2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
403 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_neon.allow_interlace),
434 CE_INTVAL_P(gpu_neon.enhancement_enable),
435 CE_INTVAL_P(gpu_neon.enhancement_no_main),
436 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
437 CE_INTVAL_P(gpu_peopsgl.iFilterType),
438 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
439 CE_INTVAL_P(gpu_peopsgl.iUseMask),
440 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
441 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
442 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
443 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
444 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
445 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
446 CE_INTVAL(spu_config.iUseReverb),
447 CE_INTVAL(spu_config.iXAPitch),
448 CE_INTVAL(spu_config.iUseInterpolation),
449 CE_INTVAL(spu_config.iTempo),
450 CE_INTVAL(spu_config.iUseThread),
451 CE_INTVAL(config_save_counter),
452 CE_INTVAL(in_evdev_allow_abs_only),
453 CE_INTVAL(volume_boost),
454 CE_INTVAL(psx_clock),
455 CE_INTVAL(new_dynarec_hacks),
456 CE_INTVAL(in_enable_vibration),
459 static char *get_cd_label(void)
461 static char trimlabel[33];
464 strncpy(trimlabel, CdromLabel, 32);
466 for (j = 31; j >= 0; j--)
467 if (trimlabel[j] == ' ')
473 static void make_cfg_fname(char *buf, size_t size, int is_game)
476 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
478 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
481 static void keys_write_all(FILE *f);
482 static char *mystrip(char *str);
484 static int menu_write_config(int is_game)
486 char cfgfile[MAXPATHLEN];
490 config_save_counter++;
492 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
493 f = fopen(cfgfile, "w");
495 printf("menu_write_config: failed to open: %s\n", cfgfile);
499 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
500 fprintf(f, "%s = ", config_data[i].name);
501 switch (config_data[i].len) {
503 fprintf(f, "%s\n", (char *)config_data[i].val);
506 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
509 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
512 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
515 printf("menu_write_config: unhandled len %d for %s\n",
516 (int)config_data[i].len, config_data[i].name);
527 static int menu_do_last_cd_img(int is_get)
529 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
535 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
536 f = fopen(path, is_get ? "r" : "w");
543 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
544 last_selected_fname[ret] = 0;
545 mystrip(last_selected_fname);
548 fprintf(f, "%s\n", last_selected_fname);
553 for (i = 0; last_selected_fname[0] == 0
554 || stat64(last_selected_fname, &st) != 0; i++)
556 if (i >= ARRAY_SIZE(defaults))
558 strcpy(last_selected_fname, defaults[i]);
565 static void parse_str_val(char *cval, const char *src)
568 strncpy(cval, src, MAXPATHLEN);
569 cval[MAXPATHLEN - 1] = 0;
570 tmp = strchr(cval, '\n');
572 tmp = strchr(cval, '\r');
577 static void keys_load_all(const char *cfg);
579 static int menu_load_config(int is_game)
581 char cfgfile[MAXPATHLEN];
587 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
588 f = fopen(cfgfile, "r");
590 printf("menu_load_config: failed to open: %s\n", cfgfile);
594 fseek(f, 0, SEEK_END);
597 printf("bad size %ld: %s\n", size, cfgfile);
601 cfg = malloc(size + 1);
605 fseek(f, 0, SEEK_SET);
606 if (fread(cfg, 1, size, f) != size) {
607 printf("failed to read: %s\n", cfgfile);
612 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
616 tmp = strstr(cfg, config_data[i].name);
619 tmp += strlen(config_data[i].name);
620 if (strncmp(tmp, " = ", 3) != 0)
624 if (config_data[i].len == 0) {
625 parse_str_val(config_data[i].val, tmp);
630 val = strtoul(tmp, &tmp2, 16);
631 if (tmp2 == NULL || tmp == tmp2)
632 continue; // parse failed
634 switch (config_data[i].len) {
636 *(u8 *)config_data[i].val = val;
639 *(u16 *)config_data[i].val = val;
642 *(u32 *)config_data[i].val = val;
645 printf("menu_load_config: unhandled len %d for %s\n",
646 (int)config_data[i].len, config_data[i].name);
652 char *tmp = strstr(cfg, "lastcdimg = ");
655 parse_str_val(last_selected_fname, tmp);
670 for (i = bios_sel = 0; bioses[i] != NULL; i++)
671 if (strcmp(Config.Bios, bioses[i]) == 0)
672 { bios_sel = i; break; }
674 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
675 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
676 { gpu_plugsel = i; break; }
678 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
680 { spu_plugsel = i; break; }
682 // memcard selections
683 char mcd1_old[sizeof(Config.Mcd1)];
684 char mcd2_old[sizeof(Config.Mcd2)];
685 strcpy(mcd1_old, Config.Mcd1);
686 strcpy(mcd2_old, Config.Mcd2);
688 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
689 if (memcard1_sel == 0)
690 strcpy(Config.Mcd1, "none");
691 else if (memcards[memcard1_sel] != NULL)
692 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
693 MEMCARD_DIR, memcards[memcard1_sel]);
695 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
696 if (memcard2_sel == 0)
697 strcpy(Config.Mcd2, "none");
698 else if (memcards[memcard2_sel] != NULL)
699 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
700 MEMCARD_DIR, memcards[memcard2_sel]);
702 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
703 LoadMcds(Config.Mcd1, Config.Mcd2);
708 static const char *filter_exts[] = {
709 "bin", "img", "mdf", "iso", "cue", "z",
713 "bz", "znx", "pbp", "cbn", NULL
716 // rrrr rggg gggb bbbb
717 static unsigned short fname2color(const char *fname)
719 static const char *other_exts[] = {
720 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
722 const char *ext = strrchr(fname, '.');
728 for (i = 0; filter_exts[i] != NULL; i++)
729 if (strcasecmp(ext, filter_exts[i]) == 0)
731 for (i = 0; i < array_size(other_exts); i++)
732 if (strcasecmp(ext, other_exts[i]) == 0)
737 static void draw_savestate_bg(int slot);
739 #define MENU_ALIGN_LEFT
740 #ifndef HAVE_PRE_ARMV7 // assume hires device
746 #include "libpicofe/menu.c"
748 // a bit of black magic here
749 static void draw_savestate_bg(int slot)
751 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
753 char fname[MAXPATHLEN];
760 ret = get_state_filename(fname, sizeof(fname), slot);
764 f = gzopen(fname, "rb");
768 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
769 fprintf(stderr, "gzseek failed: %d\n", ret);
774 gpu = malloc(sizeof(*gpu));
780 ret = gzread(f, gpu, sizeof(*gpu));
782 if (ret != sizeof(*gpu)) {
783 fprintf(stderr, "gzread failed\n");
787 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
789 if (gpu->ulStatus & 0x800000)
790 goto out; // disabled
792 x = gpu->ulControl[5] & 0x3ff;
793 y = (gpu->ulControl[5] >> 10) & 0x1ff;
794 w = psx_widths[(gpu->ulStatus >> 16) & 7];
795 tmp = gpu->ulControl[7];
796 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
797 if (gpu->ulStatus & 0x80000) // doubleheight
799 if (h <= 0 || h > 512)
805 s = (u16 *)gpu->psxVRam + y * 1024 + x;
807 x = max(0, g_menuscreen_w - w) & ~3;
808 y = max(0, g_menuscreen_h / 2 - h / 2);
809 w = min(g_menuscreen_w, w);
810 h = min(g_menuscreen_h, h);
811 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
813 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
814 if (gpu->ulStatus & 0x200000)
815 bgr888_to_rgb565(d, s, w * 3);
817 bgr555_to_rgb565(d, s, w * 2);
819 // darken this so that menu text is visible
820 if (g_menuscreen_w - w < 320)
821 menu_darken_bg(d, d, w, 0);
828 // -------------- key config --------------
830 me_bind_action me_ctrl_actions[] =
832 { "UP ", 1 << DKEY_UP},
833 { "DOWN ", 1 << DKEY_DOWN },
834 { "LEFT ", 1 << DKEY_LEFT },
835 { "RIGHT ", 1 << DKEY_RIGHT },
836 { "TRIANGLE", 1 << DKEY_TRIANGLE },
837 { "CIRCLE ", 1 << DKEY_CIRCLE },
838 { "CROSS ", 1 << DKEY_CROSS },
839 { "SQUARE ", 1 << DKEY_SQUARE },
840 { "L1 ", 1 << DKEY_L1 },
841 { "R1 ", 1 << DKEY_R1 },
842 { "L2 ", 1 << DKEY_L2 },
843 { "R2 ", 1 << DKEY_R2 },
844 { "L3 ", 1 << DKEY_L3 },
845 { "R3 ", 1 << DKEY_R3 },
846 { "START ", 1 << DKEY_START },
847 { "SELECT ", 1 << DKEY_SELECT },
851 me_bind_action emuctrl_actions[] =
853 { "Save State ", 1 << SACTION_SAVE_STATE },
854 { "Load State ", 1 << SACTION_LOAD_STATE },
855 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
856 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
857 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
858 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
859 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
860 #ifndef HAVE_PRE_ARMV7
861 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
863 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
864 #if MENU_SHOW_MINIMIZE
865 { "Minimize ", 1 << SACTION_MINIMIZE },
867 #if MENU_SHOW_FULLSCREEN
868 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
870 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
871 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
872 { "Gun A button ", 1 << SACTION_GUN_A },
873 { "Gun B button ", 1 << SACTION_GUN_B },
874 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
876 { "Volume Up ", 1 << SACTION_VOLUME_UP },
877 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
882 static char *mystrip(char *str)
887 for (i = 0; i < len; i++)
888 if (str[i] != ' ') break;
889 if (i > 0) memmove(str, str + i, len - i + 1);
892 for (i = len - 1; i >= 0; i--)
893 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
899 static void get_line(char *d, size_t size, const char *s)
904 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
913 static void keys_write_all(FILE *f)
917 for (d = 0; d < IN_MAX_DEVS; d++)
919 const int *binds = in_get_dev_binds(d);
920 const char *name = in_get_dev_name(d, 0, 0);
923 if (binds == NULL || name == NULL)
926 fprintf(f, "binddev = %s\n", name);
927 in_get_config(d, IN_CFG_BIND_COUNT, &count);
929 for (k = 0; k < count; k++)
934 act[0] = act[31] = 0;
935 name = in_get_key_name(d, k);
937 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
938 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
939 mask = me_ctrl_actions[i].mask;
941 strncpy(act, me_ctrl_actions[i].name, 31);
942 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
945 mask = me_ctrl_actions[i].mask << 16;
947 strncpy(act, me_ctrl_actions[i].name, 31);
948 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
953 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
954 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
955 mask = emuctrl_actions[i].mask;
957 strncpy(act, emuctrl_actions[i].name, 31);
958 fprintf(f, "bind %s = %s\n", name, mystrip(act));
964 for (k = 0; k < array_size(in_adev); k++)
967 fprintf(f, "bind_analog = %d\n", k);
972 static int parse_bind_val(const char *val, int *type)
976 *type = IN_BINDTYPE_NONE;
980 if (strncasecmp(val, "player", 6) == 0)
982 int player, shift = 0;
983 player = atoi(val + 6) - 1;
985 if ((unsigned int)player > 1)
990 *type = IN_BINDTYPE_PLAYER12;
991 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
992 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
993 return me_ctrl_actions[i].mask << shift;
996 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
997 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
998 *type = IN_BINDTYPE_EMU;
999 return emuctrl_actions[i].mask;
1006 static void keys_load_all(const char *cfg)
1008 char dev[256], key[128], *act;
1014 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1017 // don't strip 'dev' because there are weird devices
1018 // with names with space at the end
1019 get_line(dev, sizeof(dev), p);
1021 dev_id = in_config_parse_dev(dev);
1023 printf("input: can't handle dev: %s\n", dev);
1027 in_unbind_all(dev_id, -1, -1);
1028 while ((p = strstr(p, "bind"))) {
1029 if (strncmp(p, "binddev = ", 10) == 0)
1032 if (strncmp(p, "bind_analog", 11) == 0) {
1033 ret = sscanf(p, "bind_analog = %d", &bind);
1036 printf("input: parse error: %16s..\n", p);
1039 if ((unsigned int)bind >= array_size(in_adev)) {
1040 printf("input: analog id %d out of range\n", bind);
1043 in_adev[bind] = dev_id;
1049 printf("input: parse error: %16s..\n", p);
1053 get_line(key, sizeof(key), p);
1054 act = strchr(key, '=');
1056 printf("parse failed: %16s..\n", p);
1064 bind = parse_bind_val(act, &bindtype);
1065 if (bind != -1 && bind != 0) {
1066 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1067 in_config_bind_key(dev_id, key, bind, bindtype);
1070 lprintf("config: unhandled action \"%s\"\n", act);
1076 static int key_config_loop_wrap(int id, int keys)
1079 case MA_CTRL_PLAYER1:
1080 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1082 case MA_CTRL_PLAYER2:
1083 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1086 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1094 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1095 "Might cause problems with real analog sticks";
1096 static const char *adevnames[IN_MAX_DEVS + 2];
1097 static int stick_sel[2];
1099 static menu_entry e_menu_keyconfig_analog[] =
1101 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1102 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1103 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1104 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1105 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1106 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1107 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1108 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1112 static int key_config_analog(int id, int keys)
1114 int i, d, count, sel = 0;
1115 int sel2dev_map[IN_MAX_DEVS];
1117 memset(adevnames, 0, sizeof(adevnames));
1118 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1119 memset(stick_sel, 0, sizeof(stick_sel));
1121 adevnames[0] = "None";
1123 for (d = 0; d < IN_MAX_DEVS; d++)
1125 const char *name = in_get_dev_name(d, 0, 1);
1130 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1134 if (in_adev[0] == d) stick_sel[0] = i;
1135 if (in_adev[1] == d) stick_sel[1] = i;
1137 adevnames[i++] = name;
1139 adevnames[i] = NULL;
1141 me_loop(e_menu_keyconfig_analog, &sel);
1143 in_adev[0] = sel2dev_map[stick_sel[0]];
1144 in_adev[1] = sel2dev_map[stick_sel[1]];
1149 static const char *mgn_dev_name(int id, int *offs)
1151 const char *name = NULL;
1154 if (id == MA_CTRL_DEV_FIRST)
1157 for (; it < IN_MAX_DEVS; it++) {
1158 name = in_get_dev_name(it, 1, 1);
1167 static const char *mgn_saveloadcfg(int id, int *offs)
1172 static int mh_savecfg(int id, int keys)
1174 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1175 menu_update_msg("config saved");
1177 menu_update_msg("failed to write config");
1182 static int mh_input_rescan(int id, int keys)
1184 //menu_sync_config();
1186 menu_update_msg("rescan complete.");
1191 static const char *men_in_type_sel[] = {
1192 "Standard (SCPH-1080)",
1193 "Analog (SCPH-1150)",
1197 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1198 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1199 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1201 static menu_entry e_menu_keyconfig[] =
1203 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1204 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1205 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1206 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1208 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1209 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1210 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1211 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1212 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1213 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1214 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1215 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1216 mee_handler ("Rescan devices:", mh_input_rescan),
1218 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 static int menu_loop_keyconfig(int id, int keys)
1232 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1233 me_loop(e_menu_keyconfig, &sel);
1237 // ------------ gfx options menu ------------
1239 static const char *men_scaler[] = {
1240 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1242 static const char *men_soft_filter[] = { "None",
1244 "scale2x", "eagle2x",
1247 static const char *men_dummy[] = { NULL };
1248 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1249 "int. 4:3 - uses integer if possible, else fractional";
1250 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1251 "using d-pad or move it using R+d-pad";
1252 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1253 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1254 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1255 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1257 static int menu_loop_cscaler(int id, int keys)
1261 g_scaler = SCALE_CUSTOM;
1263 plat_gvideo_open(Config.PsxType);
1267 menu_draw_begin(0, 1);
1268 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1269 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1270 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1273 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1274 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1275 if (inp & PBTN_UP) g_layer_y--;
1276 if (inp & PBTN_DOWN) g_layer_y++;
1277 if (inp & PBTN_LEFT) g_layer_x--;
1278 if (inp & PBTN_RIGHT) g_layer_x++;
1279 if (!(inp & PBTN_R)) {
1280 if (inp & PBTN_UP) g_layer_h += 2;
1281 if (inp & PBTN_DOWN) g_layer_h -= 2;
1282 if (inp & PBTN_LEFT) g_layer_w += 2;
1283 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1285 if (inp & (PBTN_MOK|PBTN_MBACK))
1288 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1289 if (g_layer_x < 0) g_layer_x = 0;
1290 if (g_layer_x > 640) g_layer_x = 640;
1291 if (g_layer_y < 0) g_layer_y = 0;
1292 if (g_layer_y > 420) g_layer_y = 420;
1293 if (g_layer_w < 160) g_layer_w = 160;
1294 if (g_layer_h < 60) g_layer_h = 60;
1295 if (g_layer_x + g_layer_w > 800)
1296 g_layer_w = 800 - g_layer_x;
1297 if (g_layer_y + g_layer_h > 480)
1298 g_layer_h = 480 - g_layer_y;
1300 plat_gvideo_open(Config.PsxType);
1304 plat_gvideo_close();
1309 static menu_entry e_menu_gfx_options[] =
1311 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1312 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1313 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1314 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1315 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1317 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1318 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1320 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1321 // mee_onoff ("Vsync", 0, vsync, 1),
1322 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1326 static int menu_loop_gfx_options(int id, int keys)
1330 me_loop(e_menu_gfx_options, &sel);
1335 // ------------ bios/plugins ------------
1339 static const char h_gpu_neon[] =
1340 "Configure built-in NEON GPU plugin";
1341 static const char h_gpu_neon_enhanced[] =
1342 "Renders in double resolution at the cost of lower performance\n"
1343 "(not available for high resolution games)";
1344 static const char h_gpu_neon_enhanced_hack[] =
1345 "Speed hack for above option (glitches some games)";
1346 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1348 static menu_entry e_menu_plugin_gpu_neon[] =
1350 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1351 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1352 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1356 static int menu_loop_plugin_gpu_neon(int id, int keys)
1359 me_loop(e_menu_plugin_gpu_neon, &sel);
1365 static menu_entry e_menu_plugin_gpu_unai[] =
1367 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1368 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1369 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1370 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1374 static int menu_loop_plugin_gpu_unai(int id, int keys)
1377 me_loop(e_menu_plugin_gpu_unai, &sel);
1381 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1382 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1383 static const char h_gpu_1[] = "Capcom fighting games";
1384 static const char h_gpu_2[] = "Black screens in Lunar";
1385 static const char h_gpu_3[] = "Compatibility mode";
1386 static const char h_gpu_6[] = "Pandemonium 2";
1387 //static const char h_gpu_7[] = "Skip every second frame";
1388 static const char h_gpu_8[] = "Needed by Dark Forces";
1389 static const char h_gpu_9[] = "better g-colors, worse textures";
1390 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1392 static menu_entry e_menu_plugin_gpu_peops[] =
1394 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1395 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1396 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1397 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1398 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1399 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1400 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1401 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1402 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1403 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1407 static int menu_loop_plugin_gpu_peops(int id, int keys)
1410 me_loop(e_menu_plugin_gpu_peops, &sel);
1414 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1415 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1416 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1418 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1420 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1421 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1422 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1423 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1424 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1425 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1426 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1427 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1428 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1429 mee_label ("Fixes/hacks:"),
1430 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1431 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1432 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1433 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1434 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1435 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1436 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1437 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1438 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1439 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1440 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1444 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1447 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1451 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1452 static const char h_spu_volboost[] = "Large values cause distortion";
1453 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1454 "This is inaccurate and breaks games";
1456 static menu_entry e_menu_plugin_spu[] =
1458 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1459 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1460 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1461 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1462 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1466 static int menu_loop_plugin_spu(int id, int keys)
1469 me_loop(e_menu_plugin_spu, &sel);
1473 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1474 "savestates and can't be changed there. Must save\n"
1475 "config and reload the game for change to take effect";
1476 static const char h_plugin_gpu[] =
1478 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1480 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1481 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1482 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1483 "must save config and reload the game if changed";
1484 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1485 "must save config and reload the game if changed";
1486 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1487 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1488 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1489 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1491 static menu_entry e_menu_plugin_options[] =
1493 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1494 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1495 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1497 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1499 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1500 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1501 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1502 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1506 static menu_entry e_menu_main2[];
1508 static int menu_loop_plugin_options(int id, int keys)
1511 me_loop(e_menu_plugin_options, &sel);
1513 // sync BIOS/plugins
1514 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1515 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1516 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1517 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1522 // ------------ adv options menu ------------
1524 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1525 "(lower value - less work for the emu, may be faster)";
1526 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1527 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1528 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1530 static menu_entry e_menu_speed_hacks[] =
1532 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1533 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1534 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1535 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1539 static int menu_loop_speed_hacks(int id, int keys)
1542 me_loop(e_menu_speed_hacks, &sel);
1546 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1547 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1548 "(green: normal, red: fmod, blue: noise)";
1549 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1550 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1551 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1552 "(proper .cue/.bin dump is needed otherwise)";
1553 static const char h_cfg_sio[] = "You should not need this, breaks games";
1554 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1555 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1556 "(timing hack, breaks other games)";
1557 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1558 "(timing hack, breaks other games)";
1559 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1560 "Might be useful to overcome some dynarec bugs";
1561 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1562 "must reload game for any change to take effect";
1563 static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1564 "Note: This breaks the PAL version of Spyro 2.";
1566 static menu_entry e_menu_adv_options[] =
1568 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1569 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1570 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1571 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1572 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1573 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1574 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1575 #ifdef ICACHE_EMULATION
1576 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1578 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1579 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1580 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1581 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1585 static int menu_loop_adv_options(int id, int keys)
1588 me_loop(e_menu_adv_options, &sel);
1592 // ------------ options menu ------------
1594 static int mh_restore_defaults(int id, int keys)
1596 menu_set_defconfig();
1597 menu_update_msg("defaults restored");
1601 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1602 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1604 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1605 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1606 "loading state or both";
1608 static const char h_restore_def[] = "Switches back to default / recommended\n"
1610 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1612 static menu_entry e_menu_options[] =
1614 // mee_range ("Save slot", 0, state_slot, 0, 9),
1615 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1616 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1617 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1618 mee_enum ("Region", 0, region, men_region),
1619 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1621 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1623 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1625 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1626 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1627 mee_handler ("[Advanced]", menu_loop_adv_options),
1628 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1629 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1630 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1634 static int menu_loop_options(int id, int keys)
1638 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1639 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1640 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1642 me_loop(e_menu_options, &sel);
1647 // ------------ debug menu ------------
1649 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1651 int w = min(g_menuscreen_w, 1024);
1652 int h = min(g_menuscreen_h, 512);
1653 u16 *d = g_menuscreen_ptr;
1654 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1658 gpuf->ulFreezeVersion = 1;
1659 if (GPU_freeze != NULL)
1660 GPU_freeze(1, gpuf);
1662 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1663 bgr555_to_rgb565(d, s, w * 2);
1665 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1666 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1667 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1668 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1669 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1672 static void debug_menu_loop(void)
1674 int inp, df_x = 0, df_y = 0;
1677 gpuf = malloc(sizeof(*gpuf));
1683 menu_draw_begin(0, 1);
1684 draw_frame_debug(gpuf, df_x, df_y);
1687 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1688 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1689 if (inp & PBTN_MBACK) break;
1690 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1691 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1692 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1693 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1699 // --------- memcard manager ---------
1701 static void draw_mc_icon(int dx, int dy, const u16 *s)
1706 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1708 for (y = 0; y < 16; y++, s += 16) {
1709 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1710 for (x = 0; x < 16; x++) {
1712 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1713 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1719 static void draw_mc_bg(void)
1721 McdBlock *blocks1, *blocks2;
1725 blocks1 = malloc(15 * sizeof(blocks1[0]));
1726 blocks2 = malloc(15 * sizeof(blocks1[0]));
1727 if (blocks1 == NULL || blocks2 == NULL)
1730 for (i = 0; i < 15; i++) {
1731 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1732 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1735 menu_draw_begin(1, 1);
1737 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1739 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1743 maxicons = g_menuscreen_h / 32;
1746 row2 = g_menuscreen_w / 2;
1747 for (i = 0; i < maxicons; i++) {
1748 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1749 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1751 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1752 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1755 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1763 static void handle_memcard_sel(void)
1765 strcpy(Config.Mcd1, "none");
1766 if (memcard1_sel != 0)
1767 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1768 strcpy(Config.Mcd2, "none");
1769 if (memcard2_sel != 0)
1770 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1771 LoadMcds(Config.Mcd1, Config.Mcd2);
1775 static menu_entry e_memcard_options[] =
1777 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1778 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1782 static int menu_loop_memcards(int id, int keys)
1788 memcard1_sel = memcard2_sel = 0;
1789 p = strrchr(Config.Mcd1, '/');
1791 for (i = 0; memcards[i] != NULL; i++)
1792 if (strcmp(p + 1, memcards[i]) == 0)
1793 { memcard1_sel = i; break; }
1794 p = strrchr(Config.Mcd2, '/');
1796 for (i = 0; memcards[i] != NULL; i++)
1797 if (strcmp(p + 1, memcards[i]) == 0)
1798 { memcard2_sel = i; break; }
1800 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1802 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1807 // ------------ cheats menu ------------
1809 static void draw_cheatlist(int sel)
1811 int max_cnt, start, i, pos, active;
1813 max_cnt = g_menuscreen_h / me_sfont_h;
1814 start = max_cnt / 2 - sel;
1816 menu_draw_begin(1, 1);
1818 for (i = 0; i < NumCheats; i++) {
1820 if (pos < 0) continue;
1821 if (pos >= max_cnt) break;
1822 active = Cheats[i].Enabled;
1823 smalltext_out16(14, pos * me_sfont_h,
1824 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1825 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1826 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1830 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1832 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1836 static void menu_loop_cheats(void)
1838 static int menu_sel = 0;
1843 draw_cheatlist(menu_sel);
1844 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1845 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1846 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1847 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1848 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1849 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1850 if (inp & PBTN_MOK) { // action
1851 if (menu_sel < NumCheats)
1852 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1855 if (inp & PBTN_MBACK)
1860 // --------- main menu help ----------
1862 static void menu_bios_warn(void)
1865 static const char msg[] =
1866 "You don't seem to have copied any BIOS\n"
1868 MENU_BIOS_PATH "\n\n"
1870 "While many games work fine with fake\n"
1871 "(HLE) BIOS, others (like MGS and FF8)\n"
1872 "require BIOS to work.\n"
1873 "After copying the file, you'll also need\n"
1874 "to select it in the emu's menu:\n"
1875 "options->[BIOS/Plugins]\n\n"
1876 "The file is usually named SCPH1001.BIN,\n"
1877 "but other not compressed files can be\n"
1879 "Press %s or %s to continue";
1880 char tmp_msg[sizeof(msg) + 64];
1882 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1883 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1886 draw_menu_message(tmp_msg, NULL);
1888 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1889 if (inp & (PBTN_MBACK|PBTN_MOK))
1894 // ------------ main menu ------------
1896 static menu_entry e_menu_main[];
1898 static void draw_frame_main(void)
1907 if (CdromId[0] != 0) {
1908 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1909 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1910 Config.HLE ? "HLE" : "BIOS");
1911 smalltext_out16(4, 1, buff, 0x105f);
1915 capacity = plat_target_bat_capacity_get();
1917 tmp = localtime(<ime);
1918 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1919 if (capacity >= 0) {
1920 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1925 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1929 static void draw_frame_credits(void)
1931 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1934 static const char credits_text[] =
1936 "(C) 1999-2003 PCSX Team\n"
1937 "(C) 2005-2009 PCSX-df Team\n"
1938 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1939 "ARM recompiler (C) 2009-2011 Ari64\n"
1941 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1943 "PEOpS GPU and SPU by Pete Bernert\n"
1944 " and the P.E.Op.S. team\n"
1945 "PCSX4ALL plugin by PCSX4ALL team\n"
1946 " Chui, Franxis, Unai\n\n"
1947 "integration, optimization and\n"
1948 " frontend (C) 2010-2015 notaz\n";
1950 static int reset_game(void)
1953 if (bios_sel == 0 && !Config.HLE)
1959 if (CheckCdrom() != -1) {
1965 static int reload_plugins(const char *cdimg)
1971 set_cd_image(cdimg);
1973 pcnt_hook_plugins();
1975 if (OpenPlugins() == -1) {
1976 menu_update_msg("failed to open plugins");
1979 plugin_call_rearmed_cbs();
1981 cdrIsoMultidiskCount = 1;
1983 CdromLabel[0] = '\0';
1988 static int run_bios(void)
1994 if (reload_plugins(NULL) != 0)
2002 static int run_exe(void)
2004 const char *exts[] = { "exe", NULL };
2007 fname = menu_loop_romsel(last_selected_fname,
2008 sizeof(last_selected_fname), exts, NULL);
2013 if (reload_plugins(NULL) != 0)
2017 if (Load(fname) != 0) {
2018 menu_update_msg("exe load failed, bad file?");
2027 static int run_cd_image(const char *fname)
2029 int autoload_state = g_autostateld_opt;
2032 reload_plugins(fname);
2034 // always autodetect, menu_sync_config will override as needed
2037 if (CheckCdrom() == -1) {
2038 // Only check the CD if we are starting the console with a CD
2040 menu_update_msg("unsupported/invalid CD image");
2046 // Read main executable directly from CDRom and start it
2047 if (LoadCdrom() == -1) {
2049 menu_update_msg("failed to load CD image");
2056 if (autoload_state) {
2057 unsigned int newest = 0;
2058 int time, slot, newest_slot = -1;
2060 for (slot = 0; slot < 10; slot++) {
2061 if (emu_check_save_file(slot, &time)) {
2062 if ((unsigned int)time > newest) {
2069 if (newest_slot >= 0) {
2070 lprintf("autoload slot %d\n", newest_slot);
2071 emu_load_state(newest_slot);
2074 lprintf("no save to autoload.\n");
2081 static int romsel_run(void)
2083 int prev_gpu, prev_spu;
2086 fname = menu_loop_romsel(last_selected_fname,
2087 sizeof(last_selected_fname), filter_exts,
2088 optional_cdimg_filter);
2092 printf("selected file: %s\n", fname);
2094 new_dynarec_clear_full();
2096 if (run_cd_image(fname) != 0)
2099 prev_gpu = gpu_plugsel;
2100 prev_spu = spu_plugsel;
2101 if (menu_load_config(1) != 0)
2102 menu_load_config(0);
2104 // check for plugin changes, have to repeat
2105 // loading if game config changed plugins to reload them
2106 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2107 printf("plugin change detected, reloading plugins..\n");
2108 if (run_cd_image(fname) != 0)
2112 strcpy(last_selected_fname, fname);
2113 menu_do_last_cd_img(0);
2117 static int swap_cd_image(void)
2121 fname = menu_loop_romsel(last_selected_fname,
2122 sizeof(last_selected_fname), filter_exts,
2123 optional_cdimg_filter);
2127 printf("selected file: %s\n", fname);
2130 CdromLabel[0] = '\0';
2132 set_cd_image(fname);
2133 if (ReloadCdromPlugin() < 0) {
2134 menu_update_msg("failed to load cdr plugin");
2137 if (CDR_open() < 0) {
2138 menu_update_msg("failed to open cdr plugin");
2142 SetCdOpenCaseTime(time(NULL) + 2);
2145 strcpy(last_selected_fname, fname);
2149 static int swap_cd_multidisk(void)
2151 cdrIsoMultidiskSelect++;
2153 CdromLabel[0] = '\0';
2156 if (CDR_open() < 0) {
2157 menu_update_msg("failed to open cdr plugin");
2161 SetCdOpenCaseTime(time(NULL) + 2);
2167 static void load_pcsx_cht(void)
2169 static const char *exts[] = { "cht", NULL };
2173 fname = menu_loop_romsel(last_selected_fname,
2174 sizeof(last_selected_fname), exts, NULL);
2178 printf("selected cheat file: %s\n", fname);
2181 if (NumCheats == 0 && NumCodes == 0)
2182 menu_update_msg("failed to load cheats");
2184 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2185 menu_update_msg(msg);
2187 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2190 static int main_menu_handler(int id, int keys)
2194 case MA_MAIN_RESUME_GAME:
2198 case MA_MAIN_SAVE_STATE:
2200 return menu_loop_savestate(0);
2202 case MA_MAIN_LOAD_STATE:
2204 return menu_loop_savestate(1);
2206 case MA_MAIN_RESET_GAME:
2207 if (ready_to_go && reset_game() == 0)
2210 case MA_MAIN_LOAD_ROM:
2211 if (romsel_run() == 0)
2214 case MA_MAIN_SWAP_CD:
2215 if (swap_cd_image() == 0)
2218 case MA_MAIN_SWAP_CD_MULTI:
2219 if (swap_cd_multidisk() == 0)
2222 case MA_MAIN_RUN_BIOS:
2223 if (run_bios() == 0)
2226 case MA_MAIN_RUN_EXE:
2230 case MA_MAIN_CHEATS:
2233 case MA_MAIN_LOAD_CHEATS:
2236 case MA_MAIN_CREDITS:
2237 draw_menu_message(credits_text, draw_frame_credits);
2238 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2241 emu_core_ask_exit();
2244 lprintf("%s: something unknown selected\n", __FUNCTION__);
2251 static menu_entry e_menu_main2[] =
2253 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2254 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2255 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2256 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2257 mee_handler ("Memcard manager", menu_loop_memcards),
2258 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2262 static int main_menu2_handler(int id, int keys)
2266 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2267 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2268 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2269 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2271 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2274 static const char h_extra[] = "Change CD, manage memcards..\n";
2276 static menu_entry e_menu_main[] =
2280 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2281 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2282 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2283 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2284 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2285 mee_handler ("Options", menu_loop_options),
2286 mee_handler ("Controls", menu_loop_keyconfig),
2287 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2288 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2289 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2290 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2294 // ----------------------------
2296 static void menu_leave_emu(void);
2298 void menu_loop(void)
2300 static int warned_about_bios = 0;
2305 if (config_save_counter == 0) {
2307 if (bioses[1] != NULL) {
2308 // autoselect BIOS to make user's life easier
2309 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2312 else if (!warned_about_bios) {
2314 warned_about_bios = 1;
2318 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2319 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2320 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2321 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2322 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2324 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2327 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2328 } while (!ready_to_go && !g_emu_want_quit);
2330 /* wait until menu, ok, back is released */
2331 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2334 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2339 static int qsort_strcmp(const void *p1, const void *p2)
2341 char * const *s1 = (char * const *)p1;
2342 char * const *s2 = (char * const *)p2;
2343 return strcasecmp(*s1, *s2);
2346 static void scan_bios_plugins(void)
2348 char fname[MAXPATHLEN];
2350 int bios_i, gpu_i, spu_i, mc_i;
2355 gpu_plugins[0] = "builtin_gpu";
2356 spu_plugins[0] = "builtin_spu";
2357 memcards[0] = "(none)";
2358 bios_i = gpu_i = spu_i = mc_i = 1;
2360 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2361 dir = opendir(fname);
2363 perror("scan_bios_plugins bios opendir");
2378 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2381 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2382 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2383 printf("bad BIOS file: %s\n", ent->d_name);
2387 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2388 bioses[bios_i++] = strdup(ent->d_name);
2392 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2398 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2399 dir = opendir(fname);
2401 perror("scan_bios_plugins plugins opendir");
2415 p = strstr(ent->d_name, ".so");
2419 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2420 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2422 fprintf(stderr, "%s\n", dlerror());
2426 // now what do we have here?
2427 tmp = dlsym(h, "GPUinit");
2430 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2431 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2435 tmp = dlsym(h, "SPUinit");
2438 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2439 spu_plugins[spu_i++] = strdup(ent->d_name);
2443 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2450 dir = opendir("." MEMCARD_DIR);
2452 perror("scan_bios_plugins memcards opendir");
2467 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2470 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2471 if (stat(fname, &st) != 0) {
2472 printf("bad memcard file: %s\n", ent->d_name);
2476 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2477 memcards[mc_i++] = strdup(ent->d_name);
2481 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2485 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2490 void menu_init(void)
2492 char buff[MAXPATHLEN];
2495 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2497 scan_bios_plugins();
2500 menu_set_defconfig();
2501 menu_load_config(0);
2502 menu_do_last_cd_img(1);
2507 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2508 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2509 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2510 fprintf(stderr, "OOM\n");
2514 emu_make_path(buff, "skin/background.png", sizeof(buff));
2515 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2517 i = plat_target.cpu_clock_set != NULL
2518 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2519 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2521 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2522 e_menu_gfx_options[i].data = plat_target.vout_methods;
2523 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2524 plat_target.vout_methods != NULL);
2526 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2527 e_menu_gfx_options[i].data = plat_target.hwfilters;
2528 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2529 plat_target.hwfilters != NULL);
2531 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2532 plat_target.gamma_set != NULL);
2534 #ifdef HAVE_PRE_ARMV7
2535 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2537 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2538 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2539 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2540 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2541 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2542 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2543 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2546 void menu_notify_mode_change(int w, int h, int bpp)
2550 last_vout_bpp = bpp;
2553 static void menu_leave_emu(void)
2555 if (GPU_close != NULL) {
2556 int ret = GPU_close();
2558 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2561 plat_video_menu_enter(ready_to_go);
2563 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2564 if (pl_vout_buf != NULL && ready_to_go) {
2565 int x = max(0, g_menuscreen_w - last_vout_w);
2566 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2567 int w = min(g_menuscreen_w, last_vout_w);
2568 int h = min(g_menuscreen_h, last_vout_h);
2569 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2570 char *s = pl_vout_buf;
2572 if (last_vout_bpp == 16) {
2573 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2574 menu_darken_bg(d, s, w, 0);
2577 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2578 rgb888_to_rgb565(d, s, w * 3);
2579 menu_darken_bg(d, d, w, 0);
2585 cpu_clock = plat_target_cpu_clock_get();
2588 void menu_prepare_emu(void)
2590 R3000Acpu *prev_cpu = psxCpu;
2592 plat_video_menu_leave();
2595 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2599 if (psxCpu != prev_cpu) {
2600 prev_cpu->Shutdown();
2602 // note that this does not really reset, just clears drc caches
2606 // core doesn't care about Config.Cdda changes,
2607 // so handle them manually here
2613 plat_target_cpu_clock_set(cpu_clock);
2615 // push config to GPU plugin
2616 plugin_call_rearmed_cbs();
2618 if (GPU_open != NULL) {
2619 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2621 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2627 void menu_update_msg(const char *msg)
2629 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2630 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2632 menu_error_time = plat_get_ticks_ms();
2633 lprintf("msg: %s\n", menu_error_msg);
2636 void menu_finish(void)
2638 if (cpu_clock_st > 0)
2639 plat_target_cpu_clock_set(cpu_clock_st);