2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 // Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105 // If not, the option is in the advanced speed hacks menu, so in a logical place.
106 #define DEFAULT_PSX_CLOCK 100
107 #define DEFAULT_PSX_CLOCK_S "100"
109 static const char *bioses[24];
110 static const char *gpu_plugins[16];
111 static const char *spu_plugins[16];
112 static const char *memcards[32];
113 static int bios_sel, gpu_plugsel, spu_plugsel;
115 #ifndef UI_FEATURES_H
116 #define MENU_BIOS_PATH "bios/"
117 #define MENU_SHOW_VARSCALER 0
118 #define MENU_SHOW_VOUTMODE 1
119 #define MENU_SHOW_SCALER2 0
120 #define MENU_SHOW_NUBS_BTNS 0
121 #define MENU_SHOW_VIBRATION 0
122 #define MENU_SHOW_DEADZONE 0
123 #define MENU_SHOW_MINIMIZE 0
124 #define MENU_SHOW_FULLSCREEN 1
125 #define MENU_SHOW_VOLUME 0
128 static int min(int x, int y) { return x < y ? x : y; }
129 static int max(int x, int y) { return x > y ? x : y; }
131 void emu_make_path(char *buff, const char *end, int size)
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
143 static int emu_check_save_file(int slot, int *time)
145 char fname[MAXPATHLEN];
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
153 ret = get_state_filename(fname, sizeof(fname), slot);
157 ret = stat(fname, &status);
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
164 *time = status.st_mtime;
169 static int emu_save_load_game(int load, int unused)
174 ret = emu_load_state(state_slot);
176 // reflect hle/bios mode from savestate
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
184 ret = emu_save_state(state_slot);
189 static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
198 if (strcmp(name, namelist[i]->d_name) == 0) {
206 static int optional_cdimg_filter(struct dirent **namelist, int count,
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
222 ext = strrchr(namelist[i]->d_name, '.');
224 // should not happen but whatever
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
248 ret = sscanf(buf, " FILE %256s", buf2);
252 p = strrchr(buf2, '/');
254 p = strrchr(buf2, '\\');
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
263 rm_namelist_entry(namelist, count, p);
276 p = strcasestr(namelist[i]->d_name, "track");
278 ret = strtoul(p + 5, NULL, 10);
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
295 // propagate menu settings to the emu vars
296 static void menu_sync_config(void)
298 static int allow_abs_only_old;
303 Config.PsxType = region - 1;
305 cycle_multiplier = 10000 / psx_clock;
307 switch (in_type_sel1) {
308 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
312 switch (in_type_sel2) {
313 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
319 allow_abs_only_old = in_evdev_allow_abs_only;
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
327 static void menu_set_defconfig(void)
329 emu_set_default_config();
332 g_scaler = SCALE_4_3;
336 analog_deadzone = 50;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
351 #define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
354 #define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
357 #define CE_STR(val) \
360 #define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
363 #define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
366 #define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
369 // 'versioned' var, used when defaults change
370 #define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
373 #define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
376 #define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
379 static const struct {
385 CE_CONFIG_STR_V(Gpu, 3),
387 // CE_CONFIG_STR(Cdr),
389 // CE_CONFIG_VAL(Sio),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
399 CE_INTVAL_V(g_scaler, 3),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(thread_rendering),
424 CE_INTVAL_P(gpu_peops.iUseDither),
425 CE_INTVAL_P(gpu_peops.dwActFixes),
426 CE_INTVAL_P(gpu_unai.ilace_force),
427 CE_INTVAL_P(gpu_unai.pixel_skip),
428 CE_INTVAL_P(gpu_unai.lighting),
429 CE_INTVAL_P(gpu_unai.fast_lighting),
430 CE_INTVAL_P(gpu_unai.blending),
431 CE_INTVAL_P(gpu_unai.dithering),
432 CE_INTVAL_P(gpu_unai.lineskip),
433 CE_INTVAL_P(gpu_unai.abe_hack),
434 CE_INTVAL_P(gpu_unai.no_light),
435 CE_INTVAL_P(gpu_unai.no_blend),
436 CE_INTVAL_P(gpu_unai.scale_hires),
437 CE_INTVAL_P(gpu_neon.allow_interlace),
438 CE_INTVAL_P(gpu_neon.enhancement_enable),
439 CE_INTVAL_P(gpu_neon.enhancement_no_main),
440 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
441 CE_INTVAL_P(gpu_peopsgl.iFilterType),
442 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
443 CE_INTVAL_P(gpu_peopsgl.iUseMask),
444 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
445 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
446 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
447 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
448 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
449 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
450 CE_INTVAL(spu_config.iUseReverb),
451 CE_INTVAL(spu_config.iXAPitch),
452 CE_INTVAL(spu_config.iUseInterpolation),
453 CE_INTVAL(spu_config.iTempo),
454 CE_INTVAL(spu_config.iUseThread),
455 CE_INTVAL(config_save_counter),
456 CE_INTVAL(in_evdev_allow_abs_only),
457 CE_INTVAL(volume_boost),
458 CE_INTVAL(psx_clock),
459 CE_INTVAL(new_dynarec_hacks),
460 CE_INTVAL(in_enable_vibration),
463 static char *get_cd_label(void)
465 static char trimlabel[33];
468 strncpy(trimlabel, CdromLabel, 32);
470 for (j = 31; j >= 0; j--)
471 if (trimlabel[j] == ' ')
477 static void make_cfg_fname(char *buf, size_t size, int is_game)
480 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
482 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
485 static void keys_write_all(FILE *f);
486 static char *mystrip(char *str);
488 static int menu_write_config(int is_game)
490 char cfgfile[MAXPATHLEN];
494 config_save_counter++;
496 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
497 f = fopen(cfgfile, "w");
499 printf("menu_write_config: failed to open: %s\n", cfgfile);
503 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
504 fprintf(f, "%s = ", config_data[i].name);
505 switch (config_data[i].len) {
507 fprintf(f, "%s\n", (char *)config_data[i].val);
510 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
513 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
516 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
519 printf("menu_write_config: unhandled len %d for %s\n",
520 (int)config_data[i].len, config_data[i].name);
531 static int menu_do_last_cd_img(int is_get)
533 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
539 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
540 f = fopen(path, is_get ? "r" : "w");
547 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
548 last_selected_fname[ret] = 0;
549 mystrip(last_selected_fname);
552 fprintf(f, "%s\n", last_selected_fname);
557 for (i = 0; last_selected_fname[0] == 0
558 || stat64(last_selected_fname, &st) != 0; i++)
560 if (i >= ARRAY_SIZE(defaults))
562 strcpy(last_selected_fname, defaults[i]);
569 static void parse_str_val(char *cval, const char *src)
572 strncpy(cval, src, MAXPATHLEN);
573 cval[MAXPATHLEN - 1] = 0;
574 tmp = strchr(cval, '\n');
576 tmp = strchr(cval, '\r');
581 static void keys_load_all(const char *cfg);
583 static int menu_load_config(int is_game)
585 char cfgfile[MAXPATHLEN];
591 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
592 f = fopen(cfgfile, "r");
594 printf("menu_load_config: failed to open: %s\n", cfgfile);
598 fseek(f, 0, SEEK_END);
601 printf("bad size %ld: %s\n", size, cfgfile);
605 cfg = malloc(size + 1);
609 fseek(f, 0, SEEK_SET);
610 if (fread(cfg, 1, size, f) != size) {
611 printf("failed to read: %s\n", cfgfile);
616 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
620 tmp = strstr(cfg, config_data[i].name);
623 tmp += strlen(config_data[i].name);
624 if (strncmp(tmp, " = ", 3) != 0)
628 if (config_data[i].len == 0) {
629 parse_str_val(config_data[i].val, tmp);
634 val = strtoul(tmp, &tmp2, 16);
635 if (tmp2 == NULL || tmp == tmp2)
636 continue; // parse failed
638 switch (config_data[i].len) {
640 *(u8 *)config_data[i].val = val;
643 *(u16 *)config_data[i].val = val;
646 *(u32 *)config_data[i].val = val;
649 printf("menu_load_config: unhandled len %d for %s\n",
650 (int)config_data[i].len, config_data[i].name);
656 char *tmp = strstr(cfg, "lastcdimg = ");
659 parse_str_val(last_selected_fname, tmp);
674 for (i = bios_sel = 0; bioses[i] != NULL; i++)
675 if (strcmp(Config.Bios, bioses[i]) == 0)
676 { bios_sel = i; break; }
678 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
680 { gpu_plugsel = i; break; }
682 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
684 { spu_plugsel = i; break; }
686 // memcard selections
687 char mcd1_old[sizeof(Config.Mcd1)];
688 char mcd2_old[sizeof(Config.Mcd2)];
689 strcpy(mcd1_old, Config.Mcd1);
690 strcpy(mcd2_old, Config.Mcd2);
692 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
693 if (memcard1_sel == 0)
694 strcpy(Config.Mcd1, "none");
695 else if (memcards[memcard1_sel] != NULL)
696 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
697 MEMCARD_DIR, memcards[memcard1_sel]);
699 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
700 if (memcard2_sel == 0)
701 strcpy(Config.Mcd2, "none");
702 else if (memcards[memcard2_sel] != NULL)
703 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
704 MEMCARD_DIR, memcards[memcard2_sel]);
706 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
707 LoadMcds(Config.Mcd1, Config.Mcd2);
712 static const char *filter_exts[] = {
713 "bin", "img", "mdf", "iso", "cue", "z",
714 "bz", "znx", "pbp", "cbn", NULL
717 // rrrr rggg gggb bbbb
718 static unsigned short fname2color(const char *fname)
720 static const char *other_exts[] = {
721 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
723 const char *ext = strrchr(fname, '.');
729 for (i = 0; filter_exts[i] != NULL; i++)
730 if (strcasecmp(ext, filter_exts[i]) == 0)
732 for (i = 0; i < array_size(other_exts); i++)
733 if (strcasecmp(ext, other_exts[i]) == 0)
738 static void draw_savestate_bg(int slot);
740 #define MENU_ALIGN_LEFT
741 #ifndef HAVE_PRE_ARMV7 // assume hires device
747 #include "libpicofe/menu.c"
749 // a bit of black magic here
750 static void draw_savestate_bg(int slot)
752 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
754 char fname[MAXPATHLEN];
761 ret = get_state_filename(fname, sizeof(fname), slot);
765 f = gzopen(fname, "rb");
769 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
770 fprintf(stderr, "gzseek failed: %d\n", ret);
775 gpu = malloc(sizeof(*gpu));
781 ret = gzread(f, gpu, sizeof(*gpu));
783 if (ret != sizeof(*gpu)) {
784 fprintf(stderr, "gzread failed\n");
788 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
790 if (gpu->ulStatus & 0x800000)
791 goto out; // disabled
793 x = gpu->ulControl[5] & 0x3ff;
794 y = (gpu->ulControl[5] >> 10) & 0x1ff;
795 w = psx_widths[(gpu->ulStatus >> 16) & 7];
796 tmp = gpu->ulControl[7];
797 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
798 if (gpu->ulStatus & 0x80000) // doubleheight
800 if (h <= 0 || h > 512)
806 s = (u16 *)gpu->psxVRam + y * 1024 + x;
808 x = max(0, g_menuscreen_w - w) & ~3;
809 y = max(0, g_menuscreen_h / 2 - h / 2);
810 w = min(g_menuscreen_w, w);
811 h = min(g_menuscreen_h, h);
812 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
814 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
815 if (gpu->ulStatus & 0x200000)
816 bgr888_to_rgb565(d, s, w * 3);
818 bgr555_to_rgb565(d, s, w * 2);
820 // darken this so that menu text is visible
821 if (g_menuscreen_w - w < 320)
822 menu_darken_bg(d, d, w, 0);
829 // -------------- key config --------------
831 me_bind_action me_ctrl_actions[] =
833 { "UP ", 1 << DKEY_UP},
834 { "DOWN ", 1 << DKEY_DOWN },
835 { "LEFT ", 1 << DKEY_LEFT },
836 { "RIGHT ", 1 << DKEY_RIGHT },
837 { "TRIANGLE", 1 << DKEY_TRIANGLE },
838 { "CIRCLE ", 1 << DKEY_CIRCLE },
839 { "CROSS ", 1 << DKEY_CROSS },
840 { "SQUARE ", 1 << DKEY_SQUARE },
841 { "L1 ", 1 << DKEY_L1 },
842 { "R1 ", 1 << DKEY_R1 },
843 { "L2 ", 1 << DKEY_L2 },
844 { "R2 ", 1 << DKEY_R2 },
845 { "L3 ", 1 << DKEY_L3 },
846 { "R3 ", 1 << DKEY_R3 },
847 { "START ", 1 << DKEY_START },
848 { "SELECT ", 1 << DKEY_SELECT },
852 me_bind_action emuctrl_actions[] =
854 { "Save State ", 1 << SACTION_SAVE_STATE },
855 { "Load State ", 1 << SACTION_LOAD_STATE },
856 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
857 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
858 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
859 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
860 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
861 #ifndef HAVE_PRE_ARMV7
862 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
864 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
865 #if MENU_SHOW_MINIMIZE
866 { "Minimize ", 1 << SACTION_MINIMIZE },
868 #if MENU_SHOW_FULLSCREEN
869 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
871 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
872 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
873 { "Gun A button ", 1 << SACTION_GUN_A },
874 { "Gun B button ", 1 << SACTION_GUN_B },
875 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
877 { "Volume Up ", 1 << SACTION_VOLUME_UP },
878 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
883 static char *mystrip(char *str)
888 for (i = 0; i < len; i++)
889 if (str[i] != ' ') break;
890 if (i > 0) memmove(str, str + i, len - i + 1);
893 for (i = len - 1; i >= 0; i--)
894 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
900 static void get_line(char *d, size_t size, const char *s)
905 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
914 static void keys_write_all(FILE *f)
918 for (d = 0; d < IN_MAX_DEVS; d++)
920 const int *binds = in_get_dev_binds(d);
921 const char *name = in_get_dev_name(d, 0, 0);
924 if (binds == NULL || name == NULL)
927 fprintf(f, "binddev = %s\n", name);
928 in_get_config(d, IN_CFG_BIND_COUNT, &count);
930 for (k = 0; k < count; k++)
935 act[0] = act[31] = 0;
936 name = in_get_key_name(d, k);
938 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
939 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
940 mask = me_ctrl_actions[i].mask;
942 strncpy(act, me_ctrl_actions[i].name, 31);
943 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
946 mask = me_ctrl_actions[i].mask << 16;
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
954 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
955 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
956 mask = emuctrl_actions[i].mask;
958 strncpy(act, emuctrl_actions[i].name, 31);
959 fprintf(f, "bind %s = %s\n", name, mystrip(act));
965 for (k = 0; k < array_size(in_adev); k++)
968 fprintf(f, "bind_analog = %d\n", k);
973 static int parse_bind_val(const char *val, int *type)
977 *type = IN_BINDTYPE_NONE;
981 if (strncasecmp(val, "player", 6) == 0)
983 int player, shift = 0;
984 player = atoi(val + 6) - 1;
986 if ((unsigned int)player > 1)
991 *type = IN_BINDTYPE_PLAYER12;
992 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
993 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
994 return me_ctrl_actions[i].mask << shift;
997 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
998 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
999 *type = IN_BINDTYPE_EMU;
1000 return emuctrl_actions[i].mask;
1007 static void keys_load_all(const char *cfg)
1009 char dev[256], key[128], *act;
1015 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1018 // don't strip 'dev' because there are weird devices
1019 // with names with space at the end
1020 get_line(dev, sizeof(dev), p);
1022 dev_id = in_config_parse_dev(dev);
1024 printf("input: can't handle dev: %s\n", dev);
1028 in_unbind_all(dev_id, -1, -1);
1029 while ((p = strstr(p, "bind"))) {
1030 if (strncmp(p, "binddev = ", 10) == 0)
1033 if (strncmp(p, "bind_analog", 11) == 0) {
1034 ret = sscanf(p, "bind_analog = %d", &bind);
1037 printf("input: parse error: %16s..\n", p);
1040 if ((unsigned int)bind >= array_size(in_adev)) {
1041 printf("input: analog id %d out of range\n", bind);
1044 in_adev[bind] = dev_id;
1050 printf("input: parse error: %16s..\n", p);
1054 get_line(key, sizeof(key), p);
1055 act = strchr(key, '=');
1057 printf("parse failed: %16s..\n", p);
1065 bind = parse_bind_val(act, &bindtype);
1066 if (bind != -1 && bind != 0) {
1067 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1068 in_config_bind_key(dev_id, key, bind, bindtype);
1071 lprintf("config: unhandled action \"%s\"\n", act);
1077 static int key_config_loop_wrap(int id, int keys)
1080 case MA_CTRL_PLAYER1:
1081 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1083 case MA_CTRL_PLAYER2:
1084 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1087 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1095 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1096 "Might cause problems with real analog sticks";
1097 static const char *adevnames[IN_MAX_DEVS + 2];
1098 static int stick_sel[2];
1100 static menu_entry e_menu_keyconfig_analog[] =
1102 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1103 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1104 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1105 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1106 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1107 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1108 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1109 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1113 static int key_config_analog(int id, int keys)
1115 int i, d, count, sel = 0;
1116 int sel2dev_map[IN_MAX_DEVS];
1118 memset(adevnames, 0, sizeof(adevnames));
1119 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1120 memset(stick_sel, 0, sizeof(stick_sel));
1122 adevnames[0] = "None";
1124 for (d = 0; d < IN_MAX_DEVS; d++)
1126 const char *name = in_get_dev_name(d, 0, 1);
1131 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1135 if (in_adev[0] == d) stick_sel[0] = i;
1136 if (in_adev[1] == d) stick_sel[1] = i;
1138 adevnames[i++] = name;
1140 adevnames[i] = NULL;
1142 me_loop(e_menu_keyconfig_analog, &sel);
1144 in_adev[0] = sel2dev_map[stick_sel[0]];
1145 in_adev[1] = sel2dev_map[stick_sel[1]];
1150 static const char *mgn_dev_name(int id, int *offs)
1152 const char *name = NULL;
1155 if (id == MA_CTRL_DEV_FIRST)
1158 for (; it < IN_MAX_DEVS; it++) {
1159 name = in_get_dev_name(it, 1, 1);
1168 static const char *mgn_saveloadcfg(int id, int *offs)
1173 static int mh_savecfg(int id, int keys)
1175 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1176 menu_update_msg("config saved");
1178 menu_update_msg("failed to write config");
1183 static int mh_input_rescan(int id, int keys)
1185 //menu_sync_config();
1187 menu_update_msg("rescan complete.");
1192 static const char *men_in_type_sel[] = {
1193 "Standard (SCPH-1080)",
1194 "Analog (SCPH-1150)",
1198 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1199 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1200 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1202 static menu_entry e_menu_keyconfig[] =
1204 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1205 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1206 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1207 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1209 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1210 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1211 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1212 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1213 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1214 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1215 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1216 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1217 mee_handler ("Rescan devices:", mh_input_rescan),
1219 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 static int menu_loop_keyconfig(int id, int keys)
1233 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1234 me_loop(e_menu_keyconfig, &sel);
1238 // ------------ gfx options menu ------------
1240 static const char *men_scaler[] = {
1241 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1243 static const char *men_soft_filter[] = { "None",
1245 "scale2x", "eagle2x",
1248 static const char *men_dummy[] = { NULL };
1249 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1250 "int. 4:3 - uses integer if possible, else fractional";
1251 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1252 "using d-pad or move it using R+d-pad";
1253 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1254 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1255 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1256 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1258 static int menu_loop_cscaler(int id, int keys)
1262 g_scaler = SCALE_CUSTOM;
1264 plat_gvideo_open(Config.PsxType);
1268 menu_draw_begin(0, 1);
1269 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1270 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1271 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1274 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1275 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1276 if (inp & PBTN_UP) g_layer_y--;
1277 if (inp & PBTN_DOWN) g_layer_y++;
1278 if (inp & PBTN_LEFT) g_layer_x--;
1279 if (inp & PBTN_RIGHT) g_layer_x++;
1280 if (!(inp & PBTN_R)) {
1281 if (inp & PBTN_UP) g_layer_h += 2;
1282 if (inp & PBTN_DOWN) g_layer_h -= 2;
1283 if (inp & PBTN_LEFT) g_layer_w += 2;
1284 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1286 if (inp & (PBTN_MOK|PBTN_MBACK))
1289 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1290 if (g_layer_x < 0) g_layer_x = 0;
1291 if (g_layer_x > 640) g_layer_x = 640;
1292 if (g_layer_y < 0) g_layer_y = 0;
1293 if (g_layer_y > 420) g_layer_y = 420;
1294 if (g_layer_w < 160) g_layer_w = 160;
1295 if (g_layer_h < 60) g_layer_h = 60;
1296 if (g_layer_x + g_layer_w > 800)
1297 g_layer_w = 800 - g_layer_x;
1298 if (g_layer_y + g_layer_h > 480)
1299 g_layer_h = 480 - g_layer_y;
1301 plat_gvideo_open(Config.PsxType);
1305 plat_gvideo_close();
1310 static menu_entry e_menu_gfx_options[] =
1312 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1313 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1314 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1315 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1316 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1318 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1319 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1321 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1322 // mee_onoff ("Vsync", 0, vsync, 1),
1323 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1327 static int menu_loop_gfx_options(int id, int keys)
1331 me_loop(e_menu_gfx_options, &sel);
1336 // ------------ bios/plugins ------------
1340 static const char h_gpu_neon[] =
1341 "Configure built-in NEON GPU plugin";
1342 static const char h_gpu_neon_enhanced[] =
1343 "Renders in double resolution at the cost of lower performance\n"
1344 "(not available for high resolution games)";
1345 static const char h_gpu_neon_enhanced_hack[] =
1346 "Speed hack for above option (glitches some games)";
1347 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1349 static menu_entry e_menu_plugin_gpu_neon[] =
1351 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1352 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1353 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1357 static int menu_loop_plugin_gpu_neon(int id, int keys)
1360 me_loop(e_menu_plugin_gpu_neon, &sel);
1366 static menu_entry e_menu_plugin_gpu_unai[] =
1368 //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1369 //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1370 //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1371 //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1372 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1373 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1374 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1375 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1376 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1377 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1381 static int menu_loop_plugin_gpu_unai(int id, int keys)
1384 me_loop(e_menu_plugin_gpu_unai, &sel);
1388 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1389 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1390 static const char h_gpu_1[] = "Capcom fighting games";
1391 static const char h_gpu_2[] = "Black screens in Lunar";
1392 static const char h_gpu_3[] = "Compatibility mode";
1393 static const char h_gpu_6[] = "Pandemonium 2";
1394 //static const char h_gpu_7[] = "Skip every second frame";
1395 static const char h_gpu_8[] = "Needed by Dark Forces";
1396 static const char h_gpu_9[] = "better g-colors, worse textures";
1397 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1399 static menu_entry e_menu_plugin_gpu_peops[] =
1401 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1402 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1403 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1404 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1405 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1406 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1407 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1408 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1409 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1410 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1414 static int menu_loop_plugin_gpu_peops(int id, int keys)
1417 me_loop(e_menu_plugin_gpu_peops, &sel);
1421 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1422 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1423 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1425 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1427 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1428 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1429 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1430 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1431 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1432 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1433 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1434 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1435 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1436 mee_label ("Fixes/hacks:"),
1437 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1438 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1439 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1440 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1441 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1442 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1443 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1444 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1445 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1446 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1447 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1451 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1454 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1458 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1459 static const char h_spu_volboost[] = "Large values cause distortion";
1460 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1461 "This is inaccurate and breaks games";
1463 static menu_entry e_menu_plugin_spu[] =
1465 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1466 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1467 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1468 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1469 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1473 static int menu_loop_plugin_spu(int id, int keys)
1476 me_loop(e_menu_plugin_spu, &sel);
1480 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1481 "savestates and can't be changed there. Must save\n"
1482 "config and reload the game for change to take effect";
1483 static const char h_plugin_gpu[] =
1485 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1487 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1488 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1489 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1490 "must save config and reload the game if changed";
1491 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1492 "must save config and reload the game if changed";
1493 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1494 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1495 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1496 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1498 static menu_entry e_menu_plugin_options[] =
1500 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1501 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1502 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1504 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1506 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1507 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1508 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1509 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1513 static menu_entry e_menu_main2[];
1515 static int menu_loop_plugin_options(int id, int keys)
1518 me_loop(e_menu_plugin_options, &sel);
1520 // sync BIOS/plugins
1521 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1522 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1523 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1524 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1529 // ------------ adv options menu ------------
1531 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1532 "(lower value - less work for the emu, may be faster)";
1533 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1534 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1535 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1537 static menu_entry e_menu_speed_hacks[] =
1539 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1540 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1541 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1542 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1546 static int menu_loop_speed_hacks(int id, int keys)
1549 me_loop(e_menu_speed_hacks, &sel);
1553 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1554 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1555 "(green: normal, red: fmod, blue: noise)";
1556 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1557 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1558 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1559 "(proper .cue/.bin dump is needed otherwise)";
1560 static const char h_cfg_sio[] = "You should not need this, breaks games";
1561 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1562 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1563 "(timing hack, breaks other games)";
1564 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1565 "(timing hack, breaks other games)";
1566 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1567 "Might be useful to overcome some dynarec bugs";
1568 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1569 "must reload game for any change to take effect";
1571 static menu_entry e_menu_adv_options[] =
1573 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1574 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1575 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1576 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1577 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1578 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1579 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1580 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1581 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1582 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1583 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1587 static int menu_loop_adv_options(int id, int keys)
1590 me_loop(e_menu_adv_options, &sel);
1594 // ------------ options menu ------------
1596 static int mh_restore_defaults(int id, int keys)
1598 menu_set_defconfig();
1599 menu_update_msg("defaults restored");
1603 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1604 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1606 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1607 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1608 "loading state or both";
1610 static const char h_restore_def[] = "Switches back to default / recommended\n"
1612 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1614 static menu_entry e_menu_options[] =
1616 // mee_range ("Save slot", 0, state_slot, 0, 9),
1617 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1618 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1619 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1620 mee_enum ("Region", 0, region, men_region),
1621 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1623 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1625 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1627 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1628 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1629 mee_handler ("[Advanced]", menu_loop_adv_options),
1630 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1631 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1632 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1636 static int menu_loop_options(int id, int keys)
1640 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1641 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1642 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1644 me_loop(e_menu_options, &sel);
1649 // ------------ debug menu ------------
1651 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1653 int w = min(g_menuscreen_w, 1024);
1654 int h = min(g_menuscreen_h, 512);
1655 u16 *d = g_menuscreen_ptr;
1656 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1660 gpuf->ulFreezeVersion = 1;
1661 if (GPU_freeze != NULL)
1662 GPU_freeze(1, gpuf);
1664 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1665 bgr555_to_rgb565(d, s, w * 2);
1667 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1668 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1669 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1670 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1671 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1674 static void debug_menu_loop(void)
1676 int inp, df_x = 0, df_y = 0;
1679 gpuf = malloc(sizeof(*gpuf));
1685 menu_draw_begin(0, 1);
1686 draw_frame_debug(gpuf, df_x, df_y);
1689 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1690 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1691 if (inp & PBTN_MBACK) break;
1692 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1693 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1694 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1695 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1701 // --------- memcard manager ---------
1703 static void draw_mc_icon(int dx, int dy, const u16 *s)
1708 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1710 for (y = 0; y < 16; y++, s += 16) {
1711 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1712 for (x = 0; x < 16; x++) {
1714 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1715 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1721 static void draw_mc_bg(void)
1723 McdBlock *blocks1, *blocks2;
1727 blocks1 = malloc(15 * sizeof(blocks1[0]));
1728 blocks2 = malloc(15 * sizeof(blocks1[0]));
1729 if (blocks1 == NULL || blocks2 == NULL)
1732 for (i = 0; i < 15; i++) {
1733 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1734 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1737 menu_draw_begin(1, 1);
1739 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1741 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1745 maxicons = g_menuscreen_h / 32;
1748 row2 = g_menuscreen_w / 2;
1749 for (i = 0; i < maxicons; i++) {
1750 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1751 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1753 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1754 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1757 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1765 static void handle_memcard_sel(void)
1767 strcpy(Config.Mcd1, "none");
1768 if (memcard1_sel != 0)
1769 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1770 strcpy(Config.Mcd2, "none");
1771 if (memcard2_sel != 0)
1772 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1773 LoadMcds(Config.Mcd1, Config.Mcd2);
1777 static menu_entry e_memcard_options[] =
1779 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1780 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1784 static int menu_loop_memcards(int id, int keys)
1790 memcard1_sel = memcard2_sel = 0;
1791 p = strrchr(Config.Mcd1, '/');
1793 for (i = 0; memcards[i] != NULL; i++)
1794 if (strcmp(p + 1, memcards[i]) == 0)
1795 { memcard1_sel = i; break; }
1796 p = strrchr(Config.Mcd2, '/');
1798 for (i = 0; memcards[i] != NULL; i++)
1799 if (strcmp(p + 1, memcards[i]) == 0)
1800 { memcard2_sel = i; break; }
1802 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1804 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1809 // ------------ cheats menu ------------
1811 static void draw_cheatlist(int sel)
1813 int max_cnt, start, i, pos, active;
1815 max_cnt = g_menuscreen_h / me_sfont_h;
1816 start = max_cnt / 2 - sel;
1818 menu_draw_begin(1, 1);
1820 for (i = 0; i < NumCheats; i++) {
1822 if (pos < 0) continue;
1823 if (pos >= max_cnt) break;
1824 active = Cheats[i].Enabled;
1825 smalltext_out16(14, pos * me_sfont_h,
1826 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1827 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1828 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1832 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1834 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1838 static void menu_loop_cheats(void)
1840 static int menu_sel = 0;
1845 draw_cheatlist(menu_sel);
1846 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1847 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1848 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1849 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1850 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1851 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1852 if (inp & PBTN_MOK) { // action
1853 if (menu_sel < NumCheats)
1854 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1857 if (inp & PBTN_MBACK)
1862 // --------- main menu help ----------
1864 static void menu_bios_warn(void)
1867 static const char msg[] =
1868 "You don't seem to have copied any BIOS\n"
1870 MENU_BIOS_PATH "\n\n"
1872 "While many games work fine with fake\n"
1873 "(HLE) BIOS, others (like MGS and FF8)\n"
1874 "require BIOS to work.\n"
1875 "After copying the file, you'll also need\n"
1876 "to select it in the emu's menu:\n"
1877 "options->[BIOS/Plugins]\n\n"
1878 "The file is usually named SCPH1001.BIN,\n"
1879 "but other not compressed files can be\n"
1881 "Press %s or %s to continue";
1882 char tmp_msg[sizeof(msg) + 64];
1884 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1885 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1888 draw_menu_message(tmp_msg, NULL);
1890 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1891 if (inp & (PBTN_MBACK|PBTN_MOK))
1896 // ------------ main menu ------------
1898 static menu_entry e_menu_main[];
1900 static void draw_frame_main(void)
1909 if (CdromId[0] != 0) {
1910 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1911 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1912 Config.HLE ? "HLE" : "BIOS");
1913 smalltext_out16(4, 1, buff, 0x105f);
1917 capacity = plat_target_bat_capacity_get();
1919 tmp = localtime(<ime);
1920 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1921 if (capacity >= 0) {
1922 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1927 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1931 static void draw_frame_credits(void)
1933 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1936 static const char credits_text[] =
1938 "(C) 1999-2003 PCSX Team\n"
1939 "(C) 2005-2009 PCSX-df Team\n"
1940 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1941 "ARM recompiler (C) 2009-2011 Ari64\n"
1943 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1945 "PEOpS GPU and SPU by Pete Bernert\n"
1946 " and the P.E.Op.S. team\n"
1947 "PCSX4ALL plugin by PCSX4ALL team\n"
1948 " Chui, Franxis, Unai\n\n"
1949 "integration, optimization and\n"
1950 " frontend (C) 2010-2015 notaz\n";
1952 static int reset_game(void)
1955 if (bios_sel == 0 && !Config.HLE)
1961 if (CheckCdrom() != -1) {
1967 static int reload_plugins(const char *cdimg)
1973 set_cd_image(cdimg);
1975 pcnt_hook_plugins();
1977 if (OpenPlugins() == -1) {
1978 menu_update_msg("failed to open plugins");
1981 plugin_call_rearmed_cbs();
1983 cdrIsoMultidiskCount = 1;
1985 CdromLabel[0] = '\0';
1990 static int run_bios(void)
1996 if (reload_plugins(NULL) != 0)
2004 static int run_exe(void)
2006 const char *exts[] = { "exe", NULL };
2009 fname = menu_loop_romsel(last_selected_fname,
2010 sizeof(last_selected_fname), exts, NULL);
2015 if (reload_plugins(NULL) != 0)
2019 if (Load(fname) != 0) {
2020 menu_update_msg("exe load failed, bad file?");
2029 static int run_cd_image(const char *fname)
2031 int autoload_state = g_autostateld_opt;
2034 reload_plugins(fname);
2036 // always autodetect, menu_sync_config will override as needed
2039 if (CheckCdrom() == -1) {
2040 // Only check the CD if we are starting the console with a CD
2042 menu_update_msg("unsupported/invalid CD image");
2048 // Read main executable directly from CDRom and start it
2049 if (LoadCdrom() == -1) {
2051 menu_update_msg("failed to load CD image");
2058 if (autoload_state) {
2059 unsigned int newest = 0;
2060 int time, slot, newest_slot = -1;
2062 for (slot = 0; slot < 10; slot++) {
2063 if (emu_check_save_file(slot, &time)) {
2064 if ((unsigned int)time > newest) {
2071 if (newest_slot >= 0) {
2072 lprintf("autoload slot %d\n", newest_slot);
2073 emu_load_state(newest_slot);
2076 lprintf("no save to autoload.\n");
2083 static int romsel_run(void)
2085 int prev_gpu, prev_spu;
2088 fname = menu_loop_romsel(last_selected_fname,
2089 sizeof(last_selected_fname), filter_exts,
2090 optional_cdimg_filter);
2094 printf("selected file: %s\n", fname);
2096 new_dynarec_clear_full();
2098 if (run_cd_image(fname) != 0)
2101 prev_gpu = gpu_plugsel;
2102 prev_spu = spu_plugsel;
2103 if (menu_load_config(1) != 0)
2104 menu_load_config(0);
2106 // check for plugin changes, have to repeat
2107 // loading if game config changed plugins to reload them
2108 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2109 printf("plugin change detected, reloading plugins..\n");
2110 if (run_cd_image(fname) != 0)
2114 strcpy(last_selected_fname, fname);
2115 menu_do_last_cd_img(0);
2119 static int swap_cd_image(void)
2123 fname = menu_loop_romsel(last_selected_fname,
2124 sizeof(last_selected_fname), filter_exts,
2125 optional_cdimg_filter);
2129 printf("selected file: %s\n", fname);
2132 CdromLabel[0] = '\0';
2134 set_cd_image(fname);
2135 if (ReloadCdromPlugin() < 0) {
2136 menu_update_msg("failed to load cdr plugin");
2139 if (CDR_open() < 0) {
2140 menu_update_msg("failed to open cdr plugin");
2144 SetCdOpenCaseTime(time(NULL) + 2);
2147 strcpy(last_selected_fname, fname);
2151 static int swap_cd_multidisk(void)
2153 cdrIsoMultidiskSelect++;
2155 CdromLabel[0] = '\0';
2158 if (CDR_open() < 0) {
2159 menu_update_msg("failed to open cdr plugin");
2163 SetCdOpenCaseTime(time(NULL) + 2);
2169 static void load_pcsx_cht(void)
2171 static const char *exts[] = { "cht", NULL };
2175 fname = menu_loop_romsel(last_selected_fname,
2176 sizeof(last_selected_fname), exts, NULL);
2180 printf("selected cheat file: %s\n", fname);
2183 if (NumCheats == 0 && NumCodes == 0)
2184 menu_update_msg("failed to load cheats");
2186 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2187 menu_update_msg(msg);
2189 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2192 static int main_menu_handler(int id, int keys)
2196 case MA_MAIN_RESUME_GAME:
2200 case MA_MAIN_SAVE_STATE:
2202 return menu_loop_savestate(0);
2204 case MA_MAIN_LOAD_STATE:
2206 return menu_loop_savestate(1);
2208 case MA_MAIN_RESET_GAME:
2209 if (ready_to_go && reset_game() == 0)
2212 case MA_MAIN_LOAD_ROM:
2213 if (romsel_run() == 0)
2216 case MA_MAIN_SWAP_CD:
2217 if (swap_cd_image() == 0)
2220 case MA_MAIN_SWAP_CD_MULTI:
2221 if (swap_cd_multidisk() == 0)
2224 case MA_MAIN_RUN_BIOS:
2225 if (run_bios() == 0)
2228 case MA_MAIN_RUN_EXE:
2232 case MA_MAIN_CHEATS:
2235 case MA_MAIN_LOAD_CHEATS:
2238 case MA_MAIN_CREDITS:
2239 draw_menu_message(credits_text, draw_frame_credits);
2240 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2243 emu_core_ask_exit();
2246 lprintf("%s: something unknown selected\n", __FUNCTION__);
2253 static menu_entry e_menu_main2[] =
2255 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2256 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2257 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2258 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2259 mee_handler ("Memcard manager", menu_loop_memcards),
2260 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2264 static int main_menu2_handler(int id, int keys)
2268 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2269 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2270 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2271 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2273 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2276 static const char h_extra[] = "Change CD, manage memcards..\n";
2278 static menu_entry e_menu_main[] =
2282 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2283 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2284 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2285 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2286 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2287 mee_handler ("Options", menu_loop_options),
2288 mee_handler ("Controls", menu_loop_keyconfig),
2289 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2290 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2291 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2292 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2296 // ----------------------------
2298 static void menu_leave_emu(void);
2300 void menu_loop(void)
2302 static int warned_about_bios = 0;
2307 if (config_save_counter == 0) {
2309 if (bioses[1] != NULL) {
2310 // autoselect BIOS to make user's life easier
2311 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2314 else if (!warned_about_bios) {
2316 warned_about_bios = 1;
2320 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2321 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2322 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2323 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2324 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2326 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2329 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2330 } while (!ready_to_go && !g_emu_want_quit);
2332 /* wait until menu, ok, back is released */
2333 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2336 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2341 static int qsort_strcmp(const void *p1, const void *p2)
2343 char * const *s1 = (char * const *)p1;
2344 char * const *s2 = (char * const *)p2;
2345 return strcasecmp(*s1, *s2);
2348 static void scan_bios_plugins(void)
2350 char fname[MAXPATHLEN];
2352 int bios_i, gpu_i, spu_i, mc_i;
2357 gpu_plugins[0] = "builtin_gpu";
2358 spu_plugins[0] = "builtin_spu";
2359 memcards[0] = "(none)";
2360 bios_i = gpu_i = spu_i = mc_i = 1;
2362 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2363 dir = opendir(fname);
2365 perror("scan_bios_plugins bios opendir");
2380 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2383 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2384 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2385 printf("bad BIOS file: %s\n", ent->d_name);
2389 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2390 bioses[bios_i++] = strdup(ent->d_name);
2394 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2400 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2401 dir = opendir(fname);
2403 perror("scan_bios_plugins plugins opendir");
2417 p = strstr(ent->d_name, ".so");
2421 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2422 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2424 fprintf(stderr, "%s\n", dlerror());
2428 // now what do we have here?
2429 tmp = dlsym(h, "GPUinit");
2432 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2433 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2437 tmp = dlsym(h, "SPUinit");
2440 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2441 spu_plugins[spu_i++] = strdup(ent->d_name);
2445 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2452 dir = opendir("." MEMCARD_DIR);
2454 perror("scan_bios_plugins memcards opendir");
2469 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2472 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2473 if (stat(fname, &st) != 0) {
2474 printf("bad memcard file: %s\n", ent->d_name);
2478 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2479 memcards[mc_i++] = strdup(ent->d_name);
2483 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2487 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2492 void menu_init(void)
2494 char buff[MAXPATHLEN];
2497 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2499 scan_bios_plugins();
2502 menu_set_defconfig();
2503 menu_load_config(0);
2504 menu_do_last_cd_img(1);
2509 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2510 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2511 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2512 fprintf(stderr, "OOM\n");
2516 emu_make_path(buff, "skin/background.png", sizeof(buff));
2517 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2519 i = plat_target.cpu_clock_set != NULL
2520 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2521 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2523 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2524 e_menu_gfx_options[i].data = plat_target.vout_methods;
2525 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2526 plat_target.vout_methods != NULL);
2528 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2529 e_menu_gfx_options[i].data = plat_target.hwfilters;
2530 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2531 plat_target.hwfilters != NULL);
2533 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2534 plat_target.gamma_set != NULL);
2536 #ifdef HAVE_PRE_ARMV7
2537 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2539 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2540 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2541 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2542 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2543 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2544 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2545 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2548 void menu_notify_mode_change(int w, int h, int bpp)
2552 last_vout_bpp = bpp;
2555 static void menu_leave_emu(void)
2557 if (GPU_close != NULL) {
2558 int ret = GPU_close();
2560 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2563 plat_video_menu_enter(ready_to_go);
2565 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2566 if (pl_vout_buf != NULL && ready_to_go) {
2567 int x = max(0, g_menuscreen_w - last_vout_w);
2568 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2569 int w = min(g_menuscreen_w, last_vout_w);
2570 int h = min(g_menuscreen_h, last_vout_h);
2571 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2572 char *s = pl_vout_buf;
2574 if (last_vout_bpp == 16) {
2575 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2576 menu_darken_bg(d, s, w, 0);
2579 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2580 rgb888_to_rgb565(d, s, w * 3);
2581 menu_darken_bg(d, d, w, 0);
2587 cpu_clock = plat_target_cpu_clock_get();
2590 void menu_prepare_emu(void)
2592 R3000Acpu *prev_cpu = psxCpu;
2594 plat_video_menu_leave();
2596 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2597 if (psxCpu != prev_cpu) {
2598 prev_cpu->Shutdown();
2600 // note that this does not really reset, just clears drc caches
2604 // core doesn't care about Config.Cdda changes,
2605 // so handle them manually here
2611 plat_target_cpu_clock_set(cpu_clock);
2613 // push config to GPU plugin
2614 plugin_call_rearmed_cbs();
2616 if (GPU_open != NULL) {
2617 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2619 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2625 void menu_update_msg(const char *msg)
2627 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2628 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2630 menu_error_time = plat_get_ticks_ms();
2631 lprintf("msg: %s\n", menu_error_msg);
2634 void menu_finish(void)
2636 if (cpu_clock_st > 0)
2637 plat_target_cpu_clock_set(cpu_clock_st);