2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
402 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
432 CE_INTVAL_P(gpu_neon.allow_interlace),
433 CE_INTVAL_P(gpu_neon.enhancement_enable),
434 CE_INTVAL_P(gpu_neon.enhancement_no_main),
435 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
436 CE_INTVAL_P(gpu_peopsgl.iFilterType),
437 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
438 CE_INTVAL_P(gpu_peopsgl.iUseMask),
439 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
440 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
441 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
442 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
443 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
444 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
445 CE_INTVAL(spu_config.iUseReverb),
446 CE_INTVAL(spu_config.iXAPitch),
447 CE_INTVAL(spu_config.iUseInterpolation),
448 CE_INTVAL(spu_config.iTempo),
449 CE_INTVAL(spu_config.iUseThread),
450 CE_INTVAL(config_save_counter),
451 CE_INTVAL(in_evdev_allow_abs_only),
452 CE_INTVAL(volume_boost),
453 CE_INTVAL(psx_clock),
454 CE_INTVAL(new_dynarec_hacks),
455 CE_INTVAL(in_enable_vibration),
458 static char *get_cd_label(void)
460 static char trimlabel[33];
463 strncpy(trimlabel, CdromLabel, 32);
465 for (j = 31; j >= 0; j--)
466 if (trimlabel[j] == ' ')
472 static void make_cfg_fname(char *buf, size_t size, int is_game)
475 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
477 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
480 static void keys_write_all(FILE *f);
481 static char *mystrip(char *str);
483 static int menu_write_config(int is_game)
485 char cfgfile[MAXPATHLEN];
489 config_save_counter++;
491 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
492 f = fopen(cfgfile, "w");
494 printf("menu_write_config: failed to open: %s\n", cfgfile);
498 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
499 fprintf(f, "%s = ", config_data[i].name);
500 switch (config_data[i].len) {
502 fprintf(f, "%s\n", (char *)config_data[i].val);
505 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
508 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
511 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
514 printf("menu_write_config: unhandled len %d for %s\n",
515 (int)config_data[i].len, config_data[i].name);
526 static int menu_do_last_cd_img(int is_get)
528 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
534 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
535 f = fopen(path, is_get ? "r" : "w");
542 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
543 last_selected_fname[ret] = 0;
544 mystrip(last_selected_fname);
547 fprintf(f, "%s\n", last_selected_fname);
552 for (i = 0; last_selected_fname[0] == 0
553 || stat64(last_selected_fname, &st) != 0; i++)
555 if (i >= ARRAY_SIZE(defaults))
557 strcpy(last_selected_fname, defaults[i]);
564 static void parse_str_val(char *cval, const char *src)
567 strncpy(cval, src, MAXPATHLEN);
568 cval[MAXPATHLEN - 1] = 0;
569 tmp = strchr(cval, '\n');
571 tmp = strchr(cval, '\r');
576 static void keys_load_all(const char *cfg);
578 static int menu_load_config(int is_game)
580 char cfgfile[MAXPATHLEN];
586 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
587 f = fopen(cfgfile, "r");
589 printf("menu_load_config: failed to open: %s\n", cfgfile);
593 fseek(f, 0, SEEK_END);
596 printf("bad size %ld: %s\n", size, cfgfile);
600 cfg = malloc(size + 1);
604 fseek(f, 0, SEEK_SET);
605 if (fread(cfg, 1, size, f) != size) {
606 printf("failed to read: %s\n", cfgfile);
611 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
615 tmp = strstr(cfg, config_data[i].name);
618 tmp += strlen(config_data[i].name);
619 if (strncmp(tmp, " = ", 3) != 0)
623 if (config_data[i].len == 0) {
624 parse_str_val(config_data[i].val, tmp);
629 val = strtoul(tmp, &tmp2, 16);
630 if (tmp2 == NULL || tmp == tmp2)
631 continue; // parse failed
633 switch (config_data[i].len) {
635 *(u8 *)config_data[i].val = val;
638 *(u16 *)config_data[i].val = val;
641 *(u32 *)config_data[i].val = val;
644 printf("menu_load_config: unhandled len %d for %s\n",
645 (int)config_data[i].len, config_data[i].name);
651 char *tmp = strstr(cfg, "lastcdimg = ");
654 parse_str_val(last_selected_fname, tmp);
669 for (i = bios_sel = 0; bioses[i] != NULL; i++)
670 if (strcmp(Config.Bios, bioses[i]) == 0)
671 { bios_sel = i; break; }
673 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
674 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
675 { gpu_plugsel = i; break; }
677 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
678 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
679 { spu_plugsel = i; break; }
681 // memcard selections
682 char mcd1_old[sizeof(Config.Mcd1)];
683 char mcd2_old[sizeof(Config.Mcd2)];
684 strcpy(mcd1_old, Config.Mcd1);
685 strcpy(mcd2_old, Config.Mcd2);
687 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
688 if (memcard1_sel == 0)
689 strcpy(Config.Mcd1, "none");
690 else if (memcards[memcard1_sel] != NULL)
691 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
692 MEMCARD_DIR, memcards[memcard1_sel]);
694 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
695 if (memcard2_sel == 0)
696 strcpy(Config.Mcd2, "none");
697 else if (memcards[memcard2_sel] != NULL)
698 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
699 MEMCARD_DIR, memcards[memcard2_sel]);
701 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
702 LoadMcds(Config.Mcd1, Config.Mcd2);
707 static const char *filter_exts[] = {
708 "bin", "img", "mdf", "iso", "cue", "z",
712 "bz", "znx", "pbp", "cbn", NULL
715 // rrrr rggg gggb bbbb
716 static unsigned short fname2color(const char *fname)
718 static const char *other_exts[] = {
719 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
721 const char *ext = strrchr(fname, '.');
727 for (i = 0; filter_exts[i] != NULL; i++)
728 if (strcasecmp(ext, filter_exts[i]) == 0)
730 for (i = 0; i < array_size(other_exts); i++)
731 if (strcasecmp(ext, other_exts[i]) == 0)
736 static void draw_savestate_bg(int slot);
738 #define MENU_ALIGN_LEFT
739 #ifndef HAVE_PRE_ARMV7 // assume hires device
745 #include "libpicofe/menu.c"
747 // a bit of black magic here
748 static void draw_savestate_bg(int slot)
750 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
752 char fname[MAXPATHLEN];
759 ret = get_state_filename(fname, sizeof(fname), slot);
763 f = gzopen(fname, "rb");
767 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
768 fprintf(stderr, "gzseek failed: %d\n", ret);
773 gpu = malloc(sizeof(*gpu));
779 ret = gzread(f, gpu, sizeof(*gpu));
781 if (ret != sizeof(*gpu)) {
782 fprintf(stderr, "gzread failed\n");
786 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
788 if (gpu->ulStatus & 0x800000)
789 goto out; // disabled
791 x = gpu->ulControl[5] & 0x3ff;
792 y = (gpu->ulControl[5] >> 10) & 0x1ff;
793 w = psx_widths[(gpu->ulStatus >> 16) & 7];
794 tmp = gpu->ulControl[7];
795 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
796 if (gpu->ulStatus & 0x80000) // doubleheight
798 if (h <= 0 || h > 512)
804 s = (u16 *)gpu->psxVRam + y * 1024 + x;
806 x = max(0, g_menuscreen_w - w) & ~3;
807 y = max(0, g_menuscreen_h / 2 - h / 2);
808 w = min(g_menuscreen_w, w);
809 h = min(g_menuscreen_h, h);
810 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
812 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
813 if (gpu->ulStatus & 0x200000)
814 bgr888_to_rgb565(d, s, w * 3);
816 bgr555_to_rgb565(d, s, w * 2);
818 // darken this so that menu text is visible
819 if (g_menuscreen_w - w < 320)
820 menu_darken_bg(d, d, w, 0);
827 // -------------- key config --------------
829 me_bind_action me_ctrl_actions[] =
831 { "UP ", 1 << DKEY_UP},
832 { "DOWN ", 1 << DKEY_DOWN },
833 { "LEFT ", 1 << DKEY_LEFT },
834 { "RIGHT ", 1 << DKEY_RIGHT },
835 { "TRIANGLE", 1 << DKEY_TRIANGLE },
836 { "CIRCLE ", 1 << DKEY_CIRCLE },
837 { "CROSS ", 1 << DKEY_CROSS },
838 { "SQUARE ", 1 << DKEY_SQUARE },
839 { "L1 ", 1 << DKEY_L1 },
840 { "R1 ", 1 << DKEY_R1 },
841 { "L2 ", 1 << DKEY_L2 },
842 { "R2 ", 1 << DKEY_R2 },
843 { "L3 ", 1 << DKEY_L3 },
844 { "R3 ", 1 << DKEY_R3 },
845 { "START ", 1 << DKEY_START },
846 { "SELECT ", 1 << DKEY_SELECT },
850 me_bind_action emuctrl_actions[] =
852 { "Save State ", 1 << SACTION_SAVE_STATE },
853 { "Load State ", 1 << SACTION_LOAD_STATE },
854 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
855 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
856 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
857 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
858 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
859 #ifndef HAVE_PRE_ARMV7
860 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
862 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
863 #if MENU_SHOW_MINIMIZE
864 { "Minimize ", 1 << SACTION_MINIMIZE },
866 #if MENU_SHOW_FULLSCREEN
867 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
869 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
870 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
871 { "Gun A button ", 1 << SACTION_GUN_A },
872 { "Gun B button ", 1 << SACTION_GUN_B },
873 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
875 { "Volume Up ", 1 << SACTION_VOLUME_UP },
876 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
881 static char *mystrip(char *str)
886 for (i = 0; i < len; i++)
887 if (str[i] != ' ') break;
888 if (i > 0) memmove(str, str + i, len - i + 1);
891 for (i = len - 1; i >= 0; i--)
892 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
898 static void get_line(char *d, size_t size, const char *s)
903 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
912 static void keys_write_all(FILE *f)
916 for (d = 0; d < IN_MAX_DEVS; d++)
918 const int *binds = in_get_dev_binds(d);
919 const char *name = in_get_dev_name(d, 0, 0);
922 if (binds == NULL || name == NULL)
925 fprintf(f, "binddev = %s\n", name);
926 in_get_config(d, IN_CFG_BIND_COUNT, &count);
928 for (k = 0; k < count; k++)
933 act[0] = act[31] = 0;
934 name = in_get_key_name(d, k);
936 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
937 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
938 mask = me_ctrl_actions[i].mask;
940 strncpy(act, me_ctrl_actions[i].name, 31);
941 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
944 mask = me_ctrl_actions[i].mask << 16;
946 strncpy(act, me_ctrl_actions[i].name, 31);
947 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
952 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
953 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
954 mask = emuctrl_actions[i].mask;
956 strncpy(act, emuctrl_actions[i].name, 31);
957 fprintf(f, "bind %s = %s\n", name, mystrip(act));
963 for (k = 0; k < array_size(in_adev); k++)
966 fprintf(f, "bind_analog = %d\n", k);
971 static int parse_bind_val(const char *val, int *type)
975 *type = IN_BINDTYPE_NONE;
979 if (strncasecmp(val, "player", 6) == 0)
981 int player, shift = 0;
982 player = atoi(val + 6) - 1;
984 if ((unsigned int)player > 1)
989 *type = IN_BINDTYPE_PLAYER12;
990 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
991 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
992 return me_ctrl_actions[i].mask << shift;
995 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
996 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
997 *type = IN_BINDTYPE_EMU;
998 return emuctrl_actions[i].mask;
1005 static void keys_load_all(const char *cfg)
1007 char dev[256], key[128], *act;
1013 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1016 // don't strip 'dev' because there are weird devices
1017 // with names with space at the end
1018 get_line(dev, sizeof(dev), p);
1020 dev_id = in_config_parse_dev(dev);
1022 printf("input: can't handle dev: %s\n", dev);
1026 in_unbind_all(dev_id, -1, -1);
1027 while ((p = strstr(p, "bind"))) {
1028 if (strncmp(p, "binddev = ", 10) == 0)
1031 if (strncmp(p, "bind_analog", 11) == 0) {
1032 ret = sscanf(p, "bind_analog = %d", &bind);
1035 printf("input: parse error: %16s..\n", p);
1038 if ((unsigned int)bind >= array_size(in_adev)) {
1039 printf("input: analog id %d out of range\n", bind);
1042 in_adev[bind] = dev_id;
1048 printf("input: parse error: %16s..\n", p);
1052 get_line(key, sizeof(key), p);
1053 act = strchr(key, '=');
1055 printf("parse failed: %16s..\n", p);
1063 bind = parse_bind_val(act, &bindtype);
1064 if (bind != -1 && bind != 0) {
1065 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1066 in_config_bind_key(dev_id, key, bind, bindtype);
1069 lprintf("config: unhandled action \"%s\"\n", act);
1075 static int key_config_loop_wrap(int id, int keys)
1078 case MA_CTRL_PLAYER1:
1079 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1081 case MA_CTRL_PLAYER2:
1082 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1085 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1093 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1094 "Might cause problems with real analog sticks";
1095 static const char *adevnames[IN_MAX_DEVS + 2];
1096 static int stick_sel[2];
1098 static menu_entry e_menu_keyconfig_analog[] =
1100 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1101 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1102 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1103 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1104 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1105 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1106 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1107 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1111 static int key_config_analog(int id, int keys)
1113 int i, d, count, sel = 0;
1114 int sel2dev_map[IN_MAX_DEVS];
1116 memset(adevnames, 0, sizeof(adevnames));
1117 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1118 memset(stick_sel, 0, sizeof(stick_sel));
1120 adevnames[0] = "None";
1122 for (d = 0; d < IN_MAX_DEVS; d++)
1124 const char *name = in_get_dev_name(d, 0, 1);
1129 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1133 if (in_adev[0] == d) stick_sel[0] = i;
1134 if (in_adev[1] == d) stick_sel[1] = i;
1136 adevnames[i++] = name;
1138 adevnames[i] = NULL;
1140 me_loop(e_menu_keyconfig_analog, &sel);
1142 in_adev[0] = sel2dev_map[stick_sel[0]];
1143 in_adev[1] = sel2dev_map[stick_sel[1]];
1148 static const char *mgn_dev_name(int id, int *offs)
1150 const char *name = NULL;
1153 if (id == MA_CTRL_DEV_FIRST)
1156 for (; it < IN_MAX_DEVS; it++) {
1157 name = in_get_dev_name(it, 1, 1);
1166 static const char *mgn_saveloadcfg(int id, int *offs)
1171 static int mh_savecfg(int id, int keys)
1173 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1174 menu_update_msg("config saved");
1176 menu_update_msg("failed to write config");
1181 static int mh_input_rescan(int id, int keys)
1183 //menu_sync_config();
1185 menu_update_msg("rescan complete.");
1190 static const char *men_in_type_sel[] = {
1191 "Standard (SCPH-1080)",
1192 "Analog (SCPH-1150)",
1196 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1197 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1198 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1200 static menu_entry e_menu_keyconfig[] =
1202 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1203 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1204 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1205 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1207 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1208 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1209 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1210 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1211 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1212 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1213 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1214 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1215 mee_handler ("Rescan devices:", mh_input_rescan),
1217 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 static int menu_loop_keyconfig(int id, int keys)
1231 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1232 me_loop(e_menu_keyconfig, &sel);
1236 // ------------ gfx options menu ------------
1238 static const char *men_scaler[] = {
1239 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1241 static const char *men_soft_filter[] = { "None",
1243 "scale2x", "eagle2x",
1246 static const char *men_dummy[] = { NULL };
1247 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1248 "int. 4:3 - uses integer if possible, else fractional";
1249 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1250 "using d-pad or move it using R+d-pad";
1251 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1252 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1253 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1254 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1256 static int menu_loop_cscaler(int id, int keys)
1260 g_scaler = SCALE_CUSTOM;
1262 plat_gvideo_open(Config.PsxType);
1266 menu_draw_begin(0, 1);
1267 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1268 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1269 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1272 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1273 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1274 if (inp & PBTN_UP) g_layer_y--;
1275 if (inp & PBTN_DOWN) g_layer_y++;
1276 if (inp & PBTN_LEFT) g_layer_x--;
1277 if (inp & PBTN_RIGHT) g_layer_x++;
1278 if (!(inp & PBTN_R)) {
1279 if (inp & PBTN_UP) g_layer_h += 2;
1280 if (inp & PBTN_DOWN) g_layer_h -= 2;
1281 if (inp & PBTN_LEFT) g_layer_w += 2;
1282 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1284 if (inp & (PBTN_MOK|PBTN_MBACK))
1287 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1288 if (g_layer_x < 0) g_layer_x = 0;
1289 if (g_layer_x > 640) g_layer_x = 640;
1290 if (g_layer_y < 0) g_layer_y = 0;
1291 if (g_layer_y > 420) g_layer_y = 420;
1292 if (g_layer_w < 160) g_layer_w = 160;
1293 if (g_layer_h < 60) g_layer_h = 60;
1294 if (g_layer_x + g_layer_w > 800)
1295 g_layer_w = 800 - g_layer_x;
1296 if (g_layer_y + g_layer_h > 480)
1297 g_layer_h = 480 - g_layer_y;
1299 plat_gvideo_open(Config.PsxType);
1303 plat_gvideo_close();
1308 static menu_entry e_menu_gfx_options[] =
1310 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1311 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1312 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1313 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1314 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1316 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1317 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1319 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1320 // mee_onoff ("Vsync", 0, vsync, 1),
1321 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1325 static int menu_loop_gfx_options(int id, int keys)
1329 me_loop(e_menu_gfx_options, &sel);
1334 // ------------ bios/plugins ------------
1338 static const char h_gpu_neon[] =
1339 "Configure built-in NEON GPU plugin";
1340 static const char h_gpu_neon_enhanced[] =
1341 "Renders in double resolution at the cost of lower performance\n"
1342 "(not available for high resolution games)";
1343 static const char h_gpu_neon_enhanced_hack[] =
1344 "Speed hack for above option (glitches some games)";
1345 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1347 static menu_entry e_menu_plugin_gpu_neon[] =
1349 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1350 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1351 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1355 static int menu_loop_plugin_gpu_neon(int id, int keys)
1358 me_loop(e_menu_plugin_gpu_neon, &sel);
1364 static menu_entry e_menu_plugin_gpu_unai[] =
1366 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1367 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1368 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1369 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1373 static int menu_loop_plugin_gpu_unai(int id, int keys)
1376 me_loop(e_menu_plugin_gpu_unai, &sel);
1380 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1381 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1382 static const char h_gpu_1[] = "Capcom fighting games";
1383 static const char h_gpu_2[] = "Black screens in Lunar";
1384 static const char h_gpu_3[] = "Compatibility mode";
1385 static const char h_gpu_6[] = "Pandemonium 2";
1386 //static const char h_gpu_7[] = "Skip every second frame";
1387 static const char h_gpu_8[] = "Needed by Dark Forces";
1388 static const char h_gpu_9[] = "better g-colors, worse textures";
1389 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1391 static menu_entry e_menu_plugin_gpu_peops[] =
1393 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1394 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1395 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1396 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1397 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1398 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1399 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1400 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1401 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1402 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1406 static int menu_loop_plugin_gpu_peops(int id, int keys)
1409 me_loop(e_menu_plugin_gpu_peops, &sel);
1413 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1414 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1415 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1417 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1419 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1420 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1421 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1422 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1423 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1424 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1425 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1426 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1427 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1428 mee_label ("Fixes/hacks:"),
1429 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1430 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1431 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1432 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1433 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1434 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1435 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1436 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1437 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1438 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1439 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1443 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1446 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1450 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1451 static const char h_spu_volboost[] = "Large values cause distortion";
1452 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1453 "This is inaccurate and breaks games";
1455 static menu_entry e_menu_plugin_spu[] =
1457 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1458 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1459 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1460 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1461 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1465 static int menu_loop_plugin_spu(int id, int keys)
1468 me_loop(e_menu_plugin_spu, &sel);
1472 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1473 "savestates and can't be changed there. Must save\n"
1474 "config and reload the game for change to take effect";
1475 static const char h_plugin_gpu[] =
1477 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1479 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1480 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1481 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1482 "must save config and reload the game if changed";
1483 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1484 "must save config and reload the game if changed";
1485 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1486 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1487 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1488 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1490 static menu_entry e_menu_plugin_options[] =
1492 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1493 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1494 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1496 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1498 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1499 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1500 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1501 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1505 static menu_entry e_menu_main2[];
1507 static int menu_loop_plugin_options(int id, int keys)
1510 me_loop(e_menu_plugin_options, &sel);
1512 // sync BIOS/plugins
1513 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1514 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1515 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1516 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1521 // ------------ adv options menu ------------
1523 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1524 "(lower value - less work for the emu, may be faster)";
1525 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1526 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1527 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1529 static menu_entry e_menu_speed_hacks[] =
1531 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1532 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1533 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1534 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1538 static int menu_loop_speed_hacks(int id, int keys)
1541 me_loop(e_menu_speed_hacks, &sel);
1545 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1546 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1547 "(green: normal, red: fmod, blue: noise)";
1548 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1549 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1550 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1551 "(proper .cue/.bin dump is needed otherwise)";
1552 static const char h_cfg_sio[] = "You should not need this, breaks games";
1553 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1554 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1555 "(timing hack, breaks other games)";
1556 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1557 "(timing hack, breaks other games)";
1558 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1559 "Might be useful to overcome some dynarec bugs";
1560 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1561 "must reload game for any change to take effect";
1563 static menu_entry e_menu_adv_options[] =
1565 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1566 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1567 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1568 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1569 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1570 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1571 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1572 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1573 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1574 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1575 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1579 static int menu_loop_adv_options(int id, int keys)
1582 me_loop(e_menu_adv_options, &sel);
1586 // ------------ options menu ------------
1588 static int mh_restore_defaults(int id, int keys)
1590 menu_set_defconfig();
1591 menu_update_msg("defaults restored");
1595 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1596 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1598 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1599 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1600 "loading state or both";
1602 static const char h_restore_def[] = "Switches back to default / recommended\n"
1604 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1606 static menu_entry e_menu_options[] =
1608 // mee_range ("Save slot", 0, state_slot, 0, 9),
1609 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1610 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1611 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1612 mee_enum ("Region", 0, region, men_region),
1613 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1615 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1617 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1619 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1620 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1621 mee_handler ("[Advanced]", menu_loop_adv_options),
1622 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1623 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1624 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1628 static int menu_loop_options(int id, int keys)
1632 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1633 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1634 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1636 me_loop(e_menu_options, &sel);
1641 // ------------ debug menu ------------
1643 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1645 int w = min(g_menuscreen_w, 1024);
1646 int h = min(g_menuscreen_h, 512);
1647 u16 *d = g_menuscreen_ptr;
1648 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1652 gpuf->ulFreezeVersion = 1;
1653 if (GPU_freeze != NULL)
1654 GPU_freeze(1, gpuf);
1656 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1657 bgr555_to_rgb565(d, s, w * 2);
1659 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1660 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1661 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1662 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1663 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1666 static void debug_menu_loop(void)
1668 int inp, df_x = 0, df_y = 0;
1671 gpuf = malloc(sizeof(*gpuf));
1677 menu_draw_begin(0, 1);
1678 draw_frame_debug(gpuf, df_x, df_y);
1681 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1682 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1683 if (inp & PBTN_MBACK) break;
1684 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1685 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1686 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1687 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1693 // --------- memcard manager ---------
1695 static void draw_mc_icon(int dx, int dy, const u16 *s)
1700 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1702 for (y = 0; y < 16; y++, s += 16) {
1703 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1704 for (x = 0; x < 16; x++) {
1706 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1707 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1713 static void draw_mc_bg(void)
1715 McdBlock *blocks1, *blocks2;
1719 blocks1 = malloc(15 * sizeof(blocks1[0]));
1720 blocks2 = malloc(15 * sizeof(blocks1[0]));
1721 if (blocks1 == NULL || blocks2 == NULL)
1724 for (i = 0; i < 15; i++) {
1725 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1726 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1729 menu_draw_begin(1, 1);
1731 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1733 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1737 maxicons = g_menuscreen_h / 32;
1740 row2 = g_menuscreen_w / 2;
1741 for (i = 0; i < maxicons; i++) {
1742 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1743 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1745 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1746 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1749 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1757 static void handle_memcard_sel(void)
1759 strcpy(Config.Mcd1, "none");
1760 if (memcard1_sel != 0)
1761 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1762 strcpy(Config.Mcd2, "none");
1763 if (memcard2_sel != 0)
1764 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1765 LoadMcds(Config.Mcd1, Config.Mcd2);
1769 static menu_entry e_memcard_options[] =
1771 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1772 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1776 static int menu_loop_memcards(int id, int keys)
1782 memcard1_sel = memcard2_sel = 0;
1783 p = strrchr(Config.Mcd1, '/');
1785 for (i = 0; memcards[i] != NULL; i++)
1786 if (strcmp(p + 1, memcards[i]) == 0)
1787 { memcard1_sel = i; break; }
1788 p = strrchr(Config.Mcd2, '/');
1790 for (i = 0; memcards[i] != NULL; i++)
1791 if (strcmp(p + 1, memcards[i]) == 0)
1792 { memcard2_sel = i; break; }
1794 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1796 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1801 // ------------ cheats menu ------------
1803 static void draw_cheatlist(int sel)
1805 int max_cnt, start, i, pos, active;
1807 max_cnt = g_menuscreen_h / me_sfont_h;
1808 start = max_cnt / 2 - sel;
1810 menu_draw_begin(1, 1);
1812 for (i = 0; i < NumCheats; i++) {
1814 if (pos < 0) continue;
1815 if (pos >= max_cnt) break;
1816 active = Cheats[i].Enabled;
1817 smalltext_out16(14, pos * me_sfont_h,
1818 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1819 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1820 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1824 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1826 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1830 static void menu_loop_cheats(void)
1832 static int menu_sel = 0;
1837 draw_cheatlist(menu_sel);
1838 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1839 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1840 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1841 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1842 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1843 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1844 if (inp & PBTN_MOK) { // action
1845 if (menu_sel < NumCheats)
1846 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1849 if (inp & PBTN_MBACK)
1854 // --------- main menu help ----------
1856 static void menu_bios_warn(void)
1859 static const char msg[] =
1860 "You don't seem to have copied any BIOS\n"
1862 MENU_BIOS_PATH "\n\n"
1864 "While many games work fine with fake\n"
1865 "(HLE) BIOS, others (like MGS and FF8)\n"
1866 "require BIOS to work.\n"
1867 "After copying the file, you'll also need\n"
1868 "to select it in the emu's menu:\n"
1869 "options->[BIOS/Plugins]\n\n"
1870 "The file is usually named SCPH1001.BIN,\n"
1871 "but other not compressed files can be\n"
1873 "Press %s or %s to continue";
1874 char tmp_msg[sizeof(msg) + 64];
1876 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1877 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1880 draw_menu_message(tmp_msg, NULL);
1882 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1883 if (inp & (PBTN_MBACK|PBTN_MOK))
1888 // ------------ main menu ------------
1890 static menu_entry e_menu_main[];
1892 static void draw_frame_main(void)
1901 if (CdromId[0] != 0) {
1902 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1903 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1904 Config.HLE ? "HLE" : "BIOS");
1905 smalltext_out16(4, 1, buff, 0x105f);
1909 capacity = plat_target_bat_capacity_get();
1911 tmp = localtime(<ime);
1912 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1913 if (capacity >= 0) {
1914 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1919 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1923 static void draw_frame_credits(void)
1925 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1928 static const char credits_text[] =
1930 "(C) 1999-2003 PCSX Team\n"
1931 "(C) 2005-2009 PCSX-df Team\n"
1932 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1933 "ARM recompiler (C) 2009-2011 Ari64\n"
1935 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1937 "PEOpS GPU and SPU by Pete Bernert\n"
1938 " and the P.E.Op.S. team\n"
1939 "PCSX4ALL plugin by PCSX4ALL team\n"
1940 " Chui, Franxis, Unai\n\n"
1941 "integration, optimization and\n"
1942 " frontend (C) 2010-2015 notaz\n";
1944 static int reset_game(void)
1947 if (bios_sel == 0 && !Config.HLE)
1953 if (CheckCdrom() != -1) {
1959 static int reload_plugins(const char *cdimg)
1965 set_cd_image(cdimg);
1967 pcnt_hook_plugins();
1969 if (OpenPlugins() == -1) {
1970 menu_update_msg("failed to open plugins");
1973 plugin_call_rearmed_cbs();
1975 cdrIsoMultidiskCount = 1;
1977 CdromLabel[0] = '\0';
1982 static int run_bios(void)
1988 if (reload_plugins(NULL) != 0)
1996 static int run_exe(void)
1998 const char *exts[] = { "exe", NULL };
2001 fname = menu_loop_romsel(last_selected_fname,
2002 sizeof(last_selected_fname), exts, NULL);
2007 if (reload_plugins(NULL) != 0)
2011 if (Load(fname) != 0) {
2012 menu_update_msg("exe load failed, bad file?");
2021 static int run_cd_image(const char *fname)
2023 int autoload_state = g_autostateld_opt;
2026 reload_plugins(fname);
2028 // always autodetect, menu_sync_config will override as needed
2031 if (CheckCdrom() == -1) {
2032 // Only check the CD if we are starting the console with a CD
2034 menu_update_msg("unsupported/invalid CD image");
2040 // Read main executable directly from CDRom and start it
2041 if (LoadCdrom() == -1) {
2043 menu_update_msg("failed to load CD image");
2050 if (autoload_state) {
2051 unsigned int newest = 0;
2052 int time, slot, newest_slot = -1;
2054 for (slot = 0; slot < 10; slot++) {
2055 if (emu_check_save_file(slot, &time)) {
2056 if ((unsigned int)time > newest) {
2063 if (newest_slot >= 0) {
2064 lprintf("autoload slot %d\n", newest_slot);
2065 emu_load_state(newest_slot);
2068 lprintf("no save to autoload.\n");
2075 static int romsel_run(void)
2077 int prev_gpu, prev_spu;
2080 fname = menu_loop_romsel(last_selected_fname,
2081 sizeof(last_selected_fname), filter_exts,
2082 optional_cdimg_filter);
2086 printf("selected file: %s\n", fname);
2088 new_dynarec_clear_full();
2090 if (run_cd_image(fname) != 0)
2093 prev_gpu = gpu_plugsel;
2094 prev_spu = spu_plugsel;
2095 if (menu_load_config(1) != 0)
2096 menu_load_config(0);
2098 // check for plugin changes, have to repeat
2099 // loading if game config changed plugins to reload them
2100 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2101 printf("plugin change detected, reloading plugins..\n");
2102 if (run_cd_image(fname) != 0)
2106 strcpy(last_selected_fname, fname);
2107 menu_do_last_cd_img(0);
2111 static int swap_cd_image(void)
2115 fname = menu_loop_romsel(last_selected_fname,
2116 sizeof(last_selected_fname), filter_exts,
2117 optional_cdimg_filter);
2121 printf("selected file: %s\n", fname);
2124 CdromLabel[0] = '\0';
2126 set_cd_image(fname);
2127 if (ReloadCdromPlugin() < 0) {
2128 menu_update_msg("failed to load cdr plugin");
2131 if (CDR_open() < 0) {
2132 menu_update_msg("failed to open cdr plugin");
2136 SetCdOpenCaseTime(time(NULL) + 2);
2139 strcpy(last_selected_fname, fname);
2143 static int swap_cd_multidisk(void)
2145 cdrIsoMultidiskSelect++;
2147 CdromLabel[0] = '\0';
2150 if (CDR_open() < 0) {
2151 menu_update_msg("failed to open cdr plugin");
2155 SetCdOpenCaseTime(time(NULL) + 2);
2161 static void load_pcsx_cht(void)
2163 static const char *exts[] = { "cht", NULL };
2167 fname = menu_loop_romsel(last_selected_fname,
2168 sizeof(last_selected_fname), exts, NULL);
2172 printf("selected cheat file: %s\n", fname);
2175 if (NumCheats == 0 && NumCodes == 0)
2176 menu_update_msg("failed to load cheats");
2178 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2179 menu_update_msg(msg);
2181 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2184 static int main_menu_handler(int id, int keys)
2188 case MA_MAIN_RESUME_GAME:
2192 case MA_MAIN_SAVE_STATE:
2194 return menu_loop_savestate(0);
2196 case MA_MAIN_LOAD_STATE:
2198 return menu_loop_savestate(1);
2200 case MA_MAIN_RESET_GAME:
2201 if (ready_to_go && reset_game() == 0)
2204 case MA_MAIN_LOAD_ROM:
2205 if (romsel_run() == 0)
2208 case MA_MAIN_SWAP_CD:
2209 if (swap_cd_image() == 0)
2212 case MA_MAIN_SWAP_CD_MULTI:
2213 if (swap_cd_multidisk() == 0)
2216 case MA_MAIN_RUN_BIOS:
2217 if (run_bios() == 0)
2220 case MA_MAIN_RUN_EXE:
2224 case MA_MAIN_CHEATS:
2227 case MA_MAIN_LOAD_CHEATS:
2230 case MA_MAIN_CREDITS:
2231 draw_menu_message(credits_text, draw_frame_credits);
2232 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2235 emu_core_ask_exit();
2238 lprintf("%s: something unknown selected\n", __FUNCTION__);
2245 static menu_entry e_menu_main2[] =
2247 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2248 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2249 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2250 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2251 mee_handler ("Memcard manager", menu_loop_memcards),
2252 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2256 static int main_menu2_handler(int id, int keys)
2260 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2261 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2262 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2263 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2265 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2268 static const char h_extra[] = "Change CD, manage memcards..\n";
2270 static menu_entry e_menu_main[] =
2274 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2275 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2276 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2277 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2278 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2279 mee_handler ("Options", menu_loop_options),
2280 mee_handler ("Controls", menu_loop_keyconfig),
2281 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2282 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2283 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2284 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2288 // ----------------------------
2290 static void menu_leave_emu(void);
2292 void menu_loop(void)
2294 static int warned_about_bios = 0;
2299 if (config_save_counter == 0) {
2301 if (bioses[1] != NULL) {
2302 // autoselect BIOS to make user's life easier
2303 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2306 else if (!warned_about_bios) {
2308 warned_about_bios = 1;
2312 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2313 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2314 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2315 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2316 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2318 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2321 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2322 } while (!ready_to_go && !g_emu_want_quit);
2324 /* wait until menu, ok, back is released */
2325 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2328 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2333 static int qsort_strcmp(const void *p1, const void *p2)
2335 char * const *s1 = (char * const *)p1;
2336 char * const *s2 = (char * const *)p2;
2337 return strcasecmp(*s1, *s2);
2340 static void scan_bios_plugins(void)
2342 char fname[MAXPATHLEN];
2344 int bios_i, gpu_i, spu_i, mc_i;
2349 gpu_plugins[0] = "builtin_gpu";
2350 spu_plugins[0] = "builtin_spu";
2351 memcards[0] = "(none)";
2352 bios_i = gpu_i = spu_i = mc_i = 1;
2354 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2355 dir = opendir(fname);
2357 perror("scan_bios_plugins bios opendir");
2372 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2375 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2376 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2377 printf("bad BIOS file: %s\n", ent->d_name);
2381 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2382 bioses[bios_i++] = strdup(ent->d_name);
2386 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2392 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2393 dir = opendir(fname);
2395 perror("scan_bios_plugins plugins opendir");
2409 p = strstr(ent->d_name, ".so");
2413 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2414 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2416 fprintf(stderr, "%s\n", dlerror());
2420 // now what do we have here?
2421 tmp = dlsym(h, "GPUinit");
2424 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2425 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2429 tmp = dlsym(h, "SPUinit");
2432 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2433 spu_plugins[spu_i++] = strdup(ent->d_name);
2437 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2444 dir = opendir("." MEMCARD_DIR);
2446 perror("scan_bios_plugins memcards opendir");
2461 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2464 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2465 if (stat(fname, &st) != 0) {
2466 printf("bad memcard file: %s\n", ent->d_name);
2470 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2471 memcards[mc_i++] = strdup(ent->d_name);
2475 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2479 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2484 void menu_init(void)
2486 char buff[MAXPATHLEN];
2489 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2491 scan_bios_plugins();
2494 menu_set_defconfig();
2495 menu_load_config(0);
2496 menu_do_last_cd_img(1);
2501 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2502 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2503 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2504 fprintf(stderr, "OOM\n");
2508 emu_make_path(buff, "skin/background.png", sizeof(buff));
2509 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2511 i = plat_target.cpu_clock_set != NULL
2512 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2513 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2515 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2516 e_menu_gfx_options[i].data = plat_target.vout_methods;
2517 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2518 plat_target.vout_methods != NULL);
2520 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2521 e_menu_gfx_options[i].data = plat_target.hwfilters;
2522 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2523 plat_target.hwfilters != NULL);
2525 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2526 plat_target.gamma_set != NULL);
2528 #ifdef HAVE_PRE_ARMV7
2529 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2531 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2532 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2533 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2534 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2535 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2536 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2537 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2540 void menu_notify_mode_change(int w, int h, int bpp)
2544 last_vout_bpp = bpp;
2547 static void menu_leave_emu(void)
2549 if (GPU_close != NULL) {
2550 int ret = GPU_close();
2552 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2555 plat_video_menu_enter(ready_to_go);
2557 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2558 if (pl_vout_buf != NULL && ready_to_go) {
2559 int x = max(0, g_menuscreen_w - last_vout_w);
2560 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2561 int w = min(g_menuscreen_w, last_vout_w);
2562 int h = min(g_menuscreen_h, last_vout_h);
2563 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2564 char *s = pl_vout_buf;
2566 if (last_vout_bpp == 16) {
2567 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2568 menu_darken_bg(d, s, w, 0);
2571 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2572 rgb888_to_rgb565(d, s, w * 3);
2573 menu_darken_bg(d, d, w, 0);
2579 cpu_clock = plat_target_cpu_clock_get();
2582 void menu_prepare_emu(void)
2584 R3000Acpu *prev_cpu = psxCpu;
2586 plat_video_menu_leave();
2588 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2589 if (psxCpu != prev_cpu) {
2590 prev_cpu->Shutdown();
2592 // note that this does not really reset, just clears drc caches
2596 // core doesn't care about Config.Cdda changes,
2597 // so handle them manually here
2603 plat_target_cpu_clock_set(cpu_clock);
2605 // push config to GPU plugin
2606 plugin_call_rearmed_cbs();
2608 if (GPU_open != NULL) {
2609 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2611 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2617 void menu_update_msg(const char *msg)
2619 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2620 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2622 menu_error_time = plat_get_ticks_ms();
2623 lprintf("msg: %s\n", menu_error_msg);
2626 void menu_finish(void)
2628 if (cpu_clock_st > 0)
2629 plat_target_cpu_clock_set(cpu_clock_st);