2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 static int menu_iopts[8];
100 int g_opts, g_scaler, g_gamma = 100;
101 int scanlines, scanline_level = 20;
102 int soft_scaling, analog_deadzone; // for Caanoo
105 #ifndef HAVE_PRE_ARMV7
106 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107 #define DEFAULT_PSX_CLOCK_S "57"
109 #define DEFAULT_PSX_CLOCK 50
110 #define DEFAULT_PSX_CLOCK_S "50"
113 static const char *bioses[24];
114 static const char *gpu_plugins[16];
115 static const char *spu_plugins[16];
116 static const char *memcards[32];
117 static int bios_sel, gpu_plugsel, spu_plugsel;
119 #ifndef UI_FEATURES_H
120 #define MENU_BIOS_PATH "bios/"
121 #define MENU_SHOW_VARSCALER 0
122 #define MENU_SHOW_VOUTMODE 1
123 #define MENU_SHOW_SCALER2 0
124 #define MENU_SHOW_NUBS_BTNS 0
125 #define MENU_SHOW_VIBRATION 0
126 #define MENU_SHOW_DEADZONE 0
127 #define MENU_SHOW_MINIMIZE 0
128 #define MENU_SHOW_FULLSCREEN 1
129 #define MENU_SHOW_VOLUME 0
132 static int min(int x, int y) { return x < y ? x : y; }
133 static int max(int x, int y) { return x > y ? x : y; }
135 void emu_make_path(char *buff, const char *end, int size)
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
147 static int emu_check_save_file(int slot, int *time)
149 char fname[MAXPATHLEN];
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
157 ret = get_state_filename(fname, sizeof(fname), slot);
161 ret = stat(fname, &status);
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
168 *time = status.st_mtime;
173 static int emu_save_load_game(int load, int unused)
178 ret = emu_load_state(state_slot);
180 // reflect hle/bios mode from savestate
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
188 ret = emu_save_state(state_slot);
193 static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
202 if (strcmp(name, namelist[i]->d_name) == 0) {
210 static int optional_cdimg_filter(struct dirent **namelist, int count,
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
226 ext = strrchr(namelist[i]->d_name, '.');
228 // should not happen but whatever
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
252 ret = sscanf(buf, " FILE %256s", buf2);
256 p = strrchr(buf2, '/');
258 p = strrchr(buf2, '\\');
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
267 rm_namelist_entry(namelist, count, p);
280 p = strcasestr(namelist[i]->d_name, "track");
282 ret = strtoul(p + 5, NULL, 10);
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
299 // propagate menu settings to the emu vars
300 static void menu_sync_config(void)
302 static int allow_abs_only_old;
307 Config.PsxType = region - 1;
309 Config.cycle_multiplier = 10000 / psx_clock;
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
323 allow_abs_only_old = in_evdev_allow_abs_only;
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
331 static void menu_set_defconfig(void)
333 emu_set_default_config();
336 g_scaler = SCALE_4_3;
340 analog_deadzone = 50;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
355 #define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
358 #define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
361 #define CE_STR(val) \
364 #define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
367 #define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
370 #define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
373 // 'versioned' var, used when defaults change
374 #define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
377 #define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
380 #define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
383 static const struct {
389 CE_CONFIG_STR_V(Gpu, 3),
391 // CE_CONFIG_STR(Cdr),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
400 CE_CONFIG_VAL(GpuListWalking),
402 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
432 CE_INTVAL_P(gpu_senquack.ilace_force),
433 CE_INTVAL_P(gpu_senquack.pixel_skip),
434 CE_INTVAL_P(gpu_senquack.lighting),
435 CE_INTVAL_P(gpu_senquack.fast_lighting),
436 CE_INTVAL_P(gpu_senquack.blending),
437 CE_INTVAL_P(gpu_senquack.dithering),
438 CE_INTVAL_P(gpu_senquack.scale_hires),
439 CE_INTVAL_P(gpu_neon.allow_interlace),
440 CE_INTVAL_P(gpu_neon.enhancement_enable),
441 CE_INTVAL_P(gpu_neon.enhancement_no_main),
442 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
443 CE_INTVAL_P(gpu_peopsgl.iFilterType),
444 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
445 CE_INTVAL_P(gpu_peopsgl.iUseMask),
446 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
447 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
448 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
449 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
450 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
451 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
452 CE_INTVAL(spu_config.iUseReverb),
453 CE_INTVAL(spu_config.iXAPitch),
454 CE_INTVAL(spu_config.iUseInterpolation),
455 CE_INTVAL(spu_config.iTempo),
456 CE_INTVAL(spu_config.iUseThread),
457 CE_INTVAL(config_save_counter),
458 CE_INTVAL(in_evdev_allow_abs_only),
459 CE_INTVAL(volume_boost),
460 CE_INTVAL(psx_clock),
461 CE_INTVAL(new_dynarec_hacks),
462 CE_INTVAL(in_enable_vibration),
465 static char *get_cd_label(void)
467 static char trimlabel[33];
470 strncpy(trimlabel, CdromLabel, 32);
472 for (j = 31; j >= 0; j--)
473 if (trimlabel[j] == ' ')
479 static void make_cfg_fname(char *buf, size_t size, int is_game)
482 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
484 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
487 static void keys_write_all(FILE *f);
488 static char *mystrip(char *str);
490 static int menu_write_config(int is_game)
492 char cfgfile[MAXPATHLEN];
496 config_save_counter++;
498 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
499 f = fopen(cfgfile, "w");
501 printf("menu_write_config: failed to open: %s\n", cfgfile);
505 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
506 fprintf(f, "%s = ", config_data[i].name);
507 switch (config_data[i].len) {
509 fprintf(f, "%s\n", (char *)config_data[i].val);
512 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
515 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
518 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
521 printf("menu_write_config: unhandled len %d for %s\n",
522 (int)config_data[i].len, config_data[i].name);
533 static int menu_do_last_cd_img(int is_get)
535 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
541 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
542 f = fopen(path, is_get ? "r" : "w");
549 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
550 last_selected_fname[ret] = 0;
551 mystrip(last_selected_fname);
554 fprintf(f, "%s\n", last_selected_fname);
559 for (i = 0; last_selected_fname[0] == 0
560 || stat64(last_selected_fname, &st) != 0; i++)
562 if (i >= ARRAY_SIZE(defaults))
564 strcpy(last_selected_fname, defaults[i]);
571 static void parse_str_val(char *cval, const char *src)
574 strncpy(cval, src, MAXPATHLEN);
575 cval[MAXPATHLEN - 1] = 0;
576 tmp = strchr(cval, '\n');
578 tmp = strchr(cval, '\r');
583 static void keys_load_all(const char *cfg);
585 static int menu_load_config(int is_game)
587 char cfgfile[MAXPATHLEN];
593 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
594 f = fopen(cfgfile, "r");
596 printf("menu_load_config: failed to open: %s\n", cfgfile);
600 fseek(f, 0, SEEK_END);
603 printf("bad size %ld: %s\n", size, cfgfile);
607 cfg = malloc(size + 1);
611 fseek(f, 0, SEEK_SET);
612 if (fread(cfg, 1, size, f) != size) {
613 printf("failed to read: %s\n", cfgfile);
618 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
622 tmp = strstr(cfg, config_data[i].name);
625 tmp += strlen(config_data[i].name);
626 if (strncmp(tmp, " = ", 3) != 0)
630 if (config_data[i].len == 0) {
631 parse_str_val(config_data[i].val, tmp);
636 val = strtoul(tmp, &tmp2, 16);
637 if (tmp2 == NULL || tmp == tmp2)
638 continue; // parse failed
640 switch (config_data[i].len) {
642 *(u8 *)config_data[i].val = val;
645 *(u16 *)config_data[i].val = val;
648 *(u32 *)config_data[i].val = val;
651 printf("menu_load_config: unhandled len %d for %s\n",
652 (int)config_data[i].len, config_data[i].name);
658 char *tmp = strstr(cfg, "lastcdimg = ");
661 parse_str_val(last_selected_fname, tmp);
676 for (i = bios_sel = 0; bioses[i] != NULL; i++)
677 if (strcmp(Config.Bios, bioses[i]) == 0)
678 { bios_sel = i; break; }
680 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
681 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
682 { gpu_plugsel = i; break; }
684 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
685 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
686 { spu_plugsel = i; break; }
688 // memcard selections
689 char mcd1_old[sizeof(Config.Mcd1)];
690 char mcd2_old[sizeof(Config.Mcd2)];
691 strcpy(mcd1_old, Config.Mcd1);
692 strcpy(mcd2_old, Config.Mcd2);
694 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
695 if (memcard1_sel == 0)
696 strcpy(Config.Mcd1, "none");
697 else if (memcards[memcard1_sel] != NULL)
698 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
699 MEMCARD_DIR, memcards[memcard1_sel]);
701 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
702 if (memcard2_sel == 0)
703 strcpy(Config.Mcd2, "none");
704 else if (memcards[memcard2_sel] != NULL)
705 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
706 MEMCARD_DIR, memcards[memcard2_sel]);
708 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
709 LoadMcds(Config.Mcd1, Config.Mcd2);
714 static const char *filter_exts[] = {
715 "bin", "img", "mdf", "iso", "cue", "z",
719 "bz", "znx", "pbp", "cbn", NULL
722 // rrrr rggg gggb bbbb
723 static unsigned short fname2color(const char *fname)
725 static const char *other_exts[] = {
726 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
728 const char *ext = strrchr(fname, '.');
734 for (i = 0; filter_exts[i] != NULL; i++)
735 if (strcasecmp(ext, filter_exts[i]) == 0)
737 for (i = 0; i < array_size(other_exts); i++)
738 if (strcasecmp(ext, other_exts[i]) == 0)
743 static void draw_savestate_bg(int slot);
745 #define MENU_ALIGN_LEFT
746 #ifndef HAVE_PRE_ARMV7 // assume hires device
752 #include "libpicofe/menu.c"
754 // a bit of black magic here
755 static void draw_savestate_bg(int slot)
757 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
759 char fname[MAXPATHLEN];
766 ret = get_state_filename(fname, sizeof(fname), slot);
770 f = gzopen(fname, "rb");
774 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
775 fprintf(stderr, "gzseek failed: %d\n", ret);
780 gpu = malloc(sizeof(*gpu));
786 ret = gzread(f, gpu, sizeof(*gpu));
788 if (ret != sizeof(*gpu)) {
789 fprintf(stderr, "gzread failed\n");
793 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
795 if (gpu->ulStatus & 0x800000)
796 goto out; // disabled
798 x = gpu->ulControl[5] & 0x3ff;
799 y = (gpu->ulControl[5] >> 10) & 0x1ff;
800 w = psx_widths[(gpu->ulStatus >> 16) & 7];
801 tmp = gpu->ulControl[7];
802 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
803 if (gpu->ulStatus & 0x80000) // doubleheight
805 if (h <= 0 || h > 512)
811 s = (u16 *)gpu->psxVRam + y * 1024 + x;
813 x = max(0, g_menuscreen_w - w) & ~3;
814 y = max(0, g_menuscreen_h / 2 - h / 2);
815 w = min(g_menuscreen_w, w);
816 h = min(g_menuscreen_h, h);
817 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
819 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
820 if (gpu->ulStatus & 0x200000)
821 bgr888_to_rgb565(d, s, w * 3);
823 bgr555_to_rgb565(d, s, w * 2);
825 // darken this so that menu text is visible
826 if (g_menuscreen_w - w < 320)
827 menu_darken_bg(d, d, w, 0);
834 // -------------- key config --------------
836 me_bind_action me_ctrl_actions[] =
838 { "UP ", 1 << DKEY_UP},
839 { "DOWN ", 1 << DKEY_DOWN },
840 { "LEFT ", 1 << DKEY_LEFT },
841 { "RIGHT ", 1 << DKEY_RIGHT },
842 { "TRIANGLE", 1 << DKEY_TRIANGLE },
843 { "CIRCLE ", 1 << DKEY_CIRCLE },
844 { "CROSS ", 1 << DKEY_CROSS },
845 { "SQUARE ", 1 << DKEY_SQUARE },
846 { "L1 ", 1 << DKEY_L1 },
847 { "R1 ", 1 << DKEY_R1 },
848 { "L2 ", 1 << DKEY_L2 },
849 { "R2 ", 1 << DKEY_R2 },
850 { "L3 ", 1 << DKEY_L3 },
851 { "R3 ", 1 << DKEY_R3 },
852 { "START ", 1 << DKEY_START },
853 { "SELECT ", 1 << DKEY_SELECT },
857 me_bind_action emuctrl_actions[] =
859 { "Save State ", 1 << SACTION_SAVE_STATE },
860 { "Load State ", 1 << SACTION_LOAD_STATE },
861 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
862 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
863 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
864 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
865 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
866 #ifndef HAVE_PRE_ARMV7
867 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
869 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
870 #if MENU_SHOW_MINIMIZE
871 { "Minimize ", 1 << SACTION_MINIMIZE },
873 #if MENU_SHOW_FULLSCREEN
874 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
876 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
877 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
878 { "Gun A button ", 1 << SACTION_GUN_A },
879 { "Gun B button ", 1 << SACTION_GUN_B },
880 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
882 { "Volume Up ", 1 << SACTION_VOLUME_UP },
883 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
888 static char *mystrip(char *str)
893 for (i = 0; i < len; i++)
894 if (str[i] != ' ') break;
895 if (i > 0) memmove(str, str + i, len - i + 1);
898 for (i = len - 1; i >= 0; i--)
899 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
905 static void get_line(char *d, size_t size, const char *s)
910 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
919 static void keys_write_all(FILE *f)
923 for (d = 0; d < IN_MAX_DEVS; d++)
925 const int *binds = in_get_dev_binds(d);
926 const char *name = in_get_dev_name(d, 0, 0);
929 if (binds == NULL || name == NULL)
932 fprintf(f, "binddev = %s\n", name);
933 in_get_config(d, IN_CFG_BIND_COUNT, &count);
935 for (k = 0; k < count; k++)
940 act[0] = act[31] = 0;
941 name = in_get_key_name(d, k);
943 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
944 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
945 mask = me_ctrl_actions[i].mask;
947 strncpy(act, me_ctrl_actions[i].name, 31);
948 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
951 mask = me_ctrl_actions[i].mask << 16;
953 strncpy(act, me_ctrl_actions[i].name, 31);
954 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
959 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
960 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
961 mask = emuctrl_actions[i].mask;
963 strncpy(act, emuctrl_actions[i].name, 31);
964 fprintf(f, "bind %s = %s\n", name, mystrip(act));
970 for (k = 0; k < array_size(in_adev); k++)
973 fprintf(f, "bind_analog = %d\n", k);
978 static int parse_bind_val(const char *val, int *type)
982 *type = IN_BINDTYPE_NONE;
986 if (strncasecmp(val, "player", 6) == 0)
988 int player, shift = 0;
989 player = atoi(val + 6) - 1;
991 if ((unsigned int)player > 1)
996 *type = IN_BINDTYPE_PLAYER12;
997 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
998 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
999 return me_ctrl_actions[i].mask << shift;
1002 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1003 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1004 *type = IN_BINDTYPE_EMU;
1005 return emuctrl_actions[i].mask;
1012 static void keys_load_all(const char *cfg)
1014 char dev[256], key[128], *act;
1020 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1023 // don't strip 'dev' because there are weird devices
1024 // with names with space at the end
1025 get_line(dev, sizeof(dev), p);
1027 dev_id = in_config_parse_dev(dev);
1029 printf("input: can't handle dev: %s\n", dev);
1033 in_unbind_all(dev_id, -1, -1);
1034 while ((p = strstr(p, "bind"))) {
1035 if (strncmp(p, "binddev = ", 10) == 0)
1038 if (strncmp(p, "bind_analog", 11) == 0) {
1039 ret = sscanf(p, "bind_analog = %d", &bind);
1042 printf("input: parse error: %16s..\n", p);
1045 if ((unsigned int)bind >= array_size(in_adev)) {
1046 printf("input: analog id %d out of range\n", bind);
1049 in_adev[bind] = dev_id;
1055 printf("input: parse error: %16s..\n", p);
1059 get_line(key, sizeof(key), p);
1060 act = strchr(key, '=');
1062 printf("parse failed: %16s..\n", p);
1070 bind = parse_bind_val(act, &bindtype);
1071 if (bind != -1 && bind != 0) {
1072 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1073 in_config_bind_key(dev_id, key, bind, bindtype);
1076 lprintf("config: unhandled action \"%s\"\n", act);
1082 static int key_config_loop_wrap(int id, int keys)
1085 case MA_CTRL_PLAYER1:
1086 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1088 case MA_CTRL_PLAYER2:
1089 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1092 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1100 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1101 "Might cause problems with real analog sticks";
1102 static const char *adevnames[IN_MAX_DEVS + 2];
1103 static int stick_sel[2];
1105 static menu_entry e_menu_keyconfig_analog[] =
1107 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1108 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1109 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1110 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1111 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1112 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1113 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1114 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1118 static int key_config_analog(int id, int keys)
1120 int i, d, count, sel = 0;
1121 int sel2dev_map[IN_MAX_DEVS];
1123 memset(adevnames, 0, sizeof(adevnames));
1124 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1125 memset(stick_sel, 0, sizeof(stick_sel));
1127 adevnames[0] = "None";
1129 for (d = 0; d < IN_MAX_DEVS; d++)
1131 const char *name = in_get_dev_name(d, 0, 1);
1136 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1140 if (in_adev[0] == d) stick_sel[0] = i;
1141 if (in_adev[1] == d) stick_sel[1] = i;
1143 adevnames[i++] = name;
1145 adevnames[i] = NULL;
1147 me_loop(e_menu_keyconfig_analog, &sel);
1149 in_adev[0] = sel2dev_map[stick_sel[0]];
1150 in_adev[1] = sel2dev_map[stick_sel[1]];
1155 static const char *mgn_dev_name(int id, int *offs)
1157 const char *name = NULL;
1160 if (id == MA_CTRL_DEV_FIRST)
1163 for (; it < IN_MAX_DEVS; it++) {
1164 name = in_get_dev_name(it, 1, 1);
1173 static const char *mgn_saveloadcfg(int id, int *offs)
1178 static int mh_savecfg(int id, int keys)
1180 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1181 menu_update_msg("config saved");
1183 menu_update_msg("failed to write config");
1188 static int mh_input_rescan(int id, int keys)
1190 //menu_sync_config();
1192 menu_update_msg("rescan complete.");
1197 static const char *men_in_type_sel[] = {
1198 "Standard (SCPH-1080)",
1199 "Analog (SCPH-1150)",
1203 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1204 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1205 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1207 static menu_entry e_menu_keyconfig[] =
1209 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1210 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1211 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1212 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1214 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1215 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1216 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1217 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1218 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1219 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1220 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1221 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1222 mee_handler ("Rescan devices:", mh_input_rescan),
1224 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1225 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 static int menu_loop_keyconfig(int id, int keys)
1238 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1239 me_loop(e_menu_keyconfig, &sel);
1243 // ------------ gfx options menu ------------
1245 static const char *men_scaler[] = {
1246 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1248 static const char *men_soft_filter[] = { "None",
1250 "scale2x", "eagle2x",
1253 static const char *men_dummy[] = { NULL };
1254 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1255 "int. 4:3 - uses integer if possible, else fractional";
1256 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1257 "using d-pad or move it using R+d-pad";
1258 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1259 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1261 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1264 static int menu_loop_cscaler(int id, int keys)
1268 g_scaler = SCALE_CUSTOM;
1270 plat_gvideo_open(Config.PsxType);
1274 menu_draw_begin(0, 1);
1275 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1276 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1277 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1280 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1281 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1282 if (inp & PBTN_UP) g_layer_y--;
1283 if (inp & PBTN_DOWN) g_layer_y++;
1284 if (inp & PBTN_LEFT) g_layer_x--;
1285 if (inp & PBTN_RIGHT) g_layer_x++;
1286 if (!(inp & PBTN_R)) {
1287 if (inp & PBTN_UP) g_layer_h += 2;
1288 if (inp & PBTN_DOWN) g_layer_h -= 2;
1289 if (inp & PBTN_LEFT) g_layer_w += 2;
1290 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1292 if (inp & (PBTN_MOK|PBTN_MBACK))
1295 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1296 if (g_layer_x < 0) g_layer_x = 0;
1297 if (g_layer_x > 640) g_layer_x = 640;
1298 if (g_layer_y < 0) g_layer_y = 0;
1299 if (g_layer_y > 420) g_layer_y = 420;
1300 if (g_layer_w < 160) g_layer_w = 160;
1301 if (g_layer_h < 60) g_layer_h = 60;
1302 if (g_layer_x + g_layer_w > 800)
1303 g_layer_w = 800 - g_layer_x;
1304 if (g_layer_y + g_layer_h > 480)
1305 g_layer_h = 480 - g_layer_y;
1307 plat_gvideo_open(Config.PsxType);
1311 plat_gvideo_close();
1316 static menu_entry e_menu_gfx_options[] =
1318 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1319 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1320 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1321 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1322 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1324 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1325 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1327 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1328 // mee_onoff ("Vsync", 0, vsync, 1),
1329 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1333 static int menu_loop_gfx_options(int id, int keys)
1337 me_loop(e_menu_gfx_options, &sel);
1342 // ------------ bios/plugins ------------
1344 #ifdef BUILTIN_GPU_NEON
1346 static const char h_gpu_neon[] =
1347 "Configure built-in NEON GPU plugin";
1348 static const char h_gpu_neon_enhanced[] =
1349 "Renders in double resolution at the cost of lower performance\n"
1350 "(not available for high resolution games)";
1351 static const char h_gpu_neon_enhanced_hack[] =
1352 "Speed hack for above option (glitches some games)";
1353 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1355 static menu_entry e_menu_plugin_gpu_neon[] =
1357 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1358 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1359 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1363 static int menu_loop_plugin_gpu_neon(int id, int keys)
1366 me_loop(e_menu_plugin_gpu_neon, &sel);
1372 static menu_entry e_menu_plugin_gpu_unai[] =
1374 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1375 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1376 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1377 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1381 static int menu_loop_plugin_gpu_unai(int id, int keys)
1384 me_loop(e_menu_plugin_gpu_unai, &sel);
1388 static menu_entry e_menu_plugin_gpu_senquack[] =
1390 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1391 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1392 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1393 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1394 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1395 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1399 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1402 me_loop(e_menu_plugin_gpu_senquack, &sel);
1407 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1408 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1409 static const char h_gpu_1[] = "Capcom fighting games";
1410 static const char h_gpu_2[] = "Black screens in Lunar";
1411 static const char h_gpu_3[] = "Compatibility mode";
1412 static const char h_gpu_6[] = "Pandemonium 2";
1413 //static const char h_gpu_7[] = "Skip every second frame";
1414 static const char h_gpu_8[] = "Needed by Dark Forces";
1415 static const char h_gpu_9[] = "better g-colors, worse textures";
1416 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1418 static menu_entry e_menu_plugin_gpu_peops[] =
1420 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1421 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1422 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1423 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1424 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1425 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1426 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1427 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1428 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1429 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1433 static int menu_loop_plugin_gpu_peops(int id, int keys)
1436 me_loop(e_menu_plugin_gpu_peops, &sel);
1440 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1441 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1442 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1444 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1446 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1447 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1448 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1449 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1450 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1451 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1452 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1453 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1454 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1455 mee_label ("Fixes/hacks:"),
1456 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1457 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1458 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1459 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1460 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1461 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1462 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1463 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1464 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1465 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1466 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1470 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1473 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1477 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1478 static const char h_spu_volboost[] = "Large values cause distortion";
1479 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1480 "This is inaccurate and breaks games";
1482 static menu_entry e_menu_plugin_spu[] =
1484 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1485 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1486 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1487 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1488 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1492 static int menu_loop_plugin_spu(int id, int keys)
1495 me_loop(e_menu_plugin_spu, &sel);
1499 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1500 "savestates and can't be changed there. Must save\n"
1501 "config and reload the game for change to take effect";
1502 static const char h_plugin_gpu[] =
1503 #ifdef BUILTIN_GPU_NEON
1504 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1506 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1507 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1508 "gpu_senquack is more accurate but slower\n"
1509 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1510 "must save config and reload the game if changed";
1511 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1512 "must save config and reload the game if changed";
1513 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1514 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1515 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1516 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1517 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1519 static menu_entry e_menu_plugin_options[] =
1521 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1522 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1523 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1524 #ifdef BUILTIN_GPU_NEON
1525 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1527 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1528 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1529 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1530 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1531 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1535 static menu_entry e_menu_main2[];
1537 static int menu_loop_plugin_options(int id, int keys)
1540 me_loop(e_menu_plugin_options, &sel);
1542 // sync BIOS/plugins
1543 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1544 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1545 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1546 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1551 // ------------ adv options menu ------------
1554 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1555 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1556 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1557 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1559 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1561 static menu_entry e_menu_speed_hacks[] =
1564 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1565 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1566 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1567 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1569 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1573 static int menu_loop_speed_hacks(int id, int keys)
1576 menu_iopts[0] = Config.DisableStalls;
1577 me_loop(e_menu_speed_hacks, &sel);
1578 Config.DisableStalls = menu_iopts[0];
1582 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1584 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1585 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1586 "(green: normal, red: fmod, blue: noise)";
1587 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1588 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1589 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1590 "(proper .cue/.bin dump is needed otherwise)";
1592 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1593 "Might be useful to overcome some dynarec bugs";
1595 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1596 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1597 static const char h_cfg_gpul[] = "Try enabling this if the game is missing some graphics\n"
1598 "causes a performance hit";
1599 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1600 "(adjust this if the game is too slow/too fast/hangs)";
1602 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU, AMO_GPUL };
1604 static menu_entry e_menu_adv_options[] =
1606 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1607 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1608 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1609 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1610 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1611 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1612 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1613 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1614 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1616 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1617 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1621 static int menu_loop_adv_options(int id, int keys)
1628 { &Config.Xa, &menu_iopts[AMO_XA] },
1629 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1630 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1631 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1634 for (i = 0; i < ARRAY_SIZE(opts); i++)
1635 *opts[i].mopt = *opts[i].opt;
1636 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1638 me_loop(e_menu_adv_options, &sel);
1640 for (i = 0; i < ARRAY_SIZE(opts); i++)
1641 *opts[i].opt = *opts[i].mopt;
1642 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1647 // ------------ options menu ------------
1649 static int mh_restore_defaults(int id, int keys)
1651 menu_set_defconfig();
1652 menu_update_msg("defaults restored");
1656 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1657 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1659 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1660 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1661 "loading state or both";
1663 static const char h_restore_def[] = "Switches back to default / recommended\n"
1665 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1667 static menu_entry e_menu_options[] =
1669 // mee_range ("Save slot", 0, state_slot, 0, 9),
1670 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1671 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1672 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1673 mee_enum ("Region", 0, region, men_region),
1674 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1676 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1678 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1680 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1681 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1682 mee_handler ("[Advanced]", menu_loop_adv_options),
1683 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1684 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1685 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1689 static int menu_loop_options(int id, int keys)
1693 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1694 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1695 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1697 me_loop(e_menu_options, &sel);
1702 // ------------ debug menu ------------
1704 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1706 int w = min(g_menuscreen_w, 1024);
1707 int h = min(g_menuscreen_h, 512);
1708 u16 *d = g_menuscreen_ptr;
1709 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1713 gpuf->ulFreezeVersion = 1;
1714 if (GPU_freeze != NULL)
1715 GPU_freeze(1, gpuf);
1717 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1718 bgr555_to_rgb565(d, s, w * 2);
1720 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1721 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1722 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1723 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1724 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1727 static void debug_menu_loop(void)
1729 int inp, df_x = 0, df_y = 0;
1732 gpuf = malloc(sizeof(*gpuf));
1738 menu_draw_begin(0, 1);
1739 draw_frame_debug(gpuf, df_x, df_y);
1742 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1743 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1744 if (inp & PBTN_MBACK) break;
1745 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1746 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1747 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1748 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1754 // --------- memcard manager ---------
1756 static void draw_mc_icon(int dx, int dy, const u16 *s)
1761 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1763 for (y = 0; y < 16; y++, s += 16) {
1764 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1765 for (x = 0; x < 16; x++) {
1767 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1768 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1774 static void draw_mc_bg(void)
1776 McdBlock *blocks1, *blocks2;
1780 blocks1 = malloc(15 * sizeof(blocks1[0]));
1781 blocks2 = malloc(15 * sizeof(blocks1[0]));
1782 if (blocks1 == NULL || blocks2 == NULL)
1785 for (i = 0; i < 15; i++) {
1786 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1787 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1790 menu_draw_begin(1, 1);
1792 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1794 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1798 maxicons = g_menuscreen_h / 32;
1801 row2 = g_menuscreen_w / 2;
1802 for (i = 0; i < maxicons; i++) {
1803 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1804 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1806 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1807 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1810 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1818 static void handle_memcard_sel(void)
1820 strcpy(Config.Mcd1, "none");
1821 if (memcard1_sel != 0)
1822 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1823 strcpy(Config.Mcd2, "none");
1824 if (memcard2_sel != 0)
1825 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1826 LoadMcds(Config.Mcd1, Config.Mcd2);
1830 static menu_entry e_memcard_options[] =
1832 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1833 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1837 static int menu_loop_memcards(int id, int keys)
1843 memcard1_sel = memcard2_sel = 0;
1844 p = strrchr(Config.Mcd1, '/');
1846 for (i = 0; memcards[i] != NULL; i++)
1847 if (strcmp(p + 1, memcards[i]) == 0)
1848 { memcard1_sel = i; break; }
1849 p = strrchr(Config.Mcd2, '/');
1851 for (i = 0; memcards[i] != NULL; i++)
1852 if (strcmp(p + 1, memcards[i]) == 0)
1853 { memcard2_sel = i; break; }
1855 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1857 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1862 // ------------ cheats menu ------------
1864 static void draw_cheatlist(int sel)
1866 int max_cnt, start, i, pos, active;
1868 max_cnt = g_menuscreen_h / me_sfont_h;
1869 start = max_cnt / 2 - sel;
1871 menu_draw_begin(1, 1);
1873 for (i = 0; i < NumCheats; i++) {
1875 if (pos < 0) continue;
1876 if (pos >= max_cnt) break;
1877 active = Cheats[i].Enabled;
1878 smalltext_out16(14, pos * me_sfont_h,
1879 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1880 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1881 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1885 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1887 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1891 static void menu_loop_cheats(void)
1893 static int menu_sel = 0;
1898 draw_cheatlist(menu_sel);
1899 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1900 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1901 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1902 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1903 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1904 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1905 if (inp & PBTN_MOK) { // action
1906 if (menu_sel < NumCheats)
1907 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1910 if (inp & PBTN_MBACK)
1915 // --------- main menu help ----------
1917 static void menu_bios_warn(void)
1920 static const char msg[] =
1921 "You don't seem to have copied any BIOS\n"
1923 MENU_BIOS_PATH "\n\n"
1925 "While many games work fine with fake\n"
1926 "(HLE) BIOS, others (like MGS and FF8)\n"
1927 "require BIOS to work.\n"
1928 "After copying the file, you'll also need\n"
1929 "to select it in the emu's menu:\n"
1930 "options->[BIOS/Plugins]\n\n"
1931 "The file is usually named SCPH1001.BIN,\n"
1932 "but other not compressed files can be\n"
1934 "Press %s or %s to continue";
1935 char tmp_msg[sizeof(msg) + 64];
1937 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1938 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1941 draw_menu_message(tmp_msg, NULL);
1943 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1944 if (inp & (PBTN_MBACK|PBTN_MOK))
1949 // ------------ main menu ------------
1951 static menu_entry e_menu_main[];
1953 static void draw_frame_main(void)
1962 if (CdromId[0] != 0) {
1963 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1964 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1965 Config.HLE ? "HLE" : "BIOS");
1966 smalltext_out16(4, 1, buff, 0x105f);
1970 capacity = plat_target_bat_capacity_get();
1972 tmp = localtime(<ime);
1973 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1974 if (capacity >= 0) {
1975 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1980 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1984 static void draw_frame_credits(void)
1986 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1989 static const char credits_text[] =
1991 "(C) 1999-2003 PCSX Team\n"
1992 "(C) 2005-2009 PCSX-df Team\n"
1993 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1994 "ARM recompiler (C) 2009-2011 Ari64\n"
1995 #ifdef BUILTIN_GPU_NEON
1996 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1998 "PEOpS GPU and SPU by Pete Bernert\n"
1999 " and the P.E.Op.S. team\n"
2000 "PCSX4ALL plugin by PCSX4ALL team\n"
2001 " Chui, Franxis, Unai\n\n"
2002 "integration, optimization and\n"
2003 " frontend (C) 2010-2015 notaz\n";
2005 static int reset_game(void)
2008 if (bios_sel == 0 && !Config.HLE)
2017 static int reload_plugins(const char *cdimg)
2023 set_cd_image(cdimg);
2025 pcnt_hook_plugins();
2027 if (OpenPlugins() == -1) {
2028 menu_update_msg("failed to open plugins");
2031 plugin_call_rearmed_cbs();
2033 cdrIsoMultidiskCount = 1;
2035 CdromLabel[0] = '\0';
2040 static int run_bios(void)
2042 boolean origSlowBoot = Config.SlowBoot;
2048 if (reload_plugins(NULL) != 0)
2050 Config.SlowBoot = 1;
2052 Config.SlowBoot = origSlowBoot;
2058 static int run_exe(void)
2060 const char *exts[] = { "exe", NULL };
2063 fname = menu_loop_romsel(last_selected_fname,
2064 sizeof(last_selected_fname), exts, NULL);
2069 if (reload_plugins(NULL) != 0)
2073 if (Load(fname) != 0) {
2074 menu_update_msg("exe load failed, bad file?");
2083 static int run_cd_image(const char *fname)
2085 int autoload_state = g_autostateld_opt;
2088 reload_plugins(fname);
2090 // always autodetect, menu_sync_config will override as needed
2093 if (CheckCdrom() == -1) {
2094 // Only check the CD if we are starting the console with a CD
2096 menu_update_msg("unsupported/invalid CD image");
2102 // Read main executable directly from CDRom and start it
2103 if (LoadCdrom() == -1) {
2105 menu_update_msg("failed to load CD image");
2112 if (autoload_state) {
2113 unsigned int newest = 0;
2114 int time, slot, newest_slot = -1;
2116 for (slot = 0; slot < 10; slot++) {
2117 if (emu_check_save_file(slot, &time)) {
2118 if ((unsigned int)time > newest) {
2125 if (newest_slot >= 0) {
2126 lprintf("autoload slot %d\n", newest_slot);
2127 emu_load_state(newest_slot);
2130 lprintf("no save to autoload.\n");
2137 static int romsel_run(void)
2139 int prev_gpu, prev_spu;
2142 fname = menu_loop_romsel(last_selected_fname,
2143 sizeof(last_selected_fname), filter_exts,
2144 optional_cdimg_filter);
2148 printf("selected file: %s\n", fname);
2150 new_dynarec_clear_full();
2152 if (run_cd_image(fname) != 0)
2155 prev_gpu = gpu_plugsel;
2156 prev_spu = spu_plugsel;
2157 if (menu_load_config(1) != 0)
2158 menu_load_config(0);
2160 // check for plugin changes, have to repeat
2161 // loading if game config changed plugins to reload them
2162 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2163 printf("plugin change detected, reloading plugins..\n");
2164 if (run_cd_image(fname) != 0)
2168 strcpy(last_selected_fname, fname);
2169 menu_do_last_cd_img(0);
2173 static int swap_cd_image(void)
2177 fname = menu_loop_romsel(last_selected_fname,
2178 sizeof(last_selected_fname), filter_exts,
2179 optional_cdimg_filter);
2183 printf("selected file: %s\n", fname);
2186 CdromLabel[0] = '\0';
2188 set_cd_image(fname);
2189 if (ReloadCdromPlugin() < 0) {
2190 menu_update_msg("failed to load cdr plugin");
2193 if (CDR_open() < 0) {
2194 menu_update_msg("failed to open cdr plugin");
2198 SetCdOpenCaseTime(time(NULL) + 2);
2201 strcpy(last_selected_fname, fname);
2205 static int swap_cd_multidisk(void)
2207 cdrIsoMultidiskSelect++;
2209 CdromLabel[0] = '\0';
2212 if (CDR_open() < 0) {
2213 menu_update_msg("failed to open cdr plugin");
2217 SetCdOpenCaseTime(time(NULL) + 2);
2223 static void load_pcsx_cht(void)
2225 static const char *exts[] = { "cht", NULL };
2229 fname = menu_loop_romsel(last_selected_fname,
2230 sizeof(last_selected_fname), exts, NULL);
2234 printf("selected cheat file: %s\n", fname);
2237 if (NumCheats == 0 && NumCodes == 0)
2238 menu_update_msg("failed to load cheats");
2240 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2241 menu_update_msg(msg);
2243 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2246 static int main_menu_handler(int id, int keys)
2250 case MA_MAIN_RESUME_GAME:
2254 case MA_MAIN_SAVE_STATE:
2256 return menu_loop_savestate(0);
2258 case MA_MAIN_LOAD_STATE:
2260 return menu_loop_savestate(1);
2262 case MA_MAIN_RESET_GAME:
2263 if (ready_to_go && reset_game() == 0)
2266 case MA_MAIN_LOAD_ROM:
2267 if (romsel_run() == 0)
2270 case MA_MAIN_SWAP_CD:
2271 if (swap_cd_image() == 0)
2274 case MA_MAIN_SWAP_CD_MULTI:
2275 if (swap_cd_multidisk() == 0)
2278 case MA_MAIN_RUN_BIOS:
2279 if (run_bios() == 0)
2282 case MA_MAIN_RUN_EXE:
2286 case MA_MAIN_CHEATS:
2289 case MA_MAIN_LOAD_CHEATS:
2292 case MA_MAIN_CREDITS:
2293 draw_menu_message(credits_text, draw_frame_credits);
2294 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2297 emu_core_ask_exit();
2300 lprintf("%s: something unknown selected\n", __FUNCTION__);
2307 static menu_entry e_menu_main2[] =
2309 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2310 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2311 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2312 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2313 mee_handler ("Memcard manager", menu_loop_memcards),
2314 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2318 static int main_menu2_handler(int id, int keys)
2322 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2323 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2324 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2325 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2327 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2330 static const char h_extra[] = "Change CD, manage memcards..\n";
2332 static menu_entry e_menu_main[] =
2336 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2337 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2338 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2339 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2340 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2341 mee_handler ("Options", menu_loop_options),
2342 mee_handler ("Controls", menu_loop_keyconfig),
2343 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2344 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2345 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2346 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2350 // ----------------------------
2352 static void menu_leave_emu(void);
2354 void menu_loop(void)
2356 static int warned_about_bios = 0;
2361 if (config_save_counter == 0) {
2363 if (bioses[1] != NULL) {
2364 // autoselect BIOS to make user's life easier
2365 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2368 else if (!warned_about_bios) {
2370 warned_about_bios = 1;
2374 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2375 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2376 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2377 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2378 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2380 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2383 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2384 } while (!ready_to_go && !g_emu_want_quit);
2386 /* wait until menu, ok, back is released */
2387 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2390 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2395 static int qsort_strcmp(const void *p1, const void *p2)
2397 char * const *s1 = (char * const *)p1;
2398 char * const *s2 = (char * const *)p2;
2399 return strcasecmp(*s1, *s2);
2402 static void scan_bios_plugins(void)
2404 char fname[MAXPATHLEN];
2406 int bios_i, gpu_i, spu_i, mc_i;
2411 gpu_plugins[0] = "builtin_gpu";
2412 spu_plugins[0] = "builtin_spu";
2413 memcards[0] = "(none)";
2414 bios_i = gpu_i = spu_i = mc_i = 1;
2416 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2417 dir = opendir(fname);
2419 perror("scan_bios_plugins bios opendir");
2434 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2437 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2438 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2439 printf("bad BIOS file: %s\n", ent->d_name);
2443 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2444 bioses[bios_i++] = strdup(ent->d_name);
2448 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2454 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2455 dir = opendir(fname);
2457 perror("scan_bios_plugins plugins opendir");
2471 p = strstr(ent->d_name, ".so");
2475 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2476 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2478 fprintf(stderr, "%s\n", dlerror());
2482 // now what do we have here?
2483 tmp = dlsym(h, "GPUinit");
2486 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2487 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2491 tmp = dlsym(h, "SPUinit");
2494 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2495 spu_plugins[spu_i++] = strdup(ent->d_name);
2499 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2506 dir = opendir("." MEMCARD_DIR);
2508 perror("scan_bios_plugins memcards opendir");
2523 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2526 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2527 if (stat(fname, &st) != 0) {
2528 printf("bad memcard file: %s\n", ent->d_name);
2532 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2533 memcards[mc_i++] = strdup(ent->d_name);
2537 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2541 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2546 void menu_init(void)
2548 char buff[MAXPATHLEN];
2551 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2553 scan_bios_plugins();
2556 menu_set_defconfig();
2557 menu_load_config(0);
2558 menu_do_last_cd_img(1);
2563 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2564 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2565 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2566 fprintf(stderr, "OOM\n");
2570 emu_make_path(buff, "skin/background.png", sizeof(buff));
2571 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2573 i = plat_target.cpu_clock_set != NULL
2574 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2575 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2577 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2578 e_menu_gfx_options[i].data = plat_target.vout_methods;
2579 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2580 plat_target.vout_methods != NULL);
2582 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2583 e_menu_gfx_options[i].data = plat_target.hwfilters;
2584 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2585 plat_target.hwfilters != NULL);
2587 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2588 plat_target.gamma_set != NULL);
2590 #ifdef HAVE_PRE_ARMV7
2591 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2593 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2594 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2595 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2596 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2597 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2598 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2599 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2602 void menu_notify_mode_change(int w, int h, int bpp)
2606 last_vout_bpp = bpp;
2609 static void menu_leave_emu(void)
2611 if (GPU_close != NULL) {
2612 int ret = GPU_close();
2614 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2617 plat_video_menu_enter(ready_to_go);
2619 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2620 if (pl_vout_buf != NULL && ready_to_go) {
2621 int x = max(0, g_menuscreen_w - last_vout_w);
2622 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2623 int w = min(g_menuscreen_w, last_vout_w);
2624 int h = min(g_menuscreen_h, last_vout_h);
2625 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2626 char *s = pl_vout_buf;
2628 if (last_vout_bpp == 16) {
2629 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2630 menu_darken_bg(d, s, w, 0);
2633 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2634 rgb888_to_rgb565(d, s, w * 3);
2635 menu_darken_bg(d, d, w, 0);
2641 cpu_clock = plat_target_cpu_clock_get();
2644 void menu_prepare_emu(void)
2646 R3000Acpu *prev_cpu = psxCpu;
2648 plat_video_menu_leave();
2650 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2651 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2655 if (psxCpu != prev_cpu) {
2656 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2657 prev_cpu->Shutdown();
2660 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2664 psxCpu->ApplyConfig();
2666 // core doesn't care about Config.Cdda changes,
2667 // so handle them manually here
2672 plat_target_cpu_clock_set(cpu_clock);
2674 // push config to GPU plugin
2675 plugin_call_rearmed_cbs();
2677 if (GPU_open != NULL) {
2678 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2680 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2686 void menu_update_msg(const char *msg)
2688 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2689 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2691 menu_error_time = plat_get_ticks_ms();
2692 lprintf("msg: %s\n", menu_error_msg);
2695 void menu_finish(void)
2697 if (cpu_clock_st > 0)
2698 plat_target_cpu_clock_set(cpu_clock_st);