2 * (C) notaz, 2012,2014,2015
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
8 #define _GNU_SOURCE 1 // strcasestr
15 #include <sys/syscall.h>
22 #include "../libpcsxcore/misc.h"
23 #include "../libpcsxcore/psxcounters.h"
24 #include "../libpcsxcore/psxmem_map.h"
25 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
26 #include "../libpcsxcore/cdrom.h"
27 #include "../libpcsxcore/cdriso.h"
28 #include "../libpcsxcore/cheat.h"
29 #include "../libpcsxcore/r3000a.h"
30 #include "../libpcsxcore/gpu.h"
31 #include "../libpcsxcore/database.h"
32 #include "../plugins/dfsound/out.h"
33 #include "../plugins/dfsound/spu_config.h"
38 #include "plugin_lib.h"
39 #include "arm_features.h"
43 #include "libretro_core_options.h"
45 #ifdef USE_LIBRETRO_VFS
46 #include <streams/file_stream_transforms.h>
50 #include "3ds/3ds_utils.h"
53 #define PORTS_NUMBER 8
56 #define MIN(a, b) ((a) < (b) ? (a) : (b))
60 #define MAX(a, b) ((a) > (b) ? (a) : (b))
63 #define ISHEXDEC ((buf[cursor] >= '0') && (buf[cursor] <= '9')) || ((buf[cursor] >= 'a') && (buf[cursor] <= 'f')) || ((buf[cursor] >= 'A') && (buf[cursor] <= 'F'))
65 #define INTERNAL_FPS_SAMPLE_PERIOD 64
67 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
68 static int rebootemu = 0;
70 static retro_video_refresh_t video_cb;
71 static retro_input_poll_t input_poll_cb;
72 static retro_input_state_t input_state_cb;
73 static retro_environment_t environ_cb;
74 static retro_audio_sample_batch_t audio_batch_cb;
75 static retro_set_rumble_state_t rumble_cb;
76 static struct retro_log_callback logging;
77 static retro_log_printf_t log_cb;
79 #define LogWarn(fmt, ...) do { \
80 if (log_cb) log_cb(RETRO_LOG_WARN, fmt, ##__VA_ARGS__); \
82 #define LogErr(fmt, ...) do { \
83 if (log_cb) log_cb(RETRO_LOG_ERROR, fmt, ##__VA_ARGS__); \
86 static unsigned msg_interface_version = 0;
88 static void *vout_buf;
89 static void *vout_buf_ptr;
90 static int vout_width = 256, vout_height = 240, vout_pitch = 256;
91 static int vout_fb_dirty;
92 static int psx_w, psx_h;
93 static bool vout_can_dupe;
94 static bool found_bios;
95 static bool display_internal_fps = false;
96 static unsigned frame_count = 0;
97 static bool libretro_supports_bitmasks = false;
98 static bool libretro_supports_option_categories = false;
99 static bool show_input_settings = true;
101 static bool show_advanced_gpu_peops_settings = true;
104 static bool show_advanced_gpu_unai_settings = true;
106 static float mouse_sensitivity = 1.0f;
107 static unsigned int disk_current_index;
113 FRAMESKIP_AUTO_THRESHOLD,
114 FRAMESKIP_FIXED_INTERVAL
117 static unsigned frameskip_type = FRAMESKIP_NONE;
118 static unsigned frameskip_threshold = 0;
119 static unsigned frameskip_interval = 0;
120 static unsigned frameskip_counter = 0;
122 static int retro_audio_buff_active = false;
123 static unsigned retro_audio_buff_occupancy = 0;
124 static int retro_audio_buff_underrun = false;
126 static unsigned retro_audio_latency = 0;
127 static int update_audio_latency = false;
129 static unsigned previous_width = 0;
130 static unsigned previous_height = 0;
132 static int plugins_opened;
133 static int is_pal_mode;
135 /* memory card data */
136 extern char Mcd1Data[MCD_SIZE];
137 extern char Mcd2Data[MCD_SIZE];
138 extern char McdDisable[2];
140 /* PCSX ReARMed core calls and stuff */
142 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
143 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
144 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
145 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE
147 int in_analog_left[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
148 int in_analog_right[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
149 unsigned short in_keystate[PORTS_NUMBER];
153 int in_enable_vibration = 1;
154 static int in_enable_crosshair[2] = { 0, 0 };
155 static int in_dualshock_analog_combo = 0;
156 static bool in_dualshock_toggling = false;
158 // NegCon adjustment parameters
159 // > The NegCon 'twist' action is somewhat awkward when mapped
160 // to a standard analog stick -> user should be able to tweak
161 // response/deadzone for comfort
162 // > When response is linear, 'additional' deadzone (set here)
163 // may be left at zero, since this is normally handled via in-game
165 // > When response is non-linear, deadzone should be set to match the
166 // controller being used (otherwise precision may be lost)
167 // > negcon_linearity:
168 // - 1: Response is linear - recommended when using racing wheel
169 // peripherals, not recommended for standard gamepads
170 // - 2: Response is quadratic - optimal setting for gamepads
171 // - 3: Response is cubic - enables precise fine control, but
172 // difficult to use...
173 #define NEGCON_RANGE 0x7FFF
174 static int negcon_deadzone = 0;
175 static int negcon_linearity = 1;
177 static bool axis_bounds_modifier;
179 /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
180 #define VOUT_MAX_WIDTH 1024
181 #define VOUT_MAX_HEIGHT 512
184 bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) { return false; }
185 void retro_unload_game(void) {}
186 static int vout_open(void) { return 0; }
187 static void vout_close(void) {}
188 static int snd_init(void) { return 0; }
189 static void snd_finish(void) {}
190 static int snd_busy(void) { return 0; }
192 #define GPU_PEOPS_ODD_EVEN_BIT (1 << 0)
193 #define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1)
194 #define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2)
195 #define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3)
196 #define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6)
197 #define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7)
198 #define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8)
199 #define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9)
200 #define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10)
202 static void init_memcard(char *mcd_data)
207 memset(mcd_data, 0, MCD_SIZE);
209 mcd_data[off++] = 'M';
210 mcd_data[off++] = 'C';
212 mcd_data[off++] = 0x0e;
214 for (i = 0; i < 15; i++)
216 mcd_data[off++] = 0xa0;
218 mcd_data[off++] = 0xff;
219 mcd_data[off++] = 0xff;
221 mcd_data[off++] = 0xa0;
224 for (i = 0; i < 20; i++)
226 mcd_data[off++] = 0xff;
227 mcd_data[off++] = 0xff;
228 mcd_data[off++] = 0xff;
229 mcd_data[off++] = 0xff;
231 mcd_data[off++] = 0xff;
232 mcd_data[off++] = 0xff;
237 static void set_vout_fb()
239 struct retro_framebuffer fb = { 0 };
241 fb.width = vout_width;
242 fb.height = vout_height;
243 fb.access_flags = RETRO_MEMORY_ACCESS_WRITE;
245 vout_pitch = vout_width;
246 if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb)
247 && fb.format == RETRO_PIXEL_FORMAT_RGB565
250 vout_buf_ptr = fb.data;
251 if (fb.pitch / 2 != vout_pitch && fb.pitch != vout_width * 2)
252 LogWarn("got unusual pitch %zd for resolution %dx%d\n", fb.pitch, vout_width, vout_height);
253 vout_pitch = fb.pitch / 2;
256 vout_buf_ptr = vout_buf;
259 static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
266 if (previous_width != vout_width || previous_height != vout_height)
268 previous_width = vout_width;
269 previous_height = vout_height;
271 struct retro_system_av_info info;
272 retro_get_system_av_info(&info);
273 environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
279 #ifndef FRONTEND_SUPPORTS_RGB565
280 static void convert(void *buf, size_t bytes)
282 unsigned int i, v, *p = buf;
284 for (i = 0; i < bytes / 4; i++)
287 p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
292 // Function to add crosshairs
293 static void addCrosshair(int port, int crosshair_color, unsigned short *buffer, int bufferStride, int pos_x, int pos_y, int thickness, int size_x, int size_y) {
294 for (port = 0; port < 2; port++) {
295 // Draw the horizontal line of the crosshair
296 for (int i = pos_y - thickness / 2; i <= pos_y + thickness / 2; i++) {
297 for (int j = pos_x - size_x / 2; j <= pos_x + size_x / 2; j++) {
298 if ((i + vout_height) >= 0 && (i + vout_height) < bufferStride && j >= 0 && j < bufferStride && in_enable_crosshair[port] > 0)
299 buffer[i * bufferStride + j] = crosshair_color;
303 // Draw the vertical line of the crosshair
304 for (int i = pos_x - thickness / 2; i <= pos_x + thickness / 2; i++) {
305 for (int j = pos_y - size_y / 2; j <= pos_y + size_y / 2; j++) {
306 if (i >= 0 && i < bufferStride && (j + vout_height) >= 0 && (j + vout_height) < bufferStride && in_enable_crosshair[port] > 0)
307 buffer[j * bufferStride + i] = crosshair_color;
313 struct CrosshairInfo {
314 int pos_x, pos_y, thickness, size_x, size_y;
317 // Calculate size and position of crosshairs
318 static void CrosshairDimensions(int port, struct CrosshairInfo *info) {
319 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
320 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
321 if (gunx == 32767) // Prevent crosshairs from wrapping around right side of screen to left
322 info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f - 0.5f;
324 info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f;
325 info->pos_y = (guny + 32767.0f) * vout_height / 65534.0f - vout_height;
326 info->thickness = pl_rearmed_cbs.gpu_neon.enhancement_enable ? 4 : 2;
327 info->size_x = psx_w * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) / 40.0f;
328 info->size_y = psx_h * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) * (4.0f / 3.0f) / 40.0f;
331 static void vout_flip(const void *vram, int stride, int bgr24,
332 int x, int y, int w, int h, int dims_changed)
334 unsigned short *dest = vout_buf_ptr;
335 const unsigned short *src = vram;
336 int dstride = vout_pitch, h1 = h;
339 if (vram == NULL || dims_changed || (in_enable_crosshair[0] + in_enable_crosshair[1]) > 0)
341 memset(vout_buf_ptr, 0, dstride * vout_height * 2);
347 dest += x + y * dstride;
351 // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here?
352 for (; h1-- > 0; dest += dstride, src += stride)
354 bgr888_to_rgb565(dest, src, w * 3);
359 for (; h1-- > 0; dest += dstride, src += stride)
361 bgr555_to_rgb565(dest, src, w * 2);
365 for (port = 0; port < 2; port++) {
366 if (in_enable_crosshair[port] > 0 && (in_type[port] == PSE_PAD_TYPE_GUNCON || in_type[port] == PSE_PAD_TYPE_GUN))
368 struct CrosshairInfo crosshairInfo;
369 CrosshairDimensions(port, &crosshairInfo);
370 addCrosshair(port, in_enable_crosshair[port], dest, dstride, crosshairInfo.pos_x, crosshairInfo.pos_y, crosshairInfo.thickness, crosshairInfo.size_x, crosshairInfo.size_y);
375 #ifndef FRONTEND_SUPPORTS_RGB565
376 convert(vout_buf_ptr, vout_pitch * vout_height * 2);
379 pl_rearmed_cbs.flip_cnt++;
391 psx_map_t custom_psx_maps[] = {
392 { NULL, 0x13000000, 0x210000, MAP_TAG_RAM }, // 0x80000000
393 { NULL, 0x12800000, 0x010000, MAP_TAG_OTHER }, // 0x1f800000
394 { NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER }, // 0x1fc00000
395 { NULL, 0x11000000, 0x800000, MAP_TAG_LUTS }, // 0x08000000
396 { NULL, 0x12000000, 0x201000, MAP_TAG_VRAM }, // 0x00000000
399 void *pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
407 psx_map_t *custom_map = custom_psx_maps;
409 for (; custom_map->size; custom_map++)
411 if ((custom_map->size == size) && (custom_map->tag == tag))
413 uint32_t ptr_aligned, tmp;
416 custom_map->buffer = malloc(size + 0x1000);
417 ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
419 if (svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
421 LogErr("could not map memory @0x%08X\n", custom_map->target_map);
425 ret = (void *)custom_map->target_map;
426 memset(ret, 0, size);
432 return calloc(size, 1);
435 void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
441 psx_map_t *custom_map = custom_psx_maps;
443 for (; custom_map->size; custom_map++)
445 if ((custom_map->target_map == (uint32_t)ptr))
447 uint32_t ptr_aligned, tmp;
449 ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
451 svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_UNMAP, 0x3);
453 free(custom_map->buffer);
454 custom_map->buffer = NULL;
473 static void *addr = NULL;
475 psx_map_t custom_psx_maps[] = {
476 { NULL, 0x800000, MAP_TAG_LUTS },
477 { NULL, 0x080000, MAP_TAG_OTHER },
478 { NULL, 0x010000, MAP_TAG_OTHER },
479 { NULL, 0x201000, MAP_TAG_VRAM },
480 { NULL, 0x802000, MAP_TAG_VRAM }, // enhanced renderer
481 { NULL, 0x210000, MAP_TAG_RAM },
488 addr = malloc(64 * 1024 * 1024);
491 tmpaddr = (void *)(((size_t)addr + 0xFFFFFF) & ~0xFFFFFF);
492 custom_psx_maps[0].buffer = tmpaddr + 0x0000000;
493 custom_psx_maps[1].buffer = tmpaddr + 0x0800000;
494 custom_psx_maps[2].buffer = tmpaddr + 0x0880000;
495 custom_psx_maps[3].buffer = tmpaddr + 0x0900000;
496 custom_psx_maps[4].buffer = tmpaddr + 0x1000000;
497 custom_psx_maps[5].buffer = tmpaddr + 0x2000000;
498 memset(tmpaddr, 0, 0x2210000);
500 for(n = 0; n < 5; n++){
501 sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer);
507 void deinit_vita_mmap()
510 for (i = 0; i < sizeof(custom_psx_maps) / sizeof(custom_psx_maps[0]); i++) {
511 custom_psx_maps[i].buffer = NULL;
512 custom_psx_maps[i].used = 0;
517 void *pl_vita_mmap(unsigned long addr, size_t size, int is_fixed,
523 psx_map_t *custom_map = custom_psx_maps;
525 for (; custom_map->size; custom_map++)
527 if (custom_map->size == size && custom_map->tag == tag && !custom_map->used)
529 custom_map->used = 1;
530 return custom_map->buffer;
534 return calloc(size, 1);
537 void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag)
541 psx_map_t *custom_map = custom_psx_maps;
543 for (; custom_map->size; custom_map++)
545 if ((custom_map->buffer == ptr))
547 custom_map->used = 0;
556 static void *pl_mmap(unsigned int size)
558 return psxMap(0, size, 0, MAP_TAG_VRAM);
561 static void pl_munmap(void *ptr, unsigned int size)
563 psxUnmap(ptr, size, MAP_TAG_VRAM);
566 struct rearmed_cbs pl_rearmed_cbs = {
567 .pl_vout_open = vout_open,
568 .pl_vout_set_mode = vout_set_mode,
569 .pl_vout_flip = vout_flip,
570 .pl_vout_close = vout_close,
573 .gpu_state_change = gpu_state_change,
574 /* from psxcounters */
575 .gpu_hcnt = &hSyncCount,
576 .gpu_frame_count = &frame_counter,
579 void pl_frame_limit(void)
581 /* called once per frame, make psxCpu->Execute() above return */
585 void pl_timing_prepare(int is_pal)
587 is_pal_mode = is_pal;
590 void plat_trigger_vibrate(int pad, int low, int high)
595 if (in_enable_vibration)
597 rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8);
598 rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
602 //Percentage distance of screen to adjust for Konami Gun
603 static float KonamiGunAdjustX = 0;
604 static float KonamiGunAdjustY = 0;
606 void pl_gun_byte2(int port, unsigned char byte)
609 float justifier_multiplier = 0;
610 int justifier_width = psx_w;
611 int justifier_height = psx_h;
612 int justifier_offscreen = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN);
613 int justifier_reload = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD);
615 if (justifier_width == 256)
616 justifier_multiplier = is_pal_mode ? .157086f : .158532f;
617 else if (justifier_width == 320)
618 justifier_multiplier = is_pal_mode ? .196358f : .198166f;
619 else if (justifier_width == 384)
620 justifier_multiplier = is_pal_mode ? .224409f : .226475f;
621 else if (justifier_width == 512)
622 justifier_multiplier = is_pal_mode ? .314173f : .317065f;
623 else // (justifier_width == 640)
624 justifier_multiplier = is_pal_mode ? .392717f : .396332f;
626 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
627 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
629 //Default offset of +105 for X and -12 for Y is chosen to obtain alignment in Die Hard Trilogy, which has no calibration feature
630 int gunx_scaled = ((gunx + 32767.0f) / 65534.0f + KonamiGunAdjustX) * justifier_width / justifier_multiplier + 105.0f;
631 int guny_scaled = ((guny + 32767.0f) / 65534.0f + KonamiGunAdjustY) * justifier_height - 12.0f;
633 if ((byte & 0x10) && !justifier_offscreen && !justifier_reload)
635 psxScheduleIrq10(irq_count, gunx_scaled, guny_scaled);
640 static void snd_feed(void *buf, int bytes)
642 if (audio_batch_cb != NULL)
643 audio_batch_cb(buf, bytes / 4);
646 void out_register_libretro(struct out_driver *drv)
648 drv->name = "libretro";
649 drv->init = snd_init;
650 drv->finish = snd_finish;
651 drv->busy = snd_busy;
652 drv->feed = snd_feed;
655 #define RETRO_DEVICE_PSE_STANDARD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0)
656 #define RETRO_DEVICE_PSE_ANALOG RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 0)
657 #define RETRO_DEVICE_PSE_DUALSHOCK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 1)
658 #define RETRO_DEVICE_PSE_NEGCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 2)
659 #define RETRO_DEVICE_PSE_GUNCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 0)
660 #define RETRO_DEVICE_PSE_JUSTIFIER RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 1)
661 #define RETRO_DEVICE_PSE_MOUSE RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 0)
663 static char *get_pse_pad_label[] = {
664 "none", "mouse", "negcon", "konami gun", "standard", "analog", "guncon", "dualshock"
667 static const struct retro_controller_description pads[8] =
669 { "standard", RETRO_DEVICE_JOYPAD },
670 { "analog", RETRO_DEVICE_PSE_ANALOG },
671 { "dualshock", RETRO_DEVICE_PSE_DUALSHOCK },
672 { "negcon", RETRO_DEVICE_PSE_NEGCON },
673 { "guncon", RETRO_DEVICE_PSE_GUNCON },
674 { "konami gun", RETRO_DEVICE_PSE_JUSTIFIER },
675 { "mouse", RETRO_DEVICE_PSE_MOUSE },
679 static const struct retro_controller_info ports[9] =
694 static bool update_option_visibility(void)
696 struct retro_variable var = {0};
697 struct retro_core_option_display option_display = {0};
698 bool updated = false;
701 /* If frontend supports core option categories
702 * then show/hide core option entries are ignored
703 * and no options should be hidden */
704 if (libretro_supports_option_categories)
707 var.key = "pcsx_rearmed_show_input_settings";
710 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
712 bool show_input_settings_prev =
715 show_input_settings = true;
716 if (strcmp(var.value, "disabled") == 0)
717 show_input_settings = false;
719 if (show_input_settings !=
720 show_input_settings_prev)
722 char input_option[][50] = {
723 "pcsx_rearmed_analog_axis_modifier",
724 "pcsx_rearmed_vibration",
725 "pcsx_rearmed_multitap",
726 "pcsx_rearmed_negcon_deadzone",
727 "pcsx_rearmed_negcon_response",
728 "pcsx_rearmed_input_sensitivity",
729 "pcsx_rearmed_crosshair1",
730 "pcsx_rearmed_crosshair2",
731 "pcsx_rearmed_konamigunadjustx",
732 "pcsx_rearmed_konamigunadjusty",
733 "pcsx_rearmed_gunconadjustx",
734 "pcsx_rearmed_gunconadjusty",
735 "pcsx_rearmed_gunconadjustratiox",
736 "pcsx_rearmed_gunconadjustratioy"
739 option_display.visible = show_input_settings;
742 i < (sizeof(input_option) /
743 sizeof(input_option[0]));
746 option_display.key = input_option[i];
747 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
755 var.key = "pcsx_rearmed_show_gpu_peops_settings";
758 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
760 bool show_advanced_gpu_peops_settings_prev =
761 show_advanced_gpu_peops_settings;
763 show_advanced_gpu_peops_settings = true;
764 if (strcmp(var.value, "disabled") == 0)
765 show_advanced_gpu_peops_settings = false;
767 if (show_advanced_gpu_peops_settings !=
768 show_advanced_gpu_peops_settings_prev)
771 struct retro_core_option_display option_display;
772 char gpu_peops_option[][45] = {
773 "pcsx_rearmed_gpu_peops_odd_even_bit",
774 "pcsx_rearmed_gpu_peops_expand_screen_width",
775 "pcsx_rearmed_gpu_peops_ignore_brightness",
776 "pcsx_rearmed_gpu_peops_disable_coord_check",
777 "pcsx_rearmed_gpu_peops_lazy_screen_update",
778 "pcsx_rearmed_gpu_peops_repeated_triangles",
779 "pcsx_rearmed_gpu_peops_quads_with_triangles",
780 "pcsx_rearmed_gpu_peops_fake_busy_state"
783 option_display.visible = show_advanced_gpu_peops_settings;
786 i < (sizeof(gpu_peops_option) /
787 sizeof(gpu_peops_option[0]));
790 option_display.key = gpu_peops_option[i];
791 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
800 var.key = "pcsx_rearmed_show_gpu_unai_settings";
803 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
805 bool show_advanced_gpu_unai_settings_prev =
806 show_advanced_gpu_unai_settings;
808 show_advanced_gpu_unai_settings = true;
809 if (strcmp(var.value, "disabled") == 0)
810 show_advanced_gpu_unai_settings = false;
812 if (show_advanced_gpu_unai_settings !=
813 show_advanced_gpu_unai_settings_prev)
816 struct retro_core_option_display option_display;
817 char gpu_unai_option[][40] = {
818 "pcsx_rearmed_gpu_unai_blending",
819 "pcsx_rearmed_gpu_unai_lighting",
820 "pcsx_rearmed_gpu_unai_fast_lighting",
821 "pcsx_rearmed_gpu_unai_scale_hires",
824 option_display.visible = show_advanced_gpu_unai_settings;
827 i < (sizeof(gpu_unai_option) /
828 sizeof(gpu_unai_option[0]));
831 option_display.key = gpu_unai_option[i];
832 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
843 void retro_set_environment(retro_environment_t cb)
845 bool option_categories = false;
846 #ifdef USE_LIBRETRO_VFS
847 struct retro_vfs_interface_info vfs_iface_info;
852 if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
853 log_cb = logging.log;
855 environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
858 * An annoyance: retro_set_environment() can be called
859 * multiple times, and depending upon the current frontend
860 * state various environment callbacks may be disabled.
861 * This means the reported 'categories_supported' status
862 * may change on subsequent iterations. We therefore have
863 * to record whether 'categories_supported' is true on any
864 * iteration, and latch the result */
865 libretro_set_core_options(environ_cb, &option_categories);
866 libretro_supports_option_categories |= option_categories;
868 /* If frontend supports core option categories,
869 * any show/hide core option entries are unused
870 * and should be hidden */
871 if (libretro_supports_option_categories)
873 struct retro_core_option_display option_display;
874 option_display.visible = false;
876 option_display.key = "pcsx_rearmed_show_input_settings";
877 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
881 option_display.key = "pcsx_rearmed_show_gpu_peops_settings";
882 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
886 option_display.key = "pcsx_rearmed_show_gpu_unai_settings";
887 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
891 /* If frontend does not support core option
892 * categories, core options may be shown/hidden
893 * at runtime. In this case, register 'update
894 * display' callback, so frontend can update
895 * core options menu without calling retro_run() */
898 struct retro_core_options_update_display_callback update_display_cb;
899 update_display_cb.callback = update_option_visibility;
901 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK,
905 #ifdef USE_LIBRETRO_VFS
906 vfs_iface_info.required_interface_version = 1;
907 vfs_iface_info.iface = NULL;
908 if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
909 filestream_vfs_init(&vfs_iface_info);
913 void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
914 void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
915 void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
916 void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
917 void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
919 unsigned retro_api_version(void)
921 return RETRO_API_VERSION;
924 static void update_multitap(void)
926 struct retro_variable var = { 0 };
932 var.key = "pcsx_rearmed_multitap";
933 if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
935 if (strcmp(var.value, "port 1") == 0)
937 else if (strcmp(var.value, "port 2") == 0)
939 else if (strcmp(var.value, "ports 1 and 2") == 0)
947 void retro_set_controller_port_device(unsigned port, unsigned device)
949 if (port >= PORTS_NUMBER)
954 case RETRO_DEVICE_JOYPAD:
955 case RETRO_DEVICE_PSE_STANDARD:
956 in_type[port] = PSE_PAD_TYPE_STANDARD;
958 case RETRO_DEVICE_PSE_ANALOG:
959 in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
961 case RETRO_DEVICE_PSE_DUALSHOCK:
962 in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
964 case RETRO_DEVICE_PSE_MOUSE:
965 in_type[port] = PSE_PAD_TYPE_MOUSE;
967 case RETRO_DEVICE_PSE_NEGCON:
968 in_type[port] = PSE_PAD_TYPE_NEGCON;
970 case RETRO_DEVICE_PSE_GUNCON:
971 in_type[port] = PSE_PAD_TYPE_GUNCON;
973 case RETRO_DEVICE_PSE_JUSTIFIER:
974 in_type[port] = PSE_PAD_TYPE_GUN;
976 case RETRO_DEVICE_NONE:
978 in_type[port] = PSE_PAD_TYPE_NONE;
982 SysPrintf("port: %u device: %s\n", port + 1, get_pse_pad_label[in_type[port]]);
985 void retro_get_system_info(struct retro_system_info *info)
988 #define GIT_VERSION ""
990 memset(info, 0, sizeof(*info));
991 info->library_name = "PCSX-ReARMed";
992 info->library_version = "r23l" GIT_VERSION;
993 info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd|iso|exe";
994 info->need_fullpath = true;
997 void retro_get_system_av_info(struct retro_system_av_info *info)
999 unsigned geom_height = vout_height;
1000 unsigned geom_width = vout_width;
1002 memset(info, 0, sizeof(*info));
1003 info->timing.fps = is_pal_mode ? 50.0 : 60.0;
1004 info->timing.sample_rate = 44100.0;
1005 info->geometry.base_width = geom_width;
1006 info->geometry.base_height = geom_height;
1007 info->geometry.max_width = VOUT_MAX_WIDTH;
1008 info->geometry.max_height = VOUT_MAX_HEIGHT;
1009 info->geometry.aspect_ratio = 4.0 / 3.0;
1013 size_t retro_serialize_size(void)
1015 // it's currently 4380651-4397047 bytes,
1016 // but have some reserved for future
1027 static void *save_open(const char *name, const char *mode)
1031 if (name == NULL || mode == NULL)
1034 fp = malloc(sizeof(*fp));
1038 fp->buf = (char *)name;
1040 fp->is_write = (mode[0] == 'w' || mode[1] == 'w');
1045 static int save_read(void *file, void *buf, u32 len)
1047 struct save_fp *fp = file;
1048 if (fp == NULL || buf == NULL)
1051 memcpy(buf, fp->buf + fp->pos, len);
1056 static int save_write(void *file, const void *buf, u32 len)
1058 struct save_fp *fp = file;
1059 if (fp == NULL || buf == NULL)
1062 memcpy(fp->buf + fp->pos, buf, len);
1067 static long save_seek(void *file, long offs, int whence)
1069 struct save_fp *fp = file;
1086 static void save_close(void *file)
1088 struct save_fp *fp = file;
1089 size_t r_size = retro_serialize_size();
1093 if (fp->pos > r_size)
1094 LogErr("ERROR: save buffer overflow detected\n");
1095 else if (fp->is_write && fp->pos < r_size)
1096 // make sure we don't save trash in leftover space
1097 memset(fp->buf + fp->pos, 0, r_size - fp->pos);
1101 bool retro_serialize(void *data, size_t size)
1104 CdromFrontendId = disk_current_index;
1105 ret = SaveState(data);
1106 return ret == 0 ? true : false;
1109 static bool disk_set_image_index(unsigned int index);
1111 bool retro_unserialize(const void *data, size_t size)
1114 CdromFrontendId = -1;
1115 ret = LoadState(data);
1118 if (CdromFrontendId != -1 && CdromFrontendId != disk_current_index)
1119 disk_set_image_index(CdromFrontendId);
1124 void retro_cheat_reset(void)
1129 void retro_cheat_set(unsigned index, bool enabled, const char *code)
1134 // cheat funcs are destructive, need a copy...
1139 //Prepare buffered cheat for PCSX's AddCheat fucntion.
1146 if (++nonhexdec % 2)
1158 if (index < NumCheats)
1159 ret = EditCheat(index, "", buf);
1161 ret = AddCheat("", buf);
1165 LogErr("Failed to set cheat %#u\n", index);
1166 else if (index < NumCheats)
1167 Cheats[index].Enabled = enabled;
1171 // just in case, maybe a win-rt port in the future?
1179 #define PATH_MAX 4096
1182 /* multidisk support */
1183 static unsigned int disk_initial_index;
1184 static char disk_initial_path[PATH_MAX];
1185 static bool disk_ejected;
1186 static unsigned int disk_count;
1187 static struct disks_state
1191 int internal_index; // for multidisk eboots
1194 static void get_disk_label(char *disk_label, const char *disk_path, size_t len)
1196 const char *base = NULL;
1198 if (!disk_path || (*disk_path == '\0'))
1201 base = strrchr(disk_path, SLASH);
1208 strncpy(disk_label, base, len - 1);
1209 disk_label[len - 1] = '\0';
1211 char *ext = strrchr(disk_label, '.');
1216 static void disk_init(void)
1220 disk_ejected = false;
1221 disk_current_index = 0;
1224 for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++)
1226 if (disks[i].fname != NULL)
1228 free(disks[i].fname);
1229 disks[i].fname = NULL;
1231 if (disks[i].flabel != NULL)
1233 free(disks[i].flabel);
1234 disks[i].flabel = NULL;
1236 disks[i].internal_index = 0;
1240 static bool disk_set_eject_state(bool ejected)
1243 SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2));
1246 disk_ejected = ejected;
1250 static bool disk_get_eject_state(void)
1252 /* can't be controlled by emulated software */
1253 return disk_ejected;
1256 static unsigned int disk_get_image_index(void)
1258 return disk_current_index;
1261 static bool disk_set_image_index(unsigned int index)
1263 if (index >= sizeof(disks) / sizeof(disks[0]))
1267 CdromLabel[0] = '\0';
1269 if (disks[index].fname == NULL)
1271 LogErr("missing disk #%u\n", index);
1274 // RetroArch specifies "no disk" with index == count,
1275 // so don't fail here..
1276 disk_current_index = index;
1280 LogErr("switching to disk %u: \"%s\" #%d\n", index,
1281 disks[index].fname, disks[index].internal_index);
1283 cdrIsoMultidiskSelect = disks[index].internal_index;
1284 set_cd_image(disks[index].fname);
1285 if (ReloadCdromPlugin() < 0)
1287 LogErr("failed to load cdr plugin\n");
1292 LogErr("failed to open cdr plugin\n");
1298 SetCdOpenCaseTime(time(NULL) + 2);
1302 disk_current_index = index;
1306 static unsigned int disk_get_num_images(void)
1311 static bool disk_replace_image_index(unsigned index,
1312 const struct retro_game_info *info)
1314 char *old_fname = NULL;
1315 char *old_flabel = NULL;
1318 if (index >= sizeof(disks) / sizeof(disks[0]))
1321 old_fname = disks[index].fname;
1322 old_flabel = disks[index].flabel;
1324 disks[index].fname = NULL;
1325 disks[index].flabel = NULL;
1326 disks[index].internal_index = 0;
1330 char disk_label[PATH_MAX];
1331 disk_label[0] = '\0';
1333 disks[index].fname = strdup(info->path);
1335 get_disk_label(disk_label, info->path, PATH_MAX);
1336 disks[index].flabel = strdup(disk_label);
1338 if (index == disk_current_index)
1339 ret = disk_set_image_index(index);
1342 if (old_fname != NULL)
1345 if (old_flabel != NULL)
1351 static bool disk_add_image_index(void)
1353 if (disk_count >= 8)
1360 static bool disk_set_initial_image(unsigned index, const char *path)
1362 if (index >= sizeof(disks) / sizeof(disks[0]))
1365 if (!path || (*path == '\0'))
1368 disk_initial_index = index;
1370 strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1);
1371 disk_initial_path[sizeof(disk_initial_path) - 1] = '\0';
1376 static bool disk_get_image_path(unsigned index, char *path, size_t len)
1378 const char *fname = NULL;
1383 if (index >= sizeof(disks) / sizeof(disks[0]))
1386 fname = disks[index].fname;
1388 if (!fname || (*fname == '\0'))
1391 strncpy(path, fname, len - 1);
1392 path[len - 1] = '\0';
1397 static bool disk_get_image_label(unsigned index, char *label, size_t len)
1399 const char *flabel = NULL;
1404 if (index >= sizeof(disks) / sizeof(disks[0]))
1407 flabel = disks[index].flabel;
1409 if (!flabel || (*flabel == '\0'))
1412 strncpy(label, flabel, len - 1);
1413 label[len - 1] = '\0';
1418 static struct retro_disk_control_callback disk_control = {
1419 .set_eject_state = disk_set_eject_state,
1420 .get_eject_state = disk_get_eject_state,
1421 .get_image_index = disk_get_image_index,
1422 .set_image_index = disk_set_image_index,
1423 .get_num_images = disk_get_num_images,
1424 .replace_image_index = disk_replace_image_index,
1425 .add_image_index = disk_add_image_index,
1428 static struct retro_disk_control_ext_callback disk_control_ext = {
1429 .set_eject_state = disk_set_eject_state,
1430 .get_eject_state = disk_get_eject_state,
1431 .get_image_index = disk_get_image_index,
1432 .set_image_index = disk_set_image_index,
1433 .get_num_images = disk_get_num_images,
1434 .replace_image_index = disk_replace_image_index,
1435 .add_image_index = disk_add_image_index,
1436 .set_initial_image = disk_set_initial_image,
1437 .get_image_path = disk_get_image_path,
1438 .get_image_label = disk_get_image_label,
1441 static char base_dir[1024];
1443 static bool read_m3u(const char *file)
1446 char name[PATH_MAX];
1447 FILE *fp = fopen(file, "r");
1451 while (fgets(line, sizeof(line), fp) && disk_count < sizeof(disks) / sizeof(disks[0]))
1455 char *carrige_return = strchr(line, '\r');
1457 *carrige_return = '\0';
1458 char *newline = strchr(line, '\n');
1462 if (line[0] != '\0')
1464 char disk_label[PATH_MAX];
1465 disk_label[0] = '\0';
1467 snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
1468 disks[disk_count].fname = strdup(name);
1470 get_disk_label(disk_label, name, PATH_MAX);
1471 disks[disk_count].flabel = strdup(disk_label);
1478 return (disk_count != 0);
1481 static void extract_directory(char *buf, const char *path, size_t size)
1484 strncpy(buf, path, size - 1);
1485 buf[size - 1] = '\0';
1487 base = strrchr(buf, '/');
1489 base = strrchr(buf, '\\');
1500 #if defined(__QNX__) || defined(_WIN32)
1501 /* Blackberry QNX doesn't have strcasestr */
1504 * Find the first occurrence of find in s, ignore case.
1507 strcasestr(const char *s, const char *find)
1512 if ((c = *find++) != 0)
1514 c = tolower((unsigned char)c);
1520 if ((sc = *s++) == 0)
1522 } while ((char)tolower((unsigned char)sc) != c);
1523 } while (strncasecmp(s, find, len) != 0);
1530 static void set_retro_memmap(void)
1533 struct retro_memory_map retromap = { 0 };
1534 struct retro_memory_descriptor mmap = {
1535 0, psxM, 0, 0, 0, 0, 0x200000
1538 retromap.descriptors = &mmap;
1539 retromap.num_descriptors = 1;
1541 environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
1545 static void show_notification(const char *msg_str,
1546 unsigned duration_ms, unsigned priority)
1548 if (msg_interface_version >= 1)
1550 struct retro_message_ext msg = {
1555 RETRO_MESSAGE_TARGET_ALL,
1556 RETRO_MESSAGE_TYPE_NOTIFICATION,
1559 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
1563 struct retro_message msg = {
1567 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
1571 static void retro_audio_buff_status_cb(
1572 bool active, unsigned occupancy, bool underrun_likely)
1574 retro_audio_buff_active = active;
1575 retro_audio_buff_occupancy = occupancy;
1576 retro_audio_buff_underrun = underrun_likely;
1579 static void retro_set_audio_buff_status_cb(void)
1581 if (frameskip_type == FRAMESKIP_NONE)
1583 environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
1584 retro_audio_latency = 0;
1588 bool calculate_audio_latency = true;
1590 if (frameskip_type == FRAMESKIP_FIXED_INTERVAL)
1591 environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
1594 struct retro_audio_buffer_status_callback buf_status_cb;
1595 buf_status_cb.callback = retro_audio_buff_status_cb;
1596 if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK,
1599 retro_audio_buff_active = false;
1600 retro_audio_buff_occupancy = 0;
1601 retro_audio_buff_underrun = false;
1602 retro_audio_latency = 0;
1603 calculate_audio_latency = false;
1607 if (calculate_audio_latency)
1609 /* Frameskip is enabled - increase frontend
1610 * audio latency to minimise potential
1611 * buffer underruns */
1612 uint32_t frame_time_usec = 1000000.0 / (is_pal_mode ? 50.0 : 60.0);
1614 /* Set latency to 6x current frame time... */
1615 retro_audio_latency = (unsigned)(6 * frame_time_usec / 1000);
1617 /* ...then round up to nearest multiple of 32 */
1618 retro_audio_latency = (retro_audio_latency + 0x1F) & ~0x1F;
1622 update_audio_latency = true;
1623 frameskip_counter = 0;
1626 static void update_variables(bool in_flight);
1627 bool retro_load_game(const struct retro_game_info *info)
1630 unsigned int cd_index = 0;
1631 bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
1632 bool is_exe = (strcasestr(info->path, ".exe") != NULL);
1635 struct retro_input_descriptor desc[] = {
1636 #define JOYP(port) \
1637 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, \
1638 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, \
1639 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, \
1640 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, \
1641 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, \
1642 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, \
1643 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, \
1644 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, \
1645 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, \
1646 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, \
1647 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, \
1648 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, \
1649 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, \
1650 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, \
1651 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, \
1652 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, \
1653 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \
1654 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \
1655 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, \
1656 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, \
1657 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER, "Gun Trigger" }, \
1658 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD, "Gun Reload" }, \
1659 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A, "Gun Aux A" }, \
1660 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B, "Gun Aux B" }, \
1661 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START, "Gun Start" },
1677 environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
1679 #ifdef FRONTEND_SUPPORTS_RGB565
1680 enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
1681 if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
1683 SysPrintf("RGB565 supported, using it\n");
1687 if (info == NULL || info->path == NULL)
1689 LogErr("info->path required\n");
1693 update_variables(false);
1703 extract_directory(base_dir, info->path, sizeof(base_dir));
1707 if (!read_m3u(info->path))
1709 LogErr("failed to read m3u file\n");
1715 char disk_label[PATH_MAX];
1716 disk_label[0] = '\0';
1719 disks[0].fname = strdup(info->path);
1721 get_disk_label(disk_label, info->path, PATH_MAX);
1722 disks[0].flabel = strdup(disk_label);
1725 /* If this is an M3U file, attempt to set the
1726 * initial disk image */
1727 if (is_m3u && (disk_initial_index > 0) && (disk_initial_index < disk_count))
1729 const char *fname = disks[disk_initial_index].fname;
1731 if (fname && (*fname != '\0'))
1732 if (strcmp(disk_initial_path, fname) == 0)
1733 cd_index = disk_initial_index;
1736 set_cd_image(disks[cd_index].fname);
1737 disk_current_index = cd_index;
1739 /* have to reload after set_cd_image for correct cdr plugin */
1740 if (LoadPlugins() == -1)
1742 LogErr("failed to load plugins\n");
1749 if (OpenPlugins() == -1)
1751 LogErr("failed to open plugins\n");
1755 /* Handle multi-disk images (i.e. PBP)
1756 * > Cannot do this until after OpenPlugins() is
1757 * called (since this sets the value of
1758 * cdrIsoMultidiskCount) */
1759 if (!is_m3u && (cdrIsoMultidiskCount > 1))
1761 disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
1763 /* Small annoyance: We need to change the label
1764 * of disk 0, so have to clear existing entries */
1765 if (disks[0].fname != NULL)
1766 free(disks[0].fname);
1767 disks[0].fname = NULL;
1769 if (disks[0].flabel != NULL)
1770 free(disks[0].flabel);
1771 disks[0].flabel = NULL;
1773 for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++)
1775 char disk_name[PATH_MAX - 16] = { 0 };
1776 char disk_label[PATH_MAX] = { 0 };
1778 disks[i].fname = strdup(info->path);
1780 get_disk_label(disk_name, info->path, sizeof(disk_name));
1781 snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1);
1782 disks[i].flabel = strdup(disk_label);
1784 disks[i].internal_index = i;
1787 /* This is not an M3U file, so initial disk
1788 * image has not yet been set - attempt to
1790 if ((disk_initial_index > 0) && (disk_initial_index < disk_count))
1792 const char *fname = disks[disk_initial_index].fname;
1794 if (fname && (*fname != '\0'))
1795 if (strcmp(disk_initial_path, fname) == 0)
1796 cd_index = disk_initial_index;
1802 CdromLabel[0] = '\0';
1804 cdrIsoMultidiskSelect = disks[cd_index].internal_index;
1805 disk_current_index = cd_index;
1806 set_cd_image(disks[cd_index].fname);
1808 if (ReloadCdromPlugin() < 0)
1810 LogErr("failed to reload cdr plugins\n");
1815 LogErr("failed to open cdr plugin\n");
1821 /* set ports to use "standard controller" initially */
1822 for (i = 0; i < 8; ++i)
1823 in_type[i] = PSE_PAD_TYPE_STANDARD;
1825 plugin_call_rearmed_cbs();
1826 /* dfinput_activate(); */
1828 if (!is_exe && CheckCdrom() == -1)
1830 LogErr("unsupported/invalid CD image: %s\n", info->path);
1837 ret = Load(info->path);
1842 LogErr("could not load %s (%d)\n", is_exe ? "exe" : "CD", ret);
1848 retro_set_audio_buff_status_cb();
1850 if (check_unsatisfied_libcrypt())
1851 show_notification("LibCrypt protected game with missing SBI detected", 3000, 3);
1856 unsigned retro_get_region(void)
1858 return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
1861 void *retro_get_memory_data(unsigned id)
1863 if (id == RETRO_MEMORY_SAVE_RAM)
1865 else if (id == RETRO_MEMORY_SYSTEM_RAM)
1871 size_t retro_get_memory_size(unsigned id)
1873 if (id == RETRO_MEMORY_SAVE_RAM)
1875 else if (id == RETRO_MEMORY_SYSTEM_RAM)
1881 void retro_reset(void)
1883 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
1888 static const unsigned short retro_psx_map[] = {
1889 [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
1890 [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
1891 [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
1892 [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
1893 [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
1894 [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
1895 [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
1896 [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
1897 [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
1898 [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
1899 [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
1900 [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
1901 [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
1902 [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
1903 [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
1904 [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
1906 #define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0]))
1908 //Percentage distance of screen to adjust for Guncon
1909 static int GunconAdjustX = 0;
1910 static int GunconAdjustY = 0;
1912 //Used when out by a percentage with Guncon
1913 static float GunconAdjustRatioX = 1;
1914 static float GunconAdjustRatioY = 1;
1916 static void update_variables(bool in_flight)
1918 struct retro_variable var;
1920 // Always enable GPU_PEOPS_OLD_FRAME_SKIP flag
1921 // (this is set in standalone, with no option
1923 int gpu_peops_fix = GPU_PEOPS_OLD_FRAME_SKIP;
1925 frameskip_type_t prev_frameskip_type;
1928 var.key = "pcsx_rearmed_frameskip_type";
1930 prev_frameskip_type = frameskip_type;
1931 frameskip_type = FRAMESKIP_NONE;
1932 pl_rearmed_cbs.frameskip = 0;
1934 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1936 if (strcmp(var.value, "auto") == 0)
1937 frameskip_type = FRAMESKIP_AUTO;
1938 if (strcmp(var.value, "auto_threshold") == 0)
1939 frameskip_type = FRAMESKIP_AUTO_THRESHOLD;
1940 if (strcmp(var.value, "fixed_interval") == 0)
1941 frameskip_type = FRAMESKIP_FIXED_INTERVAL;
1944 if (frameskip_type != 0)
1945 pl_rearmed_cbs.frameskip = -1;
1948 var.key = "pcsx_rearmed_frameskip_threshold";
1949 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1951 frameskip_threshold = strtol(var.value, NULL, 10);
1955 var.key = "pcsx_rearmed_frameskip_interval";
1956 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1958 frameskip_interval = strtol(var.value, NULL, 10);
1962 var.key = "pcsx_rearmed_region";
1963 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1966 if (strcmp(var.value, "auto") == 0)
1968 else if (strcmp(var.value, "NTSC") == 0)
1970 else if (strcmp(var.value, "PAL") == 0)
1977 var.key = "pcsx_rearmed_negcon_deadzone";
1978 negcon_deadzone = 0;
1979 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1981 negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
1985 var.key = "pcsx_rearmed_negcon_response";
1986 negcon_linearity = 1;
1987 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1989 if (strcmp(var.value, "quadratic") == 0)
1991 negcon_linearity = 2;
1993 else if (strcmp(var.value, "cubic") == 0)
1995 negcon_linearity = 3;
2000 var.key = "pcsx_rearmed_analog_axis_modifier";
2001 axis_bounds_modifier = true;
2002 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2004 if (strcmp(var.value, "square") == 0)
2006 axis_bounds_modifier = true;
2008 else if (strcmp(var.value, "circle") == 0)
2010 axis_bounds_modifier = false;
2015 var.key = "pcsx_rearmed_vibration";
2017 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2019 if (strcmp(var.value, "disabled") == 0)
2020 in_enable_vibration = 0;
2021 else if (strcmp(var.value, "enabled") == 0)
2022 in_enable_vibration = 1;
2026 var.key = "pcsx_rearmed_analog_combo";
2028 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2030 if (strcmp(var.value, "l1+r1+select") == 0)
2031 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2032 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
2033 else if (strcmp(var.value, "l1+r1+start") == 0)
2034 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2035 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_START);
2036 else if (strcmp(var.value, "l1+r1+l3") == 0)
2037 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2038 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_L3);
2039 else if (strcmp(var.value, "l1+r1+r3") == 0)
2040 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2041 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_R3);
2042 else if (strcmp(var.value, "l3+r3") == 0)
2043 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L3) |
2044 (1 << RETRO_DEVICE_ID_JOYPAD_R3);
2046 in_dualshock_analog_combo = 0;
2050 var.key = "pcsx_rearmed_dithering";
2052 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2054 if (strcmp(var.value, "disabled") == 0)
2056 pl_rearmed_cbs.gpu_peops.iUseDither = 0;
2057 pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
2058 pl_rearmed_cbs.gpu_unai.dithering = 0;
2060 pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
2063 else if (strcmp(var.value, "enabled") == 0)
2065 pl_rearmed_cbs.gpu_peops.iUseDither = 1;
2066 pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
2067 pl_rearmed_cbs.gpu_unai.dithering = 1;
2069 pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
2076 var.key = "pcsx_rearmed_neon_interlace_enable_v2";
2078 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2080 if (strcmp(var.value, "disabled") == 0)
2081 pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
2082 else if (strcmp(var.value, "enabled") == 0)
2083 pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
2085 pl_rearmed_cbs.gpu_neon.allow_interlace = 2;
2089 var.key = "pcsx_rearmed_neon_enhancement_enable";
2091 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2093 if (strcmp(var.value, "disabled") == 0)
2094 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
2095 else if (strcmp(var.value, "enabled") == 0)
2096 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
2100 var.key = "pcsx_rearmed_neon_enhancement_no_main";
2102 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2104 if (strcmp(var.value, "disabled") == 0)
2105 pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
2106 else if (strcmp(var.value, "enabled") == 0)
2107 pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1;
2112 var.key = "pcsx_rearmed_display_internal_fps";
2114 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2116 if (strcmp(var.value, "disabled") == 0)
2117 display_internal_fps = false;
2118 else if (strcmp(var.value, "enabled") == 0)
2119 display_internal_fps = true;
2123 // CPU emulation related config
2126 var.key = "pcsx_rearmed_drc";
2128 if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
2129 var.value = "enabled";
2132 R3000Acpu *prev_cpu = psxCpu;
2136 Config.Cpu = CPU_INTERPRETER;
2139 if (strcmp(var.value, "disabled") == 0)
2140 Config.Cpu = CPU_INTERPRETER;
2141 else if (strcmp(var.value, "enabled") == 0)
2142 Config.Cpu = CPU_DYNAREC;
2144 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2145 if (psxCpu != prev_cpu)
2147 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2148 prev_cpu->Shutdown();
2151 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2154 #endif /* !DRC_DISABLE */
2157 var.key = "pcsx_rearmed_psxclock";
2158 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2160 int psxclock = atoi(var.value);
2161 Config.cycle_multiplier = 10000 / psxclock;
2164 #if !defined(DRC_DISABLE) && !defined(LIGHTREC)
2166 var.key = "pcsx_rearmed_nosmccheck";
2167 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2169 if (strcmp(var.value, "enabled") == 0)
2170 new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
2172 new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
2176 var.key = "pcsx_rearmed_gteregsunneeded";
2177 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2179 if (strcmp(var.value, "enabled") == 0)
2180 new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
2182 new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
2186 var.key = "pcsx_rearmed_nogteflags";
2187 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2189 if (strcmp(var.value, "enabled") == 0)
2190 new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
2192 new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
2196 var.key = "pcsx_rearmed_nocompathacks";
2197 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2199 if (strcmp(var.value, "enabled") == 0)
2200 new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS;
2202 new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS;
2204 #endif /* !DRC_DISABLE && !LIGHTREC */
2207 var.key = "pcsx_rearmed_nostalls";
2208 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2210 if (strcmp(var.value, "enabled") == 0)
2211 Config.DisableStalls = 1;
2213 Config.DisableStalls = 0;
2217 var.key = "pcsx_rearmed_icache_emulation";
2218 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2220 if (strcmp(var.value, "disabled") == 0)
2221 Config.icache_emulation = 0;
2222 else if (strcmp(var.value, "enabled") == 0)
2223 Config.icache_emulation = 1;
2227 var.key = "pcsx_rearmed_exception_emulation";
2228 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2230 if (strcmp(var.value, "enabled") == 0)
2231 Config.PreciseExceptions = 1;
2233 Config.PreciseExceptions = 0;
2236 psxCpu->ApplyConfig();
2238 // end of CPU emu config
2242 var.key = "pcsx_rearmed_spu_reverb";
2244 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2246 if (strcmp(var.value, "disabled") == 0)
2247 spu_config.iUseReverb = false;
2248 else if (strcmp(var.value, "enabled") == 0)
2249 spu_config.iUseReverb = true;
2253 var.key = "pcsx_rearmed_spu_interpolation";
2255 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2257 if (strcmp(var.value, "simple") == 0)
2258 spu_config.iUseInterpolation = 1;
2259 else if (strcmp(var.value, "gaussian") == 0)
2260 spu_config.iUseInterpolation = 2;
2261 else if (strcmp(var.value, "cubic") == 0)
2262 spu_config.iUseInterpolation = 3;
2263 else if (strcmp(var.value, "off") == 0)
2264 spu_config.iUseInterpolation = 0;
2269 var.key = "pcsx_rearmed_spu_thread";
2270 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2272 if (strcmp(var.value, "enabled") == 0)
2273 spu_config.iUseThread = 1;
2275 spu_config.iUseThread = 0;
2279 #if 0 // currently disabled, see USE_READ_THREAD in libpcsxcore/cdriso.c
2280 if (P_HAVE_PTHREAD) {
2282 var.key = "pcsx_rearmed_async_cd";
2283 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2285 if (strcmp(var.value, "async") == 0)
2288 Config.CHD_Precache = 0;
2290 else if (strcmp(var.value, "sync") == 0)
2293 Config.CHD_Precache = 0;
2295 else if (strcmp(var.value, "precache") == 0)
2298 Config.CHD_Precache = 1;
2305 var.key = "pcsx_rearmed_noxadecoding";
2306 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2308 if (strcmp(var.value, "disabled") == 0)
2315 var.key = "pcsx_rearmed_nocdaudio";
2316 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2318 if (strcmp(var.value, "disabled") == 0)
2325 var.key = "pcsx_rearmed_gpu_slow_llists";
2326 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2328 if (strcmp(var.value, "disabled") == 0)
2329 Config.GpuListWalking = 0;
2330 else if (strcmp(var.value, "enabled") == 0)
2331 Config.GpuListWalking = 1;
2333 Config.GpuListWalking = -1;
2337 var.key = "pcsx_rearmed_screen_centering";
2338 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2340 if (strcmp(var.value, "game") == 0)
2341 pl_rearmed_cbs.screen_centering_type = 1;
2342 else if (strcmp(var.value, "borderless") == 0)
2343 pl_rearmed_cbs.screen_centering_type = 2;
2344 else if (strcmp(var.value, "manual") == 0)
2345 pl_rearmed_cbs.screen_centering_type = 3;
2347 pl_rearmed_cbs.screen_centering_type = 0;
2351 var.key = "pcsx_rearmed_screen_centering_x";
2352 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2354 pl_rearmed_cbs.screen_centering_x = atoi(var.value);
2358 var.key = "pcsx_rearmed_screen_centering_y";
2359 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2361 pl_rearmed_cbs.screen_centering_y = atoi(var.value);
2364 #ifdef THREAD_RENDERING
2365 var.key = "pcsx_rearmed_gpu_thread_rendering";
2368 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2370 if (strcmp(var.value, "disabled") == 0)
2371 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF;
2372 else if (strcmp(var.value, "sync") == 0)
2373 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC;
2374 else if (strcmp(var.value, "async") == 0)
2375 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC;
2381 var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
2383 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2385 if (strcmp(var.value, "enabled") == 0)
2386 gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
2390 var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
2392 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2394 if (strcmp(var.value, "enabled") == 0)
2395 gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
2399 var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
2401 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2403 if (strcmp(var.value, "enabled") == 0)
2404 gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
2408 var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
2410 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2412 if (strcmp(var.value, "enabled") == 0)
2413 gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
2417 var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
2419 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2421 if (strcmp(var.value, "enabled") == 0)
2422 gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
2426 var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
2428 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2430 if (strcmp(var.value, "enabled") == 0)
2431 gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
2435 var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
2437 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2439 if (strcmp(var.value, "enabled") == 0)
2440 gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
2444 var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
2446 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2448 if (strcmp(var.value, "enabled") == 0)
2449 gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
2452 if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
2453 pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
2457 /* Note: This used to be an option, but it only works
2458 * (correctly) when running high resolution games
2459 * (480i, 512i) and has been obsoleted by
2460 * pcsx_rearmed_gpu_unai_scale_hires */
2461 pl_rearmed_cbs.gpu_unai.ilace_force = 0;
2462 /* Note: This used to be an option, but it has no
2463 * discernable effect and has been obsoleted by
2464 * pcsx_rearmed_gpu_unai_scale_hires */
2465 pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
2467 var.key = "pcsx_rearmed_gpu_unai_lighting";
2470 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2472 if (strcmp(var.value, "disabled") == 0)
2473 pl_rearmed_cbs.gpu_unai.lighting = 0;
2474 else if (strcmp(var.value, "enabled") == 0)
2475 pl_rearmed_cbs.gpu_unai.lighting = 1;
2478 var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
2481 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2483 if (strcmp(var.value, "disabled") == 0)
2484 pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
2485 else if (strcmp(var.value, "enabled") == 0)
2486 pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
2489 var.key = "pcsx_rearmed_gpu_unai_blending";
2492 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2494 if (strcmp(var.value, "disabled") == 0)
2495 pl_rearmed_cbs.gpu_unai.blending = 0;
2496 else if (strcmp(var.value, "enabled") == 0)
2497 pl_rearmed_cbs.gpu_unai.blending = 1;
2500 var.key = "pcsx_rearmed_gpu_unai_scale_hires";
2503 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2505 if (strcmp(var.value, "disabled") == 0)
2506 pl_rearmed_cbs.gpu_unai.scale_hires = 0;
2507 else if (strcmp(var.value, "enabled") == 0)
2508 pl_rearmed_cbs.gpu_unai.scale_hires = 1;
2513 var.key = "pcsx_rearmed_crosshair1";
2515 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2517 if (strcmp(var.value, "disabled") == 0)
2518 in_enable_crosshair[0] = 0;
2519 else if (strcmp(var.value, "blue") == 0)
2520 in_enable_crosshair[0] = 0x1F;
2521 else if (strcmp(var.value, "green") == 0)
2522 in_enable_crosshair[0] = 0x7E0;
2523 else if (strcmp(var.value, "red") == 0)
2524 in_enable_crosshair[0] = 0xF800;
2525 else if (strcmp(var.value, "white") == 0)
2526 in_enable_crosshair[0] = 0xFFFF;
2530 var.key = "pcsx_rearmed_crosshair2";
2532 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2534 if (strcmp(var.value, "disabled") == 0)
2535 in_enable_crosshair[1] = 0;
2536 else if (strcmp(var.value, "blue") == 0)
2537 in_enable_crosshair[1] = 0x1F;
2538 else if (strcmp(var.value, "green") == 0)
2539 in_enable_crosshair[1] = 0x7E0;
2540 else if (strcmp(var.value, "red") == 0)
2541 in_enable_crosshair[1] = 0xF800;
2542 else if (strcmp(var.value, "white") == 0)
2543 in_enable_crosshair[1] = 0xFFFF;
2546 //This adjustment process gives the user the ability to manually align the mouse up better
2547 //with where the shots are in the emulator.
2550 var.key = "pcsx_rearmed_konamigunadjustx";
2552 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2554 KonamiGunAdjustX = atof(var.value) / 100.0f;
2558 var.key = "pcsx_rearmed_konamigunadjusty";
2560 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2562 KonamiGunAdjustY = atof(var.value) / 100.0f;
2566 var.key = "pcsx_rearmed_gunconadjustx";
2568 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2570 GunconAdjustX = atoi(var.value);
2574 var.key = "pcsx_rearmed_gunconadjusty";
2576 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2578 GunconAdjustY = atoi(var.value);
2582 var.key = "pcsx_rearmed_gunconadjustratiox";
2584 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2586 GunconAdjustRatioX = atof(var.value);
2590 var.key = "pcsx_rearmed_gunconadjustratioy";
2592 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2594 GunconAdjustRatioY = atof(var.value);
2598 var.key = "pcsx_rearmed_input_sensitivity";
2599 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2601 mouse_sensitivity = atof(var.value);
2607 var.key = "pcsx_rearmed_show_bios_bootlogo";
2608 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2610 Config.SlowBoot = 0;
2611 if (strcmp(var.value, "enabled") == 0)
2612 Config.SlowBoot = 1;
2618 // inform core things about possible config changes
2619 plugin_call_rearmed_cbs();
2621 if (GPU_open != NULL && GPU_close != NULL)
2624 GPU_open(&gpuDisp, "PCSX", NULL);
2627 /* Reinitialise frameskipping, if required */
2628 if (((frameskip_type != prev_frameskip_type)))
2629 retro_set_audio_buff_status_cb();
2631 /* dfinput_activate(); */
2634 update_option_visibility();
2637 // Taken from beetle-psx-libretro
2638 static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id)
2640 // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
2641 // feature (or pre-date it) so we need to handle this in a graceful way.
2643 // First, try and get an analog value using the new libretro API constant
2644 uint16_t button = input_state_cb(player_index,
2645 RETRO_DEVICE_ANALOG,
2646 RETRO_DEVICE_INDEX_ANALOG_BUTTON,
2648 button = MIN(button / 128, 255);
2652 // If we got exactly zero, we're either not pressing the button, or the front-end
2653 // is not reporting analog values. We need to do a second check using the classic
2654 // digital API method, to at least get some response - better than nothing.
2656 // NOTE: If we're really just not holding the button, we're still going to get zero.
2658 button = (ret & (1 << id)) ? 255 : 0;
2664 unsigned char axis_range_modifier(int16_t axis_value, bool is_square)
2666 float modifier_axis_range = 0;
2670 modifier_axis_range = round((axis_value >> 8) / 0.785) + 128;
2671 if (modifier_axis_range < 0)
2673 modifier_axis_range = 0;
2675 else if (modifier_axis_range > 255)
2677 modifier_axis_range = 255;
2682 modifier_axis_range = MIN(((axis_value >> 8) + 128), 255);
2685 return modifier_axis_range;
2688 static void update_input_guncon(int port, int ret)
2691 //Separate pointer and lightgun control types
2693 //Mouse range is -32767 -> 32767
2695 //Use the left analog stick field to store the absolute coordinates
2697 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
2698 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
2700 //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen
2701 //Offscreen value is chosen to be well out of range of any possible scaling done via core options
2702 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
2704 in_analog_left[port][0] = 65536;
2705 in_analog_left[port][1] = 65536;
2709 in_analog_left[port][0] = ((gunx * GunconAdjustRatioX) + (GunconAdjustX * 655)) / 64 + 512;
2710 in_analog_left[port][1] = ((guny * GunconAdjustRatioY) + (GunconAdjustY * 655)) / 64 + 512;
2713 //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
2716 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
2717 in_keystate[port] |= (1 << DKEY_CIRCLE);
2720 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
2721 in_keystate[port] |= (1 << DKEY_START);
2724 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B))
2725 in_keystate[port] |= (1 << DKEY_CROSS);
2729 static void update_input_justifier(int port, int ret)
2732 //Separate pointer and lightgun control types
2734 //RetroArch lightgun range is -32767 -> 32767 on both axes (positive Y is down)
2736 //JUSTIFIER has 3 controls, Trigger,Special,Start which equal Square,Cross,Start
2739 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
2740 in_keystate[port] |= (1 << DKEY_SQUARE);
2743 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
2744 in_keystate[port] |= (1 << DKEY_CROSS);
2747 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START))
2748 in_keystate[port] |= (1 << DKEY_START);
2752 static void update_input_negcon(int port, int ret)
2758 float negcon_twist_amplitude;
2760 // Query digital inputs
2763 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
2764 in_keystate[port] |= (1 << DKEY_UP);
2766 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
2767 in_keystate[port] |= (1 << DKEY_RIGHT);
2769 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
2770 in_keystate[port] |= (1 << DKEY_DOWN);
2772 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
2773 in_keystate[port] |= (1 << DKEY_LEFT);
2775 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
2776 in_keystate[port] |= (1 << DKEY_START);
2778 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
2779 in_keystate[port] |= (1 << DKEY_CIRCLE);
2781 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
2782 in_keystate[port] |= (1 << DKEY_TRIANGLE);
2783 // > neGcon R shoulder (digital)
2784 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
2785 in_keystate[port] |= (1 << DKEY_R1);
2786 // Query analog inputs
2788 // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
2789 // >> pad->leftJoyX == in_analog_left[port][0] == NeGcon II
2790 // >> pad->leftJoyY == in_analog_left[port][1] == NeGcon L
2791 // >> pad->rightJoyX == in_analog_right[port][0] == NeGcon twist
2792 // >> pad->rightJoyY == in_analog_right[port][1] == NeGcon I
2793 // So we just have to map in_analog_left/right to more
2794 // appropriate inputs...
2797 // >> Get raw analog stick value and account for deadzone
2798 lsx = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
2799 if (lsx > negcon_deadzone)
2800 lsx = lsx - negcon_deadzone;
2801 else if (lsx < -negcon_deadzone)
2802 lsx = lsx + negcon_deadzone;
2805 // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
2806 negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
2807 if (negcon_linearity == 2)
2809 if (negcon_twist_amplitude < 0.0)
2810 negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
2812 negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
2814 else if (negcon_linearity == 3)
2815 negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
2816 // >> Convert to final 'in_analog' integer value [0,255]
2817 in_analog_right[port][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
2819 // >> Handle right analog stick vertical axis mapping...
2820 // - Up (-Y) == accelerate == neGcon I
2821 // - Down (+Y) == brake == neGcon II
2824 rsy = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
2827 // Account for deadzone
2828 // (Note: have never encountered a gamepad with significant differences
2829 // in deadzone between left/right analog sticks, so use the regular 'twist'
2831 if (rsy > negcon_deadzone)
2832 rsy = rsy - negcon_deadzone;
2835 // Convert to 'in_analog' integer value [0,255]
2836 negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
2840 if (rsy < -negcon_deadzone)
2841 rsy = -1 * (rsy + negcon_deadzone);
2844 negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
2847 in_analog_right[port][1] = MAX(
2849 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_R2),
2850 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_B)),
2853 in_analog_left[port][0] = MAX(
2855 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L2),
2856 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_Y)),
2859 in_analog_left[port][1] = get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L);
2862 static void update_input_mouse(int port, int ret)
2864 float raw_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
2865 float raw_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
2867 int x = (int)roundf(raw_x * mouse_sensitivity);
2868 int y = (int)roundf(raw_y * mouse_sensitivity);
2870 if (x > 127) x = 127;
2871 else if (x < -128) x = -128;
2873 if (y > 127) y = 127;
2874 else if (y < -128) y = -128;
2876 in_mouse[port][0] = x; /* -128..+128 left/right movement, 0 = no movement */
2877 in_mouse[port][1] = y; /* -128..+128 down/up movement, 0 = no movement */
2879 /* left mouse button state */
2880 if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
2881 in_keystate[port] |= 1 << 11;
2883 /* right mouse button state */
2884 if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
2885 in_keystate[port] |= 1 << 10;
2888 static void update_input(void)
2893 // reset all keystate, query libretro for keystate
2894 for (i = 0; i < PORTS_NUMBER; i++)
2897 int type = in_type[i];
2901 if (type == PSE_PAD_TYPE_NONE)
2904 if (libretro_supports_bitmasks)
2906 ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
2907 // undo int16 sign extension (why input_state_cb returns int16 in the first place?)
2908 ret &= (1 << (RETRO_DEVICE_ID_JOYPAD_R3 + 1)) - 1;
2912 for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3 + 1); j++)
2914 if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
2921 case PSE_PAD_TYPE_GUNCON:
2922 update_input_guncon(i, ret);
2924 case PSE_PAD_TYPE_GUN:
2925 update_input_justifier(i, ret);
2927 case PSE_PAD_TYPE_NEGCON:
2928 update_input_negcon(i, ret);
2930 case PSE_PAD_TYPE_MOUSE:
2931 update_input_mouse(i, ret);
2934 // dualshock ANALOG toggle?
2935 if (type == PSE_PAD_TYPE_ANALOGPAD && in_dualshock_analog_combo != 0
2936 && ret == in_dualshock_analog_combo)
2938 if (!in_dualshock_toggling)
2940 int state = padToggleAnalog(i);
2942 snprintf(msg, sizeof(msg), "ANALOG %s", state ? "ON" : "OFF");
2943 show_notification(msg, 800, 1);
2944 in_dualshock_toggling = true;
2948 in_dualshock_toggling = false;
2950 // Set digital inputs
2951 for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
2953 in_keystate[i] |= retro_psx_map[j];
2955 // Query analog inputs
2956 if (type == PSE_PAD_TYPE_ANALOGJOY || type == PSE_PAD_TYPE_ANALOGPAD)
2958 in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
2959 in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
2960 in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
2961 in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
2967 static void print_internal_fps(void)
2969 if (display_internal_fps)
2973 if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0)
2975 unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
2977 const char *strc = (const char *)str;
2981 snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
2983 pl_rearmed_cbs.flip_cnt = 0;
2985 if (msg_interface_version >= 1)
2987 struct retro_message_ext msg = {
2992 RETRO_MESSAGE_TARGET_OSD,
2993 RETRO_MESSAGE_TYPE_STATUS,
2996 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
3000 struct retro_message msg = {
3004 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
3012 void retro_run(void)
3014 //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
3024 print_internal_fps();
3026 /* Check whether current frame should
3028 pl_rearmed_cbs.fskip_force = 0;
3029 pl_rearmed_cbs.fskip_dirty = 0;
3031 if (frameskip_type != FRAMESKIP_NONE)
3033 bool skip_frame = false;
3035 switch (frameskip_type)
3037 case FRAMESKIP_AUTO:
3038 skip_frame = retro_audio_buff_active && retro_audio_buff_underrun;
3040 case FRAMESKIP_AUTO_THRESHOLD:
3041 skip_frame = retro_audio_buff_active && (retro_audio_buff_occupancy < frameskip_threshold);
3043 case FRAMESKIP_FIXED_INTERVAL:
3050 if (skip_frame && frameskip_counter < frameskip_interval)
3051 pl_rearmed_cbs.fskip_force = 1;
3054 /* If frameskip/timing settings have changed,
3055 * update frontend audio latency
3056 * > Can do this before or after the frameskip
3057 * check, but doing it after means we at least
3058 * retain the current frame's audio output */
3059 if (update_audio_latency)
3061 environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY,
3062 &retro_audio_latency);
3063 update_audio_latency = false;
3070 bool updated = false;
3071 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
3072 update_variables(true);
3077 if (pl_rearmed_cbs.fskip_dirty == 1) {
3078 if (frameskip_counter < frameskip_interval)
3079 frameskip_counter++;
3080 else if (frameskip_counter >= frameskip_interval || !pl_rearmed_cbs.fskip_force)
3081 frameskip_counter = 0;
3084 video_cb((vout_fb_dirty || !vout_can_dupe) ? vout_buf_ptr : NULL,
3085 vout_width, vout_height, vout_pitch * 2);
3089 static bool try_use_bios(const char *path, bool preferred_only)
3093 FILE *fp = fopen(path, "rb");
3097 fseek(fp, 0, SEEK_END);
3101 name = strrchr(path, SLASH);
3105 if (preferred_only && size != 512 * 1024)
3107 if (size != 512 * 1024 && size != 4 * 1024 * 1024)
3109 if (strstr(name, "unirom"))
3111 // jp bios have an addidional region check
3112 if (preferred_only && (strcasestr(name, "00.") || strcasestr(name, "j.bin")))
3115 snprintf(Config.Bios, sizeof(Config.Bios), "%s", name);
3120 #include <sys/types.h>
3123 static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
3125 static const char *substr_pref[] = { "scph", "ps" };
3126 static const char *substr_alt[] = { "scph", "ps", "openbios" };
3132 dir = opendir(dirpath);
3136 // try to find a "better" bios
3137 while ((ent = readdir(dir)))
3139 for (i = 0; i < sizeof(substr_pref) / sizeof(substr_pref[0]); i++)
3141 const char *substr = substr_pref[i];
3142 if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0))
3144 snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
3145 ret = try_use_bios(path, true);
3151 // another pass to look for anything fitting, even ps2 bios
3153 while ((ent = readdir(dir)))
3155 for (i = 0; i < sizeof(substr_alt) / sizeof(substr_alt[0]); i++)
3157 const char *substr = substr_alt[i];
3158 if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0))
3160 snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
3161 ret = try_use_bios(path, false);
3173 #define find_any_bios(...) false
3176 static void check_system_specs(void)
3179 environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
3182 static int init_memcards(void)
3186 struct retro_variable var = { .key = "pcsx_rearmed_memcard2", .value = NULL };
3187 static const char CARD2_FILE[] = "pcsx-card2.mcd";
3189 // Memcard2 will be handled and is re-enabled if needed using core
3191 // Memcard1 is handled by libretro, doing this will set core to
3192 // skip file io operations for memcard1 like SaveMcd
3193 snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none");
3194 snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none");
3195 init_memcard(Mcd1Data);
3196 // Memcard 2 is managed by the emulator on the filesystem,
3197 // There is no need to initialize Mcd2Data like Mcd1Data.
3199 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
3201 SysPrintf("Memcard 2: %s\n", var.value);
3202 if (memcmp(var.value, "enabled", 7) == 0)
3204 if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
3206 if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2))
3208 LogErr("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
3214 snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
3215 SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
3220 LogErr("Could not get save directory! Could not create memcard 2.");
3228 static void loadPSXBios(void)
3231 char path[PATH_MAX];
3232 unsigned useHLE = 0;
3234 const char *bios[] = {
3235 "PSXONPSP660", "psxonpsp660",
3236 "SCPH101", "scph101",
3237 "SCPH5501", "scph5501",
3238 "SCPH7001", "scph7001",
3239 "SCPH1001", "scph1001"
3242 struct retro_variable var = {
3243 .key = "pcsx_rearmed_bios",
3249 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
3251 if (!strcmp(var.value, "HLE"))
3257 if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
3260 snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
3262 for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++)
3264 snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
3265 found_bios = try_use_bios(path, true);
3271 found_bios = find_any_bios(dir, path, sizeof(path));
3275 SysPrintf("found BIOS file: %s\n", Config.Bios);
3281 const char *msg_str;
3285 msg_str = "BIOS set to \'hle\'";
3286 SysPrintf("Using HLE BIOS.\n");
3287 // shorter as the user probably intentionally wants to use HLE
3292 msg_str = "No PlayStation BIOS file found - add for better compatibility";
3293 SysPrintf("No BIOS files found.\n");
3296 show_notification(msg_str, duration, 2);
3300 void retro_init(void)
3302 unsigned dci_version = 0;
3303 struct retro_rumble_interface rumble;
3306 msg_interface_version = 0;
3307 environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION, &msg_interface_version);
3309 #if defined(__MACH__) && !defined(TVOS)
3310 // magic sauce to make the dynarec work on iOS
3311 syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0);
3315 psxMapHook = pl_3ds_mmap;
3316 psxUnmapHook = pl_3ds_munmap;
3319 if (init_vita_mmap() < 0)
3321 psxMapHook = pl_vita_mmap;
3322 psxUnmapHook = pl_vita_munmap;
3324 ret = emu_core_preinit();
3326 /* emu_core_preinit sets the cpu to dynarec */
3328 Config.Cpu = CPU_INTERPRETER;
3330 ret |= init_memcards();
3332 ret |= emu_core_init();
3335 LogErr("PCSX init failed.\n");
3340 vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
3341 #elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && P_HAVE_POSIX_MEMALIGN
3342 if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0)
3343 vout_buf = (void *) 0;
3345 memset(vout_buf, 0, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
3347 vout_buf = calloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT, 2);
3350 vout_buf_ptr = vout_buf;
3354 environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
3356 LogWarn("CAN_DUPE reports false\n");
3358 disk_initial_index = 0;
3359 disk_initial_path[0] = '\0';
3360 if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1))
3361 environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext);
3363 environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
3366 if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
3367 rumble_cb = rumble.set_rumble_state;
3369 /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
3370 * we have to do this because cache misses and some IO penalties
3371 * are not emulated. Warning: changing this may break compatibility. */
3372 Config.cycle_multiplier = CYCLE_MULT_DEFAULT;
3373 #if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
3374 Config.cycle_multiplier = 200;
3376 pl_rearmed_cbs.gpu_peops.iUseDither = 1;
3377 pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
3379 SaveFuncs.open = save_open;
3380 SaveFuncs.read = save_read;
3381 SaveFuncs.write = save_write;
3382 SaveFuncs.seek = save_seek;
3383 SaveFuncs.close = save_close;
3385 if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
3386 libretro_supports_bitmasks = true;
3388 check_system_specs();
3391 void retro_deinit(void)
3400 linearFree(vout_buf);
3409 libretro_supports_bitmasks = false;
3410 libretro_supports_option_categories = false;
3412 show_input_settings = true;
3414 show_advanced_gpu_peops_settings = true;
3417 show_advanced_gpu_unai_settings = true;
3420 /* Have to reset disks struct, otherwise
3421 * fnames/flabels will leak memory */
3423 frameskip_type = FRAMESKIP_NONE;
3424 frameskip_threshold = 0;
3425 frameskip_interval = 0;
3426 frameskip_counter = 0;
3427 retro_audio_buff_active = false;
3428 retro_audio_buff_occupancy = 0;
3429 retro_audio_buff_underrun = false;
3430 retro_audio_latency = 0;
3431 update_audio_latency = false;
3435 #include <psp2/kernel/threadmgr.h>
3436 int usleep(unsigned long us)
3438 sceKernelDelayThread(us);
3442 void SysPrintf(const char *fmt, ...)
3447 va_start(list, fmt);
3448 vsprintf(msg, fmt, list);
3452 log_cb(RETRO_LOG_INFO, "%s", msg);
3455 /* Prints debug-level logs */
3456 void SysDLog(const char *fmt, ...)
3461 va_start(list, fmt);
3462 vsprintf(msg, fmt, list);
3466 log_cb(RETRO_LOG_DEBUG, "%s", msg);
3469 // vim:sw=3:ts=3:expandtab