2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
24 #include "../libpicofe/plat.h"
25 #include "../libpicofe/input.h"
26 #include "../../state.h"
27 #include "../../general.h"
28 #include "../../input.h"
29 #include "../../palette.h"
32 #define array_size(x) (sizeof(x) / sizeof(x[0]))
34 #define state_slot CurrentState
78 void emu_make_path(char *buff, const char *end, int size)
82 end_len = strlen(end);
83 pos = plat_get_root_dir(buff, size);
84 strncpy(buff + pos, end, size - pos);
86 if (pos + end_len > size - 1)
87 printf("Warning: path truncated: %s\n", buff);
90 static int emu_check_save_file(int slot, int *time)
98 fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0);
99 st = fopen(fname,"rb");
108 ret = stat(fname, &status);
112 if (status.st_mtime < 1347000000)
113 goto out; // probably bad rtc like on some Caanoos
115 *time = status.st_mtime;
122 static int emu_save_load_game(int load, int unused)
132 // rrrr rggg gggb bbbb
133 static unsigned short fname2color(const char *fname)
135 static const char *rom_exts[] = { ".zip", ".nes", ".fds", ".unf",
137 static const char *other_exts[] = { ".nsf", ".ips", ".fcm" };
138 const char *ext = strrchr(fname, '.');
143 for (i = 0; i < array_size(rom_exts); i++)
144 if (strcasecmp(ext, rom_exts[i]) == 0)
146 for (i = 0; i < array_size(other_exts); i++)
147 if (strcasecmp(ext, other_exts[i]) == 0)
152 static const char *filter_exts[] = {
153 ".txt", ".srm", ".pnd"
156 #define MENU_ALIGN_LEFT
157 #ifdef __ARM_ARCH_7A__ // assume hires device
163 #include "../libpicofe/menu.c"
165 static void draw_savestate_bg(int slot)
169 static void debug_menu_loop(void)
173 // ------------ patch/gg menu ------------
176 static int cheat_count, cheat_start, cheat_pos;
178 static int countcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
184 static int clistcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
188 pos = cheat_start + cheat_pos;
190 if (pos < 0) return 1;
191 if (pos >= g_menuscreen_h / me_sfont_h) return 0;
193 smalltext_out16(14, pos * me_sfont_h, s ? "ON " : "OFF", 0xffff);
194 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h, type ? "S" : "R", 0xffff);
195 smalltext_out16(14 + me_sfont_w*6, pos * me_sfont_h, name, 0xffff);
200 static void draw_patchlist(int sel)
204 menu_draw_begin(1, 1);
206 max_cnt = g_menuscreen_h / me_sfont_h;
207 cheat_start = max_cnt / 2 - sel;
209 FCEUI_ListCheats(clistcallb, 0);
211 pos = cheat_start + cheat_pos;
213 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
215 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
219 void patches_menu_loop(void)
221 static int menu_sel = 0;
225 FCEUI_ListCheats(countcallb, 0);
229 draw_patchlist(menu_sel);
230 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
231 |PBTN_MOK|PBTN_MBACK, NULL, 33);
232 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = cheat_count; }
233 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > cheat_count) menu_sel = 0; }
234 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
235 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > cheat_count) menu_sel = cheat_count; }
236 if (inp & PBTN_MOK) { // action
237 if (menu_sel < cheat_count)
238 FCEUI_ToggleCheat(menu_sel);
241 if (inp & PBTN_MBACK)
246 // -------------- key config --------------
248 // b_turbo,a_turbo RLDU SEBA
249 me_bind_action me_ctrl_actions[] =
252 { "DOWN ", NKEY_DOWN },
253 { "LEFT ", NKEY_LEFT },
254 { "RIGHT ", NKEY_RIGHT },
257 { "A TURBO", NKEY_A_TURBO },
258 { "B TURBO", NKEY_B_TURBO },
259 { "START ", NKEY_START },
260 { "SELECT ", NKEY_SELECT },
264 me_bind_action emuctrl_actions[] =
266 { "Save State ", EACT_SAVE_STATE },
267 { "Load State ", EACT_LOAD_STATE },
268 { "Next State Slot ", EACT_NEXT_SLOT },
269 { "Prev State Slot ", EACT_PREV_SLOT },
270 { "FDS Insert/Eject ", EACT_FDS_INSERT },
271 { "FDS Select Disk ", EACT_FDS_SELECT },
272 { "VSUni Insert Coin", EACT_INSERT_COIN },
273 { "Enter Menu ", EACT_ENTER_MENU },
277 static int key_config_loop_wrap(int id, int keys)
280 case MA_CTRL_PLAYER1:
281 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
283 case MA_CTRL_PLAYER2:
284 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
287 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
295 static const char *mgn_dev_name(int id, int *offs)
297 const char *name = NULL;
300 if (id == MA_CTRL_DEV_FIRST)
303 for (; it < IN_MAX_DEVS; it++) {
304 name = in_get_dev_name(it, 1, 1);
313 static const char *mgn_saveloadcfg(int id, int *offs)
318 static void config_commit(void);
320 static int mh_savecfg(int id, int keys)
322 const char *fname = NULL;
323 if (id == MA_OPT_SAVECFG_GAME)
324 fname = lastLoadedGameName;
327 if (SaveConfig(fname) == 0)
328 menu_update_msg("config saved");
330 menu_update_msg("failed to write config");
335 static int mh_input_rescan(int id, int keys)
337 //menu_sync_config();
339 menu_update_msg("rescan complete.");
344 static menu_entry e_menu_keyconfig[] =
346 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
347 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
348 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
350 // mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
351 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
352 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
353 mee_handler ("Rescan devices:", mh_input_rescan),
355 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
356 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
357 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
358 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
359 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
360 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
361 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
365 static int menu_loop_keyconfig(int id, int keys)
369 me_loop(e_menu_keyconfig, &sel);
373 // --------- FCEU options ----------
375 extern int ntsccol,ntschue,ntsctint;
376 extern int srendlinev[2];
377 extern int erendlinev[2];
379 extern char *cpalette;
380 extern void LoadCPalette(void);
382 static menu_entry e_menu_fceu_options[] =
384 //gp2x_text_out15(tl_x, y, "Custom palette: %s", cpal);
385 mee_onoff ("NTSC Color Emulation", MA_OPT_NTSC_COLOR, ntsccol, 1),
386 mee_range (" Tint (default: 56)", MA_OPT_NTSC_TINT, ntsctint, 0, 128),
387 mee_range (" Hue (default: 72)", MA_OPT_NTSC_HUE, ntschue, 0, 128),
388 mee_range ("First visible line (NTSC)", MA_OPT_SREND_N, srendlinev[0], 0, 239),
389 mee_range ("Last visible line (NTSC)", MA_OPT_EREND_N, erendlinev[0], 0, 239),
390 mee_range ("First visible line (PAL)", MA_OPT_SREND_P, srendlinev[1], 0, 239),
391 mee_range ("Last visible line (PAL)", MA_OPT_EREND_P, erendlinev[1], 0, 239),
392 mee_onoff ("Clip 8 left/right columns", MA_OPT_CLIP, eoptions, EO_CLIPSIDES),
393 mee_onoff ("Disable 8 sprite limit", MA_OPT_NO8LIM, eoptions, EO_NO8LIM),
394 mee_onoff ("Enable authentic GameGenie",MA_OPT_GG, eoptions, EO_GG),
398 static int menu_loop_fceu_options(int id, int keys)
403 FCEUI_GetNTSCTH(&ntsctint, &ntschue);
405 me_loop(e_menu_fceu_options, &sel);
407 for(i = 0; i < 2; i++)
409 if (srendlinev[i] < 0 || srendlinev[i] > 239)
411 if (erendlinev[i] < srendlinev[i] || erendlinev[i] > 239)
414 FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
415 FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
416 FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
417 FCEUI_SetGameGenie(eoptions&EO_GG);
418 //if (cpalette) LoadCPalette();
420 FCEUI_SetPaletteArray(0); // set to default
426 // -------------- options --------------
428 static const char *men_frameskip[] = { "Auto", "0", "1", "2", "3", "4", NULL };
429 static const char *men_rates[] = { "8000", "11025", "16000", "22050", "44100", NULL };
430 static const int men_rates_i[] = { 8000 , 11025 , 16000 , 22050 , 44100 };
431 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
432 static const char *men_sstate[] = { "OFF", "writes", "loads", "both", NULL };
433 static const char h_renderer[] = "ROM reload required for this\n"
434 "setting to take effect";
436 static int sndrate_i;
440 static void config_commit(void)
442 Settings.sound_rate = men_rates_i[sndrate_i];
443 soundvol = sndon ? 0 : 50;
444 Settings.turbo_rate_add = (turbo_i * 2 << 24) / 60 + 1;
446 if (Settings.region_force)
447 FCEUI_SetVidSystem(Settings.region_force - 1);
450 static menu_entry e_menu_options[] =
452 mee_onoff ("Show FPS", MA_OPT_SHOWFPS, Settings.showfps, 1),
453 mee_enum ("Frameskip", MA_OPT_FSKIP, Settings.frameskip, men_frameskip),
454 mee_onoff_h ("Accurate renderer (slow)",MA_OPT_RENDERER, Settings.accurate_mode, 1, h_renderer),
455 mee_onoff ("Enable sound", MA_OPT_SOUNDON, sndon, 1),
456 mee_enum ("Sound Rate", MA_OPT_SOUNDRATE, sndrate_i, men_rates),
457 mee_enum ("Region", MA_OPT_REGION, Settings.region_force, men_region),
458 mee_range ("Turbo rate (Hz)", MA_OPT_TURBO, turbo_i, 1, 30),
459 mee_enum ("Confirm savestate", MA_OPT_SSTATE, Settings.sstate_confirm, men_sstate),
460 mee_range ("Save slot", MA_OPT_SSLOT, CurrentState, 0, 9),
461 mee_range ("Gamma correction", MA_OPT_GAMMA, Settings.gamma, 0, 300),
462 mee_handler ("[FCE Ultra options]", menu_loop_fceu_options),
463 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
464 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
468 static int menu_loop_options(int id, int keys)
474 oldrate = Settings.sound_rate;
475 for (i = 0; i < array_size(men_rates_i); i++) {
476 if (Settings.sound_rate == men_rates_i[i]) {
481 sndon = soundvol != 0;
482 turbo_i = (Settings.turbo_rate_add * 60 / 2) >> 24;
484 me_loop(e_menu_options, &sel);
487 if (oldrate != Settings.sound_rate)
493 // -------------- root menu --------------
495 static const char credits_text[] =
497 "(c) notaz, 2007,2012\n\n"
498 "Based on FCE Ultra versions\n"
499 "0.81 and 0.98.1x\n\n"
502 "Xodnizel: FCE Ultra\n"
503 "FCA author: 6502 core\n";
505 static void draw_frame_credits(void)
507 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
510 static int romsel_run(void)
514 fname = menu_loop_romsel(lastLoadedGameName, sizeof(lastLoadedGameName));
518 printf("selected file: %s\n", fname);
519 //keys_load_all(cfg);
521 strcpy(lastLoadedGameName, rom_fname_reload);
525 static int menu_loop_ret;
527 static int main_menu_handler(int id, int keys)
531 case MA_MAIN_RESUME_GAME:
535 case MA_MAIN_SAVE_STATE:
538 return menu_loop_savestate(0);
541 case MA_MAIN_LOAD_STATE:
544 return menu_loop_savestate(1);
547 case MA_MAIN_RESET_GAME:
549 FCEU_DoSimpleCommand(FCEUNPCMD_RESET);
554 case MA_MAIN_LOAD_ROM:
555 if (romsel_run() == 0) {
560 case MA_MAIN_CREDITS:
561 draw_menu_message(credits_text, draw_frame_credits);
562 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
568 lprintf("%s: something unknown selected\n", __FUNCTION__);
575 static menu_entry e_menu_main[] =
577 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
578 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
579 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
580 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
581 mee_handler_id("Load ROM", MA_MAIN_LOAD_ROM, main_menu_handler),
582 mee_handler ("Options", menu_loop_options),
583 mee_handler ("Controls", menu_loop_keyconfig),
584 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
585 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
586 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
590 // ----------------------------
598 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, fceugi != NULL);
599 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, fceugi != NULL);
600 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, fceugi != NULL);
601 me_enable(e_menu_main, MA_MAIN_RESET_GAME, fceugi != NULL);
602 me_enable(e_menu_main, MA_MAIN_CHEATS, fceugi && cheats);
604 plat_video_menu_enter(fceugi != NULL);
605 in_set_config_int(0, IN_CFG_BLOCKING, 1);
608 me_loop_d(e_menu_main, &sel, NULL, NULL);
609 } while (!fceugi && menu_loop_ret == 0);
611 /* wait until menu, ok, back is released */
612 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
615 in_set_config_int(0, IN_CFG_BLOCKING, 0);
616 plat_video_menu_leave();
618 return menu_loop_ret;
628 //menu_load_config(0);
630 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
631 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
632 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
633 fprintf(stderr, "OOM\n");
637 emu_make_path(buff, "skin/background.png", sizeof(buff));
638 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
641 void menu_update_msg(const char *msg)
643 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
644 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
646 menu_error_time = plat_get_ticks_ms();
647 lprintf("msg: %s\n", menu_error_msg);