2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
24 #include "../libpicofe/plat.h"
25 #include "../libpicofe/input.h"
26 #include "../../state.h"
27 #include "../../general.h"
28 #include "../../input.h"
29 #include "../../palette.h"
30 #include "../../fce.h"
33 #define array_size(x) (sizeof(x) / sizeof(x[0]))
35 #define state_slot CurrentState
82 void emu_make_path(char *buff, const char *end, int size)
86 end_len = strlen(end);
87 pos = plat_get_root_dir(buff, size);
88 strncpy(buff + pos, end, size - pos);
90 if (pos + end_len > size - 1)
91 printf("Warning: path truncated: %s\n", buff);
94 static int emu_check_save_file(int slot, int *time)
102 fname = FCEU_MakeFName(FCEUMKF_STATE, slot, 0);
103 st = fopen(fname,"rb");
112 ret = stat(fname, &status);
116 if (status.st_mtime < 1347000000)
117 goto out; // probably bad rtc like on some Caanoos
119 *time = status.st_mtime;
126 static int emu_save_load_game(int load, int unused)
136 // rrrr rggg gggb bbbb
137 static unsigned short fname2color(const char *fname)
139 static const char *rom_exts[] = { ".zip", ".nes", ".fds", ".unf",
141 static const char *other_exts[] = { ".nsf", ".ips", ".fcm" };
142 const char *ext = strrchr(fname, '.');
147 for (i = 0; i < array_size(rom_exts); i++)
148 if (strcasecmp(ext, rom_exts[i]) == 0)
150 for (i = 0; i < array_size(other_exts); i++)
151 if (strcasecmp(ext, other_exts[i]) == 0)
156 static const char *filter_exts[] = {
157 ".txt", ".srm", ".pnd"
160 #define MENU_ALIGN_LEFT
161 #ifdef __ARM_ARCH_7A__ // assume hires device
167 #include "../libpicofe/menu.c"
169 static void draw_savestate_bg(int slot)
173 static void debug_menu_loop(void)
177 // ------------ patch/gg menu ------------
180 static int cheat_count, cheat_start, cheat_pos;
182 static int countcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
188 static int clistcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
192 pos = cheat_start + cheat_pos;
194 if (pos < 0) return 1;
195 if (pos >= g_menuscreen_h / me_sfont_h) return 0;
197 smalltext_out16(14, pos * me_sfont_h, s ? "ON " : "OFF", 0xffff);
198 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h, type ? "S" : "R", 0xffff);
199 smalltext_out16(14 + me_sfont_w*6, pos * me_sfont_h, name, 0xffff);
204 static void draw_patchlist(int sel)
208 menu_draw_begin(1, 1);
210 max_cnt = g_menuscreen_h / me_sfont_h;
211 cheat_start = max_cnt / 2 - sel;
213 FCEUI_ListCheats(clistcallb, 0);
215 pos = cheat_start + cheat_pos;
217 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
219 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
223 void patches_menu_loop(void)
225 static int menu_sel = 0;
229 FCEUI_ListCheats(countcallb, 0);
233 draw_patchlist(menu_sel);
234 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
235 |PBTN_MOK|PBTN_MBACK, NULL, 33);
236 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = cheat_count; }
237 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > cheat_count) menu_sel = 0; }
238 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
239 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > cheat_count) menu_sel = cheat_count; }
240 if (inp & PBTN_MOK) { // action
241 if (menu_sel < cheat_count)
242 FCEUI_ToggleCheat(menu_sel);
245 if (inp & PBTN_MBACK)
250 // -------------- key config --------------
252 // b_turbo,a_turbo RLDU SEBA
253 me_bind_action me_ctrl_actions[] =
256 { "DOWN ", NKEY_DOWN },
257 { "LEFT ", NKEY_LEFT },
258 { "RIGHT ", NKEY_RIGHT },
261 { "A TURBO", NKEY_A_TURBO },
262 { "B TURBO", NKEY_B_TURBO },
263 { "START ", NKEY_START },
264 { "SELECT ", NKEY_SELECT },
268 me_bind_action emuctrl_actions[] =
270 { "Save State ", EACT_SAVE_STATE },
271 { "Load State ", EACT_LOAD_STATE },
272 { "Next State Slot ", EACT_NEXT_SLOT },
273 { "Prev State Slot ", EACT_PREV_SLOT },
274 { "FDS Insert/Eject ", EACT_FDS_INSERT },
275 { "FDS Select Disk ", EACT_FDS_SELECT },
276 { "VSUni Insert Coin", EACT_INSERT_COIN },
277 { "Enter Menu ", EACT_ENTER_MENU },
281 static int key_config_loop_wrap(int id, int keys)
284 case MA_CTRL_PLAYER1:
285 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
287 case MA_CTRL_PLAYER2:
288 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
291 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
299 static const char *mgn_dev_name(int id, int *offs)
301 const char *name = NULL;
304 if (id == MA_CTRL_DEV_FIRST)
307 for (; it < IN_MAX_DEVS; it++) {
308 name = in_get_dev_name(it, 1, 1);
317 static const char *mgn_saveloadcfg(int id, int *offs)
322 static void config_commit(void);
324 static int mh_savecfg(int id, int keys)
326 const char *fname = NULL;
327 if (id == MA_OPT_SAVECFG_GAME)
328 fname = lastLoadedGameName;
331 if (SaveConfig(fname) == 0)
332 menu_update_msg("config saved");
334 menu_update_msg("failed to write config");
339 static int mh_input_rescan(int id, int keys)
341 //menu_sync_config();
343 menu_update_msg("rescan complete.");
348 static menu_entry e_menu_keyconfig[] =
350 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
351 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
352 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
354 // mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
355 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
356 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
357 mee_handler ("Rescan devices:", mh_input_rescan),
359 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
360 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
361 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
362 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
363 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
364 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
365 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
369 static int menu_loop_keyconfig(int id, int keys)
373 me_loop(e_menu_keyconfig, &sel);
377 // --------- FCEU options ----------
379 extern int ntsccol,ntschue,ntsctint;
380 extern int srendlinev[2];
381 extern int erendlinev[2];
383 extern char *cpalette;
384 extern void LoadCPalette(void);
386 static menu_entry e_menu_fceu_options[] =
388 //gp2x_text_out15(tl_x, y, "Custom palette: %s", cpal);
389 mee_onoff ("NTSC Color Emulation", MA_OPT_NTSC_COLOR, ntsccol, 1),
390 mee_range (" Tint (default: 56)", MA_OPT_NTSC_TINT, ntsctint, 0, 128),
391 mee_range (" Hue (default: 72)", MA_OPT_NTSC_HUE, ntschue, 0, 128),
392 mee_range ("First visible line (NTSC)", MA_OPT_SREND_N, srendlinev[0], 0, 239),
393 mee_range ("Last visible line (NTSC)", MA_OPT_EREND_N, erendlinev[0], 0, 239),
394 mee_range ("First visible line (PAL)", MA_OPT_SREND_P, srendlinev[1], 0, 239),
395 mee_range ("Last visible line (PAL)", MA_OPT_EREND_P, erendlinev[1], 0, 239),
396 mee_onoff ("Clip 8 left/right columns", MA_OPT_CLIP, eoptions, EO_CLIPSIDES),
397 mee_onoff ("Disable 8 sprite limit", MA_OPT_NO8LIM, eoptions, EO_NO8LIM),
398 mee_onoff ("Enable authentic GameGenie",MA_OPT_GG, eoptions, EO_GG),
402 static int menu_loop_fceu_options(int id, int keys)
407 FCEUI_GetNTSCTH(&ntsctint, &ntschue);
409 me_loop(e_menu_fceu_options, &sel);
411 for(i = 0; i < 2; i++)
413 if (srendlinev[i] < 0 || srendlinev[i] > 239)
415 if (erendlinev[i] < srendlinev[i] || erendlinev[i] > 239)
418 FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
419 FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
420 FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
421 FCEUI_SetGameGenie(eoptions&EO_GG);
422 //if (cpalette) LoadCPalette();
424 FCEUI_SetPaletteArray(0); // set to default
430 // -------------- options --------------
432 static const char *men_frameskip[] = { "Auto", "0", "1", "2", "3", "4", NULL };
433 static const char *men_swfilter[] = { "none", "Scale2x", "Eagle2x", NULL };
434 static const char *men_scaling[] = { "1x", "proportional", "4:3 scaled", "fullscreen", NULL };
435 static const char *men_rates[] = { "8000", "11025", "16000", "22050", "44100", NULL };
436 static const int men_rates_i[] = { 8000 , 11025 , 16000 , 22050 , 44100 };
437 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
438 static const char *men_sstate[] = { "OFF", "writes", "loads", "both", NULL };
439 static const char h_renderer[] = "ROM reload required for this\n"
440 "setting to take effect";
442 static int sndrate_i;
445 static int frameskip_i;
447 static void config_commit(void)
449 Settings.sound_rate = men_rates_i[sndrate_i];
450 soundvol = sndon ? 50 : 0;
451 Settings.turbo_rate_add = (turbo_i * 2 << 24) / 60 + 1;
452 Settings.frameskip = frameskip_i - 1;
454 if (Settings.region_force)
455 FCEUI_SetVidSystem(Settings.region_force - 1);
458 static menu_entry e_menu_options[] =
460 // mee_onoff ("Show FPS", MA_OPT_SHOWFPS, Settings.showfps, 1),
461 mee_enum ("Frameskip", MA_OPT_FSKIP, frameskip_i, men_frameskip),
462 mee_enum ("Softwere filter", MA_OPT_SWFILTER, Settings.sw_filter, men_swfilter),
463 mee_enum ("Hardware filter", MA_OPT_HWFILTER, Settings.hw_filter, NULL),
464 mee_enum ("Scaling", MA_OPT_SCALING, Settings.scaling, men_scaling),
465 mee_onoff_h ("Accurate renderer (slow)",MA_OPT_RENDERER, Settings.accurate_mode, 1, h_renderer),
466 mee_onoff ("Enable sound", MA_OPT_SOUNDON, sndon, 1),
467 mee_enum ("Sound Rate", MA_OPT_SOUNDRATE, sndrate_i, men_rates),
468 mee_enum ("Region", MA_OPT_REGION, Settings.region_force, men_region),
469 mee_range ("Turbo rate (Hz)", MA_OPT_TURBO, turbo_i, 1, 30),
470 mee_enum ("Confirm savestate", MA_OPT_SSTATE, Settings.sstate_confirm, men_sstate),
471 mee_range ("Save slot", MA_OPT_SSLOT, CurrentState, 0, 9),
472 // mee_range ("Gamma correction", MA_OPT_GAMMA, Settings.gamma, 0, 300),
473 mee_handler ("[FCE Ultra options]", menu_loop_fceu_options),
474 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
475 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
479 static int menu_loop_options(int id, int keys)
485 i = me_id2offset(e_menu_options, MA_OPT_HWFILTER);
486 e_menu_options[i].data = plat_target.filters;
487 me_enable(e_menu_options, MA_OPT_HWFILTER, plat_target.filters != NULL);
489 oldrate = Settings.sound_rate;
490 for (i = 0; i < array_size(men_rates_i); i++) {
491 if (Settings.sound_rate == men_rates_i[i]) {
496 sndon = soundvol != 0;
497 turbo_i = (Settings.turbo_rate_add * 60 / 2) >> 24;
498 frameskip_i = Settings.frameskip + 1;
500 me_loop(e_menu_options, &sel);
503 if (oldrate != Settings.sound_rate)
509 // -------------- root menu --------------
511 static void draw_frame_main(void)
520 if (!fceugi || !GameInterface)
524 GameInterface(GI_INFOSTRING, buff);
526 smalltext_out16(4, 1, buff, 0xf7de);
528 if (plat_target.get_bat_capacity)
529 capacity = plat_target.get_bat_capacity();
531 tmp = localtime(<ime);
532 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
534 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
539 smalltext_out16(4, 1 + me_sfont_h, out, 0xf7de);
542 static const char credits_text[] =
544 "(c) notaz, 2007,2012\n\n"
545 "Based on various FCE Ultra\n"
546 " / FCEUX versions\n\n"
549 "Xodnizel: FCE Ultra\n"
550 "FCEUX team: FCEUX\n"
552 "FCA author: 6502 core\n"
553 "M-HT: NEON scalers\n";
555 static void draw_frame_credits(void)
557 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
560 static int romsel_run(void)
564 fname = menu_loop_romsel(lastLoadedGameName, sizeof(lastLoadedGameName));
568 printf("selected file: %s\n", fname);
569 //keys_load_all(cfg);
571 strcpy(lastLoadedGameName, rom_fname_reload);
575 static int menu_loop_ret;
577 static int main_menu_handler(int id, int keys)
581 case MA_MAIN_RESUME_GAME:
585 case MA_MAIN_SAVE_STATE:
587 return menu_loop_savestate(0);
590 case MA_MAIN_LOAD_STATE:
592 return menu_loop_savestate(1);
595 case MA_MAIN_RESET_GAME:
597 FCEU_DoSimpleCommand(FCEUNPCMD_RESET);
601 case MA_MAIN_LOAD_ROM:
602 if (romsel_run() == 0) {
607 case MA_MAIN_CREDITS:
608 draw_menu_message(credits_text, draw_frame_credits);
609 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
615 lprintf("%s: something unknown selected\n", __FUNCTION__);
622 static menu_entry e_menu_main[] =
624 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
625 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
626 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
627 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
628 mee_handler_id("Load ROM", MA_MAIN_LOAD_ROM, main_menu_handler),
629 mee_handler ("Options", menu_loop_options),
630 mee_handler ("Controls", menu_loop_keyconfig),
631 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
632 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
633 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
637 // ----------------------------
645 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, fceugi != NULL);
646 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, fceugi != NULL);
647 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, fceugi != NULL);
648 me_enable(e_menu_main, MA_MAIN_RESET_GAME, fceugi != NULL);
649 me_enable(e_menu_main, MA_MAIN_CHEATS, fceugi && cheats);
651 plat_video_menu_enter(fceugi != NULL);
652 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
653 in_set_config_int(0, IN_CFG_BLOCKING, 1);
656 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
657 } while (!fceugi && menu_loop_ret == 0);
659 /* wait until menu, ok, back is released */
660 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
663 in_set_config_int(0, IN_CFG_BLOCKING, 0);
664 plat_video_menu_leave();
667 return menu_loop_ret;
677 //menu_load_config(0);
679 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
680 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
681 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
682 fprintf(stderr, "OOM\n");
686 emu_make_path(buff, "skin/background.png", sizeof(buff));
687 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
690 void menu_update_msg(const char *msg)
692 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
693 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
695 menu_error_time = plat_get_ticks_ms();
696 lprintf("msg: %s\n", menu_error_msg);