(cy<<10); |
| 3084 | |
| 3085 | ubOpaqueDraw=0; |
| 3086 | |
| 3087 | if(YTexS) {ta+=dx;if(XTexS) ta+=2;} |
| 3088 | if(XTexS) {ta+=1;xalign=2;} |
| 3089 | |
| 3090 | switch(mode) |
| 3091 | { |
| 3092 | //--------------------------------------------------// |
| 3093 | // 4bit texture load .. |
| 3094 | case 0:\r |
| 3095 | if(GlobalTextIL)\r |
| 3096 | {\r |
| 3097 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 3098 | \r |
| 3099 | wSRCPtr=psxVuw+palstart;\r |
| 3100 | row=4;do\r |
| 3101 | {\r |
| 3102 | *px =LPTCOL(*wSRCPtr);\r |
| 3103 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
| 3104 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
| 3105 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
| 3106 | row--;px+=4;wSRCPtr+=4;\r |
| 3107 | }\r |
| 3108 | while (row);\r |
| 3109 | \r |
| 3110 | for(TXV=y1;TXV<=y2;TXV++)\r |
| 3111 | {\r |
| 3112 | for(TXU=x1;TXU<=x2;TXU++)\r |
| 3113 | {\r |
| 3114 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r |
| 3115 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r |
| 3116 | \r |
| 3117 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r |
| 3118 | }\r |
| 3119 | ta+=xalign;\r |
| 3120 | }\r |
| 3121 | break;\r |
| 3122 | }\r |
| 3123 | |
| 3124 | start=((pageid-16*pmult)<<7)+524288*pmult; |
| 3125 | |
| 3126 | wSRCPtr=psxVuw+palstart; |
| 3127 | row=4;do |
| 3128 | { |
| 3129 | *px =LPTCOL(*wSRCPtr); |
| 3130 | *(px+1)=LPTCOL(*(wSRCPtr+1)); |
| 3131 | *(px+2)=LPTCOL(*(wSRCPtr+2)); |
| 3132 | *(px+3)=LPTCOL(*(wSRCPtr+3)); |
| 3133 | row--;px+=4;wSRCPtr+=4; |
| 3134 | } |
| 3135 | while (row); |
| 3136 | |
| 3137 | x2a=x2?(x2-1):0;//if(x2) x2a=x2-1; else x2a=0; |
| 3138 | sxm=x1&1;sxh=x1>>1; |
| 3139 | j=sxm?(x1+1):x1;//if(sxm) j=x1+1; else j=x1; |
| 3140 | |
| 3141 | for(column=y1;column<=y2;column++) |
| 3142 | { |
| 3143 | cSRCPtr = psxVub + start + (column<<11) + sxh; |
| 3144 | |
| 3145 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF)); |
| 3146 | |
| 3147 | for(row=j;row<x2a;row+=2) |
| 3148 | { |
| 3149 | *ta =*(pa+(*cSRCPtr & 0xF)); |
| 3150 | *(ta+1)=*(pa+((*cSRCPtr >> 4) & 0xF)); |
| 3151 | cSRCPtr++;ta+=2; |
| 3152 | } |
| 3153 | |
| 3154 | if(row<=x2) |
| 3155 | { |
| 3156 | *ta++=*(pa+(*cSRCPtr & 0xF));row++; |
| 3157 | if(row<=x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); |
| 3158 | } |
| 3159 | |
| 3160 | ta+=xalign; |
| 3161 | } |
| 3162 | break; |
| 3163 | //--------------------------------------------------// |
| 3164 | // 8bit texture load .. |
| 3165 | case 1:\r |
| 3166 | if(GlobalTextIL)\r |
| 3167 | {\r |
| 3168 | unsigned int TXV,TXU,n_xi,n_yi;\r |
| 3169 | \r |
| 3170 | wSRCPtr=psxVuw+palstart;\r |
| 3171 | \r |
| 3172 | row=64;do\r |
| 3173 | {\r |
| 3174 | *px =LPTCOL(*wSRCPtr);\r |
| 3175 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r |
| 3176 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r |
| 3177 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r |
| 3178 | row--;px+=4;wSRCPtr+=4;\r |
| 3179 | }\r |
| 3180 | while (row);\r |
| 3181 | \r |
| 3182 | for(TXV=y1;TXV<=y2;TXV++)\r |
| 3183 | {\r |
| 3184 | for(TXU=x1;TXU<=x2;TXU++)\r |
| 3185 | {\r |
| 3186 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r |
| 3187 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r |
| 3188 | \r |
| 3189 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r |
| 3190 | }\r |
| 3191 | ta+=xalign;\r |
| 3192 | }\r |
| 3193 | \r |
| 3194 | break;\r |
| 3195 | }\r |
| 3196 | |
| 3197 | start=((pageid-16*pmult)<<7)+524288*pmult; |
| 3198 | |
| 3199 | cSRCPtr = psxVub + start + (y1<<11) + x1; |
| 3200 | LineOffset = 2048 - dx; |
| 3201 | |
| 3202 | if(dy*dx>384) // more pix? use lut |
| 3203 | { |
| 3204 | wSRCPtr=psxVuw+palstart; |
| 3205 | |
| 3206 | row=64;do |
| 3207 | { |
| 3208 | *px =LPTCOL(*wSRCPtr); |
| 3209 | *(px+1)=LPTCOL(*(wSRCPtr+1)); |
| 3210 | *(px+2)=LPTCOL(*(wSRCPtr+2)); |
| 3211 | *(px+3)=LPTCOL(*(wSRCPtr+3)); |
| 3212 | row--;px+=4;wSRCPtr+=4; |
| 3213 | } |
| 3214 | while (row); |
| 3215 | |
| 3216 | column=dy;do |
| 3217 | { |
| 3218 | row=dx; |
| 3219 | do {*ta++=*(pa+(*cSRCPtr++));row--;} while(row); |
| 3220 | |
| 3221 | ta+=xalign; |
| 3222 | |
| 3223 | cSRCPtr+=LineOffset;column--; |
| 3224 | } |
| 3225 | while(column); |
| 3226 | } |
| 3227 | else // small area? no lut |
| 3228 | { |
| 3229 | wSRCPtr=psxVuw+palstart; |
| 3230 | |
| 3231 | column=dy;do |
| 3232 | { |
| 3233 | row=dx; |
| 3234 | do {*ta++=LPTCOL(*(wSRCPtr+*cSRCPtr++));row--;} while(row); |
| 3235 | |
| 3236 | ta+=xalign; |
| 3237 | |
| 3238 | cSRCPtr+=LineOffset;column--; |
| 3239 | } |
| 3240 | while(column); |
| 3241 | } |
| 3242 | break; |
| 3243 | //--------------------------------------------------// |
| 3244 | // 16bit texture load .. |
| 3245 | case 2: |
| 3246 | start=((pageid-16*pmult)<<6)+262144*pmult; |
| 3247 | |
| 3248 | wSRCPtr = psxVuw + start + (y1<<10) + x1; |
| 3249 | LineOffset = 1024 - dx; |
| 3250 | |
| 3251 | column=dy;do |
| 3252 | { |
| 3253 | row=dx; |
| 3254 | do {*ta++=LPTCOL(*wSRCPtr++);row--;} while(row); |
| 3255 | |
| 3256 | ta+=xalign; |
| 3257 | |
| 3258 | wSRCPtr+=LineOffset;column--; |
| 3259 | } |
| 3260 | while(column); |
| 3261 | break; |
| 3262 | //--------------------------------------------------// |
| 3263 | // others are not possible ! |
| 3264 | } |
| 3265 | |
| 3266 | //////////////////////////////////////////////////////// |
| 3267 | |
| 3268 | x2a=dx+xalign; |
| 3269 | |
| 3270 | if(YTexS) |
| 3271 | { |
| 3272 | ta=(unsigned short *)texturepart; |
| 3273 | pa=(unsigned short *)texturepart+x2a; |
| 3274 | row=x2a;do {*ta++=*pa++;row--;} while(row); |
| 3275 | |
| 3276 | pa=(unsigned short *)texturepart+dy*x2a; |
| 3277 | ta=pa+x2a; |
| 3278 | row=x2a;do {*ta++=*pa++;row--;} while(row); |
| 3279 | |
| 3280 | YTexS--; |
| 3281 | dy+=2; |
| 3282 | } |
| 3283 | |
| 3284 | if(XTexS) |
| 3285 | { |
| 3286 | ta=(unsigned short *)texturepart; |
| 3287 | pa=ta+1; |
| 3288 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row); |
| 3289 | |
| 3290 | pa=(unsigned short *)texturepart+dx; |
| 3291 | ta=pa+1; |
| 3292 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row); |
| 3293 | |
| 3294 | XTexS--; |
| 3295 | dx+=2; |
| 3296 | } |
| 3297 | |
| 3298 | DXTexS=dx;DYTexS=dy; |
| 3299 | |
| 3300 | if(!iFilterType) {DefineSubTextureSort();return;} |
| 3301 | if(iFilterType!=2 && iFilterType!=4 && iFilterType!=6) {DefineSubTextureSort();return;} |
| 3302 | if((iFilterType==4 || iFilterType==6) && ly0==ly1 && ly2==ly3 && lx0==lx3 && lx1==lx2) |
| 3303 | {DefineSubTextureSort();return;} |
| 3304 | |
| 3305 | ta=(unsigned short *)texturepart; |
| 3306 | x1=dx-1; |
| 3307 | y1=dy-1; |
| 3308 | |
| 3309 | if(iTexQuality==1) |
| 3310 | |
| 3311 | { |
| 3312 | if(bOpaquePass) |
| 3313 | for(column=0;column<dy;column++) |
| 3314 | { |
| 3315 | for(row=0;row<dx;row++) |
| 3316 | { |
| 3317 | if(*ta==0x0006) |
| 3318 | { |
| 3319 | cnt=0; |
| 3320 | |
| 3321 | if( column && *(ta-dx) != 0x0006 && *(ta-dx)!=0) scol[cnt++]=*(ta-dx); |
| 3322 | if(row && *(ta-1) != 0x0006 && *(ta-1) !=0) scol[cnt++]=*(ta-1); |
| 3323 | if(row!=x1 && *(ta+1) != 0x0006 && *(ta+1) !=0) scol[cnt++]=*(ta+1); |
| 3324 | if( column!=y1 && *(ta+dx) != 0x0006 && *(ta+dx)!=0) scol[cnt++]=*(ta+dx); |
| 3325 | |
| 3326 | if(row && column && *(ta-dx-1)!= 0x0006 && *(ta-dx-1)!=0) scol[cnt++]=*(ta-dx-1); |
| 3327 | if(row!=x1 && column && *(ta-dx+1)!= 0x0006 && *(ta-dx+1)!=0) scol[cnt++]=*(ta-dx+1); |
| 3328 | if(row && column!=y1 && *(ta+dx-1)!= 0x0006 && *(ta+dx-1)!=0) scol[cnt++]=*(ta+dx-1); |
| 3329 | if(row!=x1 && column!=y1 && *(ta+dx+1)!= 0x0006 && *(ta+dx+1)!=0) scol[cnt++]=*(ta+dx+1); |
| 3330 | |
| 3331 | if(cnt) |
| 3332 | { |
| 3333 | r=g=b=a=0; |
| 3334 | for(h=0;h<cnt;h++) |
| 3335 | { |
| 3336 | a+=scol[h]&0xf; |
| 3337 | r+=scol[h]>>12; |
| 3338 | g+=(scol[h]>>8)&0xf; |
| 3339 | b+=(scol[h]>>4)&0xf; |
| 3340 | } |
| 3341 | r/=cnt;b/=cnt;g/=cnt; |
| 3342 | *ta=(r<<12)|(g<<8)|(b<<4); |
| 3343 | if(a) *ta|=6; |
| 3344 | else *ta=0; |
| 3345 | } |
| 3346 | } |
| 3347 | ta++; |
| 3348 | } |
| 3349 | } |
| 3350 | else |
| 3351 | for(column=0;column<dy;column++) |
| 3352 | { |
| 3353 | for(row=0;row<dx;row++) |
| 3354 | { |
| 3355 | if(*ta==0x0000) |
| 3356 | { |
| 3357 | cnt=0; |
| 3358 | |
| 3359 | if( column && *(ta-dx) != 0x0000) scol[cnt++]=*(ta-dx); |
| 3360 | if(row && *(ta-1) != 0x0000) scol[cnt++]=*(ta-1); |
| 3361 | if(row!=x1 && *(ta+1) != 0x0000) scol[cnt++]=*(ta+1); |
| 3362 | if( column!=y1 && *(ta+dx) != 0x0000) scol[cnt++]=*(ta+dx); |
| 3363 | |
| 3364 | if(row && column && *(ta-dx-1)!= 0x0000) scol[cnt++]=*(ta-dx-1); |
| 3365 | if(row!=x1 && column && *(ta-dx+1)!= 0x0000) scol[cnt++]=*(ta-dx+1); |
| 3366 | if(row && column!=y1 && *(ta+dx-1)!= 0x0000) scol[cnt++]=*(ta+dx-1); |
| 3367 | if(row!=x1 && column!=y1 && *(ta+dx+1)!= 0x0000) scol[cnt++]=*(ta+dx+1); |
| 3368 | |
| 3369 | if(cnt) |
| 3370 | { |
| 3371 | r=g=b=0; |
| 3372 | for(h=0;h<cnt;h++) |
| 3373 | { |
| 3374 | r+=scol[h]>>12; |
| 3375 | g+=(scol[h]>>8)&0xf; |
| 3376 | b+=(scol[h]>>4)&0xf; |
| 3377 | } |
| 3378 | r/=cnt;b/=cnt;g/=cnt; |
| 3379 | *ta=(r<<12)|(g<<8)|(b<<4); |
| 3380 | } |
| 3381 | } |
| 3382 | ta++; |
| 3383 | } |
| 3384 | } |
| 3385 | } |
| 3386 | else |
| 3387 | { |
| 3388 | for(column=0;column<dy;column++) |
| 3389 | { |
| 3390 | for(row=0;row<dx;row++) |
| 3391 | { |
| 3392 | if(*ta==0) |
| 3393 | { |
| 3394 | cnt=0; |
| 3395 | |
| 3396 | if( column && *(ta-dx) &1) scol[cnt++]=*(ta-dx); |
| 3397 | if(row && *(ta-1) &1) scol[cnt++]=*(ta-1); |
| 3398 | if(row!=x1 && *(ta+1) &1) scol[cnt++]=*(ta+1); |
| 3399 | if( column!=y1 && *(ta+dx) &1) scol[cnt++]=*(ta+dx); |
| 3400 | |
| 3401 | if(row && column && *(ta-dx-1)&1) scol[cnt++]=*(ta-dx-1); |
| 3402 | if(row!=x1 && column && *(ta-dx+1)&1) scol[cnt++]=*(ta-dx+1); |
| 3403 | if(row && column!=y1 && *(ta+dx-1)&1) scol[cnt++]=*(ta+dx-1); |
| 3404 | if(row!=x1 && column!=y1 && *(ta+dx+1)&1) scol[cnt++]=*(ta+dx+1); |
| 3405 | |
| 3406 | if(cnt) |
| 3407 | { |
| 3408 | r=g=b=0; |
| 3409 | for(h=0;h<cnt;h++) |
| 3410 | { |
| 3411 | r+=scol[h]>>11; |
| 3412 | g+=(scol[h]>>6)&0x1f; |
| 3413 | b+=(scol[h]>>1)&0x1f; |
| 3414 | } |
| 3415 | r/=cnt;b/=cnt;g/=cnt; |
| 3416 | *ta=(r<<11)|(g<<6)|(b<<1); |
| 3417 | } |
| 3418 | } |
| 3419 | ta++; |
| 3420 | } |
| 3421 | } |
| 3422 | } |
| 3423 | |
| 3424 | DefineSubTextureSort(); |
| 3425 | } |
| 3426 | |
| 3427 | ///////////////////////////////////////////////////////////////////////////// |
| 3428 | \r |
| 3429 | /////////////////////////////////////////////////////////////////////////////\r |
| 3430 | /////////////////////////////////////////////////////////////////////////////\r |
| 3431 | /////////////////////////////////////////////////////////////////////////////\r |
| 3432 | //\r |
| 3433 | // hires texture funcs\r |
| 3434 | //\r |
| 3435 | /////////////////////////////////////////////////////////////////////////////\r |
| 3436 | /////////////////////////////////////////////////////////////////////////////\r |
| 3437 | /////////////////////////////////////////////////////////////////////////////\r |
| 3438 | \r |
| 3439 | |
| 3440 | #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D)) |
| 3441 | |
| 3442 | //////////////////////////////////////////////////////////////////////// |
| 3443 | |
| 3444 | #define colorMask8 0x00FEFEFE |
| 3445 | #define lowPixelMask8 0x00010101 |
| 3446 | #define qcolorMask8 0x00FCFCFC |
| 3447 | #define qlowpixelMask8 0x00030303 |
| 3448 | |
| 3449 | |
| 3450 | #define INTERPOLATE8_02(A, B) (((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8))|((((A&0xFF000000)==0x03000000)?0x03000000:(((B&0xFF000000)==0x03000000)?0x03000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:0xFF000000))))))) |
| 3451 | |
| 3452 | #define Q_INTERPOLATE8_02(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) + ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))|((((A&0xFF000000)==0x03000000)?0x03000000:(((B&0xFF000000)==0x03000000)?0x03000000:(((C&0xFF000000)==0x03000000)?0x03000000:(((D&0xFF000000)==0x03000000)?0x03000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:(((C&0xFF000000)==0x00000000)?0x00000000:(((D&0xFF000000)==0x00000000)?0x00000000:0xFF000000))))))))))) |
| 3453 | |
| 3454 | #define INTERPOLATE8(A, B) (((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8))|((((A&0xFF000000)==0x50000000)?0x50000000:(((B&0xFF000000)==0x50000000)?0x50000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:0xFF000000))))))) |
| 3455 | |
| 3456 | #define Q_INTERPOLATE8(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) + ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))|((((A&0xFF000000)==0x50000000)?0x50000000:(((B&0xFF000000)==0x50000000)?0x50000000:(((C&0xFF000000)==0x50000000)?0x50000000:(((D&0xFF000000)==0x50000000)?0x50000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:(((C&0xFF000000)==0x00000000)?0x00000000:(((D&0xFF000000)==0x00000000)?0x00000000:0xFF000000))))))))))) |
| 3457 | |
| 3458 | void Super2xSaI_ex8_Ex(unsigned char *srcPtr, DWORD srcPitch, |
| 3459 | unsigned char *dstBitmap, int width, int height) |
| 3460 | { |
| 3461 | DWORD dstPitch = srcPitch * 2; |
| 3462 | DWORD line; |
| 3463 | DWORD *dP; |
| 3464 | DWORD *bP; |
| 3465 | int width2 = width*2; |
| 3466 | int iXA,iXB,iXC,iYA,iYB,iYC,finish; |
| 3467 | DWORD color4, color5, color6; |
| 3468 | DWORD color1, color2, color3; |
| 3469 | DWORD colorA0, colorA1, colorA2, colorA3, |
| 3470 | colorB0, colorB1, colorB2, colorB3, |
| 3471 | colorS1, colorS2; |
| 3472 | DWORD product1a, product1b, |
| 3473 | product2a, product2b; |
| 3474 | |
| 3475 | line = 0; |
| 3476 | |
| 3477 | { |
| 3478 | for (; height; height-=1) |
| 3479 | { |
| 3480 | bP = (DWORD *)srcPtr; |
| 3481 | dP = (DWORD *)(dstBitmap + line*dstPitch); |
| 3482 | for (finish = width; finish; finish -= 1 ) |
| 3483 | { |
| 3484 | //--------------------------------------- B1 B2 |
| 3485 | // 4 5 6 S2 |
| 3486 | // 1 2 3 S1 |
| 3487 | // A1 A2 |
| 3488 | if(finish==width) iXA=0; |
| 3489 | else iXA=1; |
| 3490 | if(finish>4) {iXB=1;iXC=2;} |
| 3491 | else |
| 3492 | if(finish>3) {iXB=1;iXC=1;} |
| 3493 | else {iXB=0;iXC=0;} |
| 3494 | if(line==0) iYA=0; |
| 3495 | else iYA=width; |
| 3496 | if(height>4) {iYB=width;iYC=width2;} |
| 3497 | else |
| 3498 | if(height>3) {iYB=width;iYC=width;} |
| 3499 | else {iYB=0;iYC=0;} |
| 3500 | |
| 3501 | |
| 3502 | colorB0 = *(bP- iYA - iXA); |
| 3503 | colorB1 = *(bP- iYA); |
| 3504 | colorB2 = *(bP- iYA + iXB); |
| 3505 | colorB3 = *(bP- iYA + iXC); |
| 3506 | |
| 3507 | color4 = *(bP - iXA); |
| 3508 | color5 = *(bP); |
| 3509 | color6 = *(bP + iXB); |
| 3510 | colorS2 = *(bP + iXC); |
| 3511 | |
| 3512 | color1 = *(bP + iYB - iXA); |
| 3513 | color2 = *(bP + iYB); |
| 3514 | color3 = *(bP + iYB + iXB); |
| 3515 | colorS1= *(bP + iYB + iXC); |
| 3516 | |
| 3517 | colorA0 = *(bP + iYC - iXA); |
| 3518 | colorA1 = *(bP + iYC); |
| 3519 | colorA2 = *(bP + iYC + iXB); |
| 3520 | colorA3 = *(bP + iYC + iXC); |
| 3521 | |
| 3522 | //-------------------------------------- |
| 3523 | if (color2 == color6 && color5 != color3) |
| 3524 | { |
| 3525 | product2b = product1b = color2; |
| 3526 | } |
| 3527 | else |
| 3528 | if (color5 == color3 && color2 != color6) |
| 3529 | { |
| 3530 | product2b = product1b = color5; |
| 3531 | } |
| 3532 | else |
| 3533 | if (color5 == color3 && color2 == color6) |
| 3534 | { |
| 3535 | register int r = 0; |
| 3536 | |
| 3537 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff), (colorA1&0x00ffffff)); |
| 3538 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff), (colorB1&0x00ffffff)); |
| 3539 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff)); |
| 3540 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff)); |
| 3541 | |
| 3542 | if (r > 0) |
| 3543 | product2b = product1b = color6; |
| 3544 | else |
| 3545 | if (r < 0) |
| 3546 | product2b = product1b = color5; |
| 3547 | else |
| 3548 | { |
| 3549 | product2b = product1b = INTERPOLATE8_02(color5, color6); |
| 3550 | } |
| 3551 | } |
| 3552 | else |
| 3553 | { |
| 3554 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0) |
| 3555 | product2b = Q_INTERPOLATE8_02 (color3, color3, color3, color2); |
| 3556 | else |
| 3557 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3) |
| 3558 | product2b = Q_INTERPOLATE8_02 (color2, color2, color2, color3); |
| 3559 | else |
| 3560 | product2b = INTERPOLATE8_02 (color2, color3); |
| 3561 | |
| 3562 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0) |
| 3563 | product1b = Q_INTERPOLATE8_02 (color6, color6, color6, color5); |
| 3564 | else |
| 3565 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3) |
| 3566 | product1b = Q_INTERPOLATE8_02 (color6, color5, color5, color5); |
| 3567 | else |
| 3568 | product1b = INTERPOLATE8_02 (color5, color6); |
| 3569 | } |
| 3570 | |
| 3571 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2) |
| 3572 | product2a = INTERPOLATE8_02(color2, color5); |
| 3573 | else |
| 3574 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0) |
| 3575 | product2a = INTERPOLATE8_02(color2, color5); |
| 3576 | else |
| 3577 | product2a = color2; |
| 3578 | |
| 3579 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2) |
| 3580 | product1a = INTERPOLATE8_02(color2, color5); |
| 3581 | else |
| 3582 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0) |
| 3583 | product1a = INTERPOLATE8_02(color2, color5); |
| 3584 | else |
| 3585 | product1a = color5; |
| 3586 | |
| 3587 | *dP=product1a; |
| 3588 | *(dP+1)=product1b; |
| 3589 | *(dP+(width2))=product2a; |
| 3590 | *(dP+1+(width2))=product2b; |
| 3591 | |
| 3592 | bP += 1; |
| 3593 | dP += 2; |
| 3594 | }//end of for ( finish= width etc..) |
| 3595 | |
| 3596 | line += 2; |
| 3597 | srcPtr += srcPitch; |
| 3598 | }; //endof: for (; height; height--) |
| 3599 | } |
| 3600 | } |
| 3601 | |
| 3602 | |
| 3603 | void Super2xSaI_ex8(unsigned char *srcPtr, DWORD srcPitch, |
| 3604 | unsigned char *dstBitmap, int width, int height) |
| 3605 | { |
| 3606 | DWORD dstPitch = srcPitch * 2; |
| 3607 | DWORD line; |
| 3608 | DWORD *dP; |
| 3609 | DWORD *bP; |
| 3610 | int width2 = width*2; |
| 3611 | int iXA,iXB,iXC,iYA,iYB,iYC,finish; |
| 3612 | DWORD color4, color5, color6; |
| 3613 | DWORD color1, color2, color3; |
| 3614 | DWORD colorA0, colorA1, colorA2, colorA3, |
| 3615 | colorB0, colorB1, colorB2, colorB3, |
| 3616 | colorS1, colorS2; |
| 3617 | DWORD product1a, product1b, |
| 3618 | product2a, product2b; |
| 3619 | |
| 3620 | line = 0; |
| 3621 | |
| 3622 | { |
| 3623 | for (; height; height-=1) |
| 3624 | { |
| 3625 | bP = (DWORD *)srcPtr; |
| 3626 | dP = (DWORD *)(dstBitmap + line*dstPitch); |
| 3627 | for (finish = width; finish; finish -= 1 ) |
| 3628 | { |
| 3629 | //--------------------------------------- B1 B2 |
| 3630 | // 4 5 6 S2 |
| 3631 | // 1 2 3 S1 |
| 3632 | // A1 A2 |
| 3633 | if(finish==width) iXA=0; |
| 3634 | else iXA=1; |
| 3635 | if(finish>4) {iXB=1;iXC=2;} |
| 3636 | else |
| 3637 | if(finish>3) {iXB=1;iXC=1;} |
| 3638 | else {iXB=0;iXC=0;} |
| 3639 | if(line==0) iYA=0; |
| 3640 | else iYA=width; |
| 3641 | if(height>4) {iYB=width;iYC=width2;} |
| 3642 | else |
| 3643 | if(height>3) {iYB=width;iYC=width;} |
| 3644 | else {iYB=0;iYC=0;} |
| 3645 | |
| 3646 | |
| 3647 | colorB0 = *(bP- iYA - iXA); |
| 3648 | colorB1 = *(bP- iYA); |
| 3649 | colorB2 = *(bP- iYA + iXB); |
| 3650 | colorB3 = *(bP- iYA + iXC); |
| 3651 | |
| 3652 | color4 = *(bP - iXA); |
| 3653 | color5 = *(bP); |
| 3654 | color6 = *(bP + iXB); |
| 3655 | colorS2 = *(bP + iXC); |
| 3656 | |
| 3657 | color1 = *(bP + iYB - iXA); |
| 3658 | color2 = *(bP + iYB); |
| 3659 | color3 = *(bP + iYB + iXB); |
| 3660 | colorS1= *(bP + iYB + iXC); |
| 3661 | |
| 3662 | colorA0 = *(bP + iYC - iXA); |
| 3663 | colorA1 = *(bP + iYC); |
| 3664 | colorA2 = *(bP + iYC + iXB); |
| 3665 | colorA3 = *(bP + iYC + iXC); |
| 3666 | |
| 3667 | //-------------------------------------- |
| 3668 | if (color2 == color6 && color5 != color3) |
| 3669 | { |
| 3670 | product2b = product1b = color2; |
| 3671 | } |
| 3672 | else |
| 3673 | if (color5 == color3 && color2 != color6) |
| 3674 | { |
| 3675 | product2b = product1b = color5; |
| 3676 | } |
| 3677 | else |
| 3678 | if (color5 == color3 && color2 == color6) |
| 3679 | { |
| 3680 | register int r = 0; |
| 3681 | |
| 3682 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff), (colorA1&0x00ffffff)); |
| 3683 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff), (colorB1&0x00ffffff)); |
| 3684 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff)); |
| 3685 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff)); |
| 3686 | |
| 3687 | if (r > 0) |
| 3688 | product2b = product1b = color6; |
| 3689 | else |
| 3690 | if (r < 0) |
| 3691 | product2b = product1b = color5; |
| 3692 | else |
| 3693 | { |
| 3694 | product2b = product1b = INTERPOLATE8(color5, color6); |
| 3695 | } |
| 3696 | } |
| 3697 | else |
| 3698 | { |
| 3699 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0) |
| 3700 | product2b = Q_INTERPOLATE8 (color3, color3, color3, color2); |
| 3701 | else |
| 3702 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3) |
| 3703 | product2b = Q_INTERPOLATE8 (color2, color2, color2, color3); |
| 3704 | else |
| 3705 | product2b = INTERPOLATE8 (color2, color3); |
| 3706 | |
| 3707 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0) |
| 3708 | product1b = Q_INTERPOLATE8 (color6, color6, color6, color5); |
| 3709 | else |
| 3710 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3) |
| 3711 | product1b = Q_INTERPOLATE8 (color6, color5, color5, color5); |
| 3712 | else |
| 3713 | product1b = INTERPOLATE8 (color5, color6); |
| 3714 | } |
| 3715 | |
| 3716 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2) |
| 3717 | product2a = INTERPOLATE8(color2, color5); |
| 3718 | else |
| 3719 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0) |
| 3720 | product2a = INTERPOLATE8(color2, color5); |
| 3721 | else |
| 3722 | product2a = color2; |
| 3723 | |
| 3724 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2) |
| 3725 | product1a = INTERPOLATE8(color2, color5); |
| 3726 | else |
| 3727 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0) |
| 3728 | product1a = INTERPOLATE8(color2, color5); |
| 3729 | else |
| 3730 | product1a = color5; |
| 3731 | |
| 3732 | *dP=product1a; |
| 3733 | *(dP+1)=product1b; |
| 3734 | *(dP+(width2))=product2a; |
| 3735 | *(dP+1+(width2))=product2b; |
| 3736 | |
| 3737 | bP += 1; |
| 3738 | dP += 2; |
| 3739 | }//end of for ( finish= width etc..) |
| 3740 | |
| 3741 | line += 2; |
| 3742 | srcPtr += srcPitch; |
| 3743 | }; //endof: for (; height; height--) |
| 3744 | } |
| 3745 | } |
| 3746 | ///////////////////////////////////////////////////////////////////////////// |
| 3747 | |
| 3748 | #define colorMask4 0x0000EEE0 |
| 3749 | #define lowPixelMask4 0x00001110 |
| 3750 | #define qcolorMask4 0x0000CCC0 |
| 3751 | #define qlowpixelMask4 0x00003330 |
| 3752 | |
| 3753 | #define INTERPOLATE4(A, B) ((((A & colorMask4) >> 1) + ((B & colorMask4) >> 1) + (A & B & lowPixelMask4))|((((A&0x0000000F)==0x00000006)?0x00000006:(((B&0x0000000F)==0x00000006)?0x00000006:(((A&0x0000000F)==0x00000000)?0x00000000:(((B&0x0000000F)==0x00000000)?0x00000000:0x0000000F)))))) |
| 3754 | |
| 3755 | #define Q_INTERPOLATE4(A, B, C, D) ((((A & qcolorMask4) >> 2) + ((B & qcolorMask4) >> 2) + ((C & qcolorMask4) >> 2) + ((D & qcolorMask4) >> 2) + ((((A & qlowpixelMask4) + (B & qlowpixelMask4) + (C & qlowpixelMask4) + (D & qlowpixelMask4)) >> 2) & qlowpixelMask4))| ((((A&0x0000000F)==0x00000006)?0x00000006:(((B&0x0000000F)==0x00000006)?0x00000006:(((C&0x0000000F)==0x00000006)?0x00000006:(((D&0x0000000F)==0x00000006)?0x00000006:(((A&0x0000000F)==0x00000000)?0x00000000:(((B&0x0000000F)==0x00000000)?0x00000000:(((C&0x0000000F)==0x00000000)?0x00000000:(((D&0x0000000F)==0x00000000)?0x00000000:0x0000000F)))))))))) |
| 3756 | |
| 3757 | void Super2xSaI_ex4(unsigned char *srcPtr, DWORD srcPitch, |
| 3758 | unsigned char *dstBitmap, int width, int height) |
| 3759 | { |
| 3760 | DWORD dstPitch = srcPitch * 2; |
| 3761 | DWORD line; |
| 3762 | unsigned short *dP; |
| 3763 | unsigned short *bP; |
| 3764 | int width2 = width*2; |
| 3765 | int iXA,iXB,iXC,iYA,iYB,iYC,finish; |
| 3766 | DWORD color4, color5, color6; |
| 3767 | DWORD color1, color2, color3; |
| 3768 | DWORD colorA0, colorA1, colorA2, colorA3, |
| 3769 | colorB0, colorB1, colorB2, colorB3, |
| 3770 | colorS1, colorS2; |
| 3771 | DWORD product1a, product1b, |
| 3772 | product2a, product2b; |
| 3773 | |
| 3774 | line = 0; |
| 3775 | |
| 3776 | { |
| 3777 | for (; height; height-=1) |
| 3778 | { |
| 3779 | bP = (unsigned short *)srcPtr; |
| 3780 | dP = (unsigned short *)(dstBitmap + line*dstPitch); |
| 3781 | for (finish = width; finish; finish -= 1 ) |
| 3782 | { |
| 3783 | //--------------------------------------- B1 B2 |
| 3784 | // 4 5 6 S2 |
| 3785 | // 1 2 3 S1 |
| 3786 | // A1 A2 |
| 3787 | if(finish==width) iXA=0; |
| 3788 | else iXA=1; |
| 3789 | if(finish>4) {iXB=1;iXC=2;} |
| 3790 | else |
| 3791 | if(finish>3) {iXB=1;iXC=1;} |
| 3792 | else {iXB=0;iXC=0;} |
| 3793 | if(line==0) iYA=0; |
| 3794 | else iYA=width; |
| 3795 | if(height>4) {iYB=width;iYC=width2;} |
| 3796 | else |
| 3797 | if(height>3) {iYB=width;iYC=width;} |
| 3798 | else {iYB=0;iYC=0;} |
| 3799 | |
| 3800 | |
| 3801 | colorB0 = *(bP- iYA - iXA); |
| 3802 | colorB1 = *(bP- iYA); |
| 3803 | colorB2 = *(bP- iYA + iXB); |
| 3804 | colorB3 = *(bP- iYA + iXC); |
| 3805 | |
| 3806 | color4 = *(bP - iXA); |
| 3807 | color5 = *(bP); |
| 3808 | color6 = *(bP + iXB); |
| 3809 | colorS2 = *(bP + iXC); |
| 3810 | |
| 3811 | color1 = *(bP + iYB - iXA); |
| 3812 | color2 = *(bP + iYB); |
| 3813 | color3 = *(bP + iYB + iXB); |
| 3814 | colorS1= *(bP + iYB + iXC); |
| 3815 | |
| 3816 | colorA0 = *(bP + iYC - iXA); |
| 3817 | colorA1 = *(bP + iYC); |
| 3818 | colorA2 = *(bP + iYC + iXB); |
| 3819 | colorA3 = *(bP + iYC + iXC); |
| 3820 | |
| 3821 | //-------------------------------------- |
| 3822 | if (color2 == color6 && color5 != color3) |
| 3823 | { |
| 3824 | product2b = product1b = color2; |
| 3825 | } |
| 3826 | else |
| 3827 | if (color5 == color3 && color2 != color6) |
| 3828 | { |
| 3829 | product2b = product1b = color5; |
| 3830 | } |
| 3831 | else |
| 3832 | if (color5 == color3 && color2 == color6) |
| 3833 | { |
| 3834 | register int r = 0; |
| 3835 | |
| 3836 | r += GET_RESULT ((color6&0xfffffff0), (color5&0xfffffff0), (color1&0xfffffff0), (colorA1&0xfffffff0)); |
| 3837 | r += GET_RESULT ((color6&0xfffffff0), (color5&0xfffffff0), (color4&0xfffffff0), (colorB1&0xfffffff0)); |
| 3838 | r += GET_RESULT ((color6&0xfffffff0), (color5&0xfffffff0), (colorA2&0xfffffff0), (colorS1&0xfffffff0)); |
| 3839 | r += GET_RESULT ((color6&0xfffffff0), (color5&0xfffffff0), (colorB2&0xfffffff0), (colorS2&0xfffffff0)); |
| 3840 | |
| 3841 | if (r > 0) |
| 3842 | product2b = product1b = color6; |
| 3843 | else |
| 3844 | if (r < 0) |
| 3845 | product2b = product1b = color5; |
| 3846 | else |
| 3847 | { |
| 3848 | product2b = product1b = INTERPOLATE4 (color5, color6); |
| 3849 | } |
| 3850 | } |
| 3851 | else |
| 3852 | { |
| 3853 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0) |
| 3854 | product2b = Q_INTERPOLATE4 (color3, color3, color3, color2); |
| 3855 | else |
| 3856 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3) |
| 3857 | product2b = Q_INTERPOLATE4 (color2, color2, color2, color3); |
| 3858 | else |
| 3859 | product2b = INTERPOLATE4 (color2, color3); |
| 3860 | |
| 3861 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0) |
| 3862 | product1b = Q_INTERPOLATE4 (color6, color6, color6, color5); |
| 3863 | else |
| 3864 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3) |
| 3865 | product1b = Q_INTERPOLATE4 (color6, color5, color5, color5); |
| 3866 | else |
| 3867 | product1b = INTERPOLATE4 (color5, color6); |
| 3868 | } |
| 3869 | |
| 3870 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2) |
| 3871 | product2a = INTERPOLATE4 (color2, color5); |
| 3872 | else |
| 3873 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0) |
| 3874 | product2a = INTERPOLATE4(color2, color5); |
| 3875 | else |
| 3876 | product2a = color2; |
| 3877 | |
| 3878 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2) |
| 3879 | product1a = INTERPOLATE4 (color2, color5); |
| 3880 | else |
| 3881 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0) |
| 3882 | product1a = INTERPOLATE4(color2, color5); |
| 3883 | else |
| 3884 | product1a = color5; |
| 3885 | |
| 3886 | *dP=product1a; |
| 3887 | *(dP+1)=product1b; |
| 3888 | *(dP+(width2))=product2a; |
| 3889 | *(dP+1+(width2))=product2b; |
| 3890 | |
| 3891 | bP += 1; |
| 3892 | dP += 2; |
| 3893 | }//end of for ( finish= width etc..) |
| 3894 | |
| 3895 | line += 2; |
| 3896 | srcPtr += srcPitch; |
| 3897 | }; //endof: for (; height; height--) |
| 3898 | } |
| 3899 | } |
| 3900 | |
| 3901 | ///////////////////////////////////////////////////////////////////////////// |
| 3902 | |
| 3903 | #define colorMask5 0x0000F7BC |
| 3904 | #define lowPixelMask5 0x00000842 |
| 3905 | #define qcolorMask5 0x0000E738 |
| 3906 | #define qlowpixelMask5 0x000018C6 |
| 3907 | |
| 3908 | #define INTERPOLATE5(A, B) ((((A & colorMask5) >> 1) + ((B & colorMask5) >> 1) + (A & B & lowPixelMask5))|((((A&0x00000001)==0x00000000)?0x00000000:(((B&0x00000001)==0x00000000)?0x00000000:0x00000001)))) |
| 3909 | |
| 3910 | #define Q_INTERPOLATE5(A, B, C, D) ((((A & qcolorMask5) >> 2) + ((B & qcolorMask5) >> 2) + ((C & qcolorMask5) >> 2) + ((D & qcolorMask5) >> 2) + ((((A & qlowpixelMask5) + (B & qlowpixelMask5) + (C & qlowpixelMask5) + (D & qlowpixelMask5)) >> 2) & qlowpixelMask5))| ((((A&0x00000001)==0x00000000)?0x00000000:(((B&0x00000001)==0x00000000)?0x00000000:(((C&0x00000001)==0x00000000)?0x00000000:(((D&0x00000001)==0x00000000)?0x00000000:0x00000001)))))) |
| 3911 | |
| 3912 | void Super2xSaI_ex5(unsigned char *srcPtr, DWORD srcPitch, |
| 3913 | unsigned char *dstBitmap, int width, int height) |
| 3914 | { |
| 3915 | DWORD dstPitch = srcPitch * 2; |
| 3916 | DWORD line; |
| 3917 | unsigned short *dP; |
| 3918 | unsigned short *bP; |
| 3919 | int width2 = width*2; |
| 3920 | int iXA,iXB,iXC,iYA,iYB,iYC,finish; |
| 3921 | DWORD color4, color5, color6; |
| 3922 | DWORD color1, color2, color3; |
| 3923 | DWORD colorA0, colorA1, colorA2, colorA3, |
| 3924 | colorB0, colorB1, colorB2, colorB3, |
| 3925 | colorS1, colorS2; |
| 3926 | DWORD product1a, product1b, |
| 3927 | product2a, product2b; |
| 3928 | |
| 3929 | line = 0; |
| 3930 | |
| 3931 | { |
| 3932 | for (; height; height-=1) |
| 3933 | { |
| 3934 | bP = (unsigned short *)srcPtr; |
| 3935 | dP = (unsigned short *)(dstBitmap + line*dstPitch); |
| 3936 | for (finish = width; finish; finish -= 1 ) |
| 3937 | { |
| 3938 | //--------------------------------------- B1 B2 |
| 3939 | // 4 5 6 S2 |
| 3940 | // 1 2 3 S1 |
| 3941 | // A1 A2 |
| 3942 | if(finish==width) iXA=0; |
| 3943 | else iXA=1; |
| 3944 | if(finish>4) {iXB=1;iXC=2;} |
| 3945 | else |
| 3946 | if(finish>3) {iXB=1;iXC=1;} |
| 3947 | else {iXB=0;iXC=0;} |
| 3948 | if(line==0) iYA=0; |
| 3949 | else iYA=width; |
| 3950 | if(height>4) {iYB=width;iYC=width2;} |
| 3951 | else |
| 3952 | if(height>3) {iYB=width;iYC=width;} |
| 3953 | else {iYB=0;iYC=0;} |
| 3954 | |
| 3955 | |
| 3956 | colorB0 = *(bP- iYA - iXA); |
| 3957 | colorB1 = *(bP- iYA); |
| 3958 | colorB2 = *(bP- iYA + iXB); |
| 3959 | colorB3 = *(bP- iYA + iXC); |
| 3960 | |
| 3961 | color4 = *(bP - iXA); |
| 3962 | color5 = *(bP); |
| 3963 | color6 = *(bP + iXB); |
| 3964 | colorS2 = *(bP + iXC); |
| 3965 | |
| 3966 | color1 = *(bP + iYB - iXA); |
| 3967 | color2 = *(bP + iYB); |
| 3968 | color3 = *(bP + iYB + iXB); |
| 3969 | colorS1= *(bP + iYB + iXC); |
| 3970 | |
| 3971 | colorA0 = *(bP + iYC - iXA); |
| 3972 | colorA1 = *(bP + iYC); |
| 3973 | colorA2 = *(bP + iYC + iXB); |
| 3974 | colorA3 = *(bP + iYC + iXC); |
| 3975 | |
| 3976 | //-------------------------------------- |
| 3977 | if (color2 == color6 && color5 != color3) |
| 3978 | { |
| 3979 | product2b = product1b = color2; |
| 3980 | } |
| 3981 | else |
| 3982 | if (color5 == color3 && color2 != color6) |
| 3983 | { |
| 3984 | product2b = product1b = color5; |
| 3985 | } |
| 3986 | else |
| 3987 | if (color5 == color3 && color2 == color6) |
| 3988 | { |
| 3989 | register int r = 0; |
| 3990 | |
| 3991 | r += GET_RESULT ((color6&0xfffffffe), (color5&0xfffffffe), (color1&0xfffffffe), (colorA1&0xfffffffe)); |
| 3992 | r += GET_RESULT ((color6&0xfffffffe), (color5&0xfffffffe), (color4&0xfffffffe), (colorB1&0xfffffffe)); |
| 3993 | r += GET_RESULT ((color6&0xfffffffe), (color5&0xfffffffe), (colorA2&0xfffffffe), (colorS1&0xfffffffe)); |
| 3994 | r += GET_RESULT ((color6&0xfffffffe), (color5&0xfffffffe), (colorB2&0xfffffffe), (colorS2&0xfffffffe)); |
| 3995 | |
| 3996 | if (r > 0) |
| 3997 | product2b = product1b = color6; |
| 3998 | else |
| 3999 | if (r < 0) |
| 4000 | product2b = product1b = color5; |
| 4001 | else |
| 4002 | { |
| 4003 | product2b = product1b = INTERPOLATE5 (color5, color6); |
| 4004 | } |
| 4005 | } |
| 4006 | else |
| 4007 | { |
| 4008 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0) |
| 4009 | product2b = Q_INTERPOLATE5 (color3, color3, color3, color2); |
| 4010 | else |
| 4011 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3) |
| 4012 | product2b = Q_INTERPOLATE5 (color2, color2, color2, color3); |
| 4013 | else |
| 4014 | product2b = INTERPOLATE5 (color2, color3); |
| 4015 | |
| 4016 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0) |
| 4017 | product1b = Q_INTERPOLATE5 (color6, color6, color6, color5); |
| 4018 | else |
| 4019 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3) |
| 4020 | product1b = Q_INTERPOLATE5 (color6, color5, color5, color5); |
| 4021 | else |
| 4022 | product1b = INTERPOLATE5 (color5, color6); |
| 4023 | } |
| 4024 | |
| 4025 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2) |
| 4026 | product2a = INTERPOLATE5 (color2, color5); |
| 4027 | else |
| 4028 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0) |
| 4029 | product2a = INTERPOLATE5(color2, color5); |
| 4030 | else |
| 4031 | product2a = color2; |
| 4032 | |
| 4033 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2) |
| 4034 | product1a = INTERPOLATE5(color2, color5); |
| 4035 | else |
| 4036 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0) |
| 4037 | product1a = INTERPOLATE5(color2, color5); |
| 4038 | else |
| 4039 | product1a = color5; |
| 4040 | |
| 4041 | *dP=product1a; |
| 4042 | *(dP+1)=product1b; |
| 4043 | *(dP+(width2))=product2a; |
| 4044 | *(dP+1+(width2))=product2b; |
| 4045 | |
| 4046 | bP += 1; |
| 4047 | dP += 2; |
| 4048 | }//end of for ( finish= width etc..) |
| 4049 | |
| 4050 | line += 2; |
| 4051 | srcPtr += srcPitch; |
| 4052 | }; //endof: for (; height; height--) |
| 4053 | } |
| 4054 | } |
| 4055 | |
| 4056 | ///////////////////////////////////////////////////////////////////////////// |
| 4057 | ///////////////////////////////////////////////////////////////////////////// |
| 4058 | ///////////////////////////////////////////////////////////////////////////// |
| 4059 | //\r |
| 4060 | // ogl texture defines\r |
| 4061 | //\r |
| 4062 | /////////////////////////////////////////////////////////////////////////////\r |
| 4063 | /////////////////////////////////////////////////////////////////////////////\r |
| 4064 | /////////////////////////////////////////////////////////////////////////////\r |
| 4065 | |
| 4066 | void DefineSubTextureSortHiRes(void) |
| 4067 | { |
| 4068 | int x,y,dx2; |
| 4069 | |
| 4070 | if(!gTexName) |
| 4071 | { |
| 4072 | glGenTextures(1, &gTexName); |
| 4073 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 4074 | |
| 4075 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); |
| 4076 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); |
| 4077 | |
| 4078 | if(iFilterType) |
| 4079 | { |
| 4080 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 4081 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 4082 | } |
| 4083 | else |
| 4084 | { |
| 4085 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 4086 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 4087 | } |
| 4088 | glTexImage2D(GL_TEXTURE_2D, 0, giWantedRGBA, 512, 512, 0, giWantedFMT, giWantedTYPE, texturebuffer); |
| 4089 | } |
| 4090 | else glBindTexture(GL_TEXTURE_2D, gTexName); |
| 4091 | |
| 4092 | if(bGLExt && (iTexQuality==1 || iTexQuality==2)) |
| 4093 | { |
| 4094 | if(DXTexS < 4 || DYTexS < 4 || iHiResTextures==2) |
| 4095 | { |
| 4096 | unsigned short * pS,*pD1,*pD2; |
| 4097 | dx2=(DXTexS<<1); |
| 4098 | pS=(unsigned short *)texturepart; |
| 4099 | pD1=(unsigned short *)texturebuffer; |
| 4100 | pD2=(unsigned short *)texturebuffer; |
| 4101 | pD2+=dx2; |
| 4102 | for(y=0;y<DYTexS;y++) |
| 4103 | { |
| 4104 | for(x=0;x<DXTexS;x++) |
| 4105 | { |
| 4106 | *(pD2+1)=*pD2=*(pD1+1)=*pD1=*pS; |
| 4107 | pS++; |
| 4108 | pD1+=2; |
| 4109 | pD2+=2; |
| 4110 | } |
| 4111 | pD1+=dx2; |
| 4112 | pD2+=dx2; |
| 4113 | } |
| 4114 | } |
| 4115 | else |
| 4116 | { |
| 4117 | if(iTexQuality==1) |
| 4118 | Super2xSaI_ex4(texturepart, DXTexS<<1, texturebuffer, DXTexS, DYTexS); |
| 4119 | else |
| 4120 | Super2xSaI_ex5(texturepart, DXTexS<<1, texturebuffer, DXTexS, DYTexS); |
| 4121 | } |
| 4122 | } |
| 4123 | else |
| 4124 | { |
| 4125 | if(DXTexS < 4 || DYTexS < 4 || iHiResTextures==2) |
| 4126 | { |
| 4127 | uint32_t * pS,*pD1,*pD2; |
| 4128 | dx2=(DXTexS<<1); |
| 4129 | pS=(uint32_t *)texturepart; |
| 4130 | pD1=(uint32_t *)texturebuffer; |
| 4131 | pD2=(uint32_t *)texturebuffer; |
| 4132 | pD2+=dx2; |
| 4133 | for(y=0;y<DYTexS;y++) |
| 4134 | { |
| 4135 | for(x=0;x<DXTexS;x++) |
| 4136 | { |
| 4137 | *(pD2+1)=*pD2=*(pD1+1)=*pD1=*pS; |
| 4138 | pS++; |
| 4139 | pD1+=2; |
| 4140 | pD2+=2; |
| 4141 | } |
| 4142 | pD1+=dx2; |
| 4143 | pD2+=dx2; |
| 4144 | } |
| 4145 | } |
| 4146 | else |
| 4147 | if(bSmallAlpha) |
| 4148 | Super2xSaI_ex8_Ex(texturepart, DXTexS*4, texturebuffer, DXTexS, DYTexS); |
| 4149 | else |
| 4150 | Super2xSaI_ex8(texturepart, DXTexS*4, texturebuffer, DXTexS, DYTexS); |
| 4151 | } |
| 4152 | |
| 4153 | glTexSubImage2D(GL_TEXTURE_2D, 0, XTexS<<1, YTexS<<1, |
| 4154 | DXTexS<<1, DYTexS<<1, |
| 4155 | giWantedFMT, giWantedTYPE, texturebuffer); |
| 4156 | } |
| 4157 | |
| 4158 | ///////////////////////////////////////////////////////////////////////////// |
| 4159 | |
| 4160 | void DefineSubTextureSort(void) |
| 4161 | { |
| 4162 | if(iHiResTextures) |
| 4163 | { |
| 4164 | DefineSubTextureSortHiRes(); |
| 4165 | return; |
| 4166 | } |
| 4167 | |
| 4168 | if(!gTexName) |
| 4169 | { |
| 4170 | glGenTextures(1, &gTexName); |
| 4171 | glBindTexture(GL_TEXTURE_2D, gTexName); |
| 4172 | |
| 4173 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); |
| 4174 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); |
| 4175 | |
| 4176 | if(iFilterType) |
| 4177 | { |
| 4178 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 4179 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 4180 | } |
| 4181 | else |
| 4182 | { |
| 4183 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 4184 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 4185 | } |
| 4186 | glTexImage2D(GL_TEXTURE_2D, 0, giWantedRGBA, 256, 256, 0,giWantedFMT, giWantedTYPE, texturepart); |
| 4187 | } |
| 4188 | else glBindTexture(GL_TEXTURE_2D, gTexName); |
| 4189 | |
| 4190 | glTexSubImage2D(GL_TEXTURE_2D, 0, XTexS, YTexS, |
| 4191 | DXTexS, DYTexS, |
| 4192 | giWantedFMT, giWantedTYPE, texturepart); |
| 4193 | } |
| 4194 | |
| 4195 | ///////////////////////////////////////////////////////////////////////////// |
| 4196 | \r |
| 4197 | /////////////////////////////////////////////////////////////////////////////\r |
| 4198 | /////////////////////////////////////////////////////////////////////////////\r |
| 4199 | /////////////////////////////////////////////////////////////////////////////\r |
| 4200 | //\r |
| 4201 | // texture cache garbage collection\r |
| 4202 | //\r |
| 4203 | /////////////////////////////////////////////////////////////////////////////\r |
| 4204 | /////////////////////////////////////////////////////////////////////////////\r |
| 4205 | /////////////////////////////////////////////////////////////////////////////\r |
| 4206 | |
| 4207 | void DoTexGarbageCollection(void) |
| 4208 | { |
| 4209 | static unsigned short LRUCleaned=0; |
| 4210 | unsigned short iC,iC1,iC2; |
| 4211 | int i,j,iMax;textureSubCacheEntryS * tsb; |
| 4212 | |
| 4213 | iC=4;//=iSortTexCnt/2, |
| 4214 | LRUCleaned+=iC; // we clean different textures each time |
| 4215 | if((LRUCleaned+iC)>=iSortTexCnt) LRUCleaned=0; // wrap? wrap! |
| 4216 | iC1=LRUCleaned; // range of textures to clean |
| 4217 | iC2=LRUCleaned+iC; |
| 4218 | |
| 4219 | for(iC=iC1;iC<iC2;iC++) // make some textures available |
| 4220 | { |
| 4221 | pxSsubtexLeft[iC]->l=0; |
| 4222 | } |
| 4223 | |
| 4224 | for(i=0;i<3;i++) // remove all references to that textures |
| 4225 | for(j=0;j<MAXTPAGES;j++) |
| 4226 | for(iC=0;iC<4;iC++) // loop all texture rect info areas |
| 4227 | { |
| 4228 | tsb=pscSubtexStore[i][j]+(iC*SOFFB); |
| 4229 | iMax=tsb->pos.l; |
| 4230 | if(iMax) |
| 4231 | do |
| 4232 | { |
| 4233 | tsb++; |
| 4234 | if(tsb->cTexID>=iC1 && tsb->cTexID<iC2) // info uses the cleaned textures? remove info |
| 4235 | tsb->ClutID=0; |
| 4236 | } |
| 4237 | while(--iMax); |
| 4238 | } |
| 4239 | |
| 4240 | usLRUTexPage=LRUCleaned; |
| 4241 | } |
| 4242 | |
| 4243 | /////////////////////////////////////////////////////////////////////////////\r |
| 4244 | /////////////////////////////////////////////////////////////////////////////\r |
| 4245 | /////////////////////////////////////////////////////////////////////////////\r |
| 4246 | //\r |
| 4247 | // search cache for existing (already used) parts\r |
| 4248 | //\r |
| 4249 | /////////////////////////////////////////////////////////////////////////////\r |
| 4250 | /////////////////////////////////////////////////////////////////////////////\r |
| 4251 | /////////////////////////////////////////////////////////////////////////////\r |
| 4252 | |
| 4253 | unsigned char * CheckTextureInSubSCache(int TextureMode, uint32_t GivenClutId, unsigned short * pCache) |
| 4254 | { |
| 4255 | textureSubCacheEntryS * tsx, * tsb, *tsg;//, *tse=NULL; |
| 4256 | int i,iMax;EXLong npos; |
| 4257 | unsigned char cx,cy; |
| 4258 | int iC,j,k;uint32_t rx,ry,mx,my; |
| 4259 | EXLong * ul=0, * uls; |
| 4260 | EXLong rfree; |
| 4261 | unsigned char cXAdj,cYAdj; |
| 4262 | |
| 4263 | npos.l=*((uint32_t *)&gl_ux[4]); |
| 4264 | |
| 4265 | //--------------------------------------------------------------// |
| 4266 | // find matching texturepart first... speed up... |
| 4267 | //--------------------------------------------------------------// |
| 4268 | |
| 4269 | tsg=pscSubtexStore[TextureMode][GlobalTexturePage]; |
| 4270 | tsg+=((GivenClutId&CLUTCHK)>>CLUTSHIFT)*SOFFB; |
| 4271 | |
| 4272 | iMax=tsg->pos.l; |
| 4273 | if(iMax) |
| 4274 | { |
| 4275 | i=iMax; |
| 4276 | tsb=tsg+1; |
| 4277 | do |
| 4278 | { |
| 4279 | if(GivenClutId==tsb->ClutID && |
| 4280 | (INCHECK(tsb->pos,npos))) |
| 4281 | { |
| 4282 | { |
| 4283 | cx=tsb->pos.c[3]-tsb->posTX; |
| 4284 | cy=tsb->pos.c[1]-tsb->posTY; |
| 4285 | |
| 4286 | gl_ux[0]-=cx; |
| 4287 | gl_ux[1]-=cx; |
| 4288 | gl_ux[2]-=cx; |
| 4289 | gl_ux[3]-=cx; |
| 4290 | gl_vy[0]-=cy; |
| 4291 | gl_vy[1]-=cy; |
| 4292 | gl_vy[2]-=cy; |
| 4293 | gl_vy[3]-=cy; |
| 4294 | |
| 4295 | ubOpaqueDraw=tsb->Opaque; |
| 4296 | *pCache=tsb->cTexID; |
| 4297 | return NULL; |
| 4298 | } |
| 4299 | } |
| 4300 | tsb++; |
| 4301 | } |
| 4302 | while(--i); |
| 4303 | } |
| 4304 | |
| 4305 | //----------------------------------------------------// |
| 4306 | |
| 4307 | cXAdj=1;cYAdj=1; |
| 4308 | |
| 4309 | rx=(int)gl_ux[6]-(int)gl_ux[7]; |
| 4310 | ry=(int)gl_ux[4]-(int)gl_ux[5]; |
| 4311 | |
| 4312 | tsx=NULL;tsb=tsg+1; |
| 4313 | for(i=0;i<iMax;i++,tsb++) |
| 4314 | { |
| 4315 | if(!tsb->ClutID) {tsx=tsb;break;} |
| 4316 | } |
| 4317 | |
| 4318 | if(!tsx) |
| 4319 | { |
| 4320 | iMax++; |
| 4321 | if(iMax>=SOFFB-2) |
| 4322 | { |
| 4323 | if(iTexGarbageCollection) // gc mode? |
| 4324 | { |
| 4325 | if(*pCache==0) |
| 4326 | { |
| 4327 | dwTexPageComp|=(1<<GlobalTexturePage); |
| 4328 | *pCache=0xffff; |
| 4329 | return 0; |
| 4330 | } |
| 4331 | |
| 4332 | iMax--; |
| 4333 | tsb=tsg+1; |
| 4334 | |
| 4335 | for(i=0;i<iMax;i++,tsb++) // 1. search other slots with same cluts, and unite the area |
| 4336 | if(GivenClutId==tsb->ClutID) |
| 4337 | { |
| 4338 | if(!tsx) {tsx=tsb;rfree.l=npos.l;} // |
| 4339 | else tsb->ClutID=0; |
| 4340 | rfree.c[3]=min(rfree.c[3],tsb->pos.c[3]); |
| 4341 | rfree.c[2]=max(rfree.c[2],tsb->pos.c[2]); |
| 4342 | rfree.c[1]=min(rfree.c[1],tsb->pos.c[1]); |
| 4343 | rfree.c[0]=max(rfree.c[0],tsb->pos.c[0]); |
| 4344 | MarkFree(tsb); |
| 4345 | } |
| 4346 | |
| 4347 | if(tsx) // 3. if one or more found, create a new rect with bigger size |
| 4348 | { |
| 4349 | *((uint32_t *)&gl_ux[4])=npos.l=rfree.l; |
| 4350 | rx=(int)rfree.c[2]-(int)rfree.c[3]; |
| 4351 | ry=(int)rfree.c[0]-(int)rfree.c[1]; |
| 4352 | DoTexGarbageCollection(); |
| 4353 | |
| 4354 | goto ENDLOOP3; |
| 4355 | } |
| 4356 | } |
| 4357 | |
| 4358 | iMax=1; |
| 4359 | } |
| 4360 | tsx=tsg+iMax; |
| 4361 | tsg->pos.l=iMax; |
| 4362 | } |
| 4363 | |
| 4364 | //----------------------------------------------------// |
| 4365 | // now get a free texture space |
| 4366 | //----------------------------------------------------// |
| 4367 | |
| 4368 | if(iTexGarbageCollection) usLRUTexPage=0; |
| 4369 | |
| 4370 | ENDLOOP3: |
| 4371 | |
| 4372 | rx+=3;if(rx>255) {cXAdj=0;rx=255;} |
| 4373 | ry+=3;if(ry>255) {cYAdj=0;ry=255;} |
| 4374 | |
| 4375 | iC=usLRUTexPage; |
| 4376 | |
| 4377 | for(k=0;k<iSortTexCnt;k++) |
| 4378 | { |
| 4379 | uls=pxSsubtexLeft[iC]; |
| 4380 | iMax=uls->l;ul=uls+1; |
| 4381 | |
| 4382 | //--------------------------------------------------// |
| 4383 | // first time |
| 4384 | |
| 4385 | if(!iMax) |
| 4386 | { |
| 4387 | rfree.l=0; |
| 4388 | |
| 4389 | if(rx>252 && ry>252) |
| 4390 | {uls->l=1;ul->l=0xffffffff;ul=0;goto ENDLOOP;} |
| 4391 | |
| 4392 | if(rx<253) |
| 4393 | { |
| 4394 | uls->l=uls->l+1; |
| 4395 | ul->c[3]=rx; |
| 4396 | ul->c[2]=255-rx; |
| 4397 | ul->c[1]=0; |
| 4398 | ul->c[0]=ry; |
| 4399 | ul++; |
| 4400 | } |
| 4401 | |
| 4402 | if(ry<253) |
| 4403 | { |
| 4404 | uls->l=uls->l+1; |
| 4405 | ul->c[3]=0; |
| 4406 | ul->c[2]=255; |
| 4407 | ul->c[1]=ry; |
| 4408 | ul->c[0]=255-ry; |
| 4409 | } |
| 4410 | ul=0; |
| 4411 | goto ENDLOOP; |
| 4412 | } |
| 4413 | |
| 4414 | //--------------------------------------------------// |
| 4415 | for(i=0;i<iMax;i++,ul++) |
| 4416 | { |
| 4417 | if(ul->l!=0xffffffff && |
| 4418 | ry<=ul->c[0] && |
| 4419 | rx<=ul->c[2]) |
| 4420 | { |
| 4421 | rfree=*ul; |
| 4422 | mx=ul->c[2]-2; |
| 4423 | my=ul->c[0]-2; |
| 4424 | if(rx<mx && ry<my) |
| 4425 | { |
| 4426 | ul->c[3]+=rx; |
| 4427 | ul->c[2]-=rx; |
| 4428 | ul->c[0]=ry; |
| 4429 | |
| 4430 | for(ul=uls+1,j=0;j<iMax;j++,ul++) |
| 4431 | if(ul->l==0xffffffff) break; |
| 4432 | |
| 4433 | if(j<CSUBSIZE-2) |
| 4434 | { |
| 4435 | if(j==iMax) uls->l=uls->l+1; |
| 4436 | |
| 4437 | ul->c[3]=rfree.c[3]; |
| 4438 | ul->c[2]=rfree.c[2]; |
| 4439 | ul->c[1]=rfree.c[1]+ry; |
| 4440 | ul->c[0]=rfree.c[0]-ry; |
| 4441 | } |
| 4442 | } |
| 4443 | else if(rx<mx) |
| 4444 | { |
| 4445 | ul->c[3]+=rx; |
| 4446 | ul->c[2]-=rx; |
| 4447 | } |
| 4448 | else if(ry<my) |
| 4449 | { |
| 4450 | ul->c[1]+=ry; |
| 4451 | ul->c[0]-=ry; |
| 4452 | } |
| 4453 | else |
| 4454 | { |
| 4455 | ul->l=0xffffffff; |
| 4456 | } |
| 4457 | ul=0; |
| 4458 | goto ENDLOOP; |
| 4459 | } |
| 4460 | } |
| 4461 | |
| 4462 | //--------------------------------------------------// |
| 4463 | |
| 4464 | iC++; if(iC>=iSortTexCnt) iC=0; |
| 4465 | } |
| 4466 | |
| 4467 | //----------------------------------------------------// |
| 4468 | // check, if free space got |
| 4469 | //----------------------------------------------------// |
| 4470 | |
| 4471 | ENDLOOP: |
| 4472 | if(ul) |
| 4473 | { |
| 4474 | ////////////////////////////////////////////////////// |
| 4475 | \r |
| 4476 | { |
| 4477 | dwTexPageComp=0; |
| 4478 | |
| 4479 | for(i=0;i<3;i++) // cleaning up |
| 4480 | for(j=0;j<MAXTPAGES;j++) |
| 4481 | { |
| 4482 | tsb=pscSubtexStore[i][j]; |
| 4483 | (tsb+SOFFA)->pos.l=0; |
| 4484 | (tsb+SOFFB)->pos.l=0; |
| 4485 | (tsb+SOFFC)->pos.l=0; |
| 4486 | (tsb+SOFFD)->pos.l=0; |
| 4487 | } |
| 4488 | for(i=0;i<iSortTexCnt;i++) |
| 4489 | {ul=pxSsubtexLeft[i];ul->l=0;} |
| 4490 | usLRUTexPage=0; |
| 4491 | } |
| 4492 | |
| 4493 | ////////////////////////////////////////////////////// |
| 4494 | iC=usLRUTexPage; |
| 4495 | uls=pxSsubtexLeft[usLRUTexPage]; |
| 4496 | uls->l=0;ul=uls+1; |
| 4497 | rfree.l=0; |
| 4498 | |
| 4499 | if(rx>252 && ry>252) |
| 4500 | {uls->l=1;ul->l=0xffffffff;} |
| 4501 | else |
| 4502 | { |
| 4503 | if(rx<253) |
| 4504 | { |
| 4505 | uls->l=uls->l+1; |
| 4506 | ul->c[3]=rx; |
| 4507 | ul->c[2]=255-rx; |
| 4508 | ul->c[1]=0; |
| 4509 | ul->c[0]=ry; |
| 4510 | ul++; |
| 4511 | } |
| 4512 | if(ry<253) |
| 4513 | { |
| 4514 | uls->l=uls->l+1; |
| 4515 | ul->c[3]=0; |
| 4516 | ul->c[2]=255; |
| 4517 | ul->c[1]=ry; |
| 4518 | ul->c[0]=255-ry; |
| 4519 | } |
| 4520 | } |
| 4521 | tsg->pos.l=1;tsx=tsg+1; |
| 4522 | } |
| 4523 | |
| 4524 | rfree.c[3]+=cXAdj; |
| 4525 | rfree.c[1]+=cYAdj; |
| 4526 | |
| 4527 | tsx->cTexID =*pCache=iC; |
| 4528 | tsx->pos = npos; |
| 4529 | tsx->ClutID = GivenClutId; |
| 4530 | tsx->posTX = rfree.c[3]; |
| 4531 | tsx->posTY = rfree.c[1]; |
| 4532 | |
| 4533 | cx=gl_ux[7]-rfree.c[3]; |
| 4534 | cy=gl_ux[5]-rfree.c[1]; |
| 4535 | |
| 4536 | gl_ux[0]-=cx; |
| 4537 | gl_ux[1]-=cx; |
| 4538 | gl_ux[2]-=cx; |
| 4539 | gl_ux[3]-=cx; |
| 4540 | gl_vy[0]-=cy; |
| 4541 | gl_vy[1]-=cy; |
| 4542 | gl_vy[2]-=cy; |
| 4543 | gl_vy[3]-=cy; |
| 4544 | |
| 4545 | XTexS=rfree.c[3]; |
| 4546 | YTexS=rfree.c[1]; |
| 4547 | |
| 4548 | return &tsx->Opaque; |
| 4549 | } |
| 4550 | |
| 4551 | /////////////////////////////////////////////////////////////////////////////\r |
| 4552 | /////////////////////////////////////////////////////////////////////////////\r |
| 4553 | /////////////////////////////////////////////////////////////////////////////\r |
| 4554 | //\r |
| 4555 | // search cache for free place (on compress)\r |
| 4556 | //\r |
| 4557 | /////////////////////////////////////////////////////////////////////////////\r |
| 4558 | /////////////////////////////////////////////////////////////////////////////\r |
| 4559 | /////////////////////////////////////////////////////////////////////////////\r |
| 4560 | |
| 4561 | BOOL GetCompressTexturePlace(textureSubCacheEntryS * tsx) |
| 4562 | { |
| 4563 | int i,j,k,iMax,iC;uint32_t rx,ry,mx,my; |
| 4564 | EXLong * ul=0, * uls, rfree; |
| 4565 | unsigned char cXAdj=1,cYAdj=1; |
| 4566 | |
| 4567 | rx=(int)tsx->pos.c[2]-(int)tsx->pos.c[3]; |
| 4568 | ry=(int)tsx->pos.c[0]-(int)tsx->pos.c[1]; |
| 4569 | |
| 4570 | rx+=3;if(rx>255) {cXAdj=0;rx=255;} |
| 4571 | ry+=3;if(ry>255) {cYAdj=0;ry=255;} |
| 4572 | |
| 4573 | iC=usLRUTexPage; |
| 4574 | |
| 4575 | for(k=0;k<iSortTexCnt;k++) |
| 4576 | { |
| 4577 | uls=pxSsubtexLeft[iC]; |
| 4578 | iMax=uls->l;ul=uls+1; |
| 4579 | |
| 4580 | //--------------------------------------------------// |
| 4581 | // first time |
| 4582 | |
| 4583 | if(!iMax) |
| 4584 | { |
| 4585 | rfree.l=0; |
| 4586 | |
| 4587 | if(rx>252 && ry>252) |
| 4588 | {uls->l=1;ul->l=0xffffffff;ul=0;goto TENDLOOP;} |
| 4589 | |
| 4590 | if(rx<253) |
| 4591 | { |
| 4592 | uls->l=uls->l+1; |
| 4593 | ul->c[3]=rx; |
| 4594 | ul->c[2]=255-rx; |
| 4595 | ul->c[1]=0; |
| 4596 | ul->c[0]=ry; |
| 4597 | ul++; |
| 4598 | } |
| 4599 | |
| 4600 | if(ry<253) |
| 4601 | { |
| 4602 | uls->l=uls->l+1; |
| 4603 | ul->c[3]=0; |
| 4604 | ul->c[2]=255; |
| 4605 | ul->c[1]=ry; |
| 4606 | ul->c[0]=255-ry; |
| 4607 | } |
| 4608 | ul=0; |
| 4609 | goto TENDLOOP; |
| 4610 | } |
| 4611 | |
| 4612 | //--------------------------------------------------// |
| 4613 | for(i=0;i<iMax;i++,ul++) |
| 4614 | { |
| 4615 | if(ul->l!=0xffffffff && |
| 4616 | ry<=ul->c[0] && |
| 4617 | rx<=ul->c[2]) |
| 4618 | { |
| 4619 | rfree=*ul; |
| 4620 | mx=ul->c[2]-2; |
| 4621 | my=ul->c[0]-2; |
| 4622 | \r |
| 4623 | if(rx<mx && ry<my) |
| 4624 | { |
| 4625 | ul->c[3]+=rx; |
| 4626 | ul->c[2]-=rx; |
| 4627 | ul->c[0]=ry; |
| 4628 | |
| 4629 | for(ul=uls+1,j=0;j<iMax;j++,ul++) |
| 4630 | if(ul->l==0xffffffff) break; |
| 4631 | |
| 4632 | if(j<CSUBSIZE-2) |
| 4633 | { |
| 4634 | if(j==iMax) uls->l=uls->l+1; |
| 4635 | |
| 4636 | ul->c[3]=rfree.c[3]; |
| 4637 | ul->c[2]=rfree.c[2]; |
| 4638 | ul->c[1]=rfree.c[1]+ry; |
| 4639 | ul->c[0]=rfree.c[0]-ry; |
| 4640 | } |
| 4641 | } |
| 4642 | else if(rx<mx) |
| 4643 | { |
| 4644 | ul->c[3]+=rx; |
| 4645 | ul->c[2]-=rx; |
| 4646 | } |
| 4647 | else if(ry<my) |
| 4648 | { |
| 4649 | ul->c[1]+=ry; |
| 4650 | ul->c[0]-=ry; |
| 4651 | } |
| 4652 | else |
| 4653 | { |
| 4654 | ul->l=0xffffffff; |
| 4655 | } |
| 4656 | ul=0; |
| 4657 | goto TENDLOOP; |
| 4658 | } |
| 4659 | } |
| 4660 | |
| 4661 | //--------------------------------------------------// |
| 4662 | |
| 4663 | iC++; if(iC>=iSortTexCnt) iC=0; |
| 4664 | } |
| 4665 | |
| 4666 | //----------------------------------------------------// |
| 4667 | // check, if free space got |
| 4668 | //----------------------------------------------------// |
| 4669 | |
| 4670 | TENDLOOP: |
| 4671 | if(ul) return FALSE; |
| 4672 | |
| 4673 | rfree.c[3]+=cXAdj; |
| 4674 | rfree.c[1]+=cYAdj; |
| 4675 | |
| 4676 | tsx->cTexID = iC; |
| 4677 | tsx->posTX = rfree.c[3]; |
| 4678 | tsx->posTY = rfree.c[1]; |
| 4679 | |
| 4680 | XTexS=rfree.c[3]; |
| 4681 | YTexS=rfree.c[1]; |
| 4682 | |
| 4683 | return TRUE; |
| 4684 | } |
| 4685 | |
| 4686 | /////////////////////////////////////////////////////////////////////////////\r |
| 4687 | /////////////////////////////////////////////////////////////////////////////\r |
| 4688 | /////////////////////////////////////////////////////////////////////////////\r |
| 4689 | //\r |
| 4690 | // compress texture cache (to make place for new texture part, if needed)\r |
| 4691 | //\r |
| 4692 | /////////////////////////////////////////////////////////////////////////////\r |
| 4693 | /////////////////////////////////////////////////////////////////////////////\r |
| 4694 | /////////////////////////////////////////////////////////////////////////////\r |
| 4695 | |
| 4696 | void CompressTextureSpace(void) |
| 4697 | { |
| 4698 | textureSubCacheEntryS * tsx, * tsg, * tsb; |
| 4699 | int i,j,k,m,n,iMax;EXLong * ul, r,opos; |
| 4700 | short sOldDST=DrawSemiTrans,cx,cy; |
| 4701 | int lOGTP=GlobalTexturePage; |
| 4702 | uint32_t l,row; |
| 4703 | uint32_t *lSRCPtr; |
| 4704 | |
| 4705 | opos.l=*((uint32_t *)&gl_ux[4]); |
| 4706 | |
| 4707 | // 1. mark all textures as free |
| 4708 | for(i=0;i<iSortTexCnt;i++) |
| 4709 | {ul=pxSsubtexLeft[i];ul->l=0;} |
| 4710 | usLRUTexPage=0; |
| 4711 | |
| 4712 | // 2. compress |
| 4713 | for(j=0;j<3;j++) |
| 4714 | { |
| 4715 | for(k=0;k<MAXTPAGES;k++) |
| 4716 | { |
| 4717 | tsg=pscSubtexStore[j][k]; |
| 4718 | |
| 4719 | if((!(dwTexPageComp&(1<<k)))) |
| 4720 | { |
| 4721 | (tsg+SOFFA)->pos.l=0; |
| 4722 | (tsg+SOFFB)->pos.l=0; |
| 4723 | (tsg+SOFFC)->pos.l=0; |
| 4724 | (tsg+SOFFD)->pos.l=0; |
| 4725 | continue; |
| 4726 | } |
| 4727 | |
| 4728 | for(m=0;m<4;m++,tsg+=SOFFB) |
| 4729 | { |
| 4730 | iMax=tsg->pos.l; |
| 4731 | |
| 4732 | tsx=tsg+1; |
| 4733 | for(i=0;i<iMax;i++,tsx++) |
| 4734 | { |
| 4735 | if(tsx->ClutID) |
| 4736 | { |
| 4737 | r.l=tsx->pos.l; |
| 4738 | for(n=i+1,tsb=tsx+1;n<iMax;n++,tsb++) |
| 4739 | { |
| 4740 | if(tsx->ClutID==tsb->ClutID) |
| 4741 | { |
| 4742 | r.c[3]=min(r.c[3],tsb->pos.c[3]); |
| 4743 | r.c[2]=max(r.c[2],tsb->pos.c[2]); |
| 4744 | r.c[1]=min(r.c[1],tsb->pos.c[1]); |
| 4745 | r.c[0]=max(r.c[0],tsb->pos.c[0]); |
| 4746 | tsb->ClutID=0; |
| 4747 | } |
| 4748 | } |
| 4749 | \r |
| 4750 | // if(r.l!=tsx->pos.l) |
| 4751 | { |
| 4752 | cx=((tsx->ClutID << 4) & 0x3F0); |
| 4753 | cy=((tsx->ClutID >> 6) & CLUTYMASK); |
| 4754 | |
| 4755 | if(j!=2) |
| 4756 | {\r |
| 4757 | // palette check sum |
| 4758 | l=0;lSRCPtr=(uint32_t *)(psxVuw+cx+(cy*1024)); |
| 4759 | if(j==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row; |
| 4760 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row; |
| 4761 | l=((l+HIWORD(l))&0x3fffL)<<16; |
| 4762 | if(l!=(tsx->ClutID&(0x00003fff<<16))) |
| 4763 | { |
| 4764 | tsx->ClutID=0;continue; |
| 4765 | } |
| 4766 | } |
| 4767 | |
| 4768 | tsx->pos.l=r.l; |
| 4769 | if(!GetCompressTexturePlace(tsx)) // no place?\r |
| 4770 | { |
| 4771 | for(i=0;i<3;i++) // -> clean up everything\r |
| 4772 | for(j=0;j<MAXTPAGES;j++) |
| 4773 | { |
| 4774 | tsb=pscSubtexStore[i][j]; |
| 4775 | (tsb+SOFFA)->pos.l=0; |
| 4776 | (tsb+SOFFB)->pos.l=0; |
| 4777 | (tsb+SOFFC)->pos.l=0; |
| 4778 | (tsb+SOFFD)->pos.l=0; |
| 4779 | } |
| 4780 | for(i=0;i<iSortTexCnt;i++) |
| 4781 | {ul=pxSsubtexLeft[i];ul->l=0;} |
| 4782 | usLRUTexPage=0; |
| 4783 | DrawSemiTrans=sOldDST; |
| 4784 | GlobalTexturePage=lOGTP; |
| 4785 | *((uint32_t *)&gl_ux[4])=opos.l; |
| 4786 | dwTexPageComp=0; |
| 4787 | |
| 4788 | return; |
| 4789 | } |
| 4790 | |
| 4791 | if(tsx->ClutID&(1<<30)) DrawSemiTrans=1; |
| 4792 | else DrawSemiTrans=0; |
| 4793 | *((uint32_t *)&gl_ux[4])=r.l; |
| 4794 | |
| 4795 | gTexName=uiStexturePage[tsx->cTexID]; |
| 4796 | LoadSubTexFn(k,j,cx,cy); |
| 4797 | uiStexturePage[tsx->cTexID]=gTexName; |
| 4798 | tsx->Opaque=ubOpaqueDraw; |
| 4799 | } |
| 4800 | } |
| 4801 | } |
| 4802 | |
| 4803 | if(iMax) |
| 4804 | { |
| 4805 | tsx=tsg+iMax; |
| 4806 | while(!tsx->ClutID && iMax) {tsx--;iMax--;} |
| 4807 | tsg->pos.l=iMax; |
| 4808 | } |
| 4809 | |
| 4810 | } |
| 4811 | } |
| 4812 | } |
| 4813 | |
| 4814 | if(dwTexPageComp==0xffffffff) dwTexPageComp=0; |
| 4815 | |
| 4816 | *((uint32_t *)&gl_ux[4])=opos.l; |
| 4817 | GlobalTexturePage=lOGTP; |
| 4818 | DrawSemiTrans=sOldDST; |
| 4819 | } |
| 4820 | |
| 4821 | /////////////////////////////////////////////////////////////////////////////\r |
| 4822 | /////////////////////////////////////////////////////////////////////////////\r |
| 4823 | /////////////////////////////////////////////////////////////////////////////\r |
| 4824 | //\r |
| 4825 | // main entry for searching/creating textures, called from prim.c\r |
| 4826 | //\r |
| 4827 | /////////////////////////////////////////////////////////////////////////////\r |
| 4828 | /////////////////////////////////////////////////////////////////////////////\r |
| 4829 | /////////////////////////////////////////////////////////////////////////////\r |
| 4830 | |
| 4831 | GLuint SelectSubTextureS(int TextureMode, uint32_t GivenClutId) |
| 4832 | { |
| 4833 | unsigned char * OPtr;unsigned short iCache;short cx,cy; |
| 4834 | \r |
| 4835 | // sort sow/tow infos for fast access\r |
| 4836 | |
| 4837 | unsigned char ma1,ma2,mi1,mi2; |
| 4838 | if(gl_ux[0]>gl_ux[1]) {mi1=gl_ux[1];ma1=gl_ux[0];} |
| 4839 | else {mi1=gl_ux[0];ma1=gl_ux[1];} |
| 4840 | if(gl_ux[2]>gl_ux[3]) {mi2=gl_ux[3];ma2=gl_ux[2];} |
| 4841 | else {mi2=gl_ux[2];ma2=gl_ux[3];} |
| 4842 | if(mi1>mi2) gl_ux[7]=mi2; |
| 4843 | else gl_ux[7]=mi1; |
| 4844 | if(ma1>ma2) gl_ux[6]=ma1; |
| 4845 | else gl_ux[6]=ma2; |
| 4846 | |
| 4847 | if(gl_vy[0]>gl_vy[1]) {mi1=gl_vy[1];ma1=gl_vy[0];} |
| 4848 | else {mi1=gl_vy[0];ma1=gl_vy[1];} |
| 4849 | if(gl_vy[2]>gl_vy[3]) {mi2=gl_vy[3];ma2=gl_vy[2];} |
| 4850 | else {mi2=gl_vy[2];ma2=gl_vy[3];} |
| 4851 | if(mi1>mi2) gl_ux[5]=mi2; |
| 4852 | else gl_ux[5]=mi1; |
| 4853 | if(ma1>ma2) gl_ux[4]=ma1; |
| 4854 | else gl_ux[4]=ma2; |
| 4855 | \r |
| 4856 | // get clut infos in one 32 bit val\r |
| 4857 | |
| 4858 | if(TextureMode==2) // no clut here\r |
| 4859 | { |
| 4860 | GivenClutId=CLUTUSED|(DrawSemiTrans<<30);cx=cy=0; |
| 4861 | |
| 4862 | if(iFrameTexType && Fake15BitTexture()) |
| 4863 | return (GLuint)gTexName; |
| 4864 | } |
| 4865 | else |
| 4866 | { |
| 4867 | cx=((GivenClutId << 4) & 0x3F0); // but here |
| 4868 | cy=((GivenClutId >> 6) & CLUTYMASK); |
| 4869 | GivenClutId=(GivenClutId&CLUTMASK)|(DrawSemiTrans<<30)|CLUTUSED; |
| 4870 | \r |
| 4871 | // palette check sum.. removed MMX asm, this easy func works as well |
| 4872 | { |
| 4873 | uint32_t l=0,row; |
| 4874 | |
| 4875 | uint32_t *lSRCPtr = (uint32_t *)(psxVuw+cx+(cy*1024)); |
| 4876 | if(TextureMode==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row; |
| 4877 | else for(row=1;row<9;row++) l+=((*lSRCPtr++)-1)<<row; |
| 4878 | l=(l+HIWORD(l))&0x3fffL; |
| 4879 | GivenClutId|=(l<<16); |
| 4880 | } |
| 4881 | |
| 4882 | } |
| 4883 | \r |
| 4884 | // search cache |
| 4885 | iCache=0; |
| 4886 | OPtr=CheckTextureInSubSCache(TextureMode,GivenClutId,&iCache);\r |
| 4887 | \r |
| 4888 | // cache full? compress and try again |
| 4889 | if(iCache==0xffff) |
| 4890 | { |
| 4891 | CompressTextureSpace(); |
| 4892 | OPtr=CheckTextureInSubSCache(TextureMode,GivenClutId,&iCache); |
| 4893 | }\r |
| 4894 | \r |
| 4895 | // found? fine |
| 4896 | usLRUTexPage=iCache; |
| 4897 | if(!OPtr) return uiStexturePage[iCache];\r |
| 4898 | \r |
| 4899 | // not found? upload texture and store infos in cache |
| 4900 | gTexName=uiStexturePage[iCache]; |
| 4901 | LoadSubTexFn(GlobalTexturePage,TextureMode,cx,cy); |
| 4902 | uiStexturePage[iCache]=gTexName; |
| 4903 | *OPtr=ubOpaqueDraw; |
| 4904 | return (GLuint) gTexName; |
| 4905 | } |
| 4906 | |
| 4907 | ///////////////////////////////////////////////////////////////////////////// |
| 4908 | ///////////////////////////////////////////////////////////////////////////// |
| 4909 | ///////////////////////////////////////////////////////////////////////////// |