1 SDL Audio plugin for Mupen64Plus
2 ---------------------------------
4 Mupen64Plus-audio-sdl - v2.0 - July 4, 2013
5 -------------------------------------------
6 - Add support for resampling with speexdsp library
7 - Add more resampling quality options
8 - Bugfix: Don't assume OSS is installed in all linux systems.
9 - Bugfix: Some combinations of VolumeSetLevel and VolumeMute caused VolumeGetString to return "Mute" when not muted
10 - Make SDL volume handling the default, since OSS is no longer included in the kernel.
11 - Minor refactoring of volume handling code.
12 - MS Visual Studio 2012 project files
13 - Makefile improvements
14 - support for ARM and MINGW architectures
15 - support for cross-compiling (MXE win32 builds under Unix)
17 Mupen64Plus-audio-sdl v1.99.5 - March 10, 2012
18 --------------------------------------------------
19 - added version number to SDL-audio plugin config parameters, to support future changes
20 - updated audio plugin for new Mupen64plus 2.0 API versioning scheme
21 - makefile fixes and improvements
23 Mupen64Plus-audio-sdl v1.99.4 - November 22, 2010
24 --------------------------------------------------
25 - Bugfix: Plugin should write default config values at startup time
26 - Bugfix: fixed fast-forward for banjo-kazooie and other games which was broken due to limitation in basic resampling algorithm
27 - many makefile fixes and improvements
29 Mupen64Plus-audio-sdl v1.99.3 - February 13, 2010
30 --------------------------------------------------
31 - sync with core<-->plugin API change for RomOpen()
32 - bugfix: logical error in previous audio refactoring causing slowdown/lockup on loading savestate or re-initializing audio
33 - Makefile improvements:
34 - 'sdl-config --libs' can give "-Wl,-rpath", so plugin must be linked with CC instead of LD
35 - issue #257: added to makefile OS type GNU/kFreeBSD
37 Mupen64Plus-audio-sdl v1.99.2 - January 6, 2010
38 -------------------------------------------------
39 - new feature: Completely re-wrote buffering/synchronization code:
40 - Buffer parameters now work as advertised and all use the same units
41 - Bugfix: previous defaults and algorithm behavior caused audio choppiness on slower PCs
42 - Bugfix: maximum speed was previously limited to low value by constraints from primary buffer size
43 - bugfix: SDL volume control will always be used on systems without OSS support
44 - new feature: added MSVC8 project file, minor code refactoring to build in Windows
45 - Makefile improvements:
46 - throw error if OS/CPU not supported
47 - use DESTDIR in install/uninstall paths
48 - Allow user-specified CC/CXX/LD paths
50 Mupen64Plus-audio-sdl v1.99.1 - December 14, 2009
51 -------------------------------------------------
52 - Converted to new Mupen64Plus 2.0 API
53 - Code cleanup to remove non-standard data types
54 - Refactored build system to separate source and object files
55 - bugfix #269: jttl_audio segfaults on exit due to incorrectly ordered shutdown code
58 +Additional SDL modulation option for volume control.
59 +New Gtk GUI for plugin configuration.
60 +Improved no GUI support.
63 +Extended plugin API to allow all for runtime volume changes via OSS.
66 +Use only standard frequency for higher compatibility
67 +Fast resample algorithm (use only integers)
68 +Slight improvements in buffer management : pausing audio when buffer underrun occur
71 +Added possibility to swap channels
72 +Some more optimizations
73 +Calling RomOpen() is not required anymore. Plugin should now follow Zilmar's specs.
74 +Added test functions.
75 +Added support for config file
78 +Fixed the bug that was causing terrible noise (thanks Law)
79 +Much more debugging data appears now if DEBUG is defined
80 +Few more error checks
83 +Audio device is opened now with native byte ordering of the machine. Just
84 for compatibility (thanks Flea).
85 +Fixed possible double freeing bug (thanks Flea)
86 +Optimizations in AiLenChanged
87 +Fixed segmentation fault when changing rom.
88 +Syncronization redone
91 +Smarter versioning. No more betas.
92 +More cleaning up done.
93 +Buffer underrun and overflow messages appear now at stderr (if DEBUG is
95 +Many things are now precalculated (this should bring a small performance
97 +Buffer underrun bug fixed.
98 +Segmentation fault when closing rom fixed (at least I think so)
101 +Makefile fixed to get rid of annoying warning messages
102 +Cleaned up some old code
103 +Default frequency set to 33600Hz (for Master Quest compatibility)
104 +Better syncronization (needs some work still though)
107 +First public release