2 * Glide64 - Glide video plugin for Nintendo 64 emulators.
3 * Copyright (c) 2002 Dave2001
4 * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 //****************************************************************
23 // Glide64 - Glide Plugin for Nintendo 64 emulators
24 // Project started on December 29th, 2001
27 // Dave2001, original author, founded the project in 2001, left it in 2002
28 // Gugaman, joined the project in 2002, left it in 2002
29 // Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
30 // Hiroshi 'KoolSmoky' Morii, joined the project in 2007
32 //****************************************************************
35 // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
36 // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
38 //****************************************************************
40 // Keys, used by Glide64.
41 // Since key codes are different for WinAPI and SDL, this difference is managed here
42 // Created by Sergey 'Gonetz' Lipski, July 2009
44 //****************************************************************
48 Glide64Keys::Glide64Keys()
51 _keys[G64_VK_CONTROL] = 0x11;
52 _keys[G64_VK_ALT] = 0x12;
53 _keys[G64_VK_INSERT] = 0x2D;
54 _keys[G64_VK_LBUTTON] = 0x01;
55 _keys[G64_VK_UP] = 0x26;
56 _keys[G64_VK_DOWN] = 0x28;
57 _keys[G64_VK_LEFT] = 0x25;
58 _keys[G64_VK_RIGHT] = 0x27;
59 _keys[G64_VK_SPACE] = 0x20;
60 _keys[G64_VK_BACK] = 0x08;
61 _keys[G64_VK_SCROLL] = 0x91;
62 _keys[G64_VK_1] = 0x31;
63 _keys[G64_VK_2] = 0x32;
64 _keys[G64_VK_3] = 0x33;
65 _keys[G64_VK_4] = 0x34;
66 _keys[G64_VK_5] = 0x35;
67 _keys[G64_VK_6] = 0x36;
68 _keys[G64_VK_7] = 0x37;
69 _keys[G64_VK_8] = 0x38;
70 _keys[G64_VK_9] = 0x39;
71 _keys[G64_VK_0] = 0x30;
72 _keys[G64_VK_A] = 0x41;
73 _keys[G64_VK_B] = 0x42;
74 _keys[G64_VK_D] = 0x44;
75 _keys[G64_VK_G] = 0x47;
76 _keys[G64_VK_Q] = 0x51;
77 _keys[G64_VK_R] = 0x52;
78 _keys[G64_VK_S] = 0x53;
79 _keys[G64_VK_V] = 0x56;
80 _keys[G64_VK_W] = 0x57;
82 _keys[G64_VK_CONTROL] = 306;
83 _keys[G64_VK_ALT] = 308;
84 _keys[G64_VK_INSERT] = 277;
85 _keys[G64_VK_LBUTTON] = 1;
86 _keys[G64_VK_UP] = 273;
87 _keys[G64_VK_DOWN] = 274;
88 _keys[G64_VK_LEFT] = 276;
89 _keys[G64_VK_RIGHT] = 275;
90 _keys[G64_VK_SPACE] = 32;
91 _keys[G64_VK_BACK] = 8;
92 _keys[G64_VK_SCROLL] = 302;
100 _keys[G64_VK_8] = 56;
101 _keys[G64_VK_9] = 57;
102 _keys[G64_VK_0] = 48;
103 _keys[G64_VK_A] = 97;
104 _keys[G64_VK_B] = 98;
105 _keys[G64_VK_D] = 100;
106 _keys[G64_VK_G] = 103;
107 _keys[G64_VK_Q] = 113;
108 _keys[G64_VK_R] = 114;
109 _keys[G64_VK_S] = 115;
110 _keys[G64_VK_V] = 118;
111 _keys[G64_VK_W] = 119;