1 // platform specific things for common menu code
3 /* TODO: get rid of this file */
6 #include "../gp2x/gp2x.h"
9 #define PBTN_UP (1 << 0)
10 #define PBTN_DOWN (1 << 1)
11 #define PBTN_LEFT (1 << 2)
12 #define PBTN_RIGHT (1 << 3)
14 #define PBTN_NORTH (1 << 4)
15 #define PBTN_SOUTH (1 << 5)
16 #define PBTN_WEST (1 << 6)
17 #define PBTN_EAST (1 << 7)
18 #define PBTN_L (1 << 8)
19 #define PBTN_R (1 << 9)
22 #define PBTN_MOK PBTN_EAST
23 #define PBTN_MBACK PBTN_SOUTH
24 #define PBTN_MENU (1 << 10)
27 #define PBTN_UP GP2X_UP
28 #define PBTN_DOWN GP2X_DOWN
29 #define PBTN_LEFT GP2X_LEFT
30 #define PBTN_RIGHT GP2X_RIGHT
32 #define PBTN_NORTH GP2X_Y
33 #define PBTN_SOUTH GP2X_X
34 #define PBTN_WEST GP2X_A
35 #define PBTN_EAST GP2X_B
40 #define PBTN_MOK GP2X_B
41 #define PBTN_MBACK GP2X_X
42 #define PBTN_MENU GP2X_SELECT
44 #define GP2X_Y 0 /* FIXME */
46 void gp2x_pd_clone_buffer2(void);
47 void menu_darken_bg(void *dst, int pixels, int darker);
50 #define SCREEN_WIDTH 320
51 #define SCREEN_HEIGHT 240
52 #define SCREEN_BUFFER gp2x_screen
54 #define menu_draw_begin() \
55 gp2x_pd_clone_buffer2()
56 #define clear_screen() \
57 memset(gp2x_screen, 0, 320*240*2)
58 #define darken_screen() \
59 menu_darken_bg(gp2x_screen, 320*240, 0)
60 #define menu_draw_end() \
63 // ------------------------------------
65 #elif defined(__GIZ__)
67 #include "../gizmondo/giz.h"
69 #define PBTN_NORTH PBTN_STOP
70 #define PBTN_SOUTH PBTN_PLAY
71 #define PBTN_WEST PBTN_REW
72 #define PBTN_EAST PBTN_FWD
74 void menu_draw_begin(int use_bgbuff);
75 void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
76 void menu_draw_end(void);
78 #define SCREEN_WIDTH 321
79 #define SCREEN_HEIGHT 240
80 #define SCREEN_BUFFER ((giz_screen != NULL) ? giz_screen : menu_screen)
81 extern void *menu_screen;
82 extern void *giz_screen;
84 #define menu_draw_begin() \
86 #define clear_screen() \
87 memset(SCREEN_BUFFER, 0, SCREEN_WIDTH*SCREEN_HEIGHT*2)
88 #define darken_screen() \
89 menu_darken_bg(menu_screen, menu_screen, SCREEN_WIDTH*SCREEN_HEIGHT, 0)
91 // ------------------------------------
95 #include "../psp/psp.h"
97 #define PBTN_NORTH PBTN_TRIANGLE
98 #define PBTN_SOUTH PBTN_X
99 #define PBTN_WEST PBTN_SQUARE
100 #define PBTN_EAST PBTN_CIRCLE
102 void menu_draw_begin(void);
103 void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
104 void menu_draw_end(void);
106 #define SCREEN_WIDTH 512
107 #define SCREEN_HEIGHT 272
108 #define SCREEN_BUFFER psp_screen
110 #define clear_screen() \
111 memset(SCREEN_BUFFER, 0, SCREEN_WIDTH*SCREEN_HEIGHT*2)
112 #define darken_screen() \
113 menu_darken_bg(psp_screen, psp_screen, SCREEN_WIDTH*SCREEN_HEIGHT, 0)
115 // ------------------------------------
117 #elif defined(PANDORA)
119 #define PBTN_UP (1 << 0)
120 #define PBTN_DOWN (1 << 1)
121 #define PBTN_LEFT (1 << 2)
122 #define PBTN_RIGHT (1 << 3)
124 #define PBTN_NORTH (1 << 4)
125 #define PBTN_SOUTH (1 << 5)
126 #define PBTN_WEST (1 << 6)
127 #define PBTN_EAST (1 << 7)
128 #define PBTN_L (1 << 8)
129 #define PBTN_R (1 << 9)
132 #define PBTN_MOK PBTN_EAST
133 #define PBTN_MBACK PBTN_SOUTH
134 #define PBTN_MENU (1 << 10)
136 void gp2x_pd_clone_buffer2(void);
137 void menu_darken_bg(void *dst, int pixels, int darker);
138 void menu_flip(void);
140 extern void *gp2x_screen;
142 #define SCREEN_WIDTH 800
143 #define SCREEN_HEIGHT 480
144 #define SCREEN_BUFFER gp2x_screen
146 #define menu_draw_begin() \
147 gp2x_pd_clone_buffer2()
148 #define clear_screen() \
149 memset(gp2x_screen, 0, 800*480*2)
150 #define darken_screen() \
151 menu_darken_bg(gp2x_screen, 800*480, 0)
152 #define menu_draw_end() \