3 /* unified menu keys */
4 #define PBTN_UP (1 << 0)
5 #define PBTN_DOWN (1 << 1)
6 #define PBTN_LEFT (1 << 2)
7 #define PBTN_RIGHT (1 << 3)
9 #define PBTN_MOK (1 << 4)
10 #define PBTN_MBACK (1 << 5)
11 #define PBTN_MA2 (1 << 6) /* menu action 2 */
12 #define PBTN_MA3 (1 << 7)
14 #define PBTN_L (1 << 8)
15 #define PBTN_R (1 << 9)
17 #define PBTN_MENU (1 << 10)
20 #define PEVB_VOL_DOWN 30
21 #define PEVB_VOL_UP 29
22 #define PEVB_STATE_LOAD 28
23 #define PEVB_STATE_SAVE 27
24 #define PEVB_SWITCH_RND 26
25 #define PEVB_SSLOT_PREV 25
26 #define PEVB_SSLOT_NEXT 24
29 #define PEVB_PICO_PNEXT 21
30 #define PEVB_PICO_PPREV 20
31 #define PEVB_PICO_SWINP 19
33 #define PEV_VOL_DOWN (1 << PEVB_VOL_DOWN)
34 #define PEV_VOL_UP (1 << PEVB_VOL_UP)
35 #define PEV_STATE_LOAD (1 << PEVB_STATE_LOAD)
36 #define PEV_STATE_SAVE (1 << PEVB_STATE_SAVE)
37 #define PEV_SWITCH_RND (1 << PEVB_SWITCH_RND)
38 #define PEV_SSLOT_PREV (1 << PEVB_SSLOT_PREV)
39 #define PEV_SSLOT_NEXT (1 << PEVB_SSLOT_NEXT)
40 #define PEV_MENU (1 << PEVB_MENU)
41 #define PEV_FF (1 << PEVB_FF)
42 #define PEV_PICO_PNEXT (1 << PEVB_PICO_PNEXT)
43 #define PEV_PICO_PPREV (1 << PEVB_PICO_PPREV)
44 #define PEV_PICO_SWINP (1 << PEVB_PICO_SWINP)
46 #define PEV_MASK 0x7ff80000
58 IN_CFG_BIND_COUNT = 0,
62 IN_CFG_ABS_DEAD_ZONE, /* dead zone for analog-digital mapping */
66 IN_BINDTYPE_NONE = -1,
72 #define IN_BIND_OFFS(key, btype) \
73 ((key) * IN_BINDTYPE_COUNT + (btype))
78 void (*free)(void *drv_data);
79 int (*get_bind_count)(void);
80 void (*get_def_binds)(int *binds);
81 int (*clean_binds)(void *drv_data, int *binds, int *def_finds);
82 int (*get_config)(void *drv_data, int what, int *val);
83 int (*set_config)(void *drv_data, int what, int val);
84 int (*update_keycode)(void *drv_data, int *is_down);
85 int (*menu_translate)(void *drv_data, int keycode);
86 int (*get_key_code)(const char *key_name);
87 const char * (*get_key_name)(int keycode);
90 struct in_default_bind {
92 unsigned char btype; /* IN_BINDTYPE_* */
96 /* to be called by drivers */
97 void in_register(const char *nname, int drv_id, int drv_fd_hnd, void *drv_data,
98 int key_count, const char * const *key_names, int combos);
99 void in_combos_find(const int *binds, int last_key, int *combo_keys, int *combo_acts);
100 int in_combos_do(int keys, const int *binds, int last_key, int combo_keys, int combo_acts);
104 int in_update(int *result);
105 int in_update_keycode(int *dev_id, int *is_down, int timeout_ms);
106 int in_menu_wait_any(int timeout_ms);
107 int in_menu_wait(int interesting, int autorep_delay_ms);
108 void in_config_start(void);
109 int in_config_parse_dev(const char *dev_name);
110 int in_config_bind_key(int dev_id, const char *key, int binds, int bind_type);
111 void in_config_end(void);
112 int in_get_config(int dev_id, int what, void *val);
113 int in_set_config(int dev_id, int what, const void *val, int size);
114 int in_get_key_code(int dev_id, const char *key_name);
115 int in_name_to_id(const char *dev_name);
116 int in_bind_key(int dev_id, int keycode, int mask, int bind_type, int force_unbind);
117 void in_unbind_all(int dev_id, int act_mask, int bind_type);
118 void in_debug_dump(void);
120 const int *in_get_dev_binds(int dev_id);
121 const int *in_get_dev_def_binds(int dev_id);
122 const char *in_get_dev_name(int dev_id, int must_be_active, int skip_pfix);
123 const char *in_get_key_name(int dev_id, int keycode);
125 #define in_set_config_int(dev_id, what, v) { \
127 in_set_config(dev_id, what, &val_, sizeof(val_)); \