2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
24 #include "../libpicofe/plat.h"
25 #include "../libpicofe/input.h"
26 #include "../../state.h"
27 #include "../../general.h"
28 #include "../../input.h"
29 #include "../../palette.h"
32 #define array_size(x) (sizeof(x) / sizeof(x[0]))
34 #define state_slot CurrentState
80 void emu_make_path(char *buff, const char *end, int size)
84 end_len = strlen(end);
85 pos = plat_get_root_dir(buff, size);
86 strncpy(buff + pos, end, size - pos);
88 if (pos + end_len > size - 1)
89 printf("Warning: path truncated: %s\n", buff);
92 static int emu_check_save_file(int slot, int *time)
100 fname = FCEU_MakeFName(FCEUMKF_STATE, slot, 0);
101 st = fopen(fname,"rb");
110 ret = stat(fname, &status);
114 if (status.st_mtime < 1347000000)
115 goto out; // probably bad rtc like on some Caanoos
117 *time = status.st_mtime;
124 static int emu_save_load_game(int load, int unused)
134 // rrrr rggg gggb bbbb
135 static unsigned short fname2color(const char *fname)
137 static const char *rom_exts[] = { ".zip", ".nes", ".fds", ".unf",
139 static const char *other_exts[] = { ".nsf", ".ips", ".fcm" };
140 const char *ext = strrchr(fname, '.');
145 for (i = 0; i < array_size(rom_exts); i++)
146 if (strcasecmp(ext, rom_exts[i]) == 0)
148 for (i = 0; i < array_size(other_exts); i++)
149 if (strcasecmp(ext, other_exts[i]) == 0)
154 static const char *filter_exts[] = {
155 ".txt", ".srm", ".pnd"
158 #define MENU_ALIGN_LEFT
159 #ifdef __ARM_ARCH_7A__ // assume hires device
165 #include "../libpicofe/menu.c"
167 static void draw_savestate_bg(int slot)
171 static void debug_menu_loop(void)
175 // ------------ patch/gg menu ------------
178 static int cheat_count, cheat_start, cheat_pos;
180 static int countcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
186 static int clistcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
190 pos = cheat_start + cheat_pos;
192 if (pos < 0) return 1;
193 if (pos >= g_menuscreen_h / me_sfont_h) return 0;
195 smalltext_out16(14, pos * me_sfont_h, s ? "ON " : "OFF", 0xffff);
196 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h, type ? "S" : "R", 0xffff);
197 smalltext_out16(14 + me_sfont_w*6, pos * me_sfont_h, name, 0xffff);
202 static void draw_patchlist(int sel)
206 menu_draw_begin(1, 1);
208 max_cnt = g_menuscreen_h / me_sfont_h;
209 cheat_start = max_cnt / 2 - sel;
211 FCEUI_ListCheats(clistcallb, 0);
213 pos = cheat_start + cheat_pos;
215 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
217 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
221 void patches_menu_loop(void)
223 static int menu_sel = 0;
227 FCEUI_ListCheats(countcallb, 0);
231 draw_patchlist(menu_sel);
232 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
233 |PBTN_MOK|PBTN_MBACK, NULL, 33);
234 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = cheat_count; }
235 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > cheat_count) menu_sel = 0; }
236 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
237 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > cheat_count) menu_sel = cheat_count; }
238 if (inp & PBTN_MOK) { // action
239 if (menu_sel < cheat_count)
240 FCEUI_ToggleCheat(menu_sel);
243 if (inp & PBTN_MBACK)
248 // -------------- key config --------------
250 // b_turbo,a_turbo RLDU SEBA
251 me_bind_action me_ctrl_actions[] =
254 { "DOWN ", NKEY_DOWN },
255 { "LEFT ", NKEY_LEFT },
256 { "RIGHT ", NKEY_RIGHT },
259 { "A TURBO", NKEY_A_TURBO },
260 { "B TURBO", NKEY_B_TURBO },
261 { "START ", NKEY_START },
262 { "SELECT ", NKEY_SELECT },
266 me_bind_action emuctrl_actions[] =
268 { "Save State ", EACT_SAVE_STATE },
269 { "Load State ", EACT_LOAD_STATE },
270 { "Next State Slot ", EACT_NEXT_SLOT },
271 { "Prev State Slot ", EACT_PREV_SLOT },
272 { "FDS Insert/Eject ", EACT_FDS_INSERT },
273 { "FDS Select Disk ", EACT_FDS_SELECT },
274 { "VSUni Insert Coin", EACT_INSERT_COIN },
275 { "Enter Menu ", EACT_ENTER_MENU },
279 static int key_config_loop_wrap(int id, int keys)
282 case MA_CTRL_PLAYER1:
283 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
285 case MA_CTRL_PLAYER2:
286 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
289 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
297 static const char *mgn_dev_name(int id, int *offs)
299 const char *name = NULL;
302 if (id == MA_CTRL_DEV_FIRST)
305 for (; it < IN_MAX_DEVS; it++) {
306 name = in_get_dev_name(it, 1, 1);
315 static const char *mgn_saveloadcfg(int id, int *offs)
320 static void config_commit(void);
322 static int mh_savecfg(int id, int keys)
324 const char *fname = NULL;
325 if (id == MA_OPT_SAVECFG_GAME)
326 fname = lastLoadedGameName;
329 if (SaveConfig(fname) == 0)
330 menu_update_msg("config saved");
332 menu_update_msg("failed to write config");
337 static int mh_input_rescan(int id, int keys)
339 //menu_sync_config();
341 menu_update_msg("rescan complete.");
346 static menu_entry e_menu_keyconfig[] =
348 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
349 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
350 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
352 // mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
353 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
354 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
355 mee_handler ("Rescan devices:", mh_input_rescan),
357 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
358 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
359 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
360 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
361 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
362 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
363 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
367 static int menu_loop_keyconfig(int id, int keys)
371 me_loop(e_menu_keyconfig, &sel);
375 // --------- FCEU options ----------
377 extern int ntsccol,ntschue,ntsctint;
378 extern int srendlinev[2];
379 extern int erendlinev[2];
381 extern char *cpalette;
382 extern void LoadCPalette(void);
384 static menu_entry e_menu_fceu_options[] =
386 //gp2x_text_out15(tl_x, y, "Custom palette: %s", cpal);
387 mee_onoff ("NTSC Color Emulation", MA_OPT_NTSC_COLOR, ntsccol, 1),
388 mee_range (" Tint (default: 56)", MA_OPT_NTSC_TINT, ntsctint, 0, 128),
389 mee_range (" Hue (default: 72)", MA_OPT_NTSC_HUE, ntschue, 0, 128),
390 mee_range ("First visible line (NTSC)", MA_OPT_SREND_N, srendlinev[0], 0, 239),
391 mee_range ("Last visible line (NTSC)", MA_OPT_EREND_N, erendlinev[0], 0, 239),
392 mee_range ("First visible line (PAL)", MA_OPT_SREND_P, srendlinev[1], 0, 239),
393 mee_range ("Last visible line (PAL)", MA_OPT_EREND_P, erendlinev[1], 0, 239),
394 mee_onoff ("Clip 8 left/right columns", MA_OPT_CLIP, eoptions, EO_CLIPSIDES),
395 mee_onoff ("Disable 8 sprite limit", MA_OPT_NO8LIM, eoptions, EO_NO8LIM),
396 mee_onoff ("Enable authentic GameGenie",MA_OPT_GG, eoptions, EO_GG),
400 static int menu_loop_fceu_options(int id, int keys)
405 FCEUI_GetNTSCTH(&ntsctint, &ntschue);
407 me_loop(e_menu_fceu_options, &sel);
409 for(i = 0; i < 2; i++)
411 if (srendlinev[i] < 0 || srendlinev[i] > 239)
413 if (erendlinev[i] < srendlinev[i] || erendlinev[i] > 239)
416 FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
417 FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
418 FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
419 FCEUI_SetGameGenie(eoptions&EO_GG);
420 //if (cpalette) LoadCPalette();
422 FCEUI_SetPaletteArray(0); // set to default
428 // -------------- options --------------
430 static const char *men_frameskip[] = { "Auto", "0", "1", "2", "3", "4", NULL };
431 static const char *men_scaling[] = { "1x", "proportional", "4:3 scaled", "fullscreen", NULL };
432 static const char *men_rates[] = { "8000", "11025", "16000", "22050", "44100", NULL };
433 static const int men_rates_i[] = { 8000 , 11025 , 16000 , 22050 , 44100 };
434 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
435 static const char *men_sstate[] = { "OFF", "writes", "loads", "both", NULL };
436 static const char h_renderer[] = "ROM reload required for this\n"
437 "setting to take effect";
439 static int sndrate_i;
442 static int frameskip_i;
444 static void config_commit(void)
446 Settings.sound_rate = men_rates_i[sndrate_i];
447 soundvol = sndon ? 50 : 0;
448 Settings.turbo_rate_add = (turbo_i * 2 << 24) / 60 + 1;
449 Settings.frameskip = frameskip_i - 1;
451 if (Settings.region_force)
452 FCEUI_SetVidSystem(Settings.region_force - 1);
455 static menu_entry e_menu_options[] =
457 // mee_onoff ("Show FPS", MA_OPT_SHOWFPS, Settings.showfps, 1),
458 mee_enum ("Frameskip", MA_OPT_FSKIP, frameskip_i, men_frameskip),
459 mee_enum ("HW filter", MA_OPT_HWFILTER, Settings.hw_filter, NULL),
460 mee_enum ("Scaling", MA_OPT_SCALING, Settings.scaling, men_scaling),
461 mee_onoff_h ("Accurate renderer (slow)",MA_OPT_RENDERER, Settings.accurate_mode, 1, h_renderer),
462 mee_onoff ("Enable sound", MA_OPT_SOUNDON, sndon, 1),
463 mee_enum ("Sound Rate", MA_OPT_SOUNDRATE, sndrate_i, men_rates),
464 mee_enum ("Region", MA_OPT_REGION, Settings.region_force, men_region),
465 mee_range ("Turbo rate (Hz)", MA_OPT_TURBO, turbo_i, 1, 30),
466 mee_enum ("Confirm savestate", MA_OPT_SSTATE, Settings.sstate_confirm, men_sstate),
467 mee_range ("Save slot", MA_OPT_SSLOT, CurrentState, 0, 9),
468 // mee_range ("Gamma correction", MA_OPT_GAMMA, Settings.gamma, 0, 300),
469 mee_handler ("[FCE Ultra options]", menu_loop_fceu_options),
470 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
471 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
475 static int menu_loop_options(int id, int keys)
481 i = me_id2offset(e_menu_options, MA_OPT_HWFILTER);
482 e_menu_options[i].data = plat_target.filters;
483 me_enable(e_menu_options, MA_OPT_HWFILTER, plat_target.filters != NULL);
485 oldrate = Settings.sound_rate;
486 for (i = 0; i < array_size(men_rates_i); i++) {
487 if (Settings.sound_rate == men_rates_i[i]) {
492 sndon = soundvol != 0;
493 turbo_i = (Settings.turbo_rate_add * 60 / 2) >> 24;
494 frameskip_i = Settings.frameskip + 1;
496 me_loop(e_menu_options, &sel);
499 if (oldrate != Settings.sound_rate)
505 // -------------- root menu --------------
507 static const char credits_text[] =
509 "(c) notaz, 2007,2012\n\n"
510 "Based on FCE Ultra versions\n"
511 "0.81 and 0.98.1x\n\n"
514 "Xodnizel: FCE Ultra\n"
515 "FCA author: 6502 core\n";
517 static void draw_frame_credits(void)
519 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
522 static int romsel_run(void)
526 fname = menu_loop_romsel(lastLoadedGameName, sizeof(lastLoadedGameName));
530 printf("selected file: %s\n", fname);
531 //keys_load_all(cfg);
533 strcpy(lastLoadedGameName, rom_fname_reload);
537 static int menu_loop_ret;
539 static int main_menu_handler(int id, int keys)
543 case MA_MAIN_RESUME_GAME:
547 case MA_MAIN_SAVE_STATE:
549 return menu_loop_savestate(0);
552 case MA_MAIN_LOAD_STATE:
554 return menu_loop_savestate(1);
557 case MA_MAIN_RESET_GAME:
559 FCEU_DoSimpleCommand(FCEUNPCMD_RESET);
563 case MA_MAIN_LOAD_ROM:
564 if (romsel_run() == 0) {
569 case MA_MAIN_CREDITS:
570 draw_menu_message(credits_text, draw_frame_credits);
571 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
577 lprintf("%s: something unknown selected\n", __FUNCTION__);
584 static menu_entry e_menu_main[] =
586 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
587 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
588 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
589 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
590 mee_handler_id("Load ROM", MA_MAIN_LOAD_ROM, main_menu_handler),
591 mee_handler ("Options", menu_loop_options),
592 mee_handler ("Controls", menu_loop_keyconfig),
593 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
594 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
595 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
599 // ----------------------------
607 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, fceugi != NULL);
608 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, fceugi != NULL);
609 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, fceugi != NULL);
610 me_enable(e_menu_main, MA_MAIN_RESET_GAME, fceugi != NULL);
611 me_enable(e_menu_main, MA_MAIN_CHEATS, fceugi && cheats);
613 plat_video_menu_enter(fceugi != NULL);
614 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
615 in_set_config_int(0, IN_CFG_BLOCKING, 1);
618 me_loop_d(e_menu_main, &sel, NULL, NULL);
619 } while (!fceugi && menu_loop_ret == 0);
621 /* wait until menu, ok, back is released */
622 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
625 in_set_config_int(0, IN_CFG_BLOCKING, 0);
626 plat_video_menu_leave();
629 return menu_loop_ret;
639 //menu_load_config(0);
641 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
642 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
643 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
644 fprintf(stderr, "OOM\n");
648 emu_make_path(buff, "skin/background.png", sizeof(buff));
649 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
652 void menu_update_msg(const char *msg)
654 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
655 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
657 menu_error_time = plat_get_ticks_ms();
658 lprintf("msg: %s\n", menu_error_msg);