1 // (c) Copyright 2006-2007 notaz, All rights reserved.
2 // Free for non-commercial use.
4 // For commercial use, separate licencing terms must be obtained.
6 #include "port_config.h"
12 #define array_size(x) (sizeof(x) / sizeof(x[0]))
14 extern void *g_screen_ptr;
17 #define g_screen_width SCREEN_WIDTH
18 #define g_screen_height SCREEN_HEIGHT
20 extern int g_screen_width;
21 extern int g_screen_height;
25 #define EOPT_EN_SRAM (1<<0)
26 #define EOPT_SHOW_FPS (1<<1)
27 #define EOPT_EN_SOUND (1<<2)
28 #define EOPT_GZIP_SAVES (1<<3)
29 #define EOPT_MMUHACK (1<<4)
30 #define EOPT_NO_AUTOSVCFG (1<<5)
31 #define EOPT_16BPP (1<<7)
32 #define EOPT_RAM_TIMINGS (1<<8)
33 #define EOPT_CONFIRM_SAVE (1<<9)
34 #define EOPT_EN_CD_LEDS (1<<10)
35 #define EOPT_CONFIRM_LOAD (1<<11)
36 #define EOPT_A_SN_GAMMA (1<<12)
37 #define EOPT_VSYNC (1<<13)
38 #define EOPT_GIZ_SCANLN (1<<14)
39 #define EOPT_GIZ_DBLBUF (1<<15)
40 #define EOPT_VSYNC_MODE (1<<16)
41 #define EOPT_SHOW_RTC (1<<17)
42 #define EOPT_NO_FRMLIMIT (1<<18)
43 #define EOPT_WIZ_TEAR_FIX (1<<19)
52 typedef struct _currentConfig_t {
57 int s_PicoAutoRgnOrder;
63 int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering
64 int rotation; // for UIQ
65 float scale; // psp: screen scale
66 float hscale32, hscale40; // psp: horizontal scale
67 int gamma2; // psp: black level
71 extern currentConfig_t currentConfig, defaultConfig;
72 extern char *PicoConfigFile;
73 extern int rom_loaded;
74 extern int state_slot;
75 extern int config_slot, config_slot_current;
76 extern unsigned char *movie_data;
77 extern int reset_timing;
79 #define PICO_PEN_ADJUST_X 4
80 #define PICO_PEN_ADJUST_Y 2
81 extern int pico_pen_x, pico_pen_y;
82 extern int pico_inp_mode;
84 extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
85 extern char rom_fname_loaded[512]; // currently loaded ROM filename
88 extern int engineState;
98 PGS_Suspending, /* PSP */
99 PGS_SuspendWake, /* PSP */
105 PM_MD_CART, /* also 32x */
111 void emu_finish(void);
114 int emu_reload_rom(char *rom_fname);
115 int emu_swap_cd(const char *fname);
116 int emu_save_load_game(int load, int sram);
117 void emu_reset_game(void);
119 void emu_set_defconfig(void);
120 int emu_read_config(int game, int no_defaults);
121 int emu_write_config(int game);
123 char *emu_get_save_fname(int load, int is_sram, int slot);
124 int emu_check_save_file(int slot);
126 void emu_text_out8 (int x, int y, const char *text);
127 void emu_text_out16(int x, int y, const char *text);
128 void emu_text_out8_rot (int x, int y, const char *text);
129 void emu_text_out16_rot(int x, int y, const char *text);
131 void emu_make_path(char *buff, const char *end, int size);
132 void emu_update_input(void);
133 void emu_get_game_name(char *str150);
134 void emu_set_fastforward(int set_on);
135 void emu_status_msg(const char *format, ...);